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Did anyone feel somewhat depressed after the party in Citadel?


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71 réponses à ce sujet

#51
Guest_Chino_*

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The Citadel ending was really bittersweet. What's sad is not necessarily the ending of Citadel, but more that it's the ending of Shepard's story arc and all the friendships and moments experienced. Whatever ME4 delivers, it'll be difficult at first to build new bonds with new chracters.

#52
TiaraBlade

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I felt a little sad when I finally ended the DLC. Great content, I think better than even LOTSB. For all my issues with the ME3 ending, I must admit that the fanservice in the DLC was great; Bioware really went all out in crafting that beautiful love letter.

To think that from there, it's on to the Cerberus base and then... well you know.

Far as I concerned though:

SHEPARD LIVES!!!

#53
Necrotya

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Installed MEHEM last week, don't think Ill ever look back....I'll play Citadel after recovery. Depressed? .....no way :)

Modifié par Necrotya, 29 mars 2013 - 10:40 .


#54
Archonsg

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No.
Than again my "Ending" is MEHEM - Citadel.
As someone mentioned, Shepard lives, did hospital time and since we have to headcanon with the original/EC endings anyway, I can headcanon Anderson's message as posthumously sent, bequeathing Shepard the apartment.

#55
knightnblu

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You feel depressed because you know that everything is going to change and that Shepard is going to die. Most things that are good in life are bitter sweet. Friendship, love, learning, accomplishments, they all have facets that are both good and bad. Friendship and love ends, accomplishments become covered with the dust of time, and learning fades with the passage of years after having dissolved our innocence and in the end all that you are left with is your own mortality.

But one cannot have laughter without tears and one cannot love without the loss of it. All of life is balanced by its opposite. Without that balance we can not grow and we cannot change. We remain fixed in a static mode of existence. But those moments in which we experience life's greatest joys would be diminished without those lows and the sweetness of life would be lost to us because we would have nothing with which to judge our experience.

That is what we get a hint of when Shepard wistfully agrees with his LI just before he boards the Normandy and the joy of the night before is tempered by duty.

#56
Knight of Dane

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Bill Casey wrote...

Knight of Dane wrote...

Bester76 wrote...

Wayning_Star wrote...
Poor old evil twin didn't even get to come to the party..sad really.


Clone Shep was having a separate party - the one where Chakwas, Allers, Ken & Gabby, Legion and Mordin were tearing up the dancefloor.......

Don't forget the VV and Thane.


Adams, Jenkins, Pressly, Campbell, Westmoreland, Copeland, Fitch...
Rupert Gardner still not invited...

Meh, Adams and Pressly are the only ones I care about there. Maybe Hanna if Shep's a spacer... Never met her really..

Jankins and Wilson meant nothan' to Shep anyway, they are story-meat, ready for the sacrifice.

#57
Ieldra

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@OP:
No, I didn't feel depressed. I was sad, but it was a good kind of sadness. A fitting goodbye at last. Also, a tacit approval by Bioware to write my own post-ending scenario since their story is at an end, and from the ending on it's my story.

#58
CaIIisto

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Sad, yes. Definitely in the meta-sense. Knowing that this was the last time we'd see Shepard, and probably most of the current crew, definitely bittersweet. Particularly the final scene.

Whether or not you use MEHEM, whether or not you play it after the game's ending - makes no difference in terms of the meta-sadness.

#59
Steelcan

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No because I knew I was coming back.

#60
Aurora313

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Ieldra2 wrote...

@OP:
No, I didn't feel depressed. I was sad, but it was a good kind of sadness. A fitting goodbye at last. Also, a tacit approval by Bioware to write my own post-ending scenario since their story is at an end, and from the ending on it's my story.



#61
cerberus1701

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Steelcan wrote...

No because I knew I was coming back.



#62
Yestare7

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Kabraxal wrote...

cerberus1701 wrote...

I was very satisfied since I played it post high EMS Destroy

Shep lives, Reapers destroyed, EDI and the Geth alive because crazy AI is crazy and didn't want me to blow him up.

Quite happy.


What I'm going to do from now on.  Easily fits into my headcannon and the nihilism and absurdity of trusting the child is just finally gone.


