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So according to the Bioware infographic...


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#201
Battlebloodmage

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milkytoast wrote...

I could not honestly bring myself to play a female Shepard, Is it just the power of advertising? I often play female characters in other games.

Me, too. Diablo, Pokemon, WoW, I usually play as female characters. female Shepard just doesn't appeal to me. 

#202
AlanC9

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Barquiel wrote...

And look at EDI's survival rate. It should be even lower if the statistic shows story deaths because she definitely dies in low EMS destroy.


Yeah, this would mean that there need to be a large percentage of low-EMS Control cases, which means that people are getting low EMS with an import. That's hard to believe.

#203
dublin omega 223

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Am I the only one who thinks the results of the infographic are flawed, you never get the full 100% opinion in any kind of survey. I should know I've done a few in college and I never got 100% figures.

Modifié par dublin omega 223, 26 mars 2013 - 11:45 .


#204
chemiclord

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I'm trying to see where Bioware claims their numbers are from 100% of users either.

I do suspect their numbers represent a much more accurate sample size than any BSN poll, though.

#205
dublin omega 223

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chemiclord wrote...

I'm trying to see where Bioware claims their numbers are from 100% of users either.

I do suspect their numbers represent a much more accurate sample size than any BSN poll, though.


I say its flawed that fact that Liara is the most popular squadmate from the figures on the infograph plus a few others speaks for itself.

I'd like to see an infograph on the entire trilogy myself for more accurate figures.

#206
vonfantasy

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dublin omega 223 wrote...

Am I the only one who thinks the results of the infographic are flawed, you never get the full 100% opinion in any kind of survey. I should know I've done a few in college and I never got 100% figures.


Well isn't it possible to get 100%? As I said I'm an economic scholar and work with statistics daily and I'm also questioning these statistics. The problem here is that I haven't heard how they got the data for these statistics. If they got the data by looking at our gameplay stats (via Origin or something), then it's possible to get 100%. But since we don't know the method... who knows...

Did a post about it here:
social.bioware.com/forum/1/topic/355/index/16382714/6#16390297

Modifié par vonfantasy, 27 mars 2013 - 12:01 .


#207
dublin omega 223

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vonfantasy wrote...

dublin omega 223 wrote...

Am I the only one who thinks the results of the infographic are flawed, you never get the full 100% opinion in any kind of survey. I should know I've done a few in college and I never got 100% figures.


Well isn't it possible to get 100%? As I said I'm an economic scholar and work with statistics daily and I'm also questioning these statistics. The problem here is that I haven't heard how they got the data for these statistics. If they got the data by looking at our gameplay stats (via Origin or something), then it's possible to get 100%. But since we don't know the method... who knows...


Even they got them by the gameplay stats they have to take into account those who don't have Xbox Live or PSN how do they get those players stats? That shows you can't get 100% no matter what you do as someone will always keep silent. My survey on Facebook Addiction for the local college newspaper proved that.

Modifié par dublin omega 223, 27 mars 2013 - 12:02 .


#208
chemiclord

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dublin omega 223 wrote...

I say its flawed that fact that Liara is the most popular squadmate from the figures on the infograph plus a few others speaks for itself.

I'd like to see an infograph on the entire trilogy myself for more accurate figures.


You are assuming that the BSN represents an accurate sample size of the whole player base.  I've suspected for some time that it doesn't, and these numbers only confirm that suspicion.

#209
dublin omega 223

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vonfantasy wrote...

Ok bear with me here... but I think the question "Who are the most popular character?" is really flawed and inadequate.

I think the statistics doesn't tell the whole truth...
The question was: "Who are the most popular character?" How do they mean? Do they mean the character you used most in your squad?

The case of Tali...
We got Tali really really late in the game, I think. And then concider she could be killed off (or well... suicide...) if you choose to save the Geth just some missions after she got introduced. Who actually saw that coming?! While you have EDI, Liara and James throughout almost the whole game. Remember that Tali can be killed off during the suicide mission in ME2 if the player forgets to buy the correct upgrades or simply don't understand the suicide mission-mechanics, EDI/James/Ash/Kaidan/Liara couldn't.
Then we have Ash/Kaidan. One is sure to be gone by ME3, another kan be killed in the game. No wonder these three characters percentage is low.

