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So what is the worst character kit available in ME3 MP?


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#176
Kittstalkur

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KalilKareem wrote...

Kittstalkur wrote...

Volus Mercenary, Turian Saboteur, Marksman. None of those kits have particularly good synergy.


No kit with marksman can ever be in contention for worst kit. Period.


Proxy Mine is a much better debuffer unless you're talking bosses. Concussive Shot is a much better stagger than Sabotage. And Sabotage is very, very hit or miss when you're talking synthetics.

The only advantage the QMS has over the TSol is dodge.

#177
KalilKareem

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Kittstalkur wrote...

KalilKareem wrote...

Kittstalkur wrote...

Volus Mercenary, Turian Saboteur, Marksman. None of those kits have particularly good synergy.


No kit with marksman can ever be in contention for worst kit. Period.


Proxy Mine is a much better debuffer unless you're talking bosses. Concussive Shot is a much better stagger than Sabotage. And Sabotage is very, very hit or miss when you're talking synthetics.

The only advantage the QMS has over the TSol is dodge.


Doesnt matter. He has marksman, and that alone makes him a good kit and hence not the worst kit.

#178
Shadow of Terror

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Turian Saboteur and the Vorcha engineer.

#179
Shadow of Terror

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Kittstalkur wrote...

KalilKareem wrote...

Kittstalkur wrote...

Volus Mercenary, Turian Saboteur, Marksman. None of those kits have particularly good synergy.


No kit with marksman can ever be in contention for worst kit. Period.


Proxy Mine is a much better debuffer unless you're talking bosses. Concussive Shot is a much better stagger than Sabotage. And Sabotage is very, very hit or miss when you're talking synthetics.

The only advantage the QMS has over the TSol is dodge.


Tac scan is a far better debuff in general, you'd only use prox mine on bosses anyway, otherwise it will just be eating into your marksman recharge.

#180
Kittstalkur

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Shadow of Terror wrote...

Tac scan is a far better debuff in general, you'd only use prox mine on bosses anyway, otherwise it will just be eating into your marksman recharge.


Tac Scan is only better on single targets. You can Proxy a spawn and cut everything down very easily without Marksman, and if anything survives long enough you can pop it to finish them.

KalilKareem wrote...

Doesnt matter. He has marksman, and that alone makes him a good kit and hence not the worst kit.


Point is, TSol does it better.

Modifié par Kittstalkur, 29 mars 2013 - 11:10 .


#181
KalilKareem

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Kittstalkur wrote...

KalilKareem wrote...

Doesnt matter. He has marksman, and that alone makes him a good kit and hence not the worst kit.


Point is, TSol does it better.


Point is. That doesn't make QM a bad kit, and certainly not one of the worst.

#182
Devoidparanoia

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Pheonix anyone?

#183
DullahansXMark

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Happy Shepard wrote...

DullahansXMark wrote...

Whoa, what?

The Batslash is easily one of the best biotics in the game.


I'm just kidding.

It's not like my previous comment on this topic was so totally serious either

"SI + Geth Scanner makes GI redundant"


Damn you. lol

#184
Shadow of Terror

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Kittstalkur wrote...

Shadow of Terror wrote...

Tac scan is a far better debuff in general, you'd only use prox mine on bosses anyway, otherwise it will just be eating into your marksman recharge.


Tac Scan is only better on single targets. You can Proxy a spawn and cut everything down very easily without Marksman, and if anything survives long enough you can pop it to finish them.


Why would you fire a proxy mine rather than just marksman? You don't have to worry about how close they are, and it gives more bonuses.

#185
FlowCytometry

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Shadow of Terror wrote...

Kittstalkur wrote...

Shadow of Terror wrote...

Tac scan is a far better debuff in general, you'd only use prox mine on bosses anyway, otherwise it will just be eating into your marksman recharge.


Tac Scan is only better on single targets. You can Proxy a spawn and cut everything down very easily without Marksman, and if anything survives long enough you can pop it to finish them.


