Underwhelming Frostbite 3 demo (being used for next ME)
#151
Posté 03 avril 2013 - 11:21
"BF4 proves that ME4 will suck"
"No, it's a few years down the road, so it's sure gonna be AWESOOOOOOOME~"
#152
Posté 04 avril 2013 - 12:50
If that didn't impress you, PS4 games will impress you even less, it will be years of optimization before PS4 could start to mimic that level of quality with shortcuts and optimizations.
Not to mention...Mass Effect is a Bioware game, when has Bioware games ever looked current.
#153
Posté 04 avril 2013 - 01:07
#154
Posté 04 avril 2013 - 02:45
KevinT18 wrote...
Mass Effect looked great when it came out, as did ME2 and ME3. I'd even go so far as to say ME3 looks better than the more current big-budget titles coming at us such as Bioshock Infinite, Tomb Raider, and Assassins Creed III.
ME3 better than the new tomb raider? Noooo...
#155
Posté 04 avril 2013 - 03:03
I think you are mistaken. Aaryn Flynn confirmed that DA3 and the next ME would use Frostbite 3.KevinT18 wrote...
f1r3storm wrote...
Underwhelming, what?
BF4 is already far along, ME4 barely started development. So it probably will look even better.
Besides that, calling this underwhelming if you look at the majority of the current gen titles.. are you joking?Now that we recently found out through an accidental dev tweet that ME will be using this engine
Accidential tweet? BioWare Montreal's Studio Director confirmed it on Twitter. That's barely accidential.
He made a point of saying "Frostbite" to which everyone was reporting Frostbite 2. Another dev let it slip that it was Frostbite 3 this week, to which Yannick Roy (BW MTL SD) replied positively
As for potential, yea the engine has a lot. I mean it may not look the greatest in the world but I definitly had some great grqphics. I mean thinking about ME and the DA series now I think the engine will add a lot to the game.
#156
Posté 04 avril 2013 - 05:31
Yes, the graphics do look underwhelming and the FB engine isn't really great and is just a big pile of overrated ****, but it still looks better than most of the stuff you have.
And to me, it looks like the FB engine can only provide vibrant explosions. Well, DA3 will be the judge of this!
#157
Posté 04 avril 2013 - 06:08
Mark of the Dragon wrote...
I think you are mistaken. Aaryn Flynn confirmed that DA3 and the next ME would use Frostbite 3.KevinT18 wrote...
f1r3storm wrote...
Underwhelming, what?
BF4 is already far along, ME4 barely started development. So it probably will look even better.
Besides that, calling this underwhelming if you look at the majority of the current gen titles.. are you joking?Now that we recently found out through an accidental dev tweet that ME will be using this engine
Accidential tweet? BioWare Montreal's Studio Director confirmed it on Twitter. That's barely accidential.
He made a point of saying "Frostbite" to which everyone was reporting Frostbite 2. Another dev let it slip that it was Frostbite 3 this week, to which Yannick Roy (BW MTL SD) replied positively
After an inadvertant "3" slip instead of just generic "Frostbite" in a tweet
here http://www.eurogamer...ll-dragon-age-3
Modifié par KevinT18, 04 avril 2013 - 06:09 .
#158
Guest_Rubios_*
Posté 04 avril 2013 - 06:12
Guest_Rubios_*
Bioshock Infinite looking worse than that blurry mess called ME3:KevinT18 wrote...
Mass Effect looked great when it came out, as did ME2 and ME3. I'd even go so far as to say ME3 looks better than the more current big-budget titles coming at us such as Bioshock Infinite, Tomb Raider, and Assassins Creed III.

Not sure if trolling, miopy or no taste at all.
Modifié par Rubios, 04 avril 2013 - 06:16 .
#159
Posté 04 avril 2013 - 07:00
Edit: seriously ME3 makes Bioshock Infinite look (LOOK is they key word here) like Fable

