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ME3 stats from PAX


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#326
chemiclord

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Fawx9 wrote...

The Quarian stat does make some sense. If the rest of the stats play out, the its obvious that Bioware did succeed at bringing new players into the third installment. Even with the Geth VI, are new players going to like the Quarians over the Geth?  All they would see is the picture of the Geth simply trying to survive and being beat up by these agressive dicks who almost killed you in friendly fire and have apparentyly no real regard for the safetey of themselves or others.


Most of those stats imply that the bulk of the players of Mass Effect 3 were "new" players... or at least players who did not import data from ME2.

It brings up an interesting implication not just for ME3, but ME2 as well.  It tells me that a sizable chunk of people bailed out at the end of ME2 (I can't imagine that roughly 60% were new without a chunk of the old fanbase calling it quits as well).

#327
Fawx9

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chemiclord wrote...

Fawx9 wrote...

The Quarian stat does make some sense. If the rest of the stats play out, the its obvious that Bioware did succeed at bringing new players into the third installment. Even with the Geth VI, are new players going to like the Quarians over the Geth?  All they would see is the picture of the Geth simply trying to survive and being beat up by these agressive dicks who almost killed you in friendly fire and have apparentyly no real regard for the safetey of themselves or others.


Most of those stats imply that the bulk of the players of Mass Effect 3 were "new" players... or at least players who did not import data from ME2.

It brings up an interesting implication not just for ME3, but ME2 as well.  It tells me that a sizable chunk of people bailed out at the end of ME2 (I can't imagine that roughly 60% were new without a chunk of the old fanbase calling it quits as well).


Not sure it was a chunck that left, just the 'core' fanbase may not have been as big as expected. The first Bioware game I heard of was DA and I loved it. However it wasn't until a year later that a friend was surprised I hadn't heard of the ME series and gifted me the first game(yay Steam sales). Until that point I had no clue there was anything called ME, let alone ME2. The only hint I had to the  two games' existence  was hearing about the Fox News spin and shaking my head at Fox being Fox.

I'd argue they pushed a lot more into marketing ME3 than the first two, and that's why we saw such a huge jump. They had TV ads running on network stations. That's going to reach a hell of a lot more people than game blogs/sites talking about the next big RPG.

#328
chemiclord

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Fawx9 wrote...
Not sure it was a chunck that left, just the 'core' fanbase may not have been as big as expected. The first Bioware game I heard of was DA and I loved it. However it wasn't until a year later that a friend was surprised I hadn't heard of the ME series and gifted me the first game(yay Steam sales). Until that point I had no clue there was anything called ME, let alone ME2. The only hint I had to the  two games' existence  was hearing about the Fox News spin and shaking my head at Fox being Fox.

I'd argue they pushed a lot more into marketing ME3 than the first two, and that's why we saw such a huge jump. They had TV ads running on network stations. That's going to reach a hell of a lot more people than game blogs/sites talking about the next big RPG.


Well, there was an undercurrent after ME2, with a lot of grumbling about the "Terminator" boss and that "Saturday Morning Cartoon Villain" Harbinger.  It wasn't as loud or venomous as the end of ME3 was, but there was a distinct segment that was not particularly happy with ME2 either.

The stats just reminded me of that, and got me thinkin'.

#329
dversion

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way 40% got the long service medal? Does that mean 60% of the people who played this game never touched the previous games? Did the focus on combat, sexualising the female characters, and the rest of that garbage really get that many more copies sold?

#330
HolyAvenger

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I did my first playthrough blind, and if I hadn't had the option to force peace, would've picked the geth over the quarians. With nary a thought about the endings as I had no clue about them at the time.

I'm not surprised by that split in decisions at all.

#331
HolyAvenger

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dversion wrote...
Did the focus on combat, sexualising the female characters, and the rest of that garbage really get that many more copies sold?

 

It's like you don't even know what's popular with the gaming public, man:mellow:

#332
NovaBlastMarketing

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HolyAvenger wrote...

dversion wrote...
Did the focus on combat, sexualising the female characters, and the rest of that garbage really get that many more copies sold?

