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So... what's wrong with TOR?


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#51
eroeru

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I try to play it as well.


It does have its positives, and it's the only MMO I've spent some money on so there's that.

Modifié par eroeru, 26 mars 2013 - 11:38 .


#52
OdanUrr

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Belyn wrote...

I play it because its Star Wars.


Originally, that was the only reason why I even paid for a MMO, breaking my one rule. However, I got bored after a couple of months due to all the grinding.

#53
spirosz

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Volus Warlord wrote...

simfamSP wrote...

Partly because I've never played TOR


*closes thread*



#54
Beerfish

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TOr is one of the very few BioWare games I never really had an interest in from day one mostly because though I watched some of the films I have never been a Star Wars guy at all.

#55
GreyLycanTrope

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Don't really get the hate but I can understand the disappointment. I played the beta, thought the campaigns were the best part, everything else seem like your standard MMO experience which I don't have much interest in. Really couldn't understand why this needed to be an MMO and not just set up a really neat RPG with eight separate stories that overlap during the same time period. Sort of a DA:O meets Pulp fiction I guess, so instead of 10 different characters filling the same role, you could have 8 different characters going of on their own separate journeys during the set time period.

Once you've beaten the various campaigns there's just not much to keep you engaged unless you like exp grinding and PVP, which again isn't particularly stand out within this genre of games, and quite frankly had it's share of balancing issues, bugs and exploits(some of which might have been fixed don't know).

Modifié par Greylycantrope, 26 mars 2013 - 02:58 .


#56
MassivelyEffective0730

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It's a WoW clone. It's not bad per se, it just doesn't do anything that WoW didn't already do.

#57
AshedMan

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Greylycantrope wrote...

Don't really get the hate but I can understand the disappointment. I played the beta, thought the campaigns were the best part, everything else seem like your standard MMO experience which I don't have much interest in. Really couldn't understand why this needed to be an MMO and not just set up a really neat RPG with eight separate stories that overlap during the same time period. Sort of a DA:O meets Pulp fiction I guess, so instead of 10 different characters filling the same role, you could have 8 different characters going of on their own separate journeys during the set time period.

Once you've beaten the various campaigns there's just not much to keep you engaged unless you like exp grinding and PVP, which again isn't particularly stand out within this genre of games, and quite frankly had it's share of balancing issues, bugs and exploits(some of which might have been fixed don't know).

Totally agree, but BioWarEA had $$ in their eyes and a vision of being the new mega-MMO.  I wish they would have just stuck to their true RPG roots.  

#58
MassivelyEffective0730

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AshedMan wrote...

Greylycantrope wrote...

Don't really get the hate but I can understand the disappointment. I played the beta, thought the campaigns were the best part, everything else seem like your standard MMO experience which I don't have much interest in. Really couldn't understand why this needed to be an MMO and not just set up a really neat RPG with eight separate stories that overlap during the same time period. Sort of a DA:O meets Pulp fiction I guess, so instead of 10 different characters filling the same role, you could have 8 different characters going of on their own separate journeys during the set time period.

Once you've beaten the various campaigns there's just not much to keep you engaged unless you like exp grinding and PVP, which again isn't particularly stand out within this genre of games, and quite frankly had it's share of balancing issues, bugs and exploits(some of which might have been fixed don't know).

Totally agree, but BioWarEA had $$ in their eyes and a vision of being the new mega-MMO.  I wish they would have just stuck to their true RPG roots.  

And I do believe that EA's massive budget and promoting TOR did make other games like Mass Effect 3 and DA II suffer.

#59
Elhanan

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Beerfish wrote...

TOr is one of the very few BioWare games I never really had an interest in from day one mostly because though I watched some of the films I have never been a Star Wars guy at all.


Based on your apparent love of storytelling, you may wish to try the Sith Inquisitor tale simply for the experience. The Bounty Hunter story may also be appealing to you; both tales are easily associated with more generic settings of Fantasy (eg; Wizards) than heavily dipped in SW lore.

#60
Guest_krul2k_*

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Id love to try it but my net is real bad these days tbh that and well i was a huge SWG fan. bit i will try it if its still around when i get on my feet

#61
Ridwan

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It's a lackluster MMO and it could've been much much better considering the budget. Hell most of the content of the game is the sound, every damn NPC tells you their lifestory before they send you off to collect 15 livers or something.

#62
DeathScepter

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Cutlass Jack wrote...

