Fast Jimmy wrote...
...
...
I'm not sure I understand.
In my country we're lucky if we get our Pre orders two weeks after release.
Fast Jimmy wrote...
...
...
I'm not sure I understand.
Fast Jimmy wrote...
Then again, I'm not starting threads to declare this off the mountain tops either, so... there is that.
Hanz54321 wrote...
Wasn't this video in somebody else's
post about how they were not going to buy DA3? I know I saw it on these
forums quite recently. Perhaps elsewhere, but I know I saw it because I
laughed out loud when I read "Is the Gaming Industry Crashing?"
No. It's not.
Modifié par bclagge, 25 mars 2013 - 04:26 .
bclagge wrote...
LinksOcarina wrote...
Define ready for me please.
You know entirely what I mean, but I also fully understand your point. I get it, games are so complex these days, there will always be bugs. And in terms of the content, sometimes it won't be fully polished, because there's a limit to how much money they have to invest. No argument from me here.
I just want them to do their best to maintain an internal standard that they would and should be proud of. And I would like the game to be consistent, all the way through. Take ME, as an example. First, no game breaking bugs at launch, so bravo! Now, the level of polish and complexity of story throughout all three games is consistent. That is, up until the final mission. ------- Boom, drop off. Not unlike the Hunger Games, it seemed as if they reached a certain point and someone put a gun to their head and said "Finish it now!"
Take SimCity, as another example. Astounding, game breaking bugs abound. A responsible company would have said we're not making the release date. Give us another month, maybe two. Bugs, ok. Plethora of major bugs, not ok. A deadline is one thing, but it has to be flexible.
Modifié par LinksOcarina, 25 mars 2013 - 04:25 .
LinksOcarina wrote...
Define what "ready" means to you. So far I have a lot of conjecture masked as a fact here, and an example that is a sever outlier case.
And no, I have no idea what you mean, because its unefined and vague from your definition.
Guest_Puddi III_*
Guest_EntropicAngel_*
Fast Jimmy wrote...
I think it would be great if people didn't pre-order games at all, honestly. These aren't consoles, where only a limited amount are manufactuee and are going to be shipped in. Not many game store these days are going to not have a new game in stock. So all you are buying is the hype, or some promotional piece of DLC.
Of which if anyone buys said bits of shameless marketing hooks, don't blame anyone but yourself for being reeled in like a fish.
So no pre-order from me as well, regardless of how awesome-sauce a game looks. Then again, I'm not starting threads to declare this off the mountain tops either, so... there is that.
bclagge wrote...
Agreed! And with digital downloads there is absolutely NO incentive to pre-order! Besides excitement, I suppose. Pre-ordering is useful only for brick and mortar purchases because they don't carry PC stock otherwise.
I think people are starting to wise up a little, which is why many companies offer little baubles to pre-order.
bclagge wrote...
LinksOcarina wrote...
Define what "ready" means to you. So far I have a lot of conjecture masked as a fact here, and an example that is a sever outlier case.
And no, I have no idea what you mean, because its unefined and vague from your definition.
Of course it's undefined and vague. Every game is different, and there's no way for me to be part of development, so except for my abstract definition there is no way to be more specific about it. Except hindsight. If you like I can draw more examples of what "not ready" looks like.
Modifié par LinksOcarina, 25 mars 2013 - 04:35 .
Take SimCity
Blair Brown wrote...
bclagge wrote...
Agreed! And with digital downloads there is absolutely NO incentive to pre-order! Besides excitement, I suppose. Pre-ordering is useful only for brick and mortar purchases because they don't carry PC stock otherwise.
I think people are starting to wise up a little, which is why many companies offer little baubles to pre-order.
Most games I buy I pre-order and I only purchase digitially now. I like having the game downloaded and installed pre-launch so I can start playing right at midnight.
Modifié par Cheylus, 25 mars 2013 - 04:49 .
TheJediSaint wrote...
Blair Brown wrote...
bclagge wrote...
Agreed! And with digital downloads there is absolutely NO incentive to pre-order! Besides excitement, I suppose. Pre-ordering is useful only for brick and mortar purchases because they don't carry PC stock otherwise.
I think people are starting to wise up a little, which is why many companies offer little baubles to pre-order.
Most games I buy I pre-order and I only purchase digitially now. I like having the game downloaded and installed pre-launch so I can start playing right at midnight.
That's pretty much my MO for most games that I really want to play. However, if a game has always-online DRM like SimCity or Diablo 3, then I'll hold off from pre-ordering it. Pre-order goodies are not worth the risk of me pay for a game that may not be playable on launch day.

