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So according to the Bioware infographic...


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#176
Getorex

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Exile Isan wrote...

I used James a lot. James and Garrus and my Vanguard what an awesome team.


I used Ash a lot.  Besides being nice on the eyes she is practically indestructable.  Garrus and Tali suck up medigel llike there's no tomorrow but Ash?  Rock solid.  Vega is similar but no pleasure to look at.

#177
Obadiah

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SimonTheFrog wrote...

Ieldra2 wrote...

SimonTheFrog wrote...

Ieldra2 wrote...

George Costanza wrote...
Curing the Genophage was against all common sense?

With Wreav in charge (the high percentage of that scenario triggered my comment), yes it was. Even with Wrex in charge, it's a high-risk gamble. Can you really trust the krogan to keep their population in check?


Lol, you can't apply real-world estimations to the Krogans.
The Krogans will multiply as fast as BioWare wants them to.

The player has to decide what feels best with-in the context of a BioWare game, not with-in the context of real-world ethics.

Applying the Krogan dilemma to real-world ethics doesn't work, because they are a product of imagination. There is no way to know "what they gonna do in the future".

Bullsh*t. If you roleplay, you decide according to in-world logic, and that tells you curing the genophage carries a high risk. There is precedence after all.

If you decide on the reasoning "This is a Bioware game, and that means whatever I feel best about will likely have a good outcome" you're missing the point. Also, yes, Bioware tends to write things that way, but the plain fact that things most emphatically don't work that way in any kind of human-appropriate decision-making environment makes such a reasoning meaningless. Plainly, the feel-good morality presented by Bioware in their stories is pandering to a delusion. The only odd thing is that they chose the ending to change that stance.


I agree to the "in-world logic". But the future behavior of the Krogan race doesn't depend on logic, even with-in the ME universe. They have a psyche and emotional scars but they also have a brain (several in fact). Whether ratio or emotio will get the better of them can't be predicted by "logic".

It's an unknown.

So, yeah, risk-management.

But like i said in a later post, our current ethical approach to crimes that are not yet done is to not punish them in advance. Hence, the genophage is an unethical persecution of a crime that has not yet been commited.

That's why it feels correct to heal the Krogans.

In this case, as in most other cases too, BioWare is aligning to most western moral systems. Which is the easy thing to do as it won't alienate the players.

But also, many situations and dialogs in ME are extremely simple, dull and gamey. But I think this is a different problem completely :blush:

Also, just to move away from logic into the ******-up parallel realm: what the Council did the Krogan is very similar to what the Reapers are doing to life in each cycle. They're both trying to keep a population in check which trying to preserve what they feel is valuable about that life.

#178
Wulfram

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It makes sense to cure the genophage because nothing will matter if you don't defeat the Reapers - the future can take care of itself, your job is to make sure that there is a future. And there's no guarantee you'll get away with sabotaging the cure.

Though this requires accepting the games assessment that what you need to win the war is the support of a single poor and backwards world with no fleet and no scientists. Which is kind of odd when you contrast it with what a galactic power like the Salarians can offer, but Victus seems to believe it. Despite Garrus saying on the citadel that they don't actually need more men.

#179
llandwynwyn

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I read a bit of this thread and it seems people forgot that Wrex died 60% on ME1. So it's possible even some ME1 players didn't meet him in 3.

#180
Vigilant111

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Ieldra2 wrote...

George Costanza wrote...
Curing the Genophage was against all common sense?

With Wreav in charge (the high percentage of that scenario triggered my comment), yes it was. Even with Wrex in charge, it's a high-risk gamble. Can you really trust the krogan to keep their population in check?


It is not a thing for you to judge personally

Can we really trust the humans to keep their population in check in our universe? Just think about the consequences when population growth is unchecked given ever-decreasing resources

#181
animedreamer

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llandwynwyn wrote...

I read a bit of this thread and it seems people forgot that Wrex died 60% on ME1. So it's possible even some ME1 players didn't meet him in 3.


i believe what that statistic is showing is that 64% of the players either didn't play ME2 Genesis and chose to save wrex on Virmire, or that a large amount of people just started the trilogy at ME3 and never bothered playing 1 or 2.

Modifié par animedreamer, 26 mars 2013 - 04:17 .


#182
FlyingSquirrel

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Wait a second...Liara can only die if you have low EMS and take her on the final run for the beam. If her survival rate is 54%, does that mean 46% of all players did both (i.e. take Liara and have low EMS)? That seems bizarre.

#183
Bleachrude

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llandwynwyn wrote...

I read a bit of this thread and it seems people forgot that Wrex died 60% on ME1. So it's possible even some ME1 players didn't meet him in 3.


Er...where are you getting that statistic from?

If you can reference it, it pretty much explains why only 36% of people meet Wrex.

#184
AlanC9

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Bleachrude wrote...

AlanC9 wrote...
That threw me at first, but I can see Liara's rate being real. A player who didn't import and blew off all scanning missions would need to do a bit under half of all sidequests to avoid squadmates getting vaporized. That's playing a perfect game, and I'd bet  that such a player probably wouldn't play a perfect game. (Maybe just do enough scans for the achievement, though, so it might balance out)

So maybe a very large percentage of players played a low-EMS game. I can see Liara being overrepresented on what's billed as the final mission -- popular/LI/Crucible expert. So she'd die a lot.

