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#101
Ridwan

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avenging_teabag wrote...

Asch Lavigne wrote...

I know a lot of people who when they started ME1 just clicked "quick start male" without even looking at all the options. I imagine lots of new players did that too, especially since 3 was marketed to the meatheaded shooter fan boys.

Your derision of an entire player base which clearly, unambigiously and consistently favors male hero is noted and ignored.

Actually scratch that, not ignored. I'm gonna say that: it's mostly people like you who turned me off playing femShep for good. Imagine that: I bought the 1st game, rolled a female character (as I always do, since I'm female), started playing... but something didn't seat well with me. I don't even remember now what it was, exactly, I'm sure something insignificant, like her frightening eyelashes or the duck mouth. I don't know. I decided to try a guy, and whoa! it went much better.

So, without giving much more thought to it, I finished the game, and immediately went online to talk about how awesome my experience was. What greeted me, immediately, was the statement that, apparently, I played the game wrong, I was a "d-bag dudebro", soulless and without imagination, who just likes to pew-pew things and is too dumb to understand the soul-shattering revelations that led to a romp with Garrus. That was my first impression of the femShep cult, and that impression was only confirmed later on. Sure enough, there were many players that just prefer femshep, and good for them, but the attitude of her hardcore fan brigade was so repugnant, that I pretty much gave up on playing the character ever again.

Can you say that I have a bit of an issue with this? Yes, I suppose you can, but in almost 20 years of gaming, no fanbase has ever managed to put me off even considering playing a game as a character of my own gender. Well,
there is comfort in the fact that that cult isn't growing despite all the publicity they we caterwauling for. After all, the two games in the series worth a damn have the proper Shepard on their cover, and the franchise went to the dogs under the sh*tty femShep banner. Seems kinda fitting.


Aren't you overreacting? I know that for some reason, God knows why, most posters on this forum are femshep fans, but to say that there's a cult? I play a male Shepard (always have) and I haven't really noticed any negative comments.

Or maybe you're not overreacting, I've only been part of this forum for a year (I joined like many others for the first time on BSN to voice my frustration over the ending) so maybe I just missed it.

#102
Addictress

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yes, anyone who doesn't respect femshep is a soulless dude bro meathead who only likes to pew-pew things and plays CoD with headsets and Mountain Dew. They do not understand the importance of the romances with the male aliens available.

#103
Addictress

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Go back to your Mountain Dew rage kills and Gears of War, you violent middle american t-shirt boys, you.

#104
Ridwan

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Addictress wrote...

yes, anyone who doesn't respect femshep is a soulless dude bro meathead who only likes to pew-pew things and plays CoD with headsets and Mountain Dew. They do not understand the importance of the romances with the male aliens available.


Lol! I wouldn't be surprised though, if there are actual people thinking like that. Well, they bang a bird like alien all they want. I'll stick with the blue chick, who looks banging hot even when I've turned old and wrinkly.

#105
Asch Lavigne

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avenging_teabag wrote...

Asch Lavigne wrote...

I know a lot of people who when they started ME1 just clicked "quick start male" without even looking at all the options. I imagine lots of new players did that too, especially since 3 was marketed to the meatheaded shooter fan boys.

Your derision of an entire player base which clearly, unambigiously and consistently favors male hero is noted and ignored.

Actually scratch that, not ignored. I'm gonna say that: it's mostly people like you who turned me off playing femShep for good. Imagine that: I bought the 1st game, rolled a female character (as I always do, since I'm female), started playing... but something didn't seat well with me. I don't even remember now what it was, exactly, I'm sure something insignificant, like her frightening eyelashes or the duck mouth. I don't know. I decided to try a guy, and whoa! it went much better.

