OdanUrr wrote...
The problem is that, according to the multiverse theory, there are realities where even if you were baptized, you don't build a Columbia, or you don't kidnap Anna, or you don't destroy New York. In other words, your baptism (in some universes you weren't even offered the chance to be baptized) leads to ruin in some universes but doesn't in others.
There is a possibilty for it, just like if you never went to Wounded Knee and became a merchant instead of a pinkerton or a fanatic. They were basing at the point of baptism if you did or not and the worlds that were made from it which caused massive trauma through those worlds. With you being gone at that point those worlds are not moot, and you save the girl to save the world.
So while you can push the idea that I can do whatever, everything was already set in motion already down the path of death before you could change it. This is compouned once you do a playthough two of the game and the amount of foreshadowing of what is going to happen and the entire push of from the "twins" discussion.





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