 

It's like you don't even know what's popular with the gaming public, man:mellow:



+1    imo more fun  Cant speak for the combat part because i play on casual and am more interested in the story/romance /character interaction  but   yea  what he said....

Modifié par NovaBlastMarketing, 25 mars 2013 - 12:47 .


#333
Bayonet Hipshot

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schebobo wrote...

FumikoM wrote...

Well the low 18% for femshep is not surprising. Not when I meet dudes, and a few women, who think that a woman should not do all the things Shepard does. A few dudes have even told me that they cannot handle a woman talking the way Shepard does, she should be just sexy and not talk, oh and make them a sandwich... In the end, true hero = male, in a lot of peoples minds. This ain't gonna change until people start to change their gendered views.


Pretty naive statement there. At the end of the day the fact is that the majority of gamers are guys and if the majority of those guys prefer to play as male shep it doesn't automatically mean they're sexist. :/


QFT. I don't play a lot of FemShep not because I am sexist, it is because I am a guy & I like to RP as a guy...:D

#334
redcarpet26

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Soldier is the most popular?! I've never played any of the games as anything other than Adept. Who needs guns when you have singularity and warp?

#335
AlanC9

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chemiclord wrote...

Most of those stats imply that the bulk of the players of Mass Effect 3 were "new" players... or at least players who did not import data from ME2.


The ME2 figure was that only 50% of players imported a save.  I don't see why anyone expected that wouldn't be the case with ME3.

Modifié par AlanC9, 25 mars 2013 - 01:55 .


#336
HolyAvenger

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You also gotta remember poor old PS3 scrubs lacking access to 1 till very, very recently.

#337
Cobretti ftw

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Vega and EDI as favorite characters sure surprised me.

#338
L2 Sentinel

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AlanC9 wrote...

Rauhel wrote...

The survival rate makes no sense. If Liara dies 46% of the time, which she can only do at the beam run, doesn't that mean the player doesn't have enough EMS to choose anything but Destroy? EDI dies in every version of Destroy. If Liara dies 46% of the time, and EDI dies only 56% of the time, that means roughly one out of every five players with high EMS picked the Destroy ending. I sincerely doubt that to be the case. Only one in five players with high EMS chose Destroy? The numbers don't make sense.


Correction: if you kept the Collector Base in ME2, low EMS gets you Control, not Destroy. And in that situation EDI must live, since her platform is dispensable.

Interesting. I did not know that.

#339
PSUHammer

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Forsythia wrote...

So many people playing Soldier, it's baffling.

And I like the percentage of Insanity players, as almost everyone one these forums keep on touting it's 'so easy'. Well, apparently not. You can pat yourself on the back, though, if you insist. :P


The people on these forums are the minority diehard fans.  Insanity was pretty easy for an import Shep or if you were playing a lot of MP.  If you were a decent MP player, Insanity SP was a cakewalk.

Most casual gamers (non forumites) default to normal...which is what I do with most games I am not as familiar with as Bioware games.

#340
PSUHammer

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chemiclord wrote...

Fawx9 wrote...
Not sure it was a chunck that left, just the 'core' fanbase may not have been as big as expected. The first Bioware game I heard of was DA and I loved it. However it wasn't until a year later that a friend was surprised I hadn't heard of the ME series and gifted me the first game(yay Steam sales). Until that point I had no clue there was anything called ME, let alone ME2. The only hint I had to the  two games' existence  was hearing about the Fox News spin and shaking my head at Fox being Fox.

I'd argue they pushed a lot more into marketing ME3 than the first two, and that's why we saw such a huge jump. They had TV ads running on network stations. That's going to reach a hell of a lot more people than game blogs/sites talking about the next big RPG.


Well, there was an undercurrent after ME2, with a lot of grumbling about the "Terminator" boss and that "Saturday Morning Cartoon Villain" Harbinger.  It wasn't as loud or venomous as the end of ME3 was, but there was a distinct segment that was not particularly happy with ME2 either.

