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Too Much Cerberus Gear...


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#76
KotorEffect3

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Greylycantrope wrote...

KotorEffect3 wrote...
Which is why he wouldn't want to wear the organization's armor into battle when he is fighting against them (if nothing else to prevent friendly fire from squadmates who might confuse him for a Cerberus grunt)

Wasn't really talking about that myself, but sure.



I know but was just trying to steer the thread back on course

#77
AresKeith

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I really do wanna know why Bioware thought it was a good idea to make the Ajax Armor Cerberus

#78
MassivelyEffective0730

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KotorEffect3 wrote...

MassivelyEffective0730 wrote...

AresKeith wrote...

Here's the Alliance version

And Ash should've had this:


I consider my Shepard independent from the alliance in ME3. Post war, he's going to utterly unload on Hackett about why he hates them and the Council.

I'd like to think my destroy Shepard's are going to say "screw it" and retire to some beach on some remote planet.


Well, I don't play any Shepard that doesn't destroy (not to mention that I only play one Shepard to begin with; subsequent playthrough's are refinements to my game canon) nor do I intend to play one that doesn't. I'm not one for role-playing different Shepards, and for me, destroy is the only objective ending out of all the ones we got. In my actual canon, that is AU with a heavily changed ending, Shepard of course lives and goes on to disappear from the galaxy, taking the Normandy with him. He and Miranda reform Cerberus, with the added purpose of seeking out unknown threats and combatting them in ways the galaxy proper never could. He expands the original goal of advancement and security for humanity to include the entire galaxy proper. He is also a devoted husband to Miranda, and doting father to their daughter. They're his connection to the galaxy, his connection to his humanity. That was TIM's ultimate flaw in my opinion. He became so devoted to his goal of preserving humanity that he loses his humanity in the process. 

Modifié par MassivelyEffective0730, 03 mai 2013 - 03:49 .


#79
AlexMBrennan

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I really do wanna know why Bioware thought it was a good idea to make the Ajax Armor Cerberus

Too much Cerberus railroading in ME2 made them believe their own "Cerberus are nice guys" BS.

#80
MassivelyEffective0730

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AlexMBrennan wrote...

I really do wanna know why Bioware thought it was a good idea to make the Ajax Armor Cerberus

Too much Cerberus railroading in ME2 made them believe their own "Cerberus are nice guys" BS.


I disagree. I really can't say why they went overboard with the Cerberus armor and weapons in the game, but storywise, they really seem to go onto the "I regret working with Cerberus" line. 

I feel railroaded into being pro-alliance with Shepard in ME3. In ME2, at least a pro-alliance person can be hostile to Cerberus at every turn. I'm not even allowed to bad mouth Hackett or Anderson or the Council in ME3.

I assume the 6 months on Earth was dedicated to a brainwashing program for the alliance.

#81
Xilizhra

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MassivelyEffective0730 wrote...

AlexMBrennan wrote...

I really do wanna know why Bioware thought it was a good idea to make the Ajax Armor Cerberus

Too much Cerberus railroading in ME2 made them believe their own "Cerberus are nice guys" BS.


I disagree. I really can't say why they went overboard with the Cerberus armor and weapons in the game, but storywise, they really seem to go onto the "I regret working with Cerberus" line. 

I feel railroaded into being pro-alliance with Shepard in ME3. In ME2, at least a pro-alliance person can be hostile to Cerberus at every turn. I'm not even allowed to bad mouth Hackett or Anderson or the Council in ME3.

I assume the 6 months on Earth was dedicated to a brainwashing program for the alliance.

I presume that, in the future, there's still no such thing as an ex-marine.

#82
MassivelyEffective0730

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Xilizhra wrote...
I presume that, in the future, there's still no such thing as an ex-marine.


I presume you're on my profile and trying to find posts of mine that you can attack. You've done this in other threads now. Convenient.

That said, just because one was a Marine or a Soldier does not mean he is fanatically loyal to the Military. I speak from my own experience as a current Soldier.

Modifié par MassivelyEffective0730, 03 mai 2013 - 04:33 .


#83
Xilizhra

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MassivelyEffective0730 wrote...

Xilizhra wrote...
I presume that, in the future, there's still no such thing as an ex-marine.


I presume you're on my profile and trying to find posts of mine that you can attack. You've done this in other threads now. Convenient.

That said, just because one was a Marine or a Soldier does not mean he is fanatically loyal to the Military. I speak from my own experience as a current Soldier.

Well, you get to call the defense committee a bunch of idiots, more or less. The only other Alliance superiors you talk to are thoroughly competent, and one is running the entire coalition; why try to undermine anything?

#84
MassivelyEffective0730

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Xilizhra wrote...

MassivelyEffective0730 wrote...

Xilizhra wrote...
I presume that, in the future, there's still no such thing as an ex-marine.


I presume you're on my profile and trying to find posts of mine that you can attack. You've done this in other threads now. Convenient.

That said, just because one was a Marine or a Soldier does not mean he is fanatically loyal to the Military. I speak from my own experience as a current Soldier.

Well, you get to call the defense committee a bunch of idiots, more or less. The only other Alliance superiors you talk to are thoroughly competent, and one is running the entire coalition; why try to undermine anything?


A forced line of 'politics bad, military good'. Yeah, I think it's terrible. 

Because I don't think they're doing the right thing for the right reasons, or are capable of doing so in the future.

#85
Xilizhra

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A forced line of 'politics bad, military good'. Yeah, I think it's terrible.

The committee is military. But you're right, I do wish the Council was portrayed in a more openly skilled light.

Because I don't think they're doing the right thing for the right reasons, or are capable of doing so in the future.

How so?

