Aller au contenu

Photo

Your opinions of BioWare after playing the Mass Effect series?


  • Veuillez vous connecter pour répondre
103 réponses à ce sujet

#1
Metallica93

Metallica93
  • Members
  • 211 messages
I'm a PC gamer who just finished the first two games and is working on the third. Very few--if any--issues with the first game in terms of bugs/glitches, but ME2 had some glaring problems that garnered it the buggiest game I've ever played. Even now, just starting ME3, I'm noticing things like issues with shadows and rather choppy gameplay mainly due to issues with the mouse (which seems to be a recurring theme in the series).

Obviously, I'm new to the series and everything was automatically patched to the most recent/final update for me, but did BioWare handle everything well during/shortly after the release dates? For example, if "Problem A" arose a little after ME3's release did BioWare take your guys' thoughts and opinions on it, completely ignore it, etc?

I'm not dissing BioWare; played the first two games in less than a month and it's suddenly contending for my favorite game series ever? Beyond impressive. Alas, it feels like some things were just ignored altogether. Story-related bugs in ME2 you couldn't have missed, the lack of customization of mouse sensitivity and such that appears to be one of the larger issues, the hoopla over ME3's original ending (I'll have to Youtube it before I beat the game), yadda yadda yadda.

I don't believe that PCs were ever/will ever be the main platform so maybe that's it, but any thoughts/opinions are more than welcome.

#2
res27772

res27772
  • Members
  • 675 messages
Currently playing Mass Effect 2 on 360.

Haven't played any ME since the horrible end of #3, just couldn't... however, having played #1 and #2 again, I'd forgotten how much I like those two.

Guess I'll just pretend #2 is where it ends and let #3 gather dust.

#3
CaIIisto

CaIIisto
  • Members
  • 2 050 messages
Replaying the first two games, and much of the third, I'm reminded of how much I love the series, and that's all down to BW. Sadly, it also reinforces how irritating the ending was. Soooooo close to nailing a perfect trilogy. If the rest of the series hadn't been so mind-bogglingly brilliant then the sting at the end of ME3 wouldn't seem anywhere near as bad I'd imagine.

#4
Khayness

Khayness
  • Members
  • 6 845 messages
Deus Ex HR was the last decent PC port I've played.

Removing weapon switching with function keys (which is really hillarious, I've followed ME2 development from announcement to launch trailer, and every streamlining approach was done in the name of 'not breaking the flow of combat') and the lack of crouching altogether from ME2 and onwards bugged me for a long time, but I got used to it. The one thing I can't get used to is n+1 functions binded to space. Not to mention in 2-3 you have to go to the main menu if you want to reach anything. Thankfully the journal is beyond useless in 3 so it spares you some time. :)

#5
Slayer299

Slayer299
  • Members
  • 3 193 messages
Right now I'm currently doing a playing ME2 (PC) after not being able to start up ME1/2 for a while, but for me the series stops there and Shepard is waiting for the Reapers to arrive. I just can't bring myself to import my Shep into 3 and suffer through all those issues (not the ending alone).

As for BW, I've had the greatest respect for the titles they've done and barring DA2/ME3. But they aren't that same company with those same high standards as what I'm seeing coming out from them now.

#6
ManiacG

ManiacG
  • Members
  • 133 messages
As a sinking ship, they had a god run with Kotor, jade empire, DAO, ME and ME2, but after DA2 came out its been mediocre at best.

#7
eshrafel

eshrafel
  • Members
  • 507 messages
I really don't know what make of Bioware, I suppose. I think they care more about the games than the settings they make and base them in, and while I guess that's "correct" for a company that is about producing games, it makes me a little disappointed. I thoroughly enjoyed ME1 to the point where I would say it was only the 2nd "3D" RPG to come close or top its 2D predecessors. The various inconsistencies and general erosion of a lot of the setting's atmosphere as the trilogy progressed though made me a little wary and disillusioned, though there are still extremely high peaks of writing genius in the 2nd and 3rd games - ranging from the internal struggles of the Quarian fleet to the whole genophage arc in ME3. I suppose what I am trying to say is the whole "cinematic" (read: "scripted") nature of games doesn't appeal to me, and I felt ME1 was much more of a "game", simply because there was more things to do and play, in whatever way you felt like.