So, without giving much more thought to it, I finished the game, and immediately went online to talk about how awesome my experience was. What greeted me, immediately, was the statement that, apparently, I played the game wrong, I was a "d-bag dudebro", soulless and without imagination, who just likes to pew-pew things and is too dumb to understand the soul-shattering revelations that led to a romp with Garrus. That was my first impression of the femShep cult, and that impression was only confirmed later on. Sure enough, there were many players that just prefer femshep, and good for them, but the attitude of her hardcore fan brigade was so repugnant, that I pretty much gave up on playing the character ever again.

Can you say that I have a bit of an issue with this? Yes, I suppose you can, but in almost 20 years of gaming, no fanbase has ever managed to put me off even considering playing a game as a character of my own gender. Well,
there is comfort in the fact that that cult isn't growing despite all the publicity they we caterwauling for. After all, the two games in the series worth a damn have the proper Shepard on their cover, and the franchise went to the dogs under the sh*tty femShep banner. Seems kinda fitting.


Woah, that is not what I said at all. You want to play as a male, fine, good, I don't care what sex anyone plays.  I was merely commenting on ME3's marketing. I did not in any way, shape or form say that maleshep players are meatheaded shooter fans.

#106
HiddenInWar

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4% on insanity? That's actually surprising.

#107
Guanxii

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Only 4% play insanity... that's insane! I don't consider myself elitist but on first appearance that's like saying that 96% of players couldn't handle a silver pug... really depressing reading.

Insanity to me is the baseline experience for multiplayer because it feels like a casual bronze game to me. It feels like Halo or Gears et al on Normal difficulty. In my opinion it's probably more likely that 96% of these people couldn't find the gameplay menu and didn't know about difficulty options. I really hope BioWare don't infer the wrong meanings from these polls.

The biggest complaint you often hear about Mass Effect is the combat and how it compares to X. I think it's obvious that most of these people and even critics making these asinine statements are playing the game on 'normal' difficulty and aren't experiencing any of the game's depth as 'normal' doesn't really showcase the meat of the gameplay that well at all - especially when you start at level 1 with no abilities.

I think Mass Effect is one of the rare cases where difficulty scaling might actually work because as players level up and unlock more of the game's depth they would naturally be forced to put it to good use instead of getting by on a surface level of understanding on super-easy mode that in no way prepares them for multiplayer in reality.

Modifié par Guanxii, 25 mars 2013 - 05:52 .


#108
AlanC9

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I took a look at that EMS spreadsheet. Without an ME3 import, you'll get a maximum of 2815 WA from the main plot, assuming you do everything right (like sabotaging the Genophage, etc). Plus 1420 or so points from sidequests, and 2070 points from scanning.

So at 50% readiness -- figuring people play MP after finishing their first SP run -- you need to do quite a bit of optional stuff to get out of a low-EMS state.

Modifié par AlanC9, 25 mars 2013 - 05:51 .


#109
CaIIisto

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Guanxii wrote...

Only 4% play insanity... that's insane! I don't consider myself elitist but on first appearance that's like saying that 96% of players couldn't handle a silver pug... really depressing reading.

Insanity to me is the baseline experience for multiplayer because it feels like a casual bronze game to me. It feels like Halo or Gears et al on Normal difficulty. In my opinion it's probably more likely that 96% of these people couldn't find the gameplay menu and didn't know about difficulty options. I really hope BioWare don't infer the wrong meanings from these polls.

The biggest complaint you often hear about Mass Effect is the combat and how it compares to X. I think it's obvious that most of these people and even critics making these asinine statements are playing the game on 'normal' difficulty and aren't experiencing any of the game's depth as 'normal' doesn't really showcase the meat of the gameplay that well at all - especially when you start at level 1 with no abilities.

I think Mass Effect is one of the rare cases where difficulty scaling might actually work because as players level up and unlock more of the game's depth they would naturally be forced to put it to good use instead of getting by on a surface level of understanding on super-easy mode that in no way prepares them for multiplayer in reality.


Depends on what you want to get out of the game I suppose. I couldn't five two hoots about MP tbh. I played ME for the narrative, for the characters, and for the RPing. That's what set ME apart. Insanity/MP - I'll just play Halo/CoD/Gears instead, because that's where their strengths are.