Why would you fire a proxy mine rather than just marksman? You don't have to worry about how close they are, and it gives more bonuses.


depends on the weapon and what ur up against, imo. PM is teh TSo's best way to make up defensively for the lack of dodge, cause its a pretty reliable aoe stagger in addition to dmg and debuff. Most lesser mobs come in crowds so supressing their ability to shoot back w/ PM spam can allow you to be more aggressive.

Ofc w/ some guns, like the BW, MM is often the better choice, but w/ longer range wepaons you won't need the CC as much.

I know w/ the old Turricane I'm using PM the majority of the time (unelss I'm stupid enough to be trying Platinum)- MM's is usually overkill or ammo waste outside bosses.

#186
lightswitch

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Kittstalkur wrote...

Shadow of Terror wrote...

Tac scan is a far better debuff in general, you'd only use prox mine on bosses anyway, otherwise it will just be eating into your marksman recharge.


Tac Scan is only better on single targets. You can Proxy a spawn and cut everything down very easily without Marksman, and if anything survives long enough you can pop it to finish them.

KalilKareem wrote...

Doesnt matter. He has marksman, and that alone makes him a good kit and hence not the worst kit.


Point is, TSol does it better.


I believe this is incorrect. Equipped with the same weapon, the QMS outdamages the TSol against a single target (bosses). Two reasons, the superior debuff from TS more than makes up for the TSols better passives (QMS 1.3*1.325=1.72, TSol 1.375*1.2=1.65 1.72>1.65), and the quicker CD means the QMS can activate MM sooner (should translate to greater DPS). TSol has to wait three seconds and by then only has 5 seconds left on the debuff.

edit: just to make the contrast clear, the QMS will wait noticeably less time to reach optimal damage output against a debuffed target, and the debuff will last the full duration of Marksman once it is active. The TSol can actually only reach his peak damage output with that 1.65 damage modifier for 5 seconds at a time, and only every ten seconds or so if I'm doing this right.

edit 2:  Difference in recharge for their respective debuffs if both kits are equipped with a Hurricane is 1.55 sec in favor of QMS. For kits that are capable of doing well in excess of 3500 DPS, 1.5 sec is looooong time)

This means the only place TSol has an advantage damage wise is against mooks but difference is negligible, because it's really inefficient to use PM to debuff mooks. The three second CD on PM is three seconds you're not in MM, and it won't be until after four maybe five seconds (edit: I meant total, so 1 or 2 after MM is activated) of firing that the debuffed TSol would catch up in terms of total damage output. So basically, if anything is going to be dead in less than 4 seconds, you're better off skipping the debuff and just jumping straight into Marksman.

Really, the only true advantage the TSol has is the stability. He has only a slight advantage against mooks (7.5% to be exact) which is outweighed by the QMS single target damage, and the QMS can dodge.

Modifié par lightswitch, 30 mars 2013 - 12:21 .


#187
oO Stryfe Oo

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your-friendly-noggin wrote...

Krogan adept, I was expecting a big bad ass krogan with over the top crazy biotics tearing up the place like shockwave, reave and dark channel. Reave could be the DR power while also priming with area evo and dark channel hopping from BE to BE, but instead it has to be the least interesting of the krogans :/


I actually agree with this. I think both he and the Batarian/Volus Vanguard are the only kits in the game that I haven't used. To be honest, I actively dislike this kit. Everytime I see it, I think of how much better Retaliation could have been if they'd put more work into the characters. The other weekly characters are fine; it's this one (the lamest of all, imo) that I've chosen to take the blame for it. The Brawler and Protector might as well join him; I have no intention on using them either.

Edit: I'd say the Volus Sentinel is the worst kit available. A good concept, but the nerf to pets kind of killed him.

Modifié par oO Stryfe Oo, 30 mars 2013 - 12:11 .


#188
FlowCytometry

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I dun get the 'boredom' in the KSA, but I like using him as a (much) tankier, headbutting HA w/ powerful point-blank BEs- its kinda hard to be bored when playing that way.