I think the company is slowly progressing away from the sorts of games I tend to like -- which is fine -- even if it leaves a gaping whole which I haven't really refilled yet. ME2 I actually found boring to "play" -- even if all the character interaction bits were mostly pretty good. Rapidly I came to realise I was just rushing through the next combat corridor to get to the next bit which had some interest in it. Generally the series progressed too much towards a shooter for my tastes, and a shooter with a fixed pattern of play (whereas ME1 was much more of a sandbox as to how you wanted to approach combat or equip your team).

That all said, the weirdest problem with Bioware all around the ME3 time was the peculiar, vague, and sometimes confusing press releases and general communication, something which I'm sure they are working on. A lot of people have a lot of investment in their games simply due to the style of them and the length of time of a trilogy or series, and sometimes the generic corporate-speak of some of the announcements really grated on my nerves. To tie into that is the weird marketing and advertisement of their games, which started around the ME2/DAO time. I think that's improved, but there's definitely been periods of "what the hell were they thinking?". It has lead to the image of Bioware being a powerful, inspired, but slightly floundering and confused company in my mind.

Regarding technical issues with the games: there are still ME1 problems (the bizarrely buggy sound engine, Garrus for goodness sake!) that were never fixed, but I believe that was because the port was outsourced and it would've cost a lot to get all that into shape and published. ME2 was pretty competent for the most part, though it still has a stupid multi-threading issue whereby I have to run a third-party utility to stop the game being absurdly laggy. There were crashes on 64-bit Windows in the early days too. ME3 has some daft scripting errors, but nothing major. The multiplayer while great, is a quagmire of network misery, but I have no idea if that's the game or the Origin network. One of my friends can STILL only connect to me in MP but quitting the game and then restarting. Another of my friends STILL gets randomly kicked out of games and can then not reconnect even after moving service provider and country. Vanguards still result in hilariously unstable games where you end up in the sky or through the floor. But if we're still playing it a year on, they must be doing something right - that's for sure.

#8
Liamv2

Liamv2
  • Members
  • 19 037 messages
How the hell did i not discover them sooner

#9
Sanunes

Sanunes
  • Members
  • 4 378 messages
Its really hard for me to say I dislike or like a company based on the products they produce, its easier for me to talk about the individual products, otherwise I wouldn't buy a lot of games published anymore. Mass Effect 1 was okay, I have played it several items, but unlike a lot of people on the BSN it seems I don't find it that drastically different then the other ME games except it was missing balance between powers and weapons. Mass Effect 2 felt more fun for me because I could play any of the six classes and not feel "why I am playing this class, its bad compared to this one", but it did have the annoying clipping bug. Finally Mass Effect 3 felt it made several major improvements for gameplay over ME2, but the biggest problem for me was the ending and that was simply even if its not true it feels like the rumor of them scrapping the ending at the last minute is true.

With the Dragon Age series I have bought both, have haven't enjoyed either one as much as any of the Mass Effect games, but games have good story behind them, but the gameplay suffers. Both games I got tired of the combat and everything but the story quickly and at times I was pushing myself just to get a little further.

#10
Xabungle

Xabungle
  • Members
  • 45 messages
I have loved their DA and ME series and gotten repeated entertainment from playing them. No complaints.

#11
Getorex

Getorex
  • Members
  • 4 882 messages
Declining opinion. As the Mass Effect series progressed, the story got weaker and shallower while the game play mechanics improved. In the end, improved mechanics cannot cover for a shallow story. That is why there are MP only (or nearly only) games and FPS. No story necessary, just run and gun.

#12
Carol L S

Carol L S
  • Members
  • 311 messages

Xabungle wrote...

