Clearly FemShep was a waste of Bioware resources...
#251
Posté 26 mars 2013 - 02:31
The last game I played as a male character was the BG series and that was only to try the elven romances (although I was never able to complete the Ariel romance ever. I tried, I really did, but I just couldn't do it.)
FemShep, imo, due to Hale's characterization added nuance to Shep otherwise BroShep was just the classic ideal of a male hero. Not that there's anything wrong with that but it's of fairly limited appeal for this female player at this point in her life.
I can say with surety that if there had been no femShep I would not have played past ME1. Due to femShep I bought all the games, bought all the dlcs and a t-shirt.
I will continue to play BW games solely due to the ability to play a female protagonist.
#252
Posté 26 mars 2013 - 02:38
Modifié par Black Jaguar Risc, 26 mars 2013 - 02:40 .
#253
Posté 26 mars 2013 - 02:59
BioWare's niche are games where the player can make choices.
This creates immersion and identification with the ingame world.
If BioWare reduces the amount of choices, people will be frustrated.
It's in BioWare's interest to keep doing what they are good at. Even if some choices are only picked by a small group.
But yeah, Male/Female shep ought to be the most expensive choice from a developer side, I agree.
#254
Posté 26 mars 2013 - 05:19
#255
Posté 26 mars 2013 - 05:24
Edit: But that voting that took place on what a default version of Femshep should look like was a waste.
Modifié par mosesarose, 26 mars 2013 - 05:26 .
#256
Posté 26 mars 2013 - 05:29
#257
Posté 26 mars 2013 - 05:42
#258
Posté 26 mars 2013 - 05:57
I think there's a bit of a catch 22 when it comes to female video game protagonists and female "gamers". Not many women play video games, so video game companies don't try to make games appeal to women because they aren't buying them anyway. But then of course maybe reason women aren't buying them is because the games don't appeal to them. Personally I'm more likely to play a game with a female protagonist.
I think the video games industry is really missing out on a huge potential market by the way games are portrayed. I'm certain that more women would love games like Dragon Age and Mass Effect if they gave them a try. Women liked Star Trek, Xena, Game of Thrones so there's no reason they wouldn't like video games too if they just realised its the same thing but you actually get to interact with the story. But advertising isn't directed at women, and the features of these games that women would like just aren't being pointed out to them. I've always liked video games, ever since Sonic but there's no denying games have come a long way since then. If you try to explain to people that video games can have clever storylines, interesting characters, excellent voice acting I just don't think they really believe it, they've already seen someone playing Call of Duty on multiplayer and have decided its crap.
#259
Posté 26 mars 2013 - 06:04
They should've made her playthrough more unique adding more s/s options doesn't make her story unique people play fshep for a female version of the game and they play mshep to play from a male's prospective in the universe if both are the same plus or minus a gaggle of gay options there is no point to playing the other side there should be more then 1% difference between male and female hero with CG fights, conflicts, LI, and bonus content ie because you are a girl this happens or because you are a man this happens but doesn't for female hero ect.
If you want to make both a male and female lead write the script so she's not too butch or make the scenes not happen like Spector girl male shep rushes her out the window why does fshep do this idiotic move too? The scene could've just not happened with fshep or fshep throws a grenade or spector girl biotically shoves them and blows the window herself and leaps out while biotic fshep floats down, solider shep repeals down (or uses the stairs), engineer sends a drone to chase her while she runs down the stairs.
So far I think fable 1 has done a decent job of writing the script for male and female they don't write the script with such over the top things that female hero couldn't realistically do the job without space magic they don't underwrite the male hero so it seems to trivial a task for him to undertake.
EDIT:
For the comment of girls maynot play games because they don't appeal to them. I'm fine with playing a male only lead I don't play games because its a female lead its the story. If the game already starts out with a female lead then I'm already dubious with the execpetion of tomb raider all other female lead games usally cast the girl as a sexy slayer or sexy soilder and that's auto not appealing. I was fine to play Mass Effect under a male lead when I found out I could play as a girl it was an interesting addition and I was hoping for more change then what I got because I was playing as a girl in the universe I was hoping that would do more then give me more s/s options and change the he's to she's.
Modifié par thehomeworld, 26 mars 2013 - 06:20 .
#260
Posté 26 mars 2013 - 06:04
Woman are either ... well wth sex sells. The less armor the "higher the rating". She isn't like that. She is a seed for the game industry, we have to wait to see how it grows. Might be a waste might not, can't say at this point.
In my opinion it wasn't, it was a welcome addition to the female genre... as there was only 1 before that i'd even call a paragon of womanhood.
However the fact remains that the numbers are skewed. There are reports that woman are growing in the game industry as buyers... problem is like many other statistics relating genders they are averaged out claiming is an increase, when it isn't.
Without looking at the individual statistics of how many male or females buy a certain game is impossible to say whether the game industry is growing or not.
Females might be growing as gamers, but if the games woman are buying are not doom, bioshock, mass effect, splintercell etc... there is nor eason for the industry to really concentrate on female gamers.
