Modifié par blackcadillac117, 28 mars 2013 - 03:48 .
Too Much Cerberus Gear...
#1
Posté 25 mars 2013 - 01:53
#2
Posté 25 mars 2013 - 02:00
Ashley: *looks warily at Shepard's Cerberus armor and weapon*
#3
Posté 25 mars 2013 - 02:02
I know that some modders made some textures that replace the cerberus logo with Alliance/Spectre symbols.
#4
Posté 25 mars 2013 - 02:04
With a Cerberus robot who previously beat the crap out of her and the guard who claimed Shepard had no contact with them as squadmates... love it.DWH1982 wrote...
Shepard: Guh! I'm NOT WITH CERBERUS ANY MORE. Why won't you believe me?
Ashley: *looks warily at Shepard's Cerberus armor and weapon*
On the other hand, this standoff taking place when both Garrus and Liara are squadmates is just plain derpy.
Modifié par DeinonSlayer, 25 mars 2013 - 02:07 .
#5
Posté 25 mars 2013 - 02:08
DWH1982 wrote...
Shepard: Guh! I'm NOT WITH CERBERUS ANY MORE. Why won't you believe me?
Ashley: *looks warily at Shepard's Cerberus armor and weapon*
I was actually tempted after Mars to put on some Cerberus gear and shoot her at the Citadel Coup just to there would be no doubt.
But on topic, I really wish they had made some Spectre armor, if they can make collector, blood dragon, Inferno, Cerberus, they should have made some Spectre armor and sold it with the weapons in pieces, not a full set.
#6
Posté 25 mars 2013 - 02:25
DeinonSlayer wrote...
With a Cerberus robot who previously beat the crap out of her and the guard who claimed Shepard had no contact with them as squadmates... love it.DWH1982 wrote...
Shepard: Guh! I'm NOT WITH CERBERUS ANY MORE. Why won't you believe me?
Ashley: *looks warily at Shepard's Cerberus armor and weapon*
I really want someone to make a demotivational of that scene. Shepard, EDI, James (in his alternative outfit that looks a bit more like Cerberus). Have Shepard in Kai Leng's armour suit and wielding exclusively Cerberus weaponry...
However, on topic: I agree entirely OP. It actually got to the point where my response to the armours was "Oh, it only comes in Cerberus colours? Not touching that." Can I not even give these suits a paint job?! (And before you suggest modding - I'm on X360)
On a parallel topic - two of the DLCs were Cerberus (counting Brooks and the clone as they originated with Cerberus). We fought Cerberus for about half the game. I thought this war was supposed to be against the Reapers?
Modifié par JasonShepard, 25 mars 2013 - 02:29 .
#7
Posté 25 mars 2013 - 02:30
#8
Posté 25 mars 2013 - 02:58
#9
Posté 25 mars 2013 - 03:03
#10
Posté 25 mars 2013 - 05:39
#11
Posté 25 mars 2013 - 05:46
#12
Posté 25 mars 2013 - 05:58
David7204 wrote...
You've got to have some kind of human enemy with guns to fight a significant number of times with. Fighting husks for 35 hours straight is boring.
That, and I must admit that it worked a bit for me in the story as well. Not only was Cerberus weakening humanity from within, I also knew that every Cerberus soldier I killed could have fought the Reapers instead.
#13
Posté 25 mars 2013 - 10:37
In terms of their armor and weapons...Eh. You can wear stuff manufactured by Geth in the first game. They have access to a lot of advanced technology, so why not? Yeah, flying their colors is tacky, but still.
Personally, I like the armor customization idea the best, but more the way it is in ME2 than in ME3. I'd really much prefer, in general, if shields and armor plates and ammo packs were actually discrete components, such that you upgrade your shield by buying the right shield parts and installing them. Like, I really like the idea floated in one of the upgrades in the first game, to have a Virtual Intelligence monitor your shield strength in real time. Or some of the research upgrades offer things like multiple redundant shield "cores." And the brands offering different bonuses, like resistance to fire/ice/biotics, or plain thicker armor plates, or reductions in your cooldown timers, that's good. What I'd like to see particularly, re: DLC armors, is a base armor system to which customizable parts can be mounted. And never an always-on helmet again.
#14
Posté 25 mars 2013 - 11:30
Megaton_Hope wrote...
