I noticed that half the time when i overload a geth bomber, nothing happens to it. It didn't really start to bug me until i realized my vanguard wasn't charging at them easily either. Sure charge can be unreliable, but the bomber was regularly not getting charged, like trying to charge something cloaked, and it was causing quite frustrating death. Is this just how it is now?
When did geth bombers not get hit by powers half the time?
Débuté par
mandalorian sun
, mars 28 2013 08:14
#1
Posté 28 mars 2013 - 08:14
#2
Posté 28 mars 2013 - 08:14
When they added geth bombers.
#3
Posté 28 mars 2013 - 08:15
ISHYGDDT wrote...
When they added geth bombers.
#4
Posté 28 mars 2013 - 08:15
When you attacked them.
#5
Posté 28 mars 2013 - 08:16
IllusiveManJr wrote...
ISHYGDDT wrote...
When they added geth bombers.
#6
Posté 28 mars 2013 - 08:16
What they said. ^
#7
Posté 28 mars 2013 - 08:18
Yea they've always been jerks.
#8
Posté 28 mars 2013 - 08:22
space magic
working as intended
etc. etc.
working as intended
etc. etc.
#9
Posté 28 mars 2013 - 08:37
Shooting them before you use a power helps sometimes. It doesn't seem to matter if it's hitscan or projectile, either. I've seen Incinerate fly right through them.
#10
Posté 28 mars 2013 - 08:44
Right about the time they also learned to dodge powers.
#11
Posté 28 mars 2013 - 08:44
Damn javelin shots going right through them without damaging them. On host even.
#12
Posté 28 mars 2013 - 08:46
mandalorian sun wrote...
When did geth bombers not get hit by powers half the time?
Since Geth Bombers were added to the game.
#13
Posté 28 mars 2013 - 09:01

#14
Posté 28 mars 2013 - 09:08
ISHYGDDT wrote...
When they added geth bombers.
This is 100% correct. 1/3 no effect, 1/3 dodged leaving about 1/3 of all power attempts do anything to those twerps.
#15
Posté 28 mars 2013 - 09:16
Gamer072196 wrote...
Kewl
#16
Posté 28 mars 2013 - 09:18
Actually I have noticed a pattern.
Before they actually use their dodge, they have a WEIRD thing in their hit detection, everything that isn't a gun does not recognizes them as being a solid object. After they dodge, however, their hitbox is working correctly again.
Before they actually use their dodge, they have a WEIRD thing in their hit detection, everything that isn't a gun does not recognizes them as being a solid object. After they dodge, however, their hitbox is working correctly again.
#17
Posté 28 mars 2013 - 09:52
Just one of a few thousand problems with ME3.
#18
Posté 28 mars 2013 - 09:54
I'm pretty positive I've seen Bombers dodge Overload before.
#19
Posté 28 mars 2013 - 09:59
Overload/energy drain will work better if you have them lined up in your crosshairs which isn't necessary for other baddies.
#20
Posté 28 mars 2013 - 10:00
Because they are dicks
#21
Posté 28 mars 2013 - 10:29
Miniditka77 wrote...
I'm pretty positive I've seen Bombers dodge Overload before.
Nah. They just ignored it and dodged something else. Lil bast****!
Modifié par DarkseidXIII, 28 mars 2013 - 10:30 .
#22
Posté 28 mars 2013 - 11:03
Geth Bombers are filthy cheaters, one of those poopy pigeons dodged my Warp twice in a row, first time I've seen an enemy do that.
#23
Posté 29 mars 2013 - 05:10
I sure am glad I'm not new to MP. At this point coming from SP to this metagame? Forget about it. Cheap and broken. That's all.
#24
Posté 29 mars 2013 - 05:14
GETH BOMBER, WHY YOU NO GET HIT
#25
Posté 29 mars 2013 - 05:16
Miniditka77 wrote...
I'm pretty positive I've seen Bombers dodge Overload before.
They do this.





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