DeathScepter wrote...

I like you OdanUrr. Revan and Jedi Exile shouldn't be in TOR what so ever. I do consider myself to be one of their biggest fans.


That wasn't Revan in TOR. That was a crazy person who thought he was Revan. Image IPB

But he does serve as a poster child as to exactly why 'fan service' cameos of former Player Characters should never be done. The only people who would actually care about the character will only be pissed off by them showing up all wrong.

I'm really hoping DA:Inquisition heeds this concerning Hawke, the Warden and their possible romantic interests. But they probably wont, because Fans want that right?


True. Also Their relevance to justify 2 flashpoints for Revan, 1 flashpoint involving Jedi Exile in the overall scheme of the Cold War between the Republic and the SIth Empire to me is silly at best.

Wrong or Right,  Too much canon can be a bad thing. Due to the fact that some of the star wars canon is  stupid.

sidenote: it is justify to have hk-47, t3-m4 and b big z being in tor

#63
spirosz

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God, what the did to Revan. Why Bioware.

#64
Hainkpe

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OdanUrr wrote...

Belyn wrote...
I play it because its Star Wars.

Originally, that was the only reason why I even paid for a MMO, breaking my one rule. However, I got bored after a couple of months due to all the grinding.

Did you play alone or with others?

spirosz wrote...
God, what the did to Revan. Why Bioware.

The Foundry is my favorite flashpoint. They did such a great job with his last lines. He quotes Malak. Loved it! Oh man. It was so great seeing Revan. 

Modifié par Belyn, 27 mars 2013 - 12:38 .


#65
OdanUrr

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Belyn wrote...

OdanUrr wrote...

Belyn wrote...
I play it because its Star Wars.

Originally, that was the only reason why I even paid for a MMO, breaking my one rule. However, I got bored after a couple of months due to all the grinding.

Did you play alone or with others?


Alone. I thought that was the whole point of PvE.

#66
eroeru

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M25105 wrote...

It's a lackluster MMO and it could've been much much better considering the budget. Hell most of the content of the game is the sound, every damn NPC tells you their lifestory before they send you off to collect 15 livers or something.


:happy:
This.

Modifié par eroeru, 27 mars 2013 - 01:31 .


#67
Elhanan

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Guess I missed those major collection quests, though I saw some as minor, optional bonus awards. If they were convenient, I gathered away, but certainly did not feel the need to fulfill them. Perhaps I am not as O-C as I believe....

#68
fainmaca

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I like TOR. I really do. The stories are fun, and some of the companions are interesting (Blizz!). Plus, its freaking Star Wars. Almost everything about it feels right for the setting. But most of all, I liked it for trying to put an interactive story in there that belongs to you and you alone. I'm the Champion, the Barsen'thor, Darth Nox etc.

BUT, the story is also its biggest failing. Why? Because its spread too thinly over fifty levels of grind. I find it hard to go through the entire story for a third or fourth time, repeating the planet quests just to advance myself enough to do my class missions. Its tiresome dealing with Thana Vash yet again, when all I want to do is deal with that ghost, or that target, or that Jedi. And once you take away that rather thin story element, the gameplay isn't innovative. It does nothing else to make it feel refreshing. The story is its selling point, something MMO grinders aren't all that bothered about, and it doesn't really do a good enough job for the RP'ers who it lured into the game genre.


Then you get content that is inaccessible without a group. For example, the HK51 missions. I have been playing since launch, have five completed characters, and still haven't got that droid. Why? Because every time I try Maelstrom Prison, or the Foundry, I end up teamed up with some Ahole who can't stand the fact that I'm not a professional gamer. My gear isn't specced right? I get spat at (that really happened. someone took the time to make their avatar spit on mine. repeatedly). I draw too much aggro? I'm booted from the group. I have one blip in my internet connection leading to a slow load time? I load up just in time to see all the insults my 'comrades' have been bandying about with regards to my pc, my personal life, and even my family.
People on the internet can be ****s. I prefer to avoid that if I can. Forcing me to do that for something like HK51, and then also tacking on a quest series so tedious an HK droid doesn't even seem worth it, just switches me off from the game. I hate the approach game companies are taking now, that wanting to enjoy your game in solace is some abnormal freakish thing. JUST LET ME BE A JEDI IN PEACE!