So this leads to a double problem. There are not enough female gamers to warrant an expansion in the game industry for female protagonists. But without such expansion there is no calling for more woman to want to play video games.
Regardless, a woman who isn't sexualized too much. A woman who forgoes special treatment and simply works for what she has... is pun and not pun intended. Paragon of Womanhood.
#261
Posté 26 mars 2013 - 06:20
Spartas Husky wrote...
Not necessarily a waste. It was a first for her kind. I dont think there has been a woman in videogames like Jane... since Samus Aran for the nintendo.
Woman are either ... well wth sex sells. The less armor the "higher the rating". She isn't like that. She is a seed for the game industry, we have to wait to see how it grows. Might be a waste might not, can't say at this point.
In my opinion it wasn't, it was a welcome addition to the female genre... as there was only 1 before that i'd even call a paragon of womanhood.
However the fact remains that the numbers are skewed. There are reports that woman are growing in the game industry as buyers... problem is like many other statistics relating genders they are averaged out claiming is an increase, when it isn't.
Without looking at the individual statistics of how many male or females buy a certain game is impossible to say whether the game industry is growing or not.
Females might be growing as gamers, but if the games woman are buying are not doom, bioshock, mass effect, splintercell etc... there is nor eason for the industry to really concentrate on female gamers.
So this leads to a double problem. There are not enough female gamers to warrant an expansion in the game industry for female protagonists. But without such expansion there is no calling for more woman to want to play video games.
Regardless, a woman who isn't sexualized too much. A woman who forgoes special treatment and simply works for what she has... is pun and not pun intended. Paragon of Womanhood.
She still doesn't beat Ripley though.
#262
Posté 26 mars 2013 - 06:38
thehomeworld wrote...
She still doesn't beat Ripley though.
Somewhere along the line you should have been able to fight the rachni queen in an Atlas.
#263
Posté 26 mars 2013 - 06:40
I play femshep exclusively, I am very glad Bioware made femshep.
#264
Posté 26 mars 2013 - 06:54
thehomeworld wrote...
For the comment of girls maynot play games because they don't appeal to them. I'm fine with playing a male only lead I don't play games because its a female lead its the story. If the game already starts out with a female lead then I'm already dubious with the execpetion of tomb raider all other female lead games usally cast the girl as a sexy slayer or sexy soilder and that's auto not appealing. I was fine to play Mass Effect under a male lead when I found out I could play as a girl it was an interesting addition and I was hoping for more change then what I got because I was playing as a girl in the universe I was hoping that would do more then give me more s/s options and change the he's to she's.
For me it depends on the game. I'm not so fussed on role playing games that force me to play as a man but I had no problem playing Metal Gear Solid as Solid Snake (which actually had some interesting female characters anyway which was nice). Spec Ops The Line was a total sausage fest but it had an amazing story and the absense of female characters didn't take away from that at all. But if a game is going to brag about how much choice the player has I really think being able to choose a female protagonist is really a no brainer. The cool thing about RPGs for me is I get to make a character that is interesting to me that probably wouldn't be marketable as the lead in a Hollywood film with A list stars. Hollywood Shep would probably be straight, BroShep, paragon (plus a few renegade triggers 'cause he's a badass) soldier. But we have choice so I can make a lesbian antihero with a dark past without worrying if she's marketable or not (although that does sound like a description of Xena now I think about it). Maybe not that many people play FemShep, but maybe not many people play renegade or engineer or cure the genophage but I think most people would still agree they like to have the choice.
#265
Posté 26 mars 2013 - 07:00
Pathetisad wrote...
Broshep / Soldier is the default config, so it doesn't take a genius to work out that they would have the highest stats
#266
Posté 26 mars 2013 - 07:04
thehomeworld wrote...
She still doesn't beat Ripley though.
Appealing to basic instincts of man or woman doesn't make them stand out as a specific gender, is just makes them tap a primal need for life or not. Flight or Fight instincts are unviversal to every animal, doesn't take a specific animal; through dog to human or through gender lines we all share the quality.
Makes them a great character, but not a great "female or male" character, since there is little to surround them that would make them three dimensional. Felloship, different types of hardship, loss of family, betrayal, redemption etc.
For me Ripley is a great character but not gender specific.
Now that is the point however to see simply a soldiers/survivor, to an extent. But that is the start, what makes them unique is to see that during those circumstances a male/female opposite would not have survived. Seeing beyond their gender is the start but the very qualities and traits that each gender has and how they employ them is what makes them stand out above the rank and file "great character", into the female or male role models.
As always you gota have a golden mean.
Modifié par Spartas Husky, 26 mars 2013 - 07:06 .
#267
Posté 26 mars 2013 - 07:10
thehomeworld wrote...
