Clearly FemShep was a waste of Bioware resources...
#26
Posté 25 mars 2013 - 02:20
Can't blame anyone, for not playing femShep. BW should make sure, they have two default faces, not every player wants to spend 20 hours, figuring out, which face they like.
On the other hand *looks at femShep default face*.... nvm.
I mean, I love to play Sims3, but even for my Sims, I download faces or use the defaults given in the game. I hate character creator. <.<
#27
Posté 25 mars 2013 - 02:23
Blame boring people. Not BioWare on this one.
#28
Posté 25 mars 2013 - 02:33
1/5 players is hardly a waste of time (or resources), that's a goddamn investment.
Modifié par pawswithclaws, 25 mars 2013 - 02:34 .
#29
Posté 25 mars 2013 - 02:34
Kel Riever wrote...
I don't think BioWare looks at it as wasted resources. As pointed out, if you want to misuse stats, just make one class, one gender, and in fact, one face for the rest of your series. What is disappointing, though, is the amount of work put into options like gender, squadmates and classes, and the tendency for people to just go generic anyway.
Blame boring people. Not BioWare on this one.
I dont think 12% is really high though...that means out of 100 people playing the game, only 12 of them skip the character creator and as the poster above you mentioned, some of those people coule be invested in the story/universe but just hate having to use a character creator...
#30
Posté 25 mars 2013 - 02:37
I think part of the problem might have been marketing. Bioware started too late in marketing FemShep. If they had marketed FemShep way back in 2007, along with BroShep, I wonder if those stat would have been any different.
And if they had had a decent looking Default Femshep in ME3 it probably would have helped, too.
Modifié par Exile Isan, 25 mars 2013 - 02:43 .
#31
Posté 25 mars 2013 - 02:40
#32
Posté 25 mars 2013 - 02:42
In any case, stats are utterly misleading. I would assume the percentages are for a person's first playthrough of ME3: what if they (like yours truly) subsequently did a playthrough of the opposite gender? How then are their statistics interpreted?
Assuming this statistic is indeed "18% of players did their first playthrough with Femshep", then it certainly doesn't mean "Only 18% of players have ever played Femshep".
Modifié par Shadrach 88, 25 mars 2013 - 02:48 .
#33
Posté 25 mars 2013 - 02:42
As a female, I totally disagree with femshep being a waste of resources. I would never have played mass effect if female wasn't an available option for this particular game. I know plenty of other fellow female gamers who admit to the same train of thought.
Mass Effect is about choice. And thanks to Bioware, us female gamers were given the chance to play a character whom we can really relate to and look up to as females.
#34
Posté 25 mars 2013 - 02:46

Making the final missions/quests in ME1, ME3, DAO and DA2 was equally pointless, as over half of the playing population never completed them.
Equally, I guess it's time to drop the Sentinel, Engineer and Adept classes too.
Plus they should have auto-dialogued people NOT shooting Mordin, and CURING the Genophage. The choices were aparently a waste of resources.
Modifié par Bester76, 25 mars 2013 - 02:49 .
#35
Posté 25 mars 2013 - 02:47
Arkevilight wrote...
Those stats are based off of the cloud save data and there are a lot of people who don't use cloud save.
If this is true, then I am not part of those stats as I don't use cloud save. So add one more person who plays FemShep.
And this isn't to anyone in particular, but the reason you will find more FemShep players here on BSN is because we're actually welcome here as opposed to some other gaming forums.
Modifié par Exile Isan, 25 mars 2013 - 02:48 .
#36
Posté 25 mars 2013 - 02:49
Exile Isan wrote...
Arkevilight wrote...
Those stats are based off of the cloud save data and there are a lot of people who don't use cloud save.
If this is true, then I am not part of those stats as I don't use cloud save. So add one more person who plays FemShep.
And this isn't to anyone in particular, but the reason you will find more FemShep players here on BSN is because we're actually welcome here as opposed to some other gaming forums.
Pretty sure since there is really no other way to tell otherwise
#37
Posté 25 mars 2013 - 02:50
#38
Posté 25 mars 2013 - 02:50
Bester76 wrote...
Making the final missions/quests in ME1, ME3, DAO and DA2 was equally pointless, as over half of the playing population never completed them.