The stats just reminded me of that, and got me thinkin'.


I was saying that when the From Ashes ridiculousness was going on.  People complained endlessly when ME2 came out because Bioware took out the economic system and the weapons/armor customization.  You would have thought the world ended.

Fawk9 brings up a good point, too.  These games come out over years where newer gamers enter the market.  Kids graduate from Wii games and start playing more mature ones.  I have played most Bioware games from beginning and remember a LOT farther back than he does.  If he started at DAO, that isn't all that long ago.  Every year new people come in.  Those people who pick up ME3, do they all realize how much story carries over from ME1/2?  Maybe not...

#341
EnvyTB075

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Consider that the death statistic could be in game "deaths", as in when your squaddies go down and you have to revive them.

edit: Also how i think they got the popularity stat, since Liara is the only Biotic available in certain configurations.

Modifié par EnvyTB075, 25 mars 2013 - 12:33 .


#342
erilben

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EnvyTB075 wrote...

Consider that the death statistic could be in game "deaths", as in when your squaddies go down and you have to revive them.


Would Kaidan only have a survial rate at 17%? He only lives through a fight 17% of the time? 

#343
PSUHammer

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EnvyTB075 wrote...

Consider that the death statistic could be in game "deaths", as in when your squaddies go down and you have to revive them.

edit: Also how i think they got the popularity stat, since Liara is the only Biotic available in certain configurations.


That has to be what they are referring to.

#344
EnvyTB075

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erilben wrote...

EnvyTB075 wrote...

Consider that the death statistic could be in game "deaths", as in when your squaddies go down and you have to revive them.


Would Kaidan only have a survial rate at 17%? He only lives through a fight 17% of the time? 


*shrug*

I dunno, its an idea. Or dies 17% of the time.

Modifié par EnvyTB075, 25 mars 2013 - 12:46 .


#345
Knight of Seven

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Two games later and FemShep players are still in the minority. The marketing and a trailer still didn't make a dent lmfao GG FemShep has nothing on BroShep.

#346
EnvyTB075

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Knight of Seven wrote...

Two games later and FemShep players are still in the minority. The marketing and a trailer still didn't make a dent lmfao GG FemShep has nothing on BroShep.


Femshep gets Garrus

/debate

#347
SomethingUsername

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It'd be interesting if they could have the stats for only the ones that carried on from complete trilogy playthroughs, so than you could see more of what bigger fans of the game choose, rather than just being loaded with stats of people who've only played the third.

Like what Eurogamer wrote about the stats "despite FemShep being the clear fan favourite on the internet, only 18 per cent of players chose to play as her". I don't really agree with all that, but I would have expected more Kaidan, Wrex and female Shepard

#348
iOnlySignIn

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Wow. The player base is actually more diverse than I thought.

I thought >90% of the people play MaleShep Soldier and don't import.

#349
neonmoth

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Interesting.... Seems I am mostly in minority with my vanguard/adept renegading femsheps who save Kaidan :) Whereas my bf, who is my typical console player, is in majority with his soldier paragoning manshep who saved Ash. We both saved Wrex though and cured genophage. I agree that reading BS boards could suggest different outcomes but I always thought we were more vocal minority.

One thing that puzzles me is the survivability rate. If it depicts in-fight survival then it doesn't make sense. I agree that in ME1 Kaidan needed some investment in order to survive but in ME3 he is my second tank right after James (they die rarely to never, whilst some characters die all the time - I'm looking at you Javik & Liara...).

I would, however, take those stats with a pinch of salt since interpreting data is difficult without a context and we have no info as to how it was obtained.

Modifié par neonmoth, 25 mars 2013 - 01:04 .


#350
avenging_teabag

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sH0tgUn jUliA wrote...

Liamv2 wrote...

Only 18% played femshep ?????!!!!!


Yes. Sad, but true. We're in the minority. Bioware has the numbers. Depending upon the study you read women make up between 28% and 47% of gamers.

In Angry Birds and Bejewelled? Sure. In space action shooters? No freaking way. Just no way, seriously.