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Trilogy or Stand Alone Entry?


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#26
Heimdall

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No trilogy.

I happen to like defining a new protagonist for each game.

I also like imagining that they all run into each other in the deep roads and have a camp fire discussion gossiping about their companions and the big wigs in Thedas.

#27
Willowhugger

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SKRemaks wrote...

No. Dragon Age is about the world, not any one protagonist.

Every installment will have a different "hero," and it is not a trilogy.


Says who?

And really, I prefer the characters to the setting. Thedas is a crapsack world.

Which is why it's fun to adventure in but that doesn't mean I want to set up shop there.

#28
BigEvil

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Willowhugger wrote...

SKRemaks wrote...

No. Dragon Age is about the world, not any one protagonist.

Every installment will have a different "hero," and it is not a trilogy.


Says who?


The devs have been quoted on this several times.

#29
Angrywolves

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Asimov wrote the Foundation Trilogy and it had different characters and settings for the most part. I don't know what Gaider thinks about Asimov's Trilogy. I think of Dragon Age as becing ar some point interconnected stories anyway.

#30
Medhia Nox

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@krul2k: Well - it's only spawned one so far really.

You don't really consider Hawke a "hero" do you? Are the majority of your heroes effete witnesses to the events spiraling down the toilet around them?

So I think there's room for more.

Modifié par Medhia Nox, 25 mars 2013 - 11:43 .


#31
Willowhugger

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Medhia Nox wrote...

@krul2k: Well - it's only spawned one so far really.

You don't really consider Hawke a "hero" do you? Are the majority of your heroes effete witnesses to the events spiraling down the toilet around them?

So I think there's room for more.


I don't think Hawke isn't a hero. I think Hawke just gets **** on by circumstances. For example, in no universe would Hawke as portrayed not track down the serial killer he was hot on the trail of in the ten years or so time-skip. Really, it felt like the game ended in the first act.

Hawke should have had time to end the Mage War one way or the other since that's his whole thing.

Modifié par Willowhugger, 26 mars 2013 - 12:09 .


#32
Angrywolves

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True to the above state ment. DA2 seems incomplete.

#33
Willowhugger

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Angrywolves wrote...

True to the above state ment. DA2 seems incomplete.


I think the big issue was the developers were saving everything for Dragon Age 3 and that sort of rubbed a lot of gamers the wrong way. Dragon Age 2 would have been fine if there had been an Expansion called "Mage War" where Hawk got to defend Kirkwall from an Exalted March from the Chantry if he was a Mage supporter or a Qunari invasion if he was a Templar supporter.

Anything, really, to provide meaning to his actions.

However, it seemed that the big climax never really materialized.  While it's never going to happen, I hope Bioware eventually revisits Hawke because I'd like to see his story continued.

Maybe as a Dragon Age 3 DLC.

Modifié par Willowhugger, 26 mars 2013 - 12:31 .


#34
Jackums

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SKRemaks wrote...

No. Dragon Age is about the world, not any one protagonist.

Every installment will have a different "hero," and it is not a trilogy.

I like it this way.

#35
Guest_Hanz54321_*

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I find it hilarious that this theme of, "Hawke was not a Hero," runs through this thread.

He's the CHAMPION of Kirkwall. He killed the Arishok, Orsino, Super-Powered Lyrium-Sword Merideath, a high dragon, three Aspect Demons and two more demons who were equal to Gaxkang. And body count? I'm sure he's about equal to the Warden.

Hey, Hawke is not my favorite either. But I think objectivity is be smothered my hugging the Warden the uncomfortable way too much.

:-P

#36
Willowhugger

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Eh, it's an RPG so you do the story in your head.

My Hawke *IS* my Mage Warden. The first part of the game is him taking time to escort his family from Lotharaeon (no idea how it's spelled and too lazy to look it up) then after the Blight, went to join them in Kirkwall.

Does it make sense? No, but it was a humorous playthrough as a result. Anders and Isabella were having a big laugh at everyone else's expense.

#37
I Like Cats And

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I think the best case for the Dragon Age franchise would be to get a time machine and off itself after Origins.

#38
Willowhugger

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I Like Cats And wrote...

I think the best case for the Dragon Age franchise would be to get a time machine and off itself after Origins.



See? I don't get that attitude. I can get not liking a game period but what makes the whole UNIVERSE ruined in fan's eyes?

#39
newmanchris

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It really depends on the game. I would have liked DA2 better were it a stand alone game rather than a "sequel" type.

If this game is along the path of a sequel, I would prefer to play a previous protagonist or, at very least, have them very involved with the new protagonist.

I do not want the game to be sequel-esque and previous protagonists to be completely absent from the picture. For example; you play a new protagonist who is a grey warden and your DAO warden survived. I would be fine with the DAO warden being a commander type character that helped the new guy out at various points along the way; I would not like the same scenario, you see the DAO guy once and never again.

#40
yesikareyes

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newmanchris wrote...

I do not want the game to be sequel-esque and previous protagonists to be completely absent from the picture. For example; you play a new protagonist who is a grey warden and your DAO warden survived. I would be fine with the DAO warden being a commander type character that helped the new guy out at various points along the way; I would not like the same scenario, you see the DAO guy once and never again.


Yeah, I would hate it if it's like the past protagonist is never heard of again. If I'm not mistaken, I know that it was hinted that we will probably see Hawke or the Warden in Inquisition.

