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ME3 stats from PAX


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#276
Ticonderoga117

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Sovereign24 wrote...
I've played ME1 on PC Image IPB

Edit: My bad. Thought you were directing that at me.


Nope! :lol:

Was meaning about people who skipped ME1 or are ok with it just because "the shooting isn't that great".

#277
Icematt12

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-My bad-

Modifié par Icematt12, 24 mars 2013 - 10:52 .


#278
Icematt12

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Only 8% played Adept? Damn, to me its the most fun just throwing people around (especially since in ME3 not every enemy has a shield or something I need to remove first before using my powers). Its my FemShep of choice, female and biotics seem to go really well in Mass Effect.

#279
Rhiens VI

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Baelrahn wrote...

You gotta realize, those stats were taken by all ME3 players in whatever way they may have collected it. And we are but a small bunch of nerds in here, considering the number of copies they sold for the third game alone.

Thus, the "mainstream" results.


This.

BSN does not represent the majority of players, shocking horror.

Of course Kaidan is least popular. Malesheps are the majority, they usually pick Ashley over Kaidan on Virmire cause romance.

Of course the most popular class is Soldier. It's the default class to pick, and it makes most sense for Shepard to be a soldier story-wise.

Of course 64% didn't meet Wrex. He isn't there if you play ME3 without import.

It all makes sense, if you look outside BSN.

#280
Reorte

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[quote]Genshie wrote...

[quote]inusannonn wrote...

[quote]Genshie wrote...

..... but Tali only 7.8 percent popular? seriously? wow I bet the Talimancers would disagree.

I really like that Bioware shared the percent stats. Now if they can show us the stats of how many people actually enjoyed the idea of space child and the red blue green ending. And how many wanted to believe the indoc theory. [/quote]I don't know if you saw, read, and or heard it yet but Tali at one point came very close to not even showing up in the third game.
[/quote]

yes I have.  And it would have been a terrible mistake if Tali was left out of 3. 

[/quote]I don't believe we know why yet and how that idea came across. I am really curious why would they have kicked her to the curb.
[/quote]
How is the popularity measured? If it's missions brought on then she's less useful than others on non-geth (and there aren't many geth missions) and turns up late in the game. But leaving her out would've been unforgiveable; I'm annoyed as it is by how late she turns up as it is. Since the quarian missions are fairly independent from a storyline point of view has anyone made a mod to move them to earlier? Probably not as doable as it was in ME2 since unlike then I doubt that there's any dialogue for her and the bits in the shuttle often seem to need both squadmates. I had hoped ME3 wouldn't be about getting your squad throughout most of the game, that since they'd largely be Shepard's previous group they'd all turn up early on.

#281
S.A.K

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Is there any info on what ending was most popular?

#282
iSpaz

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Some of these stats are oddly surprising while the others not so much heh.

#283
Ieldra

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S.A.K wrote...
Is there any info on what ending was most popular?

I don't think there's any question about that. I do miss percentages, though. 

#284
Xamufam

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Nothing about the endings?

#285
Falaxe

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Troxa wrote...

Nothing about the endings?

99,99% of players chose Synthesis.

#286
Xamufam

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Falaxe wrote...

Troxa wrote...

Nothing about the endings?

0,09% of players chose Synthesis.

fixed it
But I think they didn't show it because of what a failure it was

Modifié par Troxa, 24 mars 2013 - 12:31 .


#287
Nicodemus

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There are lies, damned lies and then there are statistics. Nice to see Bioware put up a selected amount of statistics that really don't mean all that much.

Bioware will read into the statistics they have what they want to see, likewise the fans will read into the information they have what they want to see. Neither side will be satisfied with the results and the end result from this is to prove nothing.

#288
Kingthlayer

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Kataphrut94 wrote...

Does EDI count as dying if she's blown up by Harbinger in the beam run? I heard somewhere she's exempt from the memorial wall even if that did happen since she'd still be alive as the ship.

If that's the case, we know that roughly 44% of people choose Destroy, which is hardly surprising. At the absolute minimum, that would make Synthesis and Control 33% popular each. Anecdotal evidence suggests that Synthesis would rank slightly higher than Control though. It is a bit of a shame we don't know the full score, but that does give you some idea about the breakup of the ending choices.


I can guarantee Synthesis is far lowe than the other two when you take into consideration every single player.  I know my first time through the game, missing a few fetch quests but pretty sure all the side quests, at least all the ones that matter.  Synthesis wasn't offered to me.  And there are far, far more players who just play through the main campaign, meaning they don't even know what Synthesis is.  As they played the game once and now it sits on their shelf.