But in such a scenario (didn't import, blow off most scanning and sidemissions), wouldn't the default be Control though?

I thought the "fresh, no import" game had you SAVE the collector base which automatically meant that in a low EMS run, you would only have the option for Control.


The default is destroying the base. Kind of odd since most of the defaults are either Renegade or just bad outcomes, but maybe destroying the base counts as bad?

#185
AlanC9

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Barquiel wrote...

I always thought that all characters die if you have a low enough EMS that your two squaddies die during the beam run. At least you don't get a memorial scene...implying everyone on the Normandy is dead. The other characters just die off-screen, I suppose. I think it's some gameplay statistic, that's the only explanation imo.


So explain Kaidan's low rate. He's less fragile than Liara but dies more?

#186
AlanC9

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FlyingSquirrel wrote...

Wait a second...Liara can only die if you have low EMS and take her on the final run for the beam. If her survival rate is 54%, does that mean 46% of all players did both (i.e. take Liara and have low EMS)? That seems bizarre.


I agree it's bizarre. But other explanations for those numbers are even more bizarre.

#187
AlanC9

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animedreamer wrote...

llandwynwyn wrote...

I read a bit of this thread and it seems people forgot that Wrex died 60% on ME1. So it's possible even some ME1 players didn't meet him in 3.


i believe what that statistic is showing is that 64% of the players either didn't play ME2 Genesis and chose to save wrex on Virmire, or that a large amount of people just started the trilogy at ME3 and never bothered playing 1 or 2.


Not everyone who started with ME2 got Genesis. It wasn't free, at least not on PC.

#188
Getorex

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Vigilant111 wrote...

Ieldra2 wrote...

George Costanza wrote...
Curing the Genophage was against all common sense?

With Wreav in charge (the high percentage of that scenario triggered my comment), yes it was. Even with Wrex in charge, it's a high-risk gamble. Can you really trust the krogan to keep their population in check?


It is not a thing for you to judge personally

Can we really trust the humans to keep their population in check in our universe? Just think about the consequences when population growth is unchecked given ever-decreasing resources


THAT tends to self-regulate.  As nations become fully developed (and women edumacated) people choose to have fewer (or even no) kids.  The only nations (humans) that are expanding their populations without thought or control are developing nations.  All he 1st world nations drop to replacement level or less all on their own.

In the game, the krogan have NEVER done that.  They expand until they destroy everything around them and collapse, then grow again, rinse and repeat.

#189
Barquiel

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AlanC9 wrote...

Barquiel wrote...

I always thought that all characters die if you have a low enough EMS that your two squaddies die during the beam run. At least you don't get a memorial scene...implying everyone on the Normandy is dead. The other characters just die off-screen, I suppose. I think it's some gameplay statistic, that's the only explanation imo.


So explain Kaidan's low rate. He's less fragile than Liara but dies more?



I virmired Kaidan so I am not entirely sure how useful he is. But the ranking of the other squadmates makes sense.

James is a tank -> highest survival rate
Tali is really squishy -> lowest survival rate

And look at EDI's survival rate. It should be even lower if the statistic shows story deaths because she definitely dies in low EMS destroy.

Modifié par Barquiel, 26 mars 2013 - 05:14 .


#190
llandwynwyn

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Bleachrude wrote...

Er...where are you getting that statistic from?

If you can reference it, it pretty much explains why only 36% of people meet Wrex.


There used to be a ME1 statistic around, but I can't find it anymore. Only for ME2&3.

#191
FlyingSquirrel

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AlanC9 wrote...

FlyingSquirrel wrote...

Wait a second...Liara can only die if you have low EMS and take her on the final run for the beam. If her survival rate is 54%, does that mean 46% of all players did both (i.e. take Liara and have low EMS)? That seems bizarre.


I agree it's bizarre. But other explanations for those numbers are even more bizarre.


Yeah, I guess there's no other way it could happen. It just seems strange for a number of reasons - while I can understand skipping some of the sidequests, others are signposted pretty blatantly, so you'd have to skip a lot of them and/or never play MP to have your EMS low enough to kill the squadmates at the end. Plus, Liara is just one option out of anywhere from 3-7 possible squadmates, so I'm wondering why these low EMS players would be disproportionately picking her for the last mission.

I suppose players new to Mass Effect might tend to pick Liara because she has a little more "default" content than some of the other squadmates and is romanceable, but past that I can't really think of anything. I guess she's a decent choice against hordes of Reapers, combat-wise.

#192
FlyingSquirrel

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animedreamer wrote...

llandwynwyn wrote...

I read a bit of this thread and it seems people forgot that Wrex died 60% on ME1. So it's possible even some ME1 players didn't meet him in 3.


i believe what that statistic is showing is that 64% of the players either didn't play ME2 Genesis and chose to save wrex on Virmire, or that a large amount of people just started the trilogy at ME3 and never bothered playing 1 or 2.


