In the next installment of my
Aside of course from the many things people didn't like about the third game, ME2's Lazarus/Cerberus seems to be the prime example of BioWare's "decline in narrative quality" around here, and I sincerely just like to know why. ME2 was the first game for the many PS3 players out there, so there was a need for a hard reset. In other words, justification to "build" an already established character again from ground up. And then, there is Cerberus.
So for what it's worth, here's my take - which I cannot emphasize enough to be based on purely personal opinions and wild assumptions on the availible information. So basically, a forum post.
Commander Shepard & Cerberus
Drew Karpyshyn wrote the second novel, which introduced TIM and Cerberus as gamers got to know them, a year after the first game's release, and as he said in his recent AMA, it was ultimately the overall positive reception by both fans and the team that decided to further go down that road.
So how to you get a character like Shepard, who's either too virtuous or too independent to work with a terrorist organization in the first place? You make him dependent. True, TIM's plan is a bit of a gamble - Shepard technically can leave anytime.
But to all those people how despise of Cerberus and try to sabotage them whenever possible (like me), and also think that it's unlikely how Shepard never just left with the SR-2 under his command (like me before meeting the council):
The backbone of TIM's plan is the urgency of the Collector menace at hand. Shepard sees that, and so did I eventually. Sure, he could come back and make the big entrance, spend months tracking down his past squadmates, explaining himself to the Alliance, but whatever it is, it's happening right now. You can spend an awful lot of time not doing anything useful throughout the game nevertheless, but as far as the canon narrative goes, things are indeed pretty pressing.
Project Lazarus - Space Magic?
The most confusing thing for me is the popular space magic criticism of Project Lazarus.
We don't know exactly in what condition Shepard's remains were recovered, but it's save to say it was somewhere between "disfigured rotten corpse" and "nasty pile of meat". Furthermore, bringing anyone -regardless of the remain's status quo- back to live in the first place, is science fiction by today's standards. So is the better part of the Mass Effect universe. I know - cheap argument. My point is however, that even in this universe, where nowadays impossible (as well as downright ridiculous) things are part of everyday life, Cerberus still stands out in terms of scientific equipment & capabilities.
In hindsight to this, it seems indeed perfectly legitmate to me that they are capable of re-creating a human being with just a piece of tissue. Granted, how you can even theoretically recreate someone's memory/personality is way beyond me, but so are many scientific things for that matter, simply because I am no scientist whatsoever. I'm merely speaking as someone who likes science fiction stories. And as the layman that I am, it never felt as over-the-top or inconsistent as rather quite a few people on here make it out to be. Hence, my curiosity.
So that was my opinion, what was yours again?
-Bael
*and also has a long day ahead of him, preferably spent with a healthy fantasy discussion in that other tab.
edit: First read is most likely full of horrible paragraphs and typos. Will correct formatting and orthography as I re-read my own mess once it's posted.
Modifié par Baelrahn, 25 mars 2013 - 01:06 .





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