Air Quotes wrote...
AP4. heatsink + ammo. SMG amp III and Armored compartments. I had Cyclonic Crutch II, but Adrenaline module is better.
Ok, cool, thanks
Air Quotes wrote...
AP4. heatsink + ammo. SMG amp III and Armored compartments. I had Cyclonic Crutch II, but Adrenaline module is better.
Air Quotes wrote...
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Time is longer because total noobs PUGS and 3 times devices. Plus 4th guy DC'ed during extraction.
If it was U/U/G it would be 207685 + 124719 = 332404 since you get 60% extra.
And the score was close 5 times in a row. One game was even 14 minutes.
So HurrDurricane GI is lols and can do it every time, anytime vs Reapers on Glacier.
Modifié par FasterThanFTL, 22 juin 2013 - 06:02 .
FasterThanFTL wrote...
Sorry to burst your bubble but the unknown unknown bonus is 40% extra on Gold and 60% extra on Platinum so your score is actually 207865 x 1.4 = 291,011
Zjarcal wrote...
FasterThanFTL wrote...
Sorry to burst your bubble but the unknown unknown bonus is 40% extra on Gold and 60% extra on Platinum so your score is actually 207865 x 1.4 = 291,011
Good thing on pointing out it's actually 40% for U/U, but why do you say it's 60% for Platinum? U/U is always 40% extra, 15% for unknown enemy and 25% for unkown map.
Platinum just has inflated scores compared to gold, but the U/U bonus is always the same on all difficulties.
Lord_Sirian wrote...
So apparently in Air Quotes' world, 15 + 25 = 60. Sorry Air Quotes, maths doesn't work like that in the real world. In the real world, 15 + 25 = 40. Also, your score calculation is even more skewed because medals do not get multiplied by U/U bonus. After some quick (proper) calculations, a GENEROUS estimate of your score puts it at 277559. So well done, after FIVE attempts where you actively tried from the outset to do what I did, the closest you could come was 40k behind my score in game of FULL PUG's (no other decent players) WHILE using armoured compartments. That's right, after 5 attempts of trying your ass off, you couldn't even come close to doing what I did without even trying. (I played normally up until wave 11 and then simply used four rockets for the lulz).
Yep, you definitely make a compelling argument for 300k+ being doable "every time, anytime" on Reapers/Glacier. Also nice 10 headshot medal. The really sad part about all this is the way you are so insecure about your own ability that upon seeing my scorecard (which made no mention of you) you immediately had to sit down and try to "beat" the score I got in a co-op game against dumb AI. Stay classy and never change, keep epitomising the Dunning-Kruger effect. You provide us with so many free lulz.
Modifié par tyhw, 22 juin 2013 - 06:20 .
tyhw wrote...
Zjarcal wrote...
FasterThanFTL wrote...
Sorry to burst your bubble but the unknown unknown bonus is 40% extra on Gold and 60% extra on Platinum so your score is actually 207865 x 1.4 = 291,011
Good thing on pointing out it's actually 40% for U/U, but why do you say it's 60% for Platinum? U/U is always 40% extra, 15% for unknown enemy and 25% for unkown map.
Platinum just has inflated scores compared to gold, but the U/U bonus is always the same on all difficulties.
In addition, all points from medals, gold bonus, and extraction are not multiplied by the U/U modifier. So in reality, that score is even lower.
I should leave this here. But it is fairly amusing how people get so worked up over the flipping scoreboard of all things.iBRomano wrote...
Guest_Air Quotes_*
Modifié par Air Quotes, 22 juin 2013 - 10:01 .
Zjarcal wrote...
Err coots pls...
You're going out of your way to minimize something someone else did for no reason at all.
Air Quotes wrote...
Nov 14, 2012
----------------------------------------------------------------------------
New hazard maps available this week are Firebase Glacier and Firebase Ghost
Vorcha Hunter Engineer kit now available as a new Rare card
XP and Score Rewards (applies to points earned for Challenges)
- XP/Score bonus on Gold difficulty increased from 40% to 60%
- XP/Score bonus on Platinum difficulty increased from 60% to 100%
Shield Gate
- Cooldown between getting shield gates decreased from 4 to 3 seconds, meaning you have to wait
less time before you get your shield gate back.
Objectives
- Decreased the chance that enemies will spawn close to annex objectives
Challenges
- Fixed an issue causing the Turian Soldier challenge to giv
Don't make me laugh. Plus I somehow only scored 10 headshot medal on the last game. All others were 20 within wave 5.
Your Hurricane GI can be repeated by any good player at any time.
Modifié par FasterThanFTL, 22 juin 2013 - 02:33 .
Guest_Air Quotes_*
Zjarcal wrote...