#110
avenging_teabag

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M25105 wrote...

avenging_teabag wrote...

Asch Lavigne wrote...

I know a lot of people who when they started ME1 just clicked "quick start male" without even looking at all the options. I imagine lots of new players did that too, especially since 3 was marketed to the meatheaded shooter fan boys.

Your derision of an entire player base which clearly, unambigiously and consistently favors male hero is noted and ignored.

Actually scratch that, not ignored. I'm gonna say that: it's mostly people like you who turned me off playing femShep for good. Imagine that: I bought the 1st game, rolled a female character (as I always do, since I'm female), started playing... but something didn't seat well with me. I don't even remember now what it was, exactly, I'm sure something insignificant, like her frightening eyelashes or the duck mouth. I don't know. I decided to try a guy, and whoa! it went much better.

So, without giving much more thought to it, I finished the game, and immediately went online to talk about how awesome my experience was. What greeted me, immediately, was the statement that, apparently, I played the game wrong, I was a "d-bag dudebro", soulless and without imagination, who just likes to pew-pew things and is too dumb to understand the soul-shattering revelations that led to a romp with Garrus. That was my first impression of the femShep cult, and that impression was only confirmed later on. Sure enough, there were many players that just prefer femshep, and good for them, but the attitude of her hardcore fan brigade was so repugnant, that I pretty much gave up on playing the character ever again.

Can you say that I have a bit of an issue with this? Yes, I suppose you can, but in almost 20 years of gaming, no fanbase has ever managed to put me off even considering playing a game as a character of my own gender. Well,
there is comfort in the fact that that cult isn't growing despite all the publicity they we caterwauling for. After all, the two games in the series worth a damn have the proper Shepard on their cover, and the franchise went to the dogs under the sh*tty femShep banner. Seems kinda fitting.


Aren't you overreacting? I know that for some reason, God knows why, most posters on this forum are femshep fans, but to say that there's a cult? I play a male Shepard (always have) and I haven't really noticed any negative comments.

Or maybe you're not overreacting, I've only been part of this forum for a year (I joined like many others for the first time on BSN to voice my frustration over the ending) so maybe I just missed it.

Yes, I probably am, or was anyway. Still, the harm is done, the jimmys have been rustled, so to speak. Probably petty of me, but it's irksome to see your choices belittled on every turn - and i'm not talking about this forum. The place I went to at first, was livejournal, and let me tell you... it wasn't pretty.

#111
JamieCOTC

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essarr71 wrote...

F4H bandicoot wrote...

I'd imagine lots of people (Around 65% based on the infograph) started with ME3 and with a default, male Shep. That's why the percentage difference will be so high/


the Wrex number would support the notion that ME3 brougt a lot of new players. 



#112
Bizantura

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Bester76 wrote...

Guanxii wrote...

Only 4% play insanity... that's insane! I don't consider myself elitist but on first appearance that's like saying that 96% of players couldn't handle a silver pug... really depressing reading.

Insanity to me is the baseline experience for multiplayer because it feels like a casual bronze game to me. It feels like Halo or Gears et al on Normal difficulty. In my opinion it's probably more likely that 96% of these people couldn't find the gameplay menu and didn't know about difficulty options. I really hope BioWare don't infer the wrong meanings from these polls.

The biggest complaint you often hear about Mass Effect is the combat and how it compares to X. I think it's obvious that most of these people and even critics making these asinine statements are playing the game on 'normal' difficulty and aren't experiencing any of the game's depth as 'normal' doesn't really showcase the meat of the gameplay that well at all - especially when you start at level 1 with no abilities.

I think Mass Effect is one of the rare cases where difficulty scaling might actually work because as players level up and unlock more of the game's depth they would naturally be forced to put it to good use instead of getting by on a surface level of understanding on super-easy mode that in no way prepares them for multiplayer in reality.