#189
kajtarp

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lightswitch wrote...

Kittstalkur wrote...

Shadow of Terror wrote...

Tac scan is a far better debuff in general, you'd only use prox mine on bosses anyway, otherwise it will just be eating into your marksman recharge.


Tac Scan is only better on single targets. You can Proxy a spawn and cut everything down very easily without Marksman, and if anything survives long enough you can pop it to finish them.

KalilKareem wrote...

Doesnt matter. He has marksman, and that alone makes him a good kit and hence not the worst kit.


Point is, TSol does it better.


I believe this is incorrect. Equipped with the same weapon, the QMS outdamages the TSol against a single target (bosses). Two reasons, the superior debuff from TS more than makes up for the TSols better passives (QMS 1.3*1.325=1.72, TSol 1.375*1.2=1.65 1.72>1.65), and the quicker CD means the QMS can activate MM sooner (should translate to greater DPS). TSol has to wait three seconds and by then only has 5 seconds left on the debuff.

edit: just to make the contrast clear, the QMS will wait noticeably less time to reach optimal damage output against a debuffed target, and the debuff will last the full duration of Marksman once it is active. The TSol can actually only reach his peak damage output with that 1.65 damage modifier for 5 seconds at a time, and only every ten seconds or so if I'm doing this right.

edit 2:  Difference in recharge for their respective debuffs if both kits are equipped with a Hurricane is 1.55 sec in favor of QMS. For kits that are capable of doing well in excess of 3500 DPS, 1.5 sec is looooong time)

This means the only place TSol has an advantage damage wise is against mooks but difference is negligible, because it's really inefficient to use PM to debuff mooks. The three second CD on PM is three seconds you're not in MM, and it won't be until after four maybe five seconds (edit: I meant total, so 1 or 2 after MM is activated) of firing that the debuffed TSol would catch up in terms of total damage output. So basically, if anything is going to be dead in less than 4 seconds, you're better off skipping the debuff and just jumping straight into Marksman.

Really, the only true advantage the TSol has is the stability. He has only a slight advantage against mooks (7.5% to be exact) which is outweighed by the QMS single target damage, and the QMS can dodge.


Don't forget PM and CS can detonate tech combos. Thats another advantage for the Turian Soldier.

#190
DHKany

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oO Stryfe Oo wrote...

your-friendly-noggin wrote...

Krogan adept, I was expecting a big bad ass krogan with over the top crazy biotics tearing up the place like shockwave, reave and dark channel. Reave could be the DR power while also priming with area evo and dark channel hopping from BE to BE, but instead it has to be the least interesting of the krogans :/


I actually agree with this. I think both he and the Batarian/Volus Vanguard are the only kits in the game that I haven't used. To be honest, I actively dislike this kit. Everytime I see it, I think of how much better Retaliation could have been if they'd put more work into the characters. The other weekly characters are fine; it's this one (the lamest of all, imo) that I've chosen to take the blame for it. The Brawler and Protector might as well join him; I have no intention on using them either.

Edit: I'd say the Volus Sentinel is the worst kit available. A good concept, but the nerf to pets kind of killed him.


Krogan Adept is just really really boring to play as. Thats why I dont like him. All he is is a tanky version of the Human Adept which is disappointing. 

Pre Nerf Pets and the Vols Sentinel would've been the ULTIMATE troll class. 

#191
GordianKnot42

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oO Stryfe Oo wrote...

I actually agree with this. I think both he and the Batarian/Volus Vanguard are the only kits in the game that I haven't used. To be honest, I actively dislike this kit. Everytime I see it, I think of how much better Retaliation could have been if they'd put more work into the characters. The other weekly characters are fine; it's this one (the lamest of all, imo) that I've chosen to take the blame for it. The Brawler and Protector might as well join him; I have no intention on using them either.