Is Wreav the default in ME3 if you don't import?

#193
Getorex

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FlyingSquirrel wrote...

AlanC9 wrote...

FlyingSquirrel wrote...

Wait a second...Liara can only die if you have low EMS and take her on the final run for the beam. If her survival rate is 54%, does that mean 46% of all players did both (i.e. take Liara and have low EMS)? That seems bizarre.


I agree it's bizarre. But other explanations for those numbers are even more bizarre.


Yeah, I guess there's no other way it could happen. It just seems strange for a number of reasons - while I can understand skipping some of the sidequests, others are signposted pretty blatantly, so you'd have to skip a lot of them and/or never play MP to have your EMS low enough to kill the squadmates at the end. Plus, Liara is just one option out of anywhere from 3-7 possible squadmates, so I'm wondering why these low EMS players would be disproportionately picking her for the last mission.

I suppose players new to Mass Effect might tend to pick Liara because she has a little more "default" content than some of the other squadmates and is romanceable, but past that I can't really think of anything. I guess she's a decent choice against hordes of Reapers, combat-wise.


Well, when I did the run for the beam I did choose a couple squadmates that I wouldn't mind having end up dead if I had somehow not managed to get enough EMS built up.  I was pretty high and probably safe but just in case...so I took Vega and Javik.  Both survived though a bug made Javik invisible.  Looked funny having Shepard and then Vega carry an invisible person out of the battle zone...

#194
Sarcastic Tasha

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Only 8% of people sabotaged the genophage cure? Why is the world so bloody paragon? I would say its because people don't want to shoot Mordin but considering most people didn't have Wrex and could therefore convince Mordin to go along with the plan that explanation doesn't make much sense.

No wonder there was no Morinth *sigh* the world is not yet renegade enough for such a woman.

#195
AlanC9

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Getorex wrote...

Well, when I did the run for the beam I did choose a couple squadmates that I wouldn't mind having end up dead if I had somehow not managed to get enough EMS built up.  I was pretty high and probably safe but just in case...so I took Vega and Javik.  Both survived though a bug made Javik invisible.  Looked funny having Shepard and then Vega carry an invisible person out of the battle zone...


Never seen that bug. .

But it sounds like you already  knew enough about the endgame to know that death from low EMS was a possibility.

#196
Battlebloodmage

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Sarcastic Tasha wrote...

Only 8% of people sabotaged the genophage cure? Why is the world so bloody paragon? I would say its because people don't want to shoot Mordin but considering most people didn't have Wrex and could therefore convince Mordin to go along with the plan that explanation doesn't make much sense.

No wonder there was no Morinth *sigh* the world is not yet renegade enough for such a woman.

Well, one could argue that Eve could try to make the situation better. If both Eve and Wrex are dead then of course the right thing to do is to sabotage the genophage.

#197
Raikas

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FlyingSquirrel wrote...

Wait a second...Liara can only die if you have low EMS and take her on the final run for the beam. If her survival rate is 54%, does that mean 46% of all players did both (i.e. take Liara and have low EMS)? That seems bizarre.


Don't the majority of people not do sidequests?  I know quite a few people who do a rush though these games - I'm fairly certain most of those are low EMS.


Barquiel wrote...

AlanC9 wrote...

So explain Kaidan's low rate. He's less fragile than Liara but dies more?



I virmired Kaidan so I am not entirely sure how useful he is. But the ranking of the other squadmates makes sense.

James is a tank -> highest survival rate
Tali is really squishy -> lowest survival rate

And look at EDI's survival rate. It should be even lower if the statistic shows story deaths because she definitely dies in low EMS destroy.


True, but because of the Barrier skill Kaidan is virtually unkillable at all the lower difficulties - it makes no sense for a tank to be at the bottom of the list if it's combat deaths.

Modifié par Hervoyl, 26 mars 2013 - 07:55 .


#198
FlyingSquirrel

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Hervoyl wrote...

FlyingSquirrel wrote...

Wait a second...Liara can only die if you have low EMS and take her on the final run for the beam. If her survival rate is 54%, does that mean 46% of all players did both (i.e. take Liara and have low EMS)? That seems bizarre.


Don't the majority of people not do sidequests?  I know quite a few people who do a rush though these games - I'm fairly certain most of those are low EMS.


If you mean some of the fetch quests, then yeah, those probably get skipped quite a bit. I'm thinking of sidequests like Grissom Academy, the Ardat-Yakshi Monastery, the ex-Cerberus scientists, and some of the N7 and Citadel missions that you acquire even if you don't pay attention to overheard conversations and what not.

Maybe this just reflects the difference between those of us who are interested enough to really dig into the game and do things like post on BSN and those for whom it's just a one-shot deal and who don't necessarily care about all the details that much.

Modifié par FlyingSquirrel, 26 mars 2013 - 08:02 .


#199
pprrff

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So people who rush through the game and ignored online MP, are more likely to pick her? As oppose to Garrus or Vega? Lol, lucky for Vega.

#200
milkytoast

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I could not honestly bring myself to play a female Shepard, Is it just the power of advertising? I often play female characters in other games.