So with the recently released infographic (Can't link from my phone, sorry) detailing that 18% of people played as FemShep, there's been talk of FemShep being a waste of Bioware's resources/time.
I disagree, I admit I have two FemShep characters and only played both to Sanctum. But I am thankful to Bioware for including the option to play as FemShep. It was a different experience and she was pretty kick***. So hopefully the next ME installment will include gender option for main character, or possibly even more otions (playable Asar, Salarianc, etc. or something). Good job Bioware.
Sorry for any bad English.
Clearly FemShep was a waste of Bioware resources...
Débuté par
IllusiveManJr
, mars 25 2013 01:06
#1
Posté 25 mars 2013 - 01:06
#2
Posté 25 mars 2013 - 01:09
I am going to have to use those stats when I argue with people saying Bioware should not cater to the needs of small portions of their fanbase
#3
Posté 25 mars 2013 - 01:22
It proves what I've been saying all along. BroShep > FemShep.
The FemShep fan community is a small, but very vocal minority.
The FemShep fan community is a small, but very vocal minority.
#4
Posté 25 mars 2013 - 01:23
MachoGirl!
sorry..my bad..lol
sorry..my bad..lol
#5
Posté 25 mars 2013 - 01:27
18% isn't a small minority, it's a substantial one, and I'm sure any extra resources put into femShep were more than balanced from the wallets of those 18%.
#6
Posté 25 mars 2013 - 01:29
Oh yeah this is why I stopped reading this subforum..
#7
Posté 25 mars 2013 - 01:29
The great majority of the gaming audience is male. How does this surprise anyone?
That said, I do not think the inclusion of a female Shepard was a waste of time. To each his or her own right? And I'm all for giving the players more choice. I do think the resources they spent on all the extra marketing were wasted though - not only femshep marketing but marketing in general - since it was painfully obvious they could've used a lot more resources for the game itself. But I digress.
That said, I do not think the inclusion of a female Shepard was a waste of time. To each his or her own right? And I'm all for giving the players more choice. I do think the resources they spent on all the extra marketing were wasted though - not only femshep marketing but marketing in general - since it was painfully obvious they could've used a lot more resources for the game itself. But I digress.
#8
Posté 25 mars 2013 - 01:30
Well, with this logic, Bioware have been wasting ressource and time on Insanity and 5 of 6 class. And a lot of other things.
#9
Posté 25 mars 2013 - 01:31
now I'm wondering if there is all that much resources even used in the avatar creation thing. It doesn't seem that it would be all that much more investment to have a female shep as a male shep?
just say'n OP
just say'n OP
#10
Posté 25 mars 2013 - 01:33
Ieldra2 wrote...
18% isn't a small minority, it's a substantial one, and I'm sure any extra resources put into femShep were more than balanced from the wallets of those 18%.
Where did you learn to count? Because 18 out of 100? That's a minority, and not subtantial one.
If it was closer to 35%, then I'd agree. But it's not.
Modifié par Ninja Stan, 25 mars 2013 - 07:24 .
#11
Posté 25 mars 2013 - 01:34
leonia42 wrote...
Oh yeah this is why I stopped reading this subforum..
Micro management does have it's risks..
#12
Posté 25 mars 2013 - 01:34
Male and female Shepard are equally important, that's why they both exist
#13
Posté 25 mars 2013 - 01:35
IllusiveManJr wrote...
Did you even read the OP?
Add your "I disagree," into the title, it's easy to be confused if what we are reading is not what expected ^^
#14
Posté 25 mars 2013 - 01:37
why do I get the feeling that some is watching me?
bioware, is that you?!?
bioware, is that you?!?
#15
Posté 25 mars 2013 - 01:39
Im actually thankfull to bw for making a femshep.
You have to understand those stats.
You have take into account the default choice. Which would create such a disparity.
You have to understand those stats.
You have take into account the default choice. Which would create such a disparity.
#16
Posté 25 mars 2013 - 01:42
In absolute numbers that percentage is hundreds of thousands of players. Insanity players tens of thousands (and considering how easy it was, did anybody die in lower difficulties?). I don´t think I have to say any more.
#17
Posté 25 mars 2013 - 01:42
18% is quite disappointing. Not sure that there are enough female players to warrant the resource allocation required for a fem-shep.
Modifié par Sovereign24, 25 mars 2013 - 01:43 .
#18
Posté 25 mars 2013 - 01:49
Just because Femshep fans were praising about how awesome she is doesn't mean
Maleshep got no love, a lot of them probably didn't care about popularity too.
and 18% is not a small player based when we talking about millions copies sold.
Maleshep got no love, a lot of them probably didn't care about popularity too.
and 18% is not a small player based when we talking about millions copies sold.