I have loved their DA and ME series and gotten repeated entertainment from playing them. No complaints.



This^

They are my favorite developer. I love Mass Effect and Dragon Age. I  think what does it for me is the personality of the characters, and the player character.  Using the voiced pc makes my character feel more real to me than in a game like for example, Skyrim.  And I really feel for my squadmates and other characters in the games.  I love the way they can tell a story.Image IPB

Love it!

#13
vonfantasy

vonfantasy
  • Members
  • 75 messages
Before playing ME1 SquareEnix/Squaresoft was my favourite video game developer (thanks to the Final Fantasy games)... After playing ME1 (or during)... Bioware is my favourite...

#14
johnj1979

johnj1979
  • Members
  • 327 messages
I still use Mass Effect 1 and 2, but I don't use the single-player of Mass Effect 3.

The only time that I would consider using the single-player of Mass Effect 3 is when new DLC came for it, but I guess now that there is now no new DLC coming out there is NO reason at all to use Mass Effect 3 and that is a shame because I still do like Mass Effect 1 and 2 it just a shame that Mass Effect 3 is so bad.

#15
Getorex

Getorex
  • Members
  • 4 882 messages

johnj1979 wrote...

I still use Mass Effect 1 and 2, but I don't use the single-player of Mass Effect 3.

The only time that I would consider using the single-player of Mass Effect 3 is when new DLC came for it, but I guess now that there is now no new DLC coming out there is NO reason at all to use Mass Effect 3 and that is a shame because I still do like Mass Effect 1 and 2 it just a shame that Mass Effect 3 is so bad.


Fan-made DLC (of a sort) makes ME3 worthwhile again: MEHEM or MEEM (I prefer MEHEM).  They put air back into the game's lungs.

#16
ilikeicehockey

ilikeicehockey
  • Members
  • 475 messages

Getorex wrote...

johnj1979 wrote...

I still use Mass Effect 1 and 2, but I don't use the single-player of Mass Effect 3.

The only time that I would consider using the single-player of Mass Effect 3 is when new DLC came for it, but I guess now that there is now no new DLC coming out there is NO reason at all to use Mass Effect 3 and that is a shame because I still do like Mass Effect 1 and 2 it just a shame that Mass Effect 3 is so bad.


Fan-made DLC (of a sort) makes ME3 worthwhile again: MEHEM or MEEM (I prefer MEHEM).  They put air back into the game's lungs.


+1. I could never get through my second playthrough but MEHEM allowed me to get through it and erase the starchild from my playthrough. It's still bittersweet, but IMO much better than the original ending. You're also missing the PC's biggest advantage; mods. Try adding some high resolution textures and other mods. It makes the experience much more enjoyable. I pretty much buy the PC versions whenever I can and only go console for the exclusives.

#17
Redbelle

Redbelle
  • Members
  • 5 399 messages
Opinion of BW? Good developer. Know's how to carry a story. Primarily a PC based software developer that used the PC/XBOX to jump the gap into consoles. The jump to PS3 is where I started noticing a slide in tackling gltiches and bugs.

Need's to support the game's they make, especially the gltiches and bugs. In ME3 I've had to reload because of the cockpit sticky floor and in DA2 I've had to restart my campain from the beginning due to a Death Siphon bug. After a year they are both still there. Two year's from now they will still be there to trap unsuspecting gamers and make them weepy about buying the game.

Need's to focus more on making their game's playable by removing these bug's. No matter what the rationale my original Baulder's gate copy never put me in a situation where I could not progress unless something killed me. That should be the standard and no game from BW should go unsupported till they can boast the same.

#18
Ajensis

Ajensis
  • Members
  • 1 200 messages
Your focus seems to be on the technical aspects - am I right in that? If not, just let me know and I'll edit/add to make it fit :-)

I think BioWare's been good at addressing many issues, but there are still some bad ones that they haven't been able to fix (or bothered to). Examples of some bad ones being the ladder glitch in Leviathan and the invisible stone in a part of ME3 you haven't reached yet (you'll know it when you see it). But they can be ignored and/or circumvented, it just detracts slightly from the enjoyment.