But...
How was the statistics made? What method? Did they just count gaming hours with each character? Did they ask gamers? Poll?
If we dont get to know the scientific method they used I consider the statistics faulty or at least inadequate (Yes, I'm a economic scholar and research statistics on a daily basis and I use to take statistics, that doesn't show method and take external conditions into consideration, with a grain of salt {smilie}). One external condition that disturb me a bit is the portrayal of Quarians and Geth. In ME3 it feels the Quarians are this really evil race and Geth are innocent (and of course this might be true), but new players would not have any connection at all to Tali or the quarians except the few missions Tali is in your team. The only input is that the quarians are the agressors and the geth are defending themselfs. Then it's time to choose: geth or quarians. 60.2% did not earn a Long Service Medal. Was this external condition taken into account when making the statistics? I'm doubtful of that.

The statistic is way to simplistic and no fair conclusion could be made to the question: "Who are the most popular character?", it depends on the method. The question feels wrong. If they only measured character in squad by gaming hours it should be something like... "Which character did you use the most in the squad?"


They are inaccurate and as long as its not a infographic on the most popular squadmate where all squadmates from all 3 games are inculded you can't get an accurate number.

#210
dublin omega 223

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chemiclord wrote...

dublin omega 223 wrote...

I say its flawed that fact that Liara is the most popular squadmate from the figures on the infograph plus a few others speaks for itself.

I'd like to see an infograph on the entire trilogy myself for more accurate figures.


You are assuming that the BSN represents an accurate sample size of the whole player base.  I've suspected for some time that it doesn't, and these numbers only confirm that suspicion.


Glad you agree I know players who arent on BSN who have diffent opinions and they dont go on Origin or XBL or the PSN. That proves its inaccurate.

#211
chemiclord

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dublin omega 223 wrote...

Glad you agree I know players who arent on BSN who have diffent opinions and they dont go on Origin or XBL or the PSN. That proves its inaccurate.


Depends on how you define "inaccurate."  The percentages are only based on the numbers they've gathered, which can certainly add up to 100%.  It doesn't mean 100% of the player base, merely 100% of the data they have.

Which is STILL a much larger sample size than any poll on the BSN, and thus MORE accurate of the player base as a whole.

#212
vonfantasy

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dublin omega 223 wrote...

vonfantasy wrote...

dublin omega 223 wrote...

Am I the only one who thinks the results of the infographic are flawed, you never get the full 100% opinion in any kind of survey. I should know I've done a few in college and I never got 100% figures.


Well isn't it possible to get 100%? As I said I'm an economic scholar and work with statistics daily and I'm also questioning these statistics. The problem here is that I haven't heard how they got the data for these statistics. If they got the data by looking at our gameplay stats (via Origin or something), then it's possible to get 100%. But since we don't know the method... who knows...


Even they got them by the gameplay stats they have to take into account those who don't have Xbox Live or PSN how do they get those players stats? That shows you can't get 100% no matter what you do as someone will always keep silent. My survey on Facebook Addiction for the local college newspaper proved that.


Well it's all about demarcation, segmentation and how the question is presented. What I mean is: if they got the results from gameplay from PSN/XboxLive/Origin and tell us that these results are only from players that are connected to PSN/XboxLive/Origin, then you've made an demarcation that can make the result 100%. Because: if the data comes from gameplay stats it's not your ordinary survey/questionnaire where you ask people to answer a question ergo they cannot stay "silent" because then it's raw data information you make the statistics off. Then, if you make a demarcation that says (and tell us), these results does not include people who don't play with a connection to PSN/XBoxLive/Origin et voilà you've got a 100% result on that segment.

But we don't know their methods, and I've not seen an adequate demarcation (except the ME3 logotype) to the question "Who are the most popular squad memebers?", I've not even seen an explanation of the question (e.g. do they mean popular by most usage on missions or popular as in what the games think personally), so it's impossible for us know how they got these results and until we do I would consider this infograph inadequate.

dublin omega 223 wrote...

vonfantasy wrote...


They are inaccurate and as long as its not a infographic on the most popular squadmate where all squadmates from all 3 games are inculded you can't get an accurate number.


Well no they don't need to bring other squadmates from other games. They actually made a demarcation by putting the ME3 logotype on the top of the infograph, this is not an "Trilogy" infograph. But the infograph is inadequate because we don't know how they got the data.

Modifié par vonfantasy, 27 mars 2013 - 12:41 .


#213
dublin omega 223

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vonfantasy wrote...

dublin omega 223 wrote...

vonfantasy wrote...

dublin omega 223 wrote...

Am I the only one who thinks the results of the infographic are flawed, you never get the full 100% opinion in any kind of survey. I should know I've done a few in college and I never got 100% figures.