#41
Killdren88

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Why not a trilogy for each? Your warden can go about taking care of the darkspawn. Hawks can have adventures in the free marches while this new hero can focus on the mage and templar war

#42
Toroi

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I don't mind the separate protagonist for each installment. Admittedly, I wasn't originally happy to know my Warden story was over, since it ended with him vanishing for no reason. As bad as that ending is, his story is over and I don't want him showing up again in DA3 or 4 or whatever. He was MY character and since I won't be playing him if he does a cameo or whatever in some later game, he'll be Bioware's character, and that just doesn't seem like a good way to see your previous character. For example, my Warden ended his career with Leliana, but apparently he dumped her to vanish mysteriously, because she's moved on and is now working for the Chantry. It just felt wrong, so this was not a highlight of DA2 for me. I think its best just to let old characters go their way and start fresh with each installment of the series.

I think there is a lot of room for multiple stories and heroes in this world Bioware is crafting,

#43
Olmerto

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I always look forward to new PCs and stories. One game maxes out the PC's stats such that future games have to pile on needless new abilities and stats or contrive some sort of amnesia to make the PC start over again. And after one game and likely an expansion, I'm played out on that PC and am ready for a new one.

#44
legbamel

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There's a ton more Thedosian lore to explore and no matter the contortions made by the writers at some point it'll be ridiculous for the same person to be involved in every big conflict across the whole continent. I'm happy they're going with a "Heroes of Thedas" approach rather than having to justify one person's presence or limiting their stories in scope to accommodate a single protagonist.

#45
Chiramu

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Playing through time is quite interesting, although it could've been quite interesting seeing out first characters through time.

Still, I don't mind what they are doing. They have more time for DA3 so it will be better than DA2. I just wish they would post some information about out main character :/. I want to know what the Inquisitor's personality is like :<.

#46
Giltspur

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My memory is that they've said they plan on having a new hero each game. 

Granted, they could always change their plans.  If anyone ever wanted to make a BGII amount of content, I wonder if as AC2-style setup where you tell one character's story across three similar games is a way to do it.

Granted, Ubisoft has abandoned the Ezio model it seems--even though AC3 and AC4 both star Kenways.  Not to be confused with Segways which have yet to play a role in an Assassin's Creed game.  Or Safeways for that matter.  Image of Ezio zooming down the grocery aisle on the back of a shopping cart right before a kill.  *Kraaaaa*.

Anyway, I would have liked for them to have had a Warden trilogy that followed the Morrigan/Flemeth "plan" (whatever it is) to conclusion before changing protagonists for a more Qunari-Tevinter oriented trilogy.  But that's just me making guesses from the gamers' peanut gallery.  It's entirely possible that what they do will end up being cooler than what I thought I wanted.  After all, they're the ones that know what regional conflicts they want to visit.  For the most part, I think the idea of moving from region to region, Elder Scrolls style, and visiting new conflicts with new characters and parties, Bioware style, is a pretty cool idea.  And that seems to be what they're doing.

Though who knows, DA2 didn't do much to show off the Free Marches.  It was mostly Kirkwall, which felt too limited to me (though, again, the characters were cool even if the setting wasn't all that I'd hoped).  But  I think it felt too limited due to time constraints they had more than anything.  Hopefully DA3 will give us a good feel for Orlais and its conflicts.

That's a roundabout way of saying "I could see how a trilogy could work.  But I think standalone is probably the way to go, ultimately.  In general, I want them to do whatever they want to do since they're the ones that need the enthusiasm to make a good game, and hopefully I'll end up liking it."

Modifié par Giltspur, 03 avril 2013 - 08:49 .


#47
RepHope

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Hanz54321 wrote...

I find it hilarious that this theme of, "Hawke was not a Hero," runs through this thread.

He's the CHAMPION of Kirkwall. He killed the Arishok, Orsino, Super-Powered Lyrium-Sword Merideath, a high dragon, three Aspect Demons and two more demons who were equal to Gaxkang. And body count? I'm sure he's about equal to the Warden.

Hey, Hawke is not my favorite either. But I think objectivity is be smothered my hugging the Warden the uncomfortable way too much.

:-P

You can definitely say Hawke is a good fighter, but it takes more than killing to be a hero. Hawkes story is basically one of failure. He doesn't stop the Mage-Templar War, or save his mother, or even save Kirkwall in the end as Kirkwall spirals into chaos. Even the one thing Hawke did achieve, becoming a rich noble is undone in the end as Hawke is evantually forced on the run or he disappears. A hero is someone who makes things happen, Hawke doesn't do that Hawke let's things happen to HIM and in the end he has nothing to show for it. If one of our PCs has to die I hope it's Hawke, he couldn't save his city or his mother, and it seems fitting that in the end he wouldn't even be able to save himself

#48
Twisted Path

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I think the Mass Effect trilogy approach was a big experiment with mixed (but mostly positive,) results. There had certainly been games in the past that experimented with importing stuff from one game to the next (most commonly moving a character to an expansion pack,) but the idea of a series of games where you make big decisions and those decisions are carried over to the next game and then the game after that was new and very ambitious.

It has a lot of problems, from obvious stuff like buggy save imports to less obvious stuff like the big limitations it can put on the story down the road. If your choices can determine if some characters live or die those characters can't exactly be prominent in the next game. If you're choosing the fate of an entire species or the galactic government the constraints in the next game get even bigger.

I just don't think some people realize how new and possibly unfeasible making something like the Mass Effect Trilogy is.

#49
10K

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I hope BW don't decide to make DA as a trilogy or a continuous story surrounding a single character. It failed with ME and I wouldn't want to loss my interest for DA like I did with ME. Unless they actually plan out the entire trilogy before they begin and layout every decision and consequence within the story down on paper. Then I don't want it to happen. They need to now where they will go with the trilogy before they start one. And that's what happened to ME they didn't know where to take the story.

#50
bzombo

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yesikareyes wrote...

Yeah, I mean of course BioWare could write it either as a stand alone but not impossible for them to make it a story that spans more than one game.


Well, if they make an expansion like they did for DAO, you'll get a single protagonist across more than one game. I guess it depends on how well DAI sells.