J. Reezy wrote...
Enigmatick wrote...
Fast Jimmy wrote...
Surprisingly enough, making a game fun and have it being socially progressive AREN'T things that naturally go hand in hand.
I'd rather the game be made as enjoyable as possible, with the idea of making a "statement" or "taking a stand" as secondary, if not tertiary, concerns for a developer.
Are seriously taking that stance on the BSN?
Ah yes, BioWare is all about the progression of the various social issues plaguing society
I just don't see the value in a default protagonist of any gender in a series about character customization. Would a racing game only show one car in its promotion if the player could drive hundreds? Would a shooter only show fighting with a pistol if it offered, grenades, tanks and automatic weapons? Would a basketball game only show you being able to play the Knicks if you could choose to play any team in the NBA?
And, honestly, I don't see gender selection in DA2 to be all that much more than the "Ms. Pacman-ification" of Hawke. They put a bow and some make up on, but the gameplay, story, lines, character reactions and overall experience is the exact same, minus cosmetic changes.
If Bioware wanted to make the gender a truly unique experience to showcase the plight of women or some of the unique obstacles to gender roles in society with it, that would be fine. But if DA2 were a book, with all text and no visuals, there would be very little to indicate the gender of Hawke if it wasn't explicitly stated. I don't think that is much of a social "statement."