I don't think she was a waste of time BW just didn't take her into consideration when writing scenes or demanding her to do actions like boxing yahgs and shoving him across the floor is male shep's job Fshep should've done something else like maybe Liara biotically lunches her like a missile at the yahg to get him off balance and disorientated she shouldn't be shoving a yahg that's way more mass then herself muchless boxing him.
They should've made her playthrough more unique adding more s/s options doesn't make her story unique people play fshep for a female version of the game and they play mshep to play from a male's prospective in the universe if both are the same plus or minus a gaggle of gay options there is no point to playing the other side there should be more then 1% difference between male and female hero with CG fights, conflicts, LI, and bonus content ie because you are a girl this happens or because you are a man this happens but doesn't for female hero ect.
If you want to make both a male and female lead write the script so she's not too butch or make the scenes not happen like Spector girl male shep rushes her out the window why does fshep do this idiotic move too? The scene could've just not happened with fshep or fshep throws a grenade or spector girl biotically shoves them and blows the window herself and leaps out while biotic fshep floats down, solider shep repeals down (or uses the stairs), engineer sends a drone to chase her while she runs down the stairs.
So far I think fable 1 has done a decent job of writing the script for male and female they don't write the script with such over the top things that female hero couldn't realistically do the job without space magic they don't underwrite the male hero so it seems to trivial a task for him to undertake.
EDIT:
For the comment of girls maynot play games because they don't appeal to them. I'm fine with playing a male only lead I don't play games because its a female lead its the story. If the game already starts out with a female lead then I'm already dubious with the execpetion of tomb raider all other female lead games usally cast the girl as a sexy slayer or sexy soilder and that's auto not appealing. I was fine to play Mass Effect under a male lead when I found out I could play as a girl it was an interesting addition and I was hoping for more change then what I got because I was playing as a girl in the universe I was hoping that would do more then give me more s/s options and change the he's to she's.
I get what your saying about, making it different for femshep, but I dissagree with this "shes too butch". If anything about life i have learned is that you cant generalise a gender because they dont fit the social norm. I know girls who are alot more fiesty and are more daring and more physcialy active than my guy friends, who most of which would prefer to sit around watching Telly or on their phones.
BroShep would be physically stronger for sure, and punching the Yahg down is more likely but that doesnt mean femshep cant punch him, a flurry of punches, or kicks to off balance the Yahg. So I agree with them giving her more finesse. and male shep more strength in their animations. just dissagreeing with the statment thats shes not girly enough, someone tells me i cant do something because im "a small and weak woman" I would not only rise to that challenge i would also show them how it is done. =)
#268
Posté 26 mars 2013 - 07:11
#269
Posté 26 mars 2013 - 07:18
#270
Posté 26 mars 2013 - 07:19
Simply put, it's the best voice acting I have ever heard. It really is a shame that so few people experienced it.
#271
Posté 26 mars 2013 - 07:31
Gfletch wrote...
Hale was incredible throughout all three games. Meer was good, but Hale managed to convey actual emotion and feeling. At times, Meer's Shepared felt a bit wooden and lifeless. Femshep was always in the room, always aware, and always kicking ass.
Simply put, it's the best voice acting I have ever heard. It really is a shame that so few people experienced it.
Exact Reason I gota a crush on Comander Palmer
#272
Posté 26 mars 2013 - 08:02
Solid snake Vs Raiden syndrome.
Straight up no interest in MG Rising for exactly the same reasons. Its not a question of quality, but of personal taste.
Modifié par DirtySHISN0, 26 mars 2013 - 08:04 .
#273
Guest_Flies_by_Handles_*
Posté 26 mars 2013 - 11:50
Guest_Flies_by_Handles_*
Modifié par Flies_by_Handles, 26 mars 2013 - 11:50 .
#274
Posté 27 mars 2013 - 12:36
I would gladly trade anything they could have added without a FemShep option for the FemShep option we got without a second of thought.
Nothing quite like playing as a female character who kicks the crap out of 100% of the rest of the Galaxy. Long live my Galactic Godess. I hope they give us a FemShep in the next Mass Effect game too.
Also in my personal opinion Jennifer Hale delivered a lot of her lines better, and with more emotion. Maybe I got lucky, but her voice fits my FemShep's personality to a T. Can't say the same for Male Shepard, but then again I made my Male Shepard look like Ganondorf in ME3....
Modifié par GoldenPersona, 27 mars 2013 - 12:39 .
#275
Posté 27 mars 2013 - 12:45
Seconding this. Well said.Flies_by_Handles wrote...
That 18 percent statistic does not sway me in the least in my love for the femShep character. We might still be a minority but no one can deny that we have a great love for the series and our characters. Though I have played games throughout my entire life often, and sometimes unfortunately, as a male lead, I don't think my attachment to the series would have been nearly as strong were it not for the fact that I could customize my character and play someone that was not the typical white, male hero out to save the world, or galaxy in this case. She's a breath of fresh air, she kicks @ss, and I'm glad Bioware did not rely on these numbers to diminish her presence in the game, although I would not be surprised if some of the short-sighted, privileged fans here encouraged it.




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