AQ, what that means is that the BASE points for gold were increased by 20%. It has NOTHING to do with the U/U bonus. The score you get when doing set map and enemy already has that extra 20% added in that balance change.
Random made up example, Nemesis on bronze set map/enemy gives 100 XP. On gold, before that change it would have given 140 XP on set map/enemy, after the change it would give 160 XP. It's after this that you apply the U/U bonus, which is only 40%, 25% for map and 15% for enemy (would end up being 224 XP).
That particular balance change doesn't even have to be taken into consideration when doing a calculation of a U/U score.
Not that any of this really matters anyway, just clarifying that for you.
deenawt pls. the higher the time the better, obvs. You need >60 minute runs to qualify.d_nought wrote...
2fast omg

iBRomano wrote...
2l33t4U
Did a Silver solo for the lulz to try and get a ridiculously fast time, but lolnopedevices.
iBRomano wrote...
Why thank you, sir.
Stay tuned for my 360 no scopes.
Heldarion wrote...
iBRomano wrote...
Why thank you, sir.
Stay tuned for my 360 no scopes.
I still don't understand what "360 no scopes" stands for. Care to explain?
iBRomano wrote...
2l33t4U
iBRomano wrote...
Heldarion wrote...
iBRomano wrote...
Why thank you, sir.
Stay tuned for my 360 no scopes.
I still don't understand what "360 no scopes" stands for. Care to explain?
alkuin pls
#yoloswag420
Topographer wrote...
Air Quotes wrote...
Topographer wrote...
Air Quotes, stop making it hard to like you.
LOL. What does it have to do with anything. Are you gonna delete me too? I called Jay a haxxor and Sirian deleted me, cos he stopped liking me.
Oh, but Jay IS a haxxor.
No, and lets not go there. Jay is long gone, and I don't really care what you or anyone thinks of him.
Modifié par Annomander, 22 juin 2013 - 02:15 .
Annomander wrote...
Topographer wrote...
Air Quotes wrote...
Topographer wrote...
Air Quotes, stop making it hard to like you.
LOL. What does it have to do with anything. Are you gonna delete me too? I called Jay a haxxor and Sirian deleted me, cos he stopped liking me.
Oh, but Jay IS a haxxor.
No, and lets not go there. Jay is long gone, and I don't really care what you or anyone thinks of him.
You know I've got a lot of respect for you Sten.
But this is the only game I've ever played where someone uploads a video of them hip-firing a javelin across the entire map, without any visible scoping, accuracy penalty or damage penalty, and getting perfect headshots.... from a weapon that has a huge hipfire acuracy penalty and quite simply cannot possibly be that accurate whilst being hipfired.
This is the only game I've ever played where someone uploads a video showing instantaneous target snapping from head to head with 0 discernable mouse movement, pixel perfect animation tracking; even through almost instant animations, or buggy unpredictable ones.
Then there's the fire+ADS combo... why would you toggle your fire button, and your ADS button simultaneously if your crosshair wasn't even over the target... could that possibly be because you've set your ADS button to auto-snap within a specified angle?
A good example of a pro gamer twitch-headshotting is Frantic. Notice how you can actually see his mouse moving, instead of it magically jumping to the correct spot.
Also, Jay was banned on steam for having his games hooked. Steam doesn't trigger VAC for modding left for dead servers; trust me, I've clocked 270 hours in L4D2 and played on plenty of modded servers with multi-coloured tanks that shoot lightning. Jay got banned on steam because he was using hooking aimbots.
If you read the online documentation regarding VAC, valve specifically state that no reason, time or explanation is given. Jay' excuse is laughable, just like his aimbotted videos are laughable.
You did message me a short while ago Sten, saying that even you thought the video looked "hacky".
I fell out with good people over this. Last friday, they thought they'd invite Jay Hacksatron onto teamspeak, then ditch me so they could play Borderlands 2 with a player who's been banned for cheating... and by extension, deceived and lied to a lot of people.
I seem to be one of the few people who is able to apply any deductive reasoning to the situation:
-Player posts incriminating videos which are pretty obviously aimbotted... see the reasons I gave above.
-Player is able to headshot enemies through walls / fences in left for dead 2; despite being neither able to see or hear them (the 2 times he did this, both myself and wari were playing hunters; no sound unless crouching).
-Player gets VAC ban registered against their account
Am I really the only one who is able to put all these together? Am I really the only one who is capable of "seeing the wood through the trees" ?
Sirian also deleted me ages ago, because he prefers fellating his aimbotter friend Jay_Hacksatron.
You are of course, entitled to your own opinion, Stentron. You are entitled to hang out and play with Jay as much as you'd like. However, the facts are weighted against you and everyone else who still pretends he was ever anything more than an aimbotter.