Well isn't it possible to get 100%? As I said I'm an economic scholar and work with statistics daily and I'm also questioning these statistics. The problem here is that I haven't heard how they got the data for these statistics. If they got the data by looking at our gameplay stats (via Origin or something), then it's possible to get 100%. But since we don't know the method... who knows...


Even they got them by the gameplay stats they have to take into account those who don't have Xbox Live or PSN how do they get those players stats? That shows you can't get 100% no matter what you do as someone will always keep silent. My survey on Facebook Addiction for the local college newspaper proved that.


Well it's all about demarcation, segmentation and how the question is presented. What I mean is: if they got the results from gameplay from PSN/XboxLive/Origin and tell us that these results are only from players that are connected to PSN/XboxLive/Origin, then you've made an demarcation that can make the result 100%. Because: if the data comes from gameplay stats it's not your ordinary survey/questionnaire where you ask people to answer a question ergo they cannot stay "silent" because then it's raw data information you make the statistics of. Then, if you make a demarcation that says (and tell us), these results does not include people who don't play with a connection to PSN/XBoxLive/Origin et voilà you've got a 100% result on that segment.

But we don't know their methods, and I've not seen an adequate demarcation (except the ME3 logotype) to the question "Who are the most popular squad memebers?", I've not even seen an explanation of the question (e.g. do they mean popular by most usage on missions or popular as in what the games think personally), so it's impossible for us know how they got these results and until we do I would consider this infograph inadequate.

dublin omega 223 wrote...

vonfantasy wrote...


They are inaccurate and as long as its not a infographic on the most popular squadmate where all squadmates from all 3 games are inculded you can't get an accurate number.


Well no they don't need to bring other squadmates from other games. They actually made a demarcation by putting the ME3 logotype on the top of the infograph, this is not an "Trilogy" infograph. But the infograph is inadequate because we don't know how they got the data.


If they do an infographic on the most popular squadmate they should have all the squadmates in it and we are in complete agreement the infographic is inaccurate.

#214
vonfantasy

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dublin omega 223 wrote...

vonfantasy wrote...

dublin omega 223 wrote...

vonfantasy wrote...

dublin omega 223 wrote...

Am I the only one who thinks the results of the infographic are flawed, you never get the full 100% opinion in any kind of survey. I should know I've done a few in college and I never got 100% figures.


Well isn't it possible to get 100%? As I said I'm an economic scholar and work with statistics daily and I'm also questioning these statistics. The problem here is that I haven't heard how they got the data for these statistics. If they got the data by looking at our gameplay stats (via Origin or something), then it's possible to get 100%. But since we don't know the method... who knows...


Even they got them by the gameplay stats they have to take into account those who don't have Xbox Live or PSN how do they get those players stats? That shows you can't get 100% no matter what you do as someone will always keep silent. My survey on Facebook Addiction for the local college newspaper proved that.


Well it's all about demarcation, segmentation and how the question is presented. What I mean is: if they got the results from gameplay from PSN/XboxLive/Origin and tell us that these results are only from players that are connected to PSN/XboxLive/Origin, then you've made an demarcation that can make the result 100%. Because: if the data comes from gameplay stats it's not your ordinary survey/questionnaire where you ask people to answer a question ergo they cannot stay "silent" because then it's raw data information you make the statistics of. Then, if you make a demarcation that says (and tell us), these results does not include people who don't play with a connection to PSN/XBoxLive/Origin et voilà you've got a 100% result on that segment.

But we don't know their methods, and I've not seen an adequate demarcation (except the ME3 logotype) to the question "Who are the most popular squad memebers?", I've not even seen an explanation of the question (e.g. do they mean popular by most usage on missions or popular as in what the games think personally), so it's impossible for us know how they got these results and until we do I would consider this infograph inadequate.

dublin omega 223 wrote...

vonfantasy wrote...


They are inaccurate and as long as its not a infographic on the most popular squadmate where all squadmates from all 3 games are inculded you can't get an accurate number.


Well no they don't need to bring other squadmates from other games. They actually made a demarcation by putting the ME3 logotype on the top of the infograph, this is not an "Trilogy" infograph. But the infograph is inadequate because we don't know how they got the data.


If they do an infographic on the most popular squadmate they should have all the squadmates in it and we are in complete agreement the infographic is inaccurate.


But the infograph is not made to reflect the trilogy but only ME3, as seen at the top of the infograph. The ME3 logotype is a demarcation.

Modifié par vonfantasy, 27 mars 2013 - 12:46 .


