Seriously writers in the video game industry can't write. Fortunately, poor story seldom diminsh great gameplay and execution. A fun game with great gameplay does not really a good story.
Modifié par KT Chong, 31 mars 2013 - 07:09 .
Modifié par KT Chong, 31 mars 2013 - 07:09 .
In Exile wrote...
The problem with that is that you just get the shooting your dad in the face timeparadox. If Comstock is erased from existence, then he never kidnaps Anna. There are two solutions: (i) time is linear and past changes don't impact future events, but in that case Elizabeth drowning Booker is useless; and (ii) this is contradicted in-game anyway when the various Elizabeths start to fade out of existence - clearly killing Booker erases their existence.
In Exile wrote...
He seemed to know DeWitt in that segment, and was talking to your character as if he were a separate person from Comstock in his timeline.
Modifié par LTD, 31 mars 2013 - 03:09 .
Blacklash93 wrote...
All answers to these questions are viable. It's admirably ambiguous and not something you see in videogames often. This isn't a cheap conclusion like ME3. It's deliberately open to multiple theories about what the last scenes really meant. Trying to impose one theory of how that last scene effect Booker and Elizabeth would be foolish, as multiverse logic is a very subjective one. I pick the most hopeful outcome theory, obviously. I thought it was a satisfying conclusion for Booker and Elizabeth, but...
Kathleen321 wrote...
I wasn't seriously upset by the ending.
However I just don't quite see why Booker dieing solves everything. Does he survive in the other universes? Every time I try to think about all the loose ends of a multilayered infinite story my head spins.
But maybe that is the point. Is "infinite" a concept that can be understood? I know people don't like being told they "can't understand and that is why it makes sense" because that is insulting. But infinite possibilities was kind of the theme. The problem is how does one action solve a problem in infinite realities? Can one action really stop all the chaos? it doesn't seriously trouble me compared to Mass Effect's ending but I can see why it bothers people.
Sidney wrote...
There are multiple realities. They all exist simultaneously unless something changes that. In this case you have Universe A and Universe B. A is no baptism and B is baptism. B creates Comstock and Liz. That reality exists alongisde A until something changes that snuffs B out of existence.
Slate always treated Booker as a different man than Comstock. He clearly knows DeWitt since he served with him. My question is still if he knows that DeWitt is just another aspect of Comstock (or really the other way around) or if he doesn't know Comstock = DeWitt how are we suppposed to accept that?
DinoSteve wrote...
Heres a question, what happened to Comstock's Anna?
Kronner wrote...
I thought the ending was excellent and well explained.
I'd like to know more about Songbird, but I guess that's gonna be included in a DLC later on.
legion999 wrote...
Kronner wrote...
I thought the ending was excellent and well explained.
I'd like to know more about Songbird, but I guess that's gonna be included in a DLC later on.
Songbird was really underused but I'm not sure what DLC it could be in. Unless the DLC is about Booker and Elizabeth.
Also did anyone know what happened to that bounty hunter? Specifically the one who executed two Vox Populi members in one universe but sided with them in another?
In Exile wrote...
The problem is when that "something" that wipes B out of existence is part of B. It would mean that B paradoxically wipes itself out of existence. The problem with Bioshock Infinite's plot is Elizabeth's erasing herself out of existence. The plot would work fine if she stuck around regardless of her zapping Booker.
It gets worse when you think about it. Why would Slate even be on Columbia? Obviously because Comstock recruited him. And he knows Comstock was at Wounded Knee, and he sees Booker as a bona fide killer. So his view of Comstock is just batty.
Sidney wrote...
Slate is to me the worst part of the game because I can't make him work right because he knows Booker. It would be different if he knew OF Booker by repuatation or something but everything he says sounds like a lot more than that.
OdanUrr wrote...
I think he was killed. His picture was on a board with other Vox Populi who had also been killed.
legion999 wrote...
Sidney wrote...
Slate is to me the worst part of the game because I can't make him work right because he knows Booker. It would be different if he knew OF Booker by repuatation or something but everything he says sounds like a lot more than that.
He knows Booker but not that Comstock is Booker.
Sidney wrote...
legion999 wrote...
He knows Booker but not that Comstock is Booker.
How? I know Booker as Comstock aged because of the Syphon but really Slate didn't recognize the man? 7th Cavalry wasn't that big a unit. This isn't like being in the Big Red 1 in WWII. And Booker wasn't just some other random trooper, he was a legend.
legion999 wrote...
OdanUrr wrote...
I think he was killed. His picture was on a board with other Vox Populi who had also been killed.
Even in the universe where the Vox Populi start a revolution?
Modifié par AtreiyaN7, 01 avril 2013 - 04:16 .
Modifié par Maria Caliban, 01 avril 2013 - 05:41 .
Maria Caliban wrote...
The game isn't following real world multiuniverse theories with its lighthouses any more than it's following real world genetic theory with its slugs that let you shoot fireballs. People need to stop thinking about the parallel universes as they learned them from Doctor Who or Star Trek, and listen to how people in the game explain what's happening.
OdanUrr wrote...
legion999 wrote...
OdanUrr wrote...
I think he was killed. His picture was on a board with other Vox Populi who had also been killed.
Even in the universe where the Vox Populi start a revolution?
I believe so, yes. Check the board in the police station.