Dark0ne- wrote...
<snip>
Remember that the toolset is
a priviledge, not a given/right.
<snip>
Dark:
The topic is about the Projects site and it's weaknesses. But since you bring it up:
A toolset is what kept NWN and Morrowind in the hearts & minds of players for as many years as it did, thanks largely to the ever-expanding collection of user-created content to use in single-player (and especially in the case of NWN, multiplayer and persistent world servers) games.
That vocal minority you obliquely refer to is certainly a minority - a minority of players that create content that is used by some significantly larger magnitude of players. Your PR friend at Bethsoft may want to take another slice at the data re: Morrowind and Oblivion to see if those toolsets drove any sales or not before spouting off about the hassle of dealing with players that aren't satisfied with turds.
But whether or not you agree, let's talk about the here and now:
Without a toolset release, bug fixes created by the community to fix the StillNotFixed crossbow dex bug wouldn't exist. If this were the case, and your poor PR contact was with BioWare, I'm pretty sure s/he would be pissy about the constant complaints from users that realized crossbows were still bugged x months after release.
I'm off to post in that other topic mentioned by Allan Smith though. At least that one won't likely turn into a topic about how much I should be thankful for the opportunity to give money to BioWare.
Modifié par Aesir Rising, 19 janvier 2010 - 11:59 .





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