The Broguard (Brawler) is actually an amazing kit... insofar as Charge->Blade Armor falcon punch can take out just about any non-elite on Gold and Phantoms to boot. I just wish they had given him a third power that wasn't so easy to completely ignore as Lash (which works a lot better on his Adept brethren).

#192
lightswitch

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kajtarp wrote...

Don't forget PM and CS can detonate tech combos. Thats another advantage for the Turian Soldier.


The most frequently the TSol would be able to set off an explosion would be once every 2.5 seconds or so, incendiary primed FE to health does 590.63 damage to health and 1181.25 to armor. So if every target were armored the most DPS explosions could contribute would be 472.5 per second.

But that's a really,  really generous figure because in reality the TSol should be spending as much time in Marksman as possible because that's where all his insane DPS comes from, only using prox mine situationally to debuff large targets if he's taking them alone, or to stagger enemies in tight situations.

A more realistic estimate would be one explosion maybe every ten seconds (still a lot IMO) most of them not against armor for a whopping extra 59 DPS.

I mean, I get what you're saying, it is a little extra chunk of damage the TSol can get and the QMS can't, but it's such a tiny little piece of the pie when you're talking about such high DPS kits.

Also not trying to knock people who enjoy explosion builds, they're fun, they don't have the raw DPS of MM builds though.

#193
Mgamerz

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Tokenusername wrote...

Volus Mercenary.

Why is this even a discussion?

Sorry but the volus sentinel mercenary is AMAZING. 
He's the zap master! Mooks don't stand a chance. Bosses though...

#194
CitizenThom

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The Turian Engineer is the only kit that doesn't make sense for me to play now. I finally figured out Drell Adepts and the Talon Engineer has been buffed.

#195
Tallgeese_VII

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Just don`t forget that you have choice of playing Quarian Soldier, so please feel free to do so.
This thread should not discourage anybody from playing what they enjoy.

I am thinking about trying Turian Engineer without Grenade reliance.. using Sentry turret as kinda decoy and support while trying to make headshot as much as possible. Maybe 6/3/6/6/5
Using Homing grenade as main tool simply don`t feel satisfying enough compared to Incineration. I probably will go full shock / flamer turret on this one.

#196
TeamLexana

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I nominate all the kits with Sabatoge, lol. I personally don't like the Batarian Adept either.

#197
Tallgeese_VII

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TeamLexana wrote...

I nominate all the kits with Sabatoge, lol. I personally don't like the Batarian Adept either.


I`ve only played him once.. and kicked Reaper butt using Wapr / Lash and most importantly cluster grenades.

I have met only few other slashers after that... but surpringly they were all very decent reliable team-mates.

I think they are very unpopular... but when a players choose them they do it with knowledge and good reason.

#198
Tallgeese_VII

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TeamLexana wrote...

I nominate all the kits with Sabatoge, lol. I personally don't like the Batarian Adept either.


BTW, Sabotage is really good on QFI.. mainly because it becomes free power with TC.
Great sniper !!

Other kits... kinda hit and miss.. (can use better attack / stagger power)

#199
lightswitch

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Tallgeese_VII wrote...

Just don`t forget that you have choice of playing Quarian Soldier, so please feel free to do so.
This thread should not discourage anybody from playing what they enjoy.


Indeed...I believe with an RoF spec in MM, QMS can hit up to 4452 DPS with a Hurricane X.

Kind of laughable that people are calling it 'bad'...

#200
TeamLexana

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Tallgeese_VII wrote...

TeamLexana wrote...

I nominate all the kits with Sabatoge, lol. I personally don't like the Batarian Adept either.


I`ve only played him once.. and kicked Reaper butt using Wapr / Lash and most importantly cluster grenades.

I have met only few other slashers after that... but surpringly they were all very decent reliable team-mates.

I think they are very unpopular... but when a players choose them they do it with knowledge and good reason.


I'm not knocking anyone who likes the kit, if someone has fun with it they by all means, rock it out! Just for me personally, not my cup of tea.