TL:DR Its a SP game stretched over the framework of an MMO, rather than fleshed out to properly fill the style while creating its own unique flavour, and there's too much BS trying to force us all to endure one another's company rather than enjoy the game in our own way.

Modifié par fainmaca, 27 mars 2013 - 01:52 .


#69
Hainkpe

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So... the game is problematic because it's an MMO that does not allow SP? Okkkaaaaayyyy. Image IPB

Seriously, if you want a SP game, then look to Star Wars 1313 that's coming out. It looks good. SWTOR just isn't for you. It's an MMO, thus, its going to have elements that require group interaction. From my experience, those that try to play it lonewolf style are the ones that don't stick around. I don't know any. Most people I know are in guilds and play with other dedicated players.

Seems that people want the best of both worlds in one game but that isn't going to happen. Good luck with that.

BTW, I don't mind the "it's an MMO" hate. MMO's are not for everyone. If its not your style, don't play. I don't play shooters, just not into them. What makes no sense to me is hating and bashing. It helps no one. It doesn't dissuade those that enjoy it. It doesn't annoy them either. I guess it's good for wasting time though. Still, isn't there better ways, fun ways, to waste your time, your breath and your energy?

Then again, that's my opinion. Image IPB

Modifié par Belyn, 27 mars 2013 - 10:33 .


#70
eroeru

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Why so defensive? :)

And you do say it yourself, catering to single-player needs and MMO wants will contradict. And this is TOR's biggest fault. Wanting money from the maximum amount of people amounts to a worse game.

PS Star Wars 1313 looks really sucky.

Modifié par eroeru, 27 mars 2013 - 10:38 .


#71
Hainkpe

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eroeru wrote...

Why so defensive? :)

And you do say it yourself, catering to single-player needs and MMO wants will contradict. And this is TOR's biggest fault. Wanting money from the maximum amount of people amounts to a worse game.

PS Star Wars 1313 looks really sucky.


Why do serious? Image IPB

The evolution of SWTOR has been clear from the get go. It was to be expected. Its an MMO.

Naw, man. It looks good. Bounty Hunters are freaking awesome.

#72
eroeru

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:lol::):happy:

#73
fainmaca

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Belyn wrote...
The evolution of SWTOR has been clear from the get go. It was to be expected. Its an MMO. 


Not exactly. It was advertised as an MMO with multiple Bioware storylines that were unique to each player. The second half of that sentence was what convinced me to get into the game (and still keeps me around).

Perhaps you missed the portion of my post where I said that I did enjoy TOR, and still play it very often. I just think that it wasn't as good as it could have been had it not tried to be a jack of all trades.

The fact is that the stories are good, fun, and very satisfying to complete. That's why seeing them stretched to breaking point over so much repetitive content is frustrating.

As for the MP side of things... Story content should not be blocked off just because you aren't super-pro, or don't personally know enough people to get a group together that you can have fun with.

#74
OdanUrr

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Belyn wrote...

So... the game is problematic because it's an MMO that does not allow SP? Okkkaaaaayyyy. Image IPB

Seriously, if you want a SP game, then look to Star Wars 1313 that's coming out. It looks good. SWTOR just isn't for you. It's an MMO, thus, its going to have elements that require group interaction. From my experience, those that try to play it lonewolf style are the ones that don't stick around. I don't know any. Most people I know are in guilds and play with other dedicated players.

Seems that people want the best of both worlds in one game but that isn't going to happen. Good luck with that.

BTW, I don't mind the "it's an MMO" hate. MMO's are not for everyone. If its not your style, don't play. I don't play shooters, just not into them. What makes no sense to me is hating and bashing. It helps no one. It doesn't dissuade those that enjoy it. It doesn't annoy them either. I guess it's good for wasting time though. Still, isn't there better ways, fun ways, to waste your time, your breath and your energy?

Then again, that's my opinion. Image IPB


Was that directed at me? I ask because I didn't see a quote.:huh:

#75
Sidney

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MassivelyEffective0730 wrote...

It's a WoW clone. It's not bad per se, it just doesn't do anything that WoW didn't already do.


The problem is that woW has X number of players. Everyone sees that any wants their own X number of players. the problem is it appears that there are really only X number of MMO type players in the world who want that grinding, group orietned, time sucking  experience. Since the gameplay is basically the same why would anyone leave established characters and loot to do the same thing?

I really have no interest in MMO and, ancedotally, no one I know who doesn't play MMO now is chomping at the bit to experience that sort of game.