TBH, I felt like there was "Too Much Cerberus" beginning about halfway through Mass Effect 2. When it became apparent that the game doesn't incorporate a "give the Illusive Man a middle finger, steal ship" option. Right around the end of the Collector Ship mission would have been ideal. I would really have gotten behind that.
First, Mass Effect games are story-driven, not sandbox. You can't expect the game to let you do everything.
Second, doing what you suggest in the middle of ME2 would be rather stupid. The Normandy crew is almost exclusivly Cerberus and under constant surveillance, there is no way to just steal the ship. Also, Shepard needs Cerberus ressources to fight the Collectors. You can give TIM your middle finger after you destroyed the Collector base (I don't know if there is such a option when you choose to preserve it, I never did).
#15
Posté 25 mars 2013 - 11:40
While I don't actually wear sets, I prefer customising my armour, I would have at least liked some Alliance Armour/Spectre armour, or at least the option of altering the cerberus sets by changing the colours and logo.
#16
Posté 25 mars 2013 - 11:56
Seriously though...it's a videogame. A certain degree of repetition is in order. Every game I've ever played had the same 3-5 enemies to kill over and over. I feel between Cerberus and the Reaper forces that ME3 delivered pretty well.
The issue I'd like addressed for future games are the way enemies spawn. Play the game through once, have enemies spawn in different locations with differing tactics...sometimes different ones too. The same sort of logic could be applied to the environment...hallways rearrange...doors in different places. Might help keep the combat fresher, longer. Right now I know where and what type of enemies will pop up at every location. It'd be nice if enemies adapted to your tactics as well.
#17
Posté 25 mars 2013 - 11:58
That said, I like to role-play when choosing weapons and armours and I hate how all the good stuff in the game is Cerberus. I can accept things like the Mattock or Talon which are preferred by but not exclusive to them, but the Ajax, Harrier and Armax Arsenal armours are all really cool and I'd love to get them in Alliance colours.
#18
Posté 25 mars 2013 - 12:04
#19
Posté 25 mars 2013 - 01:22
#20
Posté 26 mars 2013 - 12:48
In terms of the feasibility of stealing the Normandy, that's basically what happens between ME2 and ME3, regardless. True, the Cerberus crew has more reason to be loyal to Shepard by that point, but even right after the Collector Ship, Jacob and Miranda (the superiors and probably role models for many of the Cerberus crew) are having misgivings.Argolas wrote...
Second, doing what you suggest in the middle of ME2 would be rather stupid. The Normandy crew is almost exclusivly Cerberus and under constant surveillance, there is no way to just steal the ship. Also, Shepard needs Cerberus ressources to fight the Collectors. You can give TIM your middle finger after you destroyed the Collector base (I don't know if there is such a option when you choose to preserve it, I never did).
#21
Posté 26 mars 2013 - 01:14
It's even better with bright red scars and glowing cybernetic eyes of Cerberus implants.DWH1982 wrote...
Shepard: Guh! I'm NOT WITH CERBERUS ANY MORE. Why won't you believe me?
Ashley: *looks warily at Shepard's Cerberus armor and weapon*
#22
Posté 26 mars 2013 - 01:31
DeinonSlayer wrote...
With a Cerberus robot who previously beat the crap out of her and the guard who claimed Shepard had no contact with them as squadmates... love it.DWH1982 wrote...
Shepard: Guh! I'm NOT WITH CERBERUS ANY MORE. Why won't you believe me?
Ashley: *looks warily at Shepard's Cerberus armor and weapon*
On the other hand, this standoff taking place when both Garrus and Liara are squadmates is just plain derpy.
Yeah, I'm kind of surprised the VS would ever back down if EDI was in the squad. Though, it would be quite amusing if EDI took the shot if they don't.
#23
Posté 27 mars 2013 - 03:09
My second biggest complaint is that my favourite shotgun weighs a tonne and holds only 2 rounds (fires 2 shots before requiring a new thermal clip). I feel like I may as well have a 20th century double-barrelled shotgun. Sorry for going off-topic OP.
#24
Posté 27 mars 2013 - 03:27
#25
Posté 27 mars 2013 - 06:35
Skullheart wrote...
There's something called texmod.
True. Then again, there's something called game engines too. Do you suggest that we make our own versions of ME instead of posting feedback to the developers? Besides, TexMod isn't an option for xbox as far as I'm aware.





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