Modifié par KevinT18, 04 avril 2013 - 07:02 .
#160
Guest_Rubios_*
Posté 04 avril 2013 - 07:03
Guest_Rubios_*
84" 4K screen for your PC gamesDr. Megaverse wrote...
Offender_Mullet wrote...
Speak for yourself, you console peasant.
Yeah, untill you can give me a 60" PC monitor I'll stay a "peasant".
Besides the old gamer adage still applies, graphics < gameplay
Just add 4000€ more for a GTX Titan quad-SLI and laugh at those 1080p peasants.
#161
Posté 04 avril 2013 - 07:13
K2LU533 wrote...
f1r3storm wrote...
Underwhelming, what?
#162
Guest_Rubios_*
Posté 04 avril 2013 - 07:20
Guest_Rubios_*
You know you're cutting too many corners when your main charater has lower res textures than a freaking prop.KevinT18 wrote...
Bioshock looks almost cel-shaded sir. The game may be excellent but it is no graphical showcase. It looks dated already texturally, though the art direction and attention to detail is quite impressive.
Edit: seriously ME3 makes Bioshock Infinite look (LOOK is they key word here) like Fable
That was my point exactly, thanks for the images.
Modifié par Rubios, 04 avril 2013 - 07:24 .
#163
Posté 04 avril 2013 - 07:25
Is Frostbite only able to do FPS though? Or can it do third person perspectives too? I really hope ME stays a third person game, as that was part of what I loved about it
Modifié par Wowky, 04 avril 2013 - 07:26 .
#164
Posté 04 avril 2013 - 07:46
#165
Posté 04 avril 2013 - 12:09
Wowky wrote...
I actually think visually that looks pretty amazing. The game itself is of no interest to me whatsoever, but visuals wise I was pretty impressed.
Is Frostbite only able to do FPS though? Or can it do third person perspectives too? I really hope ME stays a third person game, as that was part of what I loved about it
Yeah, it can do 3rd person.
All game engines these days arent limited to their "signature" genre. Unreal engine 3 gas been used from not only games but also tv shows to generate backgroung scenery....
#166
Posté 04 avril 2013 - 12:34
Rubios wrote...
You know you're cutting too many corners when your main charater has lower res textures than a freaking prop.KevinT18 wrote...
Bioshock looks almost cel-shaded sir. The game may be excellent but it is no graphical showcase. It looks dated already texturally, though the art direction and attention to detail is quite impressive.
Edit: seriously ME3 makes Bioshock Infinite look (LOOK is they key word here) like Fable
That was my point exactly, thanks for the images.
Look at everything else in the images, and the games for that matter. You can't objectively tell me that Bioshock Infinite has better visuals than ME3. Neither of them are powerhouses in this department, but BSI is almost cartoony. With all due respect.
#167
Posté 04 avril 2013 - 01:02
Just watched the BF4 demo and I thought it was pretty damn good actually.
#168
Posté 04 avril 2013 - 01:02
Dead Space says you can break limbs by stomping on them.
BF4 says you can cut a bone by using a knife.
Ok...
#169
Posté 04 avril 2013 - 01:03
Why is that a bad thing? I like the stylized look of Bioshock Infinite. It looks much more appealing that Mass Effect 3, with its PS2 era textures and ridiculous 2D sprites.KevinT18 wrote...
Look at everything else in the images, and the games for that matter. You can't objectively tell me that Bioshock Infinite has better visuals than ME3. Neither of them are powerhouses in this department, but BSI is almost cartoony. With all due respect.
Modifié par Fredvdp, 04 avril 2013 - 01:04 .
#170
Posté 04 avril 2013 - 02:38
Fredvdp wrote...
Why is that a bad thing? I like the stylized look of Bioshock Infinite. It looks much more appealing that Mass Effect 3, with its PS2 era textures and ridiculous 2D sprites.KevinT18 wrote...
Look at everything else in the images, and the games for that matter. You can't objectively tell me that Bioshock Infinite has better visuals than ME3. Neither of them are powerhouses in this department, but BSI is almost cartoony. With all due respect.
Oh gods, see this is what I was trying to be clear about NOT getting at.
Being stylized does not mean it's poor graphically or artistically. It's just not trying to resemble reality.
And to the poster above you...
You do realize the creative teams behind Dead Space, Mass Effect, and Battlefield not only have used different engines, but are completely different studios?
That would be like saying Bane's strength should logically be attributed to Leonidas' genes, as both films are produced by Legendary pictures...
#171
Posté 04 avril 2013 - 02:47
I burst into laughter the moment I heard that start to play.
#172
Guest_Rubios_*
Posté 04 avril 2013 - 05:13
Guest_Rubios_*
Of course I can... texture resolution is much higher, so is poligon count, there are more and better shaders, better ilumination (dat lack of light in ME3 cutscenes...), bigger enviroments, more props, decent DoF, options to turn down things like the bloom (unlike the lens flares in ME3), better FoV and a lot more polish in general.KevinT18 wrote...
Look at everything else in the images, and the games for that matter. You can't objectively tell me that Bioshock Infinite has better visuals than ME3
If you can't spot the difference VRAM usage will tell you, ME3 tops at 400MB, Bio:I uses more than 1GB on max settings, even the size diference is brutal, ME3 is 9,8GB while Bio:I is 17GB for shorter game without multiplayer.
That was the objective and they succeded, the game is gorgeous.KevinT18 wrote...
Neither of them are powerhouses in this department, but BSI is almost cartoony. With all due respect.
Every single review (even the "bad" ones) agreed on that point.
Modifié par Rubios, 04 avril 2013 - 05:35 .
#173
Posté 04 avril 2013 - 05:33
#174
Posté 05 avril 2013 - 02:34
Rubios wrote...
Of course I can... texture resolution is much higher, so is poligon count, there are more and better shaders, better ilumination (dat lack of light in ME3 cutscenes...), bigger enviroments, more props, decent DoF, options to turn down things like the bloom (unlike the lens flares in ME3), better FoV and a lot more polish in general.KevinT18 wrote...
Look at everything else in the images, and the games for that matter. You can't objectively tell me that Bioshock Infinite has better visuals than ME3
If you can't spot the difference VRAM usage will tell you, ME3 tops at 400MB, Bio:I uses more than 1GB on max settings, even the size diference is brutal, ME3 is 9,8GB while Bio:I is 17GB for shorter game without multiplayer.That was the objective and they succeded, the game is gorgeous.KevinT18 wrote...
Neither of them are powerhouses in this department, but BSI is almost cartoony. With all due respect.
Every single review (even the "bad" ones) agreed on that point.
Ram usage and game size are absolutely no measure for how real or good a game is graphically.
Bioshock Infinite has an ovewhelming amount of dialogue in it that most people will never hear. ME is like this to a much smaller extent.
Yes, the is visually impressive, but it is no graphical accomplishment. Side to side, ME3 will always seem more real graphically.
And again neither is a benchmark in the generation.
And finally, again, yes Bioshock is a treat for the eyes, but in a different way.
#175
Posté 05 avril 2013 - 12:41
Bleachrude wrote...
Wowky wrote...
I actually think visually that looks pretty amazing. The game itself is of no interest to me whatsoever, but visuals wise I was pretty impressed.
Is Frostbite only able to do FPS though? Or can it do third person perspectives too? I really hope ME stays a third person game, as that was part of what I loved about it
Yeah, it can do 3rd person.
All game engines these days arent limited to their "signature" genre. Unreal engine 3 gas been used from not only games but also tv shows to generate backgroung scenery....
Ah good to hear. Thanks for the info





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