Depends on what you want to get out of the game I suppose. I couldn't five two hoots about MP tbh. I played ME for the narrative, for the characters, and for the RPing. That's what set ME apart. Insanity/MP - I'll just play Halo/CoD/Gears instead, because that's where their strengths are.


But why should story and gameplay be mutually exclusive?  I am an older player and allways played for the story in the easiest mode possible.  At first as was mad that ME2 became more of a shooter but I liked the caracter build up stories so much I actually learned to shoot.

With ME3 I learned combo's and all the rest.  So even I ended up playing on insanity.  Propably I will never be MP material and maybe never will master COD/Halo/Gears.  What I do know being able to enjoy gameplay and roleplay made playing so much more exiting and forfilling and would't want it any other way.

And thats the sad part of ME trilogy that split in roleplay versus gameplay.  For exprienced players maybe the ME trilogy isn't that much of a challenge and also not the main reason they play it.  But there should be middle ground also and for me the ME trilogy fits that perfectly but sadly it isn't much appreciated if one states one plays for gameplay also it has to be all about story or lack thereof.

#113
Captain Crash

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M25105 wrote...

avenging_teabag wrote...

[...]the franchise went to the dogs under the sh*tty femShep banner. Seems kinda fitting.


Aren't you overreacting?[...]


Only a by a tweeny weeny little bit  :innocent:

#114
pprrff

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the info looks about right, I had multiple saves, and that's the ratio I had.

#115
Bill Casey

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misread

Modifié par Bill Casey, 26 mars 2013 - 04:11 .


#116
CaIIisto

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Bizantura wrote...

But why should story and gameplay be mutually exclusive?  I am an older player and allways played for the story in the easiest mode possible.  At first as was mad that ME2 became more of a shooter but I liked the caracter build up stories so much I actually learned to shoot.

With ME3 I learned combo's and all the rest.  So even I ended up playing on insanity.  Propably I will never be MP material and maybe never will master COD/Halo/Gears.  What I do know being able to enjoy gameplay and roleplay made playing so much more exiting and forfilling and would't want it any other way.

And thats the sad part of ME trilogy that split in roleplay versus gameplay.  For exprienced players maybe the ME trilogy isn't that much of a challenge and also not the main reason they play it.  But there should be middle ground also and for me the ME trilogy fits that perfectly but sadly it isn't much appreciated if one states one plays for gameplay also it has to be all about story or lack thereof.


They don't need to be mutually exclusive, but if you give me an option that gives me the ability to work my way through the narrative without getting overly involved with the combat then I'll take it. Combat was never one of the primary reasons for me playing the game. I play plenty of games where the combat IS the primary focus of the game - CoD, Halo, Gears etc. 

It's just a timing thing - ideally I perhaps would spend more time with ME's higher difficulty settings, but it's a sacrifice - I have other games vying for my time, and not enough time to play them all as it is. 

#117
Guanxii

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Don't know about you guys but I'm in the minority in just about every category and yet I still love this series.

At least I didn't shoot Mordin though.

Modifié par Guanxii, 25 mars 2013 - 07:20 .


#118
avenging_teabag

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Bill Casey wrote...

avenging_teabag wrote...

Wayning_Star wrote...

avenging_teabag wrote...

M25105 wrote...

ooooh I'm part of the 4% I feel suddenly very snobbish and elitist. :D

Me too. And one of those select few who iced Mordin.



I just fell over... I don't understand why.. it just happened.

Ha, I just got pissed by his sudden 180 about-face on the genophage issue. He was always rational ,but not heartless, then suddenly, BABIES. A character assassination, imo, so down he went


I got the impression that the reaper invasion caused Wrex's position change...
Casualties from Reapers are staggering. In the 80% range...

The Krogan population can't survive an extinction event at this point...


The other thing was he discovered a cured female, meaning there was actually a cure to be had...
Also, in ME1 when Saren was curing the genophage, you had to talk Wrex down from shooting you...


So I don't think it's terribly out of character...

The subject of that convo was Mordin, not Wrex.

