First of all
1: DA lends it well to make very beautiful screenshots. But it would be even better, if the red and yellow circles could be hidden, just as the GUI. Frankly, I'd also want to be able to hide magic auras and effects. As a final touch, I'd like to have a little more camera freedom during pause.
2: The ending area of the palace hall works enough as a provisional cooldown, something many earlier Bioware games lacked. -Thankyou! However, I'm still not very impressed in this regard.
On the other hand, personally, I didn't, and I don't want any "epilogues". Developers have always been so keen to claim "The story has an end, so the game ends there too". Then let it. Don't tie down your own and our choices for any following games or expansions.
3: Wade's drake skin armor was so awesome that my female city elf had to wear it for a very large part of the game. Unfortunately. Because light female armor doesn't look good at all, and it spoils every screenshot. That very open and low neckline looks very vulnurable, and a bit silly as well.
4: The dialogue choices are often hard to navigate. I somehow suppose they are supposed to be hard, but sometimes they seem even a bit unfair. Is a line supposed to be a joke or an insult, for example? I still don't see why it's so unreasonable to let the font and/or color indicate the mood of the response.
5: I think my elf has too heavy breasts.
That's all.
And Finally
(...Just remind David about that literary greatness is not the same as tragedy, ...now and then.





Retour en haut