Yes, do this. Happy!!:):):)

#63
Mordanticus

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While the journey was a fun one, the destination ultimately left me saddened.. Exactly like the main story and its ending.. Citadel was fun, but at the end of the day it still had that gnawing in my gut that said it didn't matter since I already knew what was coming in the end.. *sigh*

Hold the Line.. For life..

#64
mtmercydave09

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Mordanticus wrote...

While the journey was a fun one, the destination ultimately left me saddened.. Exactly like the main story and its ending.. Citadel was fun, but at the end of the day it still had that gnawing in my gut that said it didn't matter since I already knew what was coming in the end.. *sigh*

Hold the Line.. For life..


That's how I felt too, more of the meta-sadness though.  No matter what I did with the Citadel DLC I knew there would be no more content, and the party wouldn't last forever.  Bioware has a tough job on their hands making believable characters for the next ME, now that we all have these characters in our minds.

#65
BronzTrooper

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 Wow...  Reading these responses almost made me cry. :crying:

Fairwell Normandy crew.  Fairwell...:crying::crying::crying:

#66
Ice Cold J

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 I could probably write a 10-page paper about how this DLC affected me.
Summation: It was the epitome of bittersweet. I loved everything about it. Having Wrex fighting by my side again. Getting together with my ME2 squaddies in the Armax Arena. Seeing how they ALL interacted together during the party... it was the stuff of dreams for me.
However, when it was officially over, I realized, as Liara says, that, "This is it... isn't it?" In an instant, I didn't want it to be over more than ever before. I wanted to travel to this universe. Meet these characters, interact with them on a day-to-day basis. I've been playing the games for 4 years, and it seems like so much of them have been wrapped up in me. They are my friends, if only in a limited medium. However, I wish there was more to it than just this. I will miss furthering my adventures with them. :crying: :wub: <3 :)

#67
DOsquareZER

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The thing that kills me is the best part of ME3 is...a single DLC released a year after the shoddy games original release..
All ready said goodbye to the crew last year. But it was nice to see them again outside a Normandy environment - even if shep does end up dying alone beneath some rubble. Liara's final line romanced in that DLC still make me wanna punch a cushion but meh.

#68
Gervaise

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I played it after the ending - I choose destroy and on high EMS Shepard lives, so far as I was concerned this showed that Shepard had a future and the team got a party to celebrate their victory.

However, even if I do go back over the end, with my first citadel run I had Jack as my love interest. She gives Shepard a distinctive tattoo because if ever he ends up buried and unrecognisable under "a pile of rubble", she wants them to be able to identify him. Not sure if this is saying Shepard will survive or won't but definitely seems to suggest that destroy is the right way to go.

It is sad having to say goodbye to the characters but all good things have to come to an end eventually. Better to go out with them at their best rather than bringing them back in ME4 and them not being the same. The party was definitely the way I wanted it to finish.

#69
TheIdiocyWizard2.0

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I wasn't really depressed. Granted, I played it after high EMS Destroy so if I then went on to play That Ending I would probably get depressed. But rather, I'm going to do what a lot of other people seem to be doing. Play through the end and then headcannon Citadel as post ending.

The end of the DLC got really bittersweet though. I was happy and satisfied, but I also knew that this really was the end. There was a distinct, "clearing out your locker at the end of the year" feeling, you know? And the last two lines summed up the majority of the entire Mass Effect experience for me:

LI: "It's been a good ride."
Shepard: "The best."

Farewell Shepard and crew.
Farewell Normandy.
Farewell Mass Effect.
It's been a blast.

#70
Yervan

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 Yes & no

yes: because the party's over, everyone back to business, and things are back to become serious again. 

No: after the dlc, I (my shep) feel more closer to my squadmates and ex-squadmates, and I know they felt the same too. It gave me more motivation and spirit to carry out the next mission, and of course the bond  between my squadmate during the next mission. 

#71
Guest_tickle267_*

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yes.
citadel made you feel closer to your squadmates and LI and then you have to go through the ending.
If citadel is the farewell for shepards story and all the characters we've come to know, then it's aweful and just ruins the series.
thank god for fan fiction.

Modifié par tickle267, 06 avril 2013 - 08:09 .


#72
Iakus

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It does reinforce how badly the endings were screwed up, and how this is the closest Bioware will ever come to making a MEHEM-like ending.