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End of Balance Changes


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#401
DesioPL

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Lcat84 wrote...

When are you guys coming back? The community isn't dead yet!

Edit: there are a lot of fixes and maintenance stuff that needs your attention still. It's kinda lame you dropped us after just one year with such a success as your first MP game...please come back.


I think, Bioware don't care anylonger to repreat to the users in these forums. :crying: That's sad, because there is alot of good stuff, what is not released. I can even pay for that stuff, if Bioware can release it.

Bioware! Please come back to us! We are not dead yet! :crying:

#402
Blike

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DesioPL wrote...

Lcat84 wrote...

When are you guys coming back? The community isn't dead yet!

Edit: there are a lot of fixes and maintenance stuff that needs your attention still. It's kinda lame you dropped us after just one year with such a success as your first MP game...please come back.


I think, Bioware don't care anylonger to repreat to the users in these forums. :crying: That's sad, because there is alot of good stuff, what is not released. I can even pay for that stuff, if Bioware can release it.

Bioware! Please come back to us! We are not dead yet! :crying:

They decided to go Call of Duty on our asses.... ya know, let the game live for one full year and then abandon ship.

#403
JaimasOfRaxis

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DesioPL wrote...
I think, Bioware don't care anylonger to repreat to the users in these forums. :crying: That's sad, because there is alot of good stuff, what is not released. I can even pay for that stuff, if Bioware can release it.

Bioware! Please come back to us! We are not dead yet! :crying:


Naive little Desio... The devs never truly cared in the first place. They may have voiced concerns, but any legitimate claim they may have had to care about game balance or the mountain of bugs (which we were nice enough to organize into neat little piles, by the way) had to be brushed aside for the sake of squashing farming methodologies and your ability to get useful gear in a timely fashion.

Whatever care they may have had, they were overruled by the powers that be, and it shows.

For every bit of good we've seen in ME3's MP, we've had to deal with countless piles of fail. classes that won't unlock for some players. A store system unilaterally reviled by the playerbase. Weapons with non-existant balance. Rarities front-loaded to ensure that the weapons people actually need for high-level play will require, on average, about 400 hours of game-time, minimum, in order to max out. Piles upon piles of bugs, including a number of Crash bugs, which other devs would never tolerate, let alone let rot in the current environment. Synckills that can trigger from anywhere, even after the supposed fixings of magnet hands. Patches which felt perfectly fine breaking things to hinder farming, but god forbid fix any of the ten number-value bugs that any yahoo with access to value-editing tools could fix themselves within twenty minutes.

All of this was carefully-analyzed. Everyone who knew better on these forums knew that every time the devs ignored a major issue, every time they went ahead with an update that pointlessly broke something citing necessity (why hello there fixed Geth Drone that absolutely broke the game), the metagame would suffer for it. We all knew this, and everyone on this forum who gave a damn called foul immediately.

Do you know who else had to know? The Devs, because it wasn't just us complaining here. It was us complaining on every damned board that would listen, everywhere, pointing out why many of these changes were stupid and pointless. When I made this damnable post months ago, I was hardly the only one pointing out the insanity of it all. The Devs knew full well they were screwing their own game with how they kept ignoring things, and they were implciit in it. It was a calculated risk, and you playing a broken game was collateral damage.

It never had to come to any of this. All it would have taken is someone giving a damn and actually knocking the "no brainer" bug fixes - the numerical value bugs and proc bugs - off during the same patch  that gave us another dicking Missile Glitch fix that - you guessed it - fixed nothing. It would have taken minimal time and would have improved the metagame considerably, allowing ME3 to go out on a high note. And - this is the big secret: It wouldn't have cost anything to fix those bugs. It's a tiny edit to code that alters damage values, proc rates, and triggerings. If it wasn't, they wouldn't have said it was during the launch of Retaliation.

That one, insignificant step was too much to ask. The powers that be have moved on; they care nothing for you. They have your money. Go buy Mass Effect 4 when it comes out, so they can do this all over again. After all, that one will surely be better, right?

#404
Red Panda

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Woot! N7HQ update!

Might not be a balance change, but at least one has options and little things to play with.


Feels a little XCOM-esque sending out fleets and then playing matches. And that's pretty cool. I hope they keep that for the next game.

#405
Tom.sparky

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So is there any way now to max out the N7 Promo weapons?

#406
Hretha

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Promo weapons (weapons from the old commendation weekends) are now ultra-rare weapons, and can be maxed through the store like other ultra-rares.

#407
Red Panda

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tonilynn17 wrote...

Promo weapons (weapons from the old commendation weekends) are now ultra-rare weapons, and can be maxed through the store like other ultra-rares.



Though, considering the luck with ultra-rares, you're going to need luck.

#408
Liraindon

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OperatingWookie wrote...

Woot! N7HQ update!

Might not be a balance change, but at least one has options and little things to play with.


Feels a little XCOM-esque sending out fleets and then playing matches. And that's pretty cool. I hope they keep that for the next game.


To be honest, I have mixed feelings about that one. While on one hand its nice to raise your effective military strength in that way, one the other hand this enables EA to shut down the multiplayer servers, without having people complaining that they can't get above 50% galactic readiness for SP.
Not that they would need to as if i remember correctly in the license agreement they reserve the right to shut down the servers with one month notice.:crying:

#409
JaimasOfRaxis

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Liraindon wrote...

OperatingWookie wrote...

Woot! N7HQ update!

Might not be a balance change, but at least one has options and little things to play with.


Feels a little XCOM-esque sending out fleets and then playing matches. And that's pretty cool. I hope they keep that for the next game.


To be honest, I have mixed feelings about that one. While on one hand its nice to raise your effective military strength in that way, one the other hand this enables EA to shut down the multiplayer servers, without having people complaining that they can't get above 50% galactic readiness for SP.
Not that they would need to as if i remember correctly in the license agreement they reserve the right to shut down the servers with one month notice.:crying:



Which would be a dick move, and would prove literally every bad thing said about them for ME3's duration correct.

#410
Dilandau3000

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Liraindon wrote...

OperatingWookie wrote...

Woot! N7HQ update!

Might not be a balance change, but at least one has options and little things to play with.


Feels a little XCOM-esque sending out fleets and then playing matches. And that's pretty cool. I hope they keep that for the next game.


To be honest, I have mixed feelings about that one. While on one hand its nice to raise your effective military strength in that way, one the other hand this enables EA to shut down the multiplayer servers, without having people complaining that they can't get above 50% galactic readiness for SP.

Actually, this method of raising readiness has always existed in the form of the ME3 Datapad app for iPhone. They only moved it to the web now, so it's accessible to everyone.

#411
solidprice

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raising readiness online is nice but sometimes the hamster falls asleep on the wheel and it dosen't work.
Image IPB
but its nice when it dose. :)

Modifié par solidprice, 07 juillet 2013 - 09:24 .


#412
Gungrave_8

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But of course.
That's why in my eyes BioWare you will be always one step back from Valve or Blizzard.
At least they don't drop support an year after they release the freaking game.
I hate p2p connections, but in this case I think it's a good thing, because by now, the servers were probably gonna be taken down.

Modifié par Gungrave_8, 31 juillet 2013 - 06:59 .