#86
AlexMBrennan

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I disagree. I really can't say why they went overboard with the Cerberus armor and weapons in the game, but storywise, they really seem to go onto the "I regret working with Cerberus" line.

And I am saying that whoever designs new DLC armour (not any of the writers) didn't get that memo and kept designing cool Cerberus gear.

I feel railroaded into being pro-alliance with Shepard in ME3

Shepard is a soldier and thus pro-alliance to some degree; that is not railroading but the anthropic principle at work (You play Shepard because he's a soldier)

#87
Mangalores

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andy69156915 wrote...

Too much Geth in ME1. Too many mercs in ME2. Every game has had 1 specific type of enemy become that gets old from how much you fight them.


The problems is the specific types of enemies you fight which aren't actual your antagonists. Imo the Geth are fine in ME1 because, well, they are the military openly aggressive towards mankind. With ME3 I'm wondering where all the Reapers went and in ME2 one has to wonder what's up with the Collectors when you mainly fight mercs.


I don't get the Cerberus fetish at all. They were never that good to begin with and even worse when they started wearing uniforms in public.

#88
KaiserShep

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I never really had much of an issue with the abundance of Cerberus gear, but I guess it's mainly because the Harrier heavy rifle is my absolute favorite gun of the lot. There's plenty of other armor options to mix and match, most of which have N7 on the chest anyway. My favorites are the Serrice Council and Hahne-Kedar pieces. Heck I'd say that the Collector armor is the worst one to go into battle with. It just doesn't look right at all.

#89
knightnblu

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I have to admit it, I think that you are spot on in your thinking on this. Don't know why we couldn't have a couple new suits of armor. Especially for the Aramax Arena. Hopefully, a couple of new armor sets will come out in DLC. But that may be wishful thinking at this point.

#90
KaiserShep

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In the Citadel DLC, you can get a new piece of armor from the Armax Arena, but lo and behold, it's more Cerberus lol. The spirit armor looks alright, but I wish it could be worn sans helmet. The armor I really wish I could get was the merc armor the clone wears in at the start of his/her introduction.

#91
AresKeith

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KaiserShep wrote...

In the Citadel DLC, you can get a new piece of armor from the Armax Arena, but lo and behold, it's more Cerberus lol. The spirit armor looks alright, but I wish it could be worn sans helmet. The armor I really wish I could get was the merc armor the clone wears in at the start of his/her introduction.


Doesn't all three new armor from the Armax Arena look the same?

#92
P. Domi

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Garrus' armors are badass in ME 3. I also liked the fact that they established some kind of uniformity among Alliance troops (with navy blue, grey, black being the predominant colours). Phoenix armor, white and pink, was hardly a good choice in most combat scenarios. Definitely useless on Earth's urban areas.

For what I've heard, the clone is essentially wearing Vega's default armour with some color variations. The N7 defender armor is supposed to be the same model. I wish they had been made available to you...

#93
Alien Number Six

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Yes I would have liked some spectre armor or some systems alliance armor. As far as N7 armor you can make some very intresting looks so you didn't really need another N7 suit of armor.

#94
Mangalores

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Alien Number Six wrote...

Yes I would have liked some spectre armor or some systems alliance armor. As far as N7 armor you can make some very intresting looks so you didn't really need another N7 suit of armor.


What is weird is why they mixed two ways of organizing armor in ME2 and ME3. Ok, stock armor is possibly easier to do, but well, the component and retexturing of armor is far superior and shouldn't be that hard to adopt in designing. When in question, just don't churn out dozens of stock armor but just more that can be used as components.

Particularly the coloring is simply a question of how to assign color channels to the armor texture.

#95
Display Name Owner

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This was really baffling actually. In ME2, when we WERE with Cerberus, there was what - one or two pieces of Cerberus armour? Now in ME3, where we're not even supposed to remotely like or agree with them, we've got more and more of their armour (not that I actually download any armour packs or anything). Strange.

And I say this every time I post in a Cerberus thread, but there was too much Cerberus everything.

#96
Shadowrun1177

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I honestly felt there was too much Cerberus gear in ME3 like others and, I really would of liked to have seen more Alliance or even Spectre branded gear for Shepard. Makes me glad I play on the PC so am able to use texmods to change the way the Cerberus armor's look.

#97
Demoiselle

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Yup - which is why I was surprised that the Armor reward from the Arena challenge in the Citadel DLC had actually been repainted to Alliance colors.

*grumbles quietly about the undettachable helmet*

Modifié par Demoiselle, 04 mai 2013 - 01:18 .


#98
KotorEffect3

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Shadowrun1177 wrote...

I honestly felt there was too much Cerberus gear in ME3 like others and, I really would of liked to have seen more Alliance or even Spectre branded gear for Shepard. Makes me glad I play on the PC so am able to use texmods to change the way the Cerberus armor's look.



Well I am on the console so I am stuck with the Cerberus gear.  Thing is the Normandy got a paint job why can't some armor captured from dead Cerberus soldiers?

#99
Han Shot First

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MassivelyEffective0730 wrote...

I feel railroaded into being pro-alliance with Shepard in ME3. In ME2, at least a pro-alliance person can be hostile to Cerberus at every turn. I'm not even allowed to bad mouth Hackett or Anderson or the Council in ME3.

I assume the 6 months on Earth was dedicated to a brainwashing program for the alliance.


Welcome to the military.

Shepard is back to being part of a military chain of command, which means his ability to be insurbordinate would be severely limited.

He also wouldn't have the option of ditching the Alliance and sailing off with the Normandy, as the ship is not his personal property. He commands it only on the authority of the Alliance, and his Alliance crew would not have followed him in a mutiny.

#100
Foxhound2121

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I don't know. Apparently the people making armor were mentally handicapped or thought they were making ME2 armor.