#289
L2 Sentinel

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The survival rate makes no sense. If Liara dies 46% of the time, which she can only do at the beam run, doesn't that mean the player doesn't have enough EMS to choose anything but Destroy? EDI dies in every version of Destroy. If Liara dies 46% of the time, and EDI dies only 56% of the time, that means roughly one out of every five players with high EMS picked the Destroy ending. I sincerely doubt that to be the case. Only one in five players with high EMS chose Destroy? The numbers don't make sense

It also means at least 46% of Shepards are too incompetent to get enough EMS for Liara to live (or actively choose the low EMS ending). The number is likely even higher since Liara probably isn't present at every single beam run. It's no surprise that the third most used squad member has the highest survival rate.

Modifié par Rauhel, 24 mars 2013 - 12:40 .


#290
SiriusXI

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Kataphrut94 wrote...

If you really don't want to play ME1 (and who could blame you), there's always the Genesis comic. Dumb comic, but the rewards are worth it.



Are you serious!? ME1 is a great game. I always thought of it as the most balanced between RPG and shooter elements. ME2 is great, too, but there is soooo much shooting! It is walking, getting behind cover, shooting, walking, getting behind cover, shooting, walking, getting behind cover, shooting. Then on your ship you can talk to your npcs until the next mission which is: walking, getting behind cover, shooting, walking, getting behind cover, shooting.

I think I like ME2 more, because of the character dialogues and theTali romance, but objectively, ME1 is the better game in terms of story, atmosphere, gameplay (except the shooting mechanics of course).

#291
wright1978

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S.A.K wrote...

Is there any info on what ending was most popular?


I doubt they are going to re-open that gangrenous wound.

#292
Forsythia

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So many people playing Soldier, it's baffling.

And I like the percentage of Insanity players, as almost everyone one these forums keep on touting it's 'so easy'. Well, apparently not. You can pat yourself on the back, though, if you insist. :P

#293
Bob Garbage

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Those stats certainly explain the course the series took after ME1.

They also hurt my butthole.

#294
alsonamedbort

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Why is it so important to so many users that they see what ending choice was most popular? It doesn't make any of the ending choices more or less valid.

#295
Barquiel

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Rauhel wrote...

The survival rate makes no sense. If Liara dies 46% of the time, which she can only do at the beam run, doesn't that mean the player doesn't have enough EMS to choose anything but Destroy? EDI dies in every version of Destroy. If Liara dies 46% of the time, and EDI dies only 56% of the time, that means roughly one out of every five players with high EMS picked the Destroy ending. I sincerely doubt that to be the case. Only one in five players with high EMS chose Destroy? The numbers don't make sense

It also means at least 46% of Shepards are too incompetent to get enough EMS for Liara to live (or actively choose the low EMS ending). The number is likely even higher since Liara probably isn't present at every single beam run. It's no surprise that the third most used squad member has the highest survival rate.


That's most likely some gameplay stat and has nothing to do with the story....it would at least explain why Vega has the highest survival rate of all the squadmates. He is after all the "tank" character.

#296
someguy1231

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What really surprises me is that the numbers for Femshep (18%) are actually down from ME2 (20%), when you consider that Bioware did much more marketing for her with ME3.

#297
Nicodemus

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someguy1231 wrote...

What really surprises me is that the numbers for Femshep (18%) are actually down from ME2 (20%), when you consider that Bioware did much more marketing for her with ME3.


The only thing I can think of is that the casual player of ME3, with no vested interest in the series, who only played ME3, chose the default Maleshep. So the overall figure of players goes up so the percentage of Femshep players goes down.

#298
Bakgrind

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someguy1231 wrote...

What really surprises me is that the numbers for Femshep (18%) are actually down from ME2 (20%), when you consider that Bioware did much more marketing for her with ME3.


Could be that more people associate her VA to Commander Sarah Palmer instead of Commander Shepard since it looks like more copies were sold to new would be fans who were not  to familiar with the series itself, but who got caught up in the advertising of the game buying into brand EA instead of fan loyalty for the developers of the series .

#299
shepskisaac

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Troxa wrote...

Falaxe wrote...

Troxa wrote...

Nothing about the endings?

0,09% of players chose Synthesis.

fixed it
But I think they didn't show it because of what a failure it was

What failure would it show lol? If we look at "Geth-Quarian choice" statistics on BSN polls, the great majority picks peace. Great, but in overall playerbase, it's only 1/3. So frankly, I expect ending statistics to be similar.  Destory probably #1 with like 40%, then Control and Synthesis the last since it's not even abailable on low EMS. But it suely wouldn't be "70% Destroy" like on BSN polls.

Modifié par IsaacShep, 24 mars 2013 - 02:03 .


#300
Rhiens VI

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Neither side will be satisfied with the results and the end result from this is to prove nothing.


The only thing it proves is that typical ME player is not a BSN-dweller. Good thing to have in mind when posting yet another "we, players, demand this and that" thread.