On topic: The sexualisation or gender of the character should fit the story being told and the tone of the game. There should be variety of such titles on offer, some with male leads and some with female, some with both, some with sexualised characters and some without.
Off topic: Bit of a rant incomming as to why I think there is resistance to the sexism/gender issue..
Boils down to the perception of two groups by them. You have one group that wishes to create more types of games but keeping the other games on the market at same time for those who like those games yet offering new games for those who do not like the others. Then there's the (smaller) group that wants to take those original games off the market or change them to match their personal moral or ethical stance, replace it with a game more fitting to their ethics or social agenda and that is where the backlash comes in. Your taking a game or franchise that some like away from them and replacing/reforging it into a game or franchise more acceptable to you which you like instead and like a child who doesn't want to play with your toys they throw a tantrum because they want to play with theirs.
Out of two groups one is doing the right thing and the other they is not because they assume the role of a dictator, demanding every game conforms to their preference instead of creating new games or franchises built with their preference in mind. This second group is the kind that demand pre-existing titles change their game because has god forbid "boobs!". The first group is one who want more gender equality and better representation through creation of 'additional' content (games) brought to market that cater to other types of players or match their idiologies or ethics (I think of it bit like along the lines of Kickstarter how a whole new successful avenue opened up to bring games to market that are not as popular or mainstream, but instead cater to other groups or audiences with different desires from the mainstream).
Then other one is the ones who bash pre-existing games that do not cater to their tastes and wish to turn every game into what is matching their own idealistic, political or social acceptable level. Though that second group is much smaller in number compared to the more reasonable first group. One creates balance by creation of new products catering to more groups, creating diversity and inclusion in the hobby by offering more variety and the other wants to rule by dictatorship, forcing all games to meet their specifications and social agendas. The hostility is probably due to a perception or fear that the industry appears to listening to this second group instead of the first group.
I see nothing wrong myself in having games cater to both groups from those who want non-censored plots and characters, those who like sexualised characters and/or want male protaganists and the other side of the coin the existance of titles catering to the other spectrum of those which want more politicially, ethical centred or socially acceptable (to them) style games with non sexualised characters and female protaganists. There will be some that offer both male and female protaganists but I feel but not all games should be forced to do the same. I do however take issue with those trying to restrict the industry to one socially acceptable to only their political or social view aka the second group since I conform to the first group myself.
Using an analogy I mentioned earlier, to me it's the akin to the first group I percieve who want both a publisher and kickstarter existance to cater to more people and create inclusion in the hobby by offering more diversity or second group who would be equivilant to me of demanding only kickstarter should exist because they hate publisher model. The first I support, the second I do not.
Modifié par Dragoonlordz, 28 mars 2013 - 06:13 .