yesikareyes wrote...
So far, I haven't heard anything about this. I love both Mass Effect and Dragon Age, but I'm more attached to the former mostly because we've had a trilogy with one protagonist and more or less consistent squad mates until the very end. I believe that this is a very effective way to connect with players. However, I did love my Warden from Origins but I bet I would love him or Hawke like Shepard if they had more than one game.
Fair enough.
yesikareyes wrote...
In other games, we saw this with Ezio in Assassin's Creed II-Revelations.
I hate preset characters.
yesikareyes wrote...
So will DA3 be a part of a trilogy where we have one protagonist? Or will he/she just be our hero for one game? If the answer is not known, what do you guys prefer?
Stand Alone Entry. Why?
1. BioWare sucks when it comes to choice and consequences. None of previous choices matter in the next sequel. I choose the Ultimate Sacrifice option, BioWare refuse to acknowledge that in Awakening. When I import through Awakening, DA 2 refuse to acknowledge my Orlesian Warden Commander's existence . I choose DR option, BioWare refuse to acknowlege Old God Baby storyline. I choose romance option with Leliana expecting her to fulfill her promise to "stay with you to whatever end, " and BioWare decided to separate her from my Warden. See? Nothing matter.
2. I play for variants. I play for multiple characters and stories. I do not invest in a single character, single story, single path and single ending. I hate roller-coaster experience because I always play things on my own. I do not share my vision, my character and my story with anyone including the developers. DAO and the warden, however, was exceptional, thanks to Brent Knowles.
yesikareyes wrote...
I would personally like it more if we had more than one game with a protagonist. 
I would personally like it more, if Bioware can prove themselve capable to bring all those variety choices into the next sequel. Until then, I stick to stand alone entry.