#119
Bleachrude

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re: Survival rate

The more I think of it, the more I think it has to refer to how often the characters survive combat....Look at the popularity of team-mates, you'll see that Liara and Garrus have practically the SAME percentage (there's only a .3% difference)

Yet look at their survival rate.

Sure, it doesn't mean that people used equally Liara and Garrus in the final run to the beam, but more likely than not, the percentage difference should be relatively close if that survival rate refered to the beam run.

Yet Garrus literally has a 20% higher chance of survival?

No, it doesn't make sense AT ALL for Garrus to be THAT much higher (throw in Vega's stats and it gets even more confusing).


re: 20% of fans are femshep
I don't see it as a waste of resources as the other thread makes out...Its an oppotunity cost basically. Would the resources (time and money) used for femshep applied to other aspects of the game make up for the potential loss of the 18% of fans.

Note I said POTENTIAL. Not all of the 18% of the femshep fans would've never played as I imagine some would have no problem playing a male only Shepard.

#120
Rendy H

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HiddenInWar wrote...

4% on insanity? That's actually surprising.


So 4% can tolerate replaying the ending? I thought number will be much smaller.

It speaks very clearly what the playerbase think about the artistic integrity.:devil:

#121
Brhino

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Bleachrude wrote...

re: Survival rate

The more I think of it, the more I think it has to refer to how often the characters survive combat....Look at the popularity of team-mates, you'll see that Liara and Garrus have practically the SAME percentage (there's only a .3% difference)

Yet look at their survival rate.

Sure, it doesn't mean that people used equally Liara and Garrus in the final run to the beam, but more likely than not, the percentage difference should be relatively close if that survival rate refered to the beam run.

Yet Garrus literally has a 20% higher chance of survival?

No, it doesn't make sense AT ALL for Garrus to be THAT much higher (throw in Vega's stats and it gets even more confusing).


I think you're on to something.  Take Liara - the ONLY way she can be actually killed (not "brought down in combat") is to bring her on the beam run AND have it be a low-EMS playthrough. What percentages of playthoughs are low-EMS?  What percentage of those bring Liara?  Unless the answer to both questions is about 75%, then the number doesn't make sense. 

Similarly, Ashley's numbers seem way too high, given the number of chances she has to get killed.  Virmire (although I guess since she's apparently so much more popular than Kaidan then she usually survives that one), Citadel coup standoff, beam run. 

#122
AlanC9

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But then why is Kaidan's survival rate so low?

#123
Bleachrude

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AlanC9 wrote...

But then why is Kaidan's survival rate so low?


People "suck" with using kaidan in their party?

I think BSN has a warped idea of how *easy* ME3 was....Reading BSN, you get the impression that everyone and their dog beat the game on insanity and had no problems whatsoever.

Yet only 4% of all players completed the game without changing the difficulty from insanity once leaving earth

I suspect for the average player, companions go down REGULARLY i.e. in every combat they encounter, they can expect at least one teammate to hit the mat.

#124
Bleachrude

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Rendy H wrote...

HiddenInWar wrote...

4% on insanity? That's actually surprising.


So 4% can tolerate replaying the ending? I thought number will be much smaller.

It speaks very clearly what the playerbase think about the artistic integrity.:devil:


???

How do you get that from 4% finished insanity..Hell, it might not be that different from ME2

#125
AlanC9

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Bleachrude wrote...

AlanC9 wrote...

But then why is Kaidan's survival rate so low?

People "suck" with using kaidan in their party?

I think BSN has a warped idea of how *easy* ME3 was....Reading BSN, you get the impression that everyone and their dog beat the game on insanity and had no problems whatsoever.

Yet only 4% of all players completed the game without changing the difficulty from insanity once leaving earth

I suspect for the average player, companions go down REGULARLY i.e. in every combat they encounter, they can expect at least one teammate to hit the mat.


But why is Kaidan in particular so low? Player incompetence would hurt Liara just as much as Kaidan.