#215
AlanC9

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dublin omega 223 wrote...

I say its flawed that fact that Liara is the most popular squadmate from the figures on the infograph plus a few others speaks for itself.


It's the tracking data. Sure, a handful of folks opted out or disconnected after authorization. But this still represents a very high completion rate.

And how do you know Liara wasn't the most popular?

I'd like to see an infograph on the entire trilogy myself for more accurate figures.


How would adding numbers for the whole trilogy make ME3-specific figures more accurate? 

#216
AlanC9

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dublin omega 223 wrote...


Glad you agree I know players who arent on BSN who have diffent opinions and they dont go on Origin or XBL or the PSN. That proves its inaccurate.


This isn't a poll. Bio collects this data unless you specifically opt out. You ever read the EULA?

#217
AlanC9

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vonfantasy wrote...

But we don't know their methods, and I've not seen an adequate demarcation (except the ME3 logotype) to the question "Who are the most popular squad memebers?", I've not even seen an explanation of the question (e.g. do they mean popular by most usage on missions or popular as in what the games think personally), so it's impossible for us know how they got these results and until we do I would consider this infograph inadequate.


Looking at those numbers I'll bet it's just the raw percentages of how many missions the squadmate went on. Tali's "unpopular" because she joins late, Kaidan's "unpopular" because he's dead for most players.

#218
Neizd

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Hard to take it as a definitive statiscitc...unless you want to tell me that Vega/EDI are more popular than Tali? WTF?! I always thought that Liara, Garrus and Tali are the three most popular characters from the series since they have the most content and you have them in all three games (Liara in ME2 if you have Lotsb so it counts).

Last time I checked Tali had a BIG fanclub...the fans demanded her as LI and BW gave us this option...I can still remember the days that her thread was hundreds of posts every hour.

Modifié par Neizd, 27 mars 2013 - 01:05 .


#219
AlanC9

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See my post, Neizd. And it's ME3 stats, not series stats, so the other games don't matter.

#220
Neizd

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AlanC9 wrote...

See my post, Neizd. And it's ME3 stats, not series stats, so the other games don't matter.


Saw it just now, true if it's only ME3 then no wonder that those numbers are strange...but that would also mean that there are more new players than the old ones.

#221
AlanC9

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ME2 was about 50% new players, FWIW.

#222
Neizd

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AlanC9 wrote...

ME2 was about 50% new players, FWIW.


Yep, and that's because ME1 didn't had advertisement like that of ME2. I did play ME1 first but I found it because I was bored. Saw some game, decided to download a pirate copy to test if it's any good. Loved it, then bought it.

ME2 was a loud game, every piece of info floated around even if you didn't search for it, so no wonder there was a lot of new players. ME3 was similiar...the big end, most epic game, take earth back, etc. Too bad it didn't live up to it's name (at least for me). Still a good game 6.5/10 by my standards.

#223
chemiclord

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AlanC9 wrote...

ME2 was about 50% new players, FWIW.


A purely educated guess, but I suspect the number of new players for ME3 would be in that same ballpark.

#224
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Sarcastic Tasha wrote...

Only 8% of people sabotaged the genophage cure? Why is the world so bloody paragon? I would say its because people don't want to shoot Mordin but considering most people didn't have Wrex and could therefore convince Mordin to go along with the plan that explanation doesn't make much sense.

No wonder there was no Morinth *sigh* the world is not yet renegade enough for such a woman.


I think the term you are wanting is "psychopath".  The world is not psychopath enough for such a (monstrous) woman.

Fixed.

#225
Getorex

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chemiclord wrote...

dublin omega 223 wrote...

Glad you agree I know players who arent on BSN who have diffent opinions and they dont go on Origin or XBL or the PSN. That proves its inaccurate.


Depends on how you define "inaccurate."  The percentages are only based on the numbers they've gathered, which can certainly add up to 100%.  It doesn't mean 100% of the player base, merely 100% of the data they have.

Which is STILL a much larger sample size than any poll on the BSN, and thus MORE accurate of the player base as a whole.


Statistical sampling is an accurate way of obtaining information on the population at large.  It works. It is informative of the population in question. 

It doesn't in any way need to get information from 100% of players.  What is presented is accurate for the vast bulk of ME3 players. 

There are ambiguities but sampling is perfectly fine.  Ambiguities: what does "popular" mean wrt squadmates?  Popular characters in general?  Popular for use on missions?  If the latter than Ashley being fairly low is puzzling because she is virtually indestructable as a teammate and she kills enemies like crazy.