Okay, first off, those last few paragraphs were a well written piece. In fact, from a dramatic point of view, I quite like the idea of setting a couple of stories in that universe. I doubt we'll see a game though (but on the other hand, if you can't pick the best ending because nobody agrees on it, why not pick the worst one? It worked for Nier, being a worst case scenario sequel to Drakenguard).
However, onto specifics, and why I disagree with your painted police-state future being the inevitable ending to Control (it certainly didn't happen in my Post-Control Mass Effect Universe...)
In Control what was Shepard no longer exists and the idea that the kid is being honest about Shepard controlling things is a bridge too far for me. The ominous vibe of it all as well as the "I'm not myself and not alone" voice of Shepard is enough to indicate things will not go well in reaperville.
First off, if you're not going to trust what the kid says about Control, why are you trusting him about Destroy? How do you know shooting that tube wouldn't blow up the Crucible? We have no choice but to trust the Catalyst, unless you're going to pick refuse. Furthermore, if the Catalyst wanted to trick Shepard, then (A)'Why?' and (B)"Why not just send a couple of Marauders to abduct him while he's lying unconscious next to Anderson and TIM? Stick him inside Harbinger for a week or so, and he'll do whatever you want..."
"I'm not myself and I'm not alone" never gets said in the Control Epilogue. "I am alive and I'm not alone" is the closest I can find, but that's EDI in Synthesis. The ominous vibe - well yeah, we are talking about controlling and utilising Reapers, so it's not exactly sunshine, roses and rainbows. Doesn't mean that things will definitely go badly though.
Of course, I've stated before that it's something I don't think a rational Shepard would do because it forces people to live with people sucking monsters as a part of their reality.
I agree with the psychological stuff in the rest of this paragraph - people really would not like to see Reapers hanging around and helping them out. BUT Control does not necessarily force the galaxy to live with the Reapers. That's down to the individual Shepard. You can argue the EC epilogue indicates it - I'd agree. That is metagaming though (and it's the thing I most dislike about the EC). But I would argue that there's still a fair bit of leeway in what's said and seen in that epilogue. Look at it from the point of view of a Shep-AI that intends to just take the Reapers and leave: While repairing the mass relays, he/she sees a galaxy in mourning, a galaxy struggling to repair. He/she would want to offer help before leaving. Whether or not this help gets accepted is a separate question (I'm guessing not) but I can see someone in that mindset saying the things said in the Paragon-Control ending.
It's also the case that the Shepard I played would never want that kind of power-she just argued with TIM regarding the wrongheadedness of just such a thing. No one should have that kind of power.
I agree. But I place the survival of the Geth, EDI, and any other synthetics out there above that concern. If the Shep-AI intends to help the galaxy rebuild - even if just the relays - and then dismantle the Reaper fleet/leave the galaxy/guard the galaxy from the outside against external threats, then my concern is somewhat alleviated.
The rest of your post paints a grim dystopia of a galaxy under the heel of amoral Reapers. As I said at the start of this post - as an author, I like it, but I don't view it as a foregone conclusion. Is it a possible outcome from Control? Yes - particularly Renegade Control. But at the end of the day, picking Control comes down to how much you trust your Shepard - or how much Shepard trusts him/herself.
One final point - I view the ending of Mass Effect as an invitation. An invitation to decide for yourself what comes next. In a game about crafting your own version of the central character and of the universe surrounding him/her, I like that in an ending. Your own post-ending headcanon is just as valid as anyone else's.
Modifié par JasonShepard, 27 mars 2013 - 07:13 .





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