#19
Posté 25 mars 2013 - 01:50
Many, if not most, of the FemShep fans were women who loved having a strong female protagonist to play. They were diehard fans who bought all three games. How many would have been that devoted if only ManShep was available? I would call FemShep 18% of sales that Bioware would not have had without her, multiplied by three games. And how many went on to give Dragon Age a try?
Calling FemShep a waste of resources is narrow-minded and short-sighted.
Calling FemShep a waste of resources is narrow-minded and short-sighted.
#20
Posté 25 mars 2013 - 01:52
Sideria wrote...
Well, with this logic, Bioware have been wasting ressource and time on Insanity and 5 of 6 class. And a lot of other things.
Good catch!!
Was it a waste of resouces to include Engineer?
Was it a waste of resouces to include Adept?
Was it a waste of resouces to include Kaidan?
Was it a waste of resouces to include Insanity level?
Y
#21
Posté 25 mars 2013 - 01:55
Unless removing Femshep would have improved the plot by removing the Crucible and coming up with something more feasible for the games story then it was not a waste.
#22
Posté 25 mars 2013 - 01:59
XxBrokenBonezxX wrote...
It proves what I've been saying all along. BroShep > FemShep.
The FemShep fan community is a small, but very vocal minority.
How many people romanced Kaidan or Cortez as BroShep?
I suspect not enough to warrant the wasted resources spend on their content with BroShep.
#23
Posté 25 mars 2013 - 02:14
I wouldn't say it is a waste of resources but an opportunity cost...
If Bioware didn't have to spend time and money with having to deal with femshep, that time and money could've been spent on OTHER things...
TheProtheans sarcastically mentions the endings but if BW didn't have to spend time and money on femshep, that could've been spent on expanding Priority Earth or Priority Palaven
That said, as another poster mentioned, the femshep contingent may represent a SOLID fanbase of support...meaning that any ME game where you can select the sex of the main character will start AT MINIMUM with a few hundred thousand sales...
Not many games can say with certainity..."we're going to move AT LEAST a couple hundred thousand units" just by announcing that their game will have a customizable protoganist.
If Bioware didn't have to spend time and money with having to deal with femshep, that time and money could've been spent on OTHER things...
TheProtheans sarcastically mentions the endings but if BW didn't have to spend time and money on femshep, that could've been spent on expanding Priority Earth or Priority Palaven
That said, as another poster mentioned, the femshep contingent may represent a SOLID fanbase of support...meaning that any ME game where you can select the sex of the main character will start AT MINIMUM with a few hundred thousand sales...
Not many games can say with certainity..."we're going to move AT LEAST a couple hundred thousand units" just by announcing that their game will have a customizable protoganist.
#24
Posté 25 mars 2013 - 02:16
Of course it isn't a waste of resources. 18% is almost a fifth, which while still a minority, is a significant one. If the number was 1 or 2% then there would be an argument that it's a waste of resources. If ME3 sold 3 million copies, then 18% of that is over half a million, which isn't exactly peanuts in terms of sales.
It also only takes into account games *finished*. I've got 4 Femsheps on 360, only one of whom has finished ME3 so far. I also have two Femsheps on PC, neither of whom have finished (because neither has got as far as ME3 yet). I own all three games plus all DLC on two platforms - and since being able to play as a female protagonist is a big part of why I enjoy Bioware games, a female protag is something they will continue to support if they wish for my, er, continued support.
Regardless, Bioware has been offering protag gender choice since BG1, (with Sonic the only exception, obviously). I can't imagine them suddenly changing things now unless they actually want to make less money.
It also only takes into account games *finished*. I've got 4 Femsheps on 360, only one of whom has finished ME3 so far. I also have two Femsheps on PC, neither of whom have finished (because neither has got as far as ME3 yet). I own all three games plus all DLC on two platforms - and since being able to play as a female protagonist is a big part of why I enjoy Bioware games, a female protag is something they will continue to support if they wish for my, er, continued support.
Regardless, Bioware has been offering protag gender choice since BG1, (with Sonic the only exception, obviously). I can't imagine them suddenly changing things now unless they actually want to make less money.
#25
Posté 25 mars 2013 - 02:17
I'd say is the opposite, they didn't "waste" enough resources on femshep.
I play male mostly, tried femshep but many dialogues and animations felt forced, something like femshep acting broshep kind of thing, so i'd say more resources spent on that ight have made a more compelling choice for people like me
I play male mostly, tried femshep but many dialogues and animations felt forced, something like femshep acting broshep kind of thing, so i'd say more resources spent on that ight have made a more compelling choice for people like me




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