Clearly giving all the games endings was a waste of resources. I demand that the next game devotes these assets to an expansion of Diana Allers' character.
#39
Posté 25 mars 2013 - 02:51
. Hell no. I want to be in control of who Shepard is.ZombifiedJake wrote...
It was an ambitious move to have both genders, but it would have paid off more to have a fully fleshed out single Shepard.
#40
Posté 25 mars 2013 - 02:52
If there had only been Meer's Shepard to play I would never have finished the first ME, I couldn't make it an hour with his robotic , non-emotional acting.
Modifié par Asch Lavigne, 25 mars 2013 - 02:53 .
#41
Posté 25 mars 2013 - 02:52
At some point you have to accept BioWare including options to appeal to different demographics and groups of people. So long as those options aren't forced on anyone, then I don't see a problem. I mean, the vast majority chose either the geth side or peace in the geth/quarian war, that doesn't mean I think that the option for saving the quarians only should be removed.
I may disagree with things, but I don't want BioWare to be unsuccessful. I find Destroy repugnant, but I can understand why they put it there. It's how some people get their end away. Whatever floats their boat. But hey, it's more money for BioWare, so that they can make more games.
So... no beef here.
Edit: I see I missed an important "don't"
Modifié par Auld Wulf, 25 mars 2013 - 02:54 .
#42
Posté 25 mars 2013 - 02:53
#43
Posté 25 mars 2013 - 02:53
Arkevilight wrote...
Those stats are based off of the cloud save data and there are a lot of people who don't use cloud save. The stats may not be totally accurate, however, it is expected as a majority of gamers are male.
ME2 and ME3 uploads data to Bioware about how you played the games. It's on by default. You have to go into options to turn it off.
It was only ME1 that didn't do this, so the only data Bioware has on this is from Xbox 360 achievements.
#44
Posté 25 mars 2013 - 02:54
Auld Wulf wrote...
Oh dear. I think some need to learn that a minority that shouldn't be catered to is around 1%. Yes, 18% is definitely a minority, but it's a substantial enough minority that if you discard those people, you're losing a substantial chunk of profit.
This. And as I've said previously, this statistic doesn't cover players who have played both characters. There's no overlap.
#45
Posté 25 mars 2013 - 02:54
All of Bioware's RPGs have had both genders, so why was Mass Effect more ambitious than any of those others?ZombifiedJake wrote...
It was an ambitious move to have both genders, but it would have paid off more to have a fully fleshed out single Shepard.
#46
Posté 25 mars 2013 - 02:55
nani7788 wrote...
18% is quite disappointing. Especially since Jennifer Hale did such an amazing job. It always felt more like a movie to me when playing as female Shepard. Just... really well done. I'm just glad they gave us that option.
Agreed. Actually think that femshep voice > broshep voice.
Would have probably been better to give Hale one of the more popular female squad mates to voice. At least that way more than 18% would have heard how amazing she is.
#47
Posté 25 mars 2013 - 02:57
. Despite your repulsive attitude and beliefs. I'm going to have to agree with you on this.Auld Wulf wrote...
Oh dear. I think some need to learn that a minority that shouldn't be catered to is around 1%. Yes, 18% is definitely a minority, but it's a substantial enough minority that if you discard those people, you're losing a substantial chunk of profit.
At some point you have to accept BioWare including options to appeal to different demographics and groups of people. So long as those options aren't forced on anyone, then I don't see a problem. I mean, the vast majority chose either the geth side or peace in the geth/quarian war, that doesn't mean I think that the option for saving the quarians only should be removed.
I may disagree with things, but I want BioWare to be unsuccessful. I find Destroy repugnant, but I can understand why they put it there. It's how some people get their end away. Whatever floats their boat. But hey, it's more money for BioWare, so that they can make more games.
So... no beef here.
P.S. A vast majority has to be VAST. Like 90% or higher.
#48
Posté 25 mars 2013 - 02:57
I doubt seriously there would be a 'family' structured reality, no matter how hard we try to establish them in/on any given future. Too much room and with alien life forms to complicate, it'd be radically different there.
just say'n
#49
Posté 25 mars 2013 - 02:59
#50
Posté 25 mars 2013 - 02:59
Just enjoy the story and gameplay and move on.




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