Modifié par lady_v23, 25 mars 2013 - 04:48 .
LinksOcarina wrote...
bclagge wrote...
Of course it's undefined and vague. Every game is different, and there's no way for me to be part of development, so except for my abstract definition there is no way to be more specific about it. Except hindsight. If you like I can draw more examples of what "not ready" looks like.
Then isen't this plea somewhat unecessary, because it based on your own abstract definition in the end? You can say what not ready is in as many examples as you like, that doesn't mean they apply or are even a barometer of the game being competant, outside of actual bugs.
Blair Brown wrote...
Most games I buy I pre-order and I only
purchase digitially now. I like having the game downloaded and
installed pre-launch so I can start playing right at midnight.
lady_v23 wrote...
Cool story bro.
And that video is 33 minutes long?
edit: nerver mind.. this kinda interesting.
Modifié par bclagge, 25 mars 2013 - 04:51 .
bclagge wrote...
LinksOcarina wrote...
bclagge wrote...
Of course it's undefined and vague. Every game is different, and there's no way for me to be part of development, so except for my abstract definition there is no way to be more specific about it. Except hindsight. If you like I can draw more examples of what "not ready" looks like.
Then isen't this plea somewhat unecessary, because it based on your own abstract definition in the end? You can say what not ready is in as many examples as you like, that doesn't mean they apply or are even a barometer of the game being competant, outside of actual bugs.
I believe you're trying to be obtuse, but nonetheless...
I'm not the one who decides what ready means. It's Bioware, or, ominously, EA. I don't expect anyone from Bioware to call me up and ask for my input on development, so defining "ready" is irrelevant. So, yes, this thread is unecessary from the standpoint of me literally exacting any kind of change. What matters though is the idea (cue V from Vendetta), and the spread of the idea. If enough people agree, then it can change things.
So, I just wanted to start the discussion. If no one cared then this thread would already be on page 2.
Modifié par LinksOcarina, 25 mars 2013 - 04:58 .
LinksOcarina wrote...
Not really. You come in showing a poorly made video then expouting how you won't purchase a pre-order unless the game is ready. So ready in this case is not irrelevent, since it hinged on your already made decision. As to the idea of speading the idea...that sounds made up to me.
Considering the game has been in development for 2 years at this point (24 months) its already ahead of the curb regarding expected release dates, don't you think?
Guest_Hanz54321_*
bclagge wrote...
[Hanz54321 wrote...
(other stuff I wrote)
No. It's not.
No, I agree, it's not. But, it may be changing though, and we have it in our power to help it along. Money talks, and something as simple as not pre-ordering until quality is proven can make huge changes.
Guest_krul2k_*
QFT. I no longer preorder as a matter of principal, and Inquisition will not be an exception to that.Fast Jimmy wrote...
I think it would be great if people didn't pre-order games at all, honestly. These aren't consoles, where only a limited amount are manufactuee and are going to be shipped in. Not many game store these days are going to not have a new game in stock. So all you are buying is the hype, or some promotional piece of DLC.
Of which if anyone buys said bits of shameless marketing hooks, don't blame anyone but yourself for being reeled in like a fish.
So no pre-order from me as well, regardless of how awesome-sauce a game looks. Then again, I'm not starting threads to declare this off the mountain tops either, so... there is that.
bclagge wrote...
Blair Brown wrote...
Most games I buy I pre-order and I only
purchase digitially now. I like having the game downloaded and
installed pre-launch so I can start playing right at midnight.
And that is tempting! I have a job I have to be up early for though, so this isn't an issue for me currently. But, it would be if I were in a position to play at midnight. Edit: Especially because of my love of (nearly) everything Bioware! On the surface it seeeeems like a safe bet.
bclagge wrote...
LinksOcarina wrote...
Not really. You come in showing a poorly made video then expouting how you won't purchase a pre-order unless the game is ready. So ready in this case is not irrelevent, since it hinged on your already made decision. As to the idea of speading the idea...that sounds made up to me.
Considering the game has been in development for 2 years at this point (24 months) its already ahead of the curb regarding expected release dates, don't you think?
I'm not judging the development period - I don't usually pay much attention to them.
Hanz54321 wrote...
Your post to me is right: we had the power. But we gave it up. As well intentioned as your post might be, you and all the people before you who said they are not buying DA3 are not going to inspire others to change anything.
And with that I will exit by saying I was still pretty happy with DA2 and DAO is the best game I've ever played, so I actually am not too worried about it.