I haven't had any mouse issues, though. Have you tried a different one? Even if it works perfectly outside the game and when playing other games, it might be some weird issue that appears with this particular engine or something? I don't know, just guessing really :-P

Also, I'm curious as to why you'll be watching the endings on youtube instead of seeing them yourself (which won't be horribly out of context)? I'm not saying I think the endings are good, but they'll lose what charm they do have if you spoil it like that :-)

#19
SDW

SDW
  • Members
  • 182 messages
Hard to say. Played ME 1 and 2 shortly after another and felt like they could do no wrong.
Liked ME 3 until before the ending, after which I first set foot into the forums and closely followed affairs for a while. In that time, it was disconcerting to hear so little of them, and what they did say didn't sound too good either. Like a big disconnect between them and that part of their consumers that included me.
Extended Cut was both like them stretching out a hand, saying "Look, we've listened to all you've said" and then again them still being stubborn and not wanting to move from their position (by not removing the core problem of the old ending, but this section is still no spoilers). Confusing!
Citadel felt even more like they had really listened, and were trying to make people happy. As it stands, I can't really say how I feel about them. They made my favourite games and I like them for that, but somehow I can still feel a sting of resentment. Well, it shows that everybody is human (me and them included) ...

#20
SinerAthin

SinerAthin
  • Members
  • 2 742 messages
AMAZING GAMES!

... except the last 5 minutes of ME3.

Also, their gameplay has significantly increased from 1 to 3, and I enjoyed the gameplay in ME3 the most.
But even though it has improved, it still has a lot to fix.

#21
Iakus

Iakus
  • Members
  • 30 288 messages

Getorex wrote...

Declining opinion. As the Mass Effect series progressed, the story got weaker and shallower while the game play mechanics improved. In the end, improved mechanics cannot cover for a shallow story. That is why there are MP only (or nearly only) games and FPS. No story necessary, just run and gun.


+1  It's almost like Bioware's tired of making choice based rpgs, and want to go for the quick and easy "Don't think, just shoot, we'll tell you how to feel about it" stories

#22
Delacruz

Delacruz
  • Members
  • 151 messages
Fell in love after my first playthrough of ME1 back in 07 or 08 can't remember.
Played me1 and 2 countless times.
But i was disappointed in the way that Bioware handled the ME3 ending controversy, i think a lot of peoples opinion about Bioware would have been very different today if Bioware hadn't hid behind PR bullsh*t and been honest about what actually happened.

#23
o Ventus

o Ventus
  • Members
  • 17 252 messages
ME1: Huh. I liked that. What else do these guys have coming out?

ME2 (and DAO): It's settled. I want to work here.

ME3 (and DA2, to a lesser extent): I think we're done here.

#24
themikefest

themikefest
  • Members
  • 21 599 messages
ME1--good game

ME2--good game
the problem I have is why do you have 12 squadmates when you only need 8 to complete the mission?
 
ME3--good game
I have to thank bioware for adding Samantha to the series so my femshep has someone she can romance.
The ending I would like to have more closure to the rubble scene. But I guess beggars can't be choosers.

#25
MassivelyEffective0730

MassivelyEffective0730
  • Members
  • 9 230 messages
BW could really do no wrong for me until ME3. ME2 is my favorite VG of all time, and despite ME3, ME is my favorite series of all time. I never played DA so I wasn't there for the issue behind DAII. TOR was for me the first rumblings of discontent. I enjoyed it, but there wasn't anything that stood out to me, and I was dissatisfied with how a lot of the factions (namely the Sith).

Then ME3 came out and that was just.... bad.

However, despite how heartbreaking ME3 was, it wasn't the reason I gave up on BW. I gave up on them due to their attitude, their reaction to the people who were dissatisfied with the game. The absolutely disgusting and shameful PR from them, their almost blind ignorance behind the vast majority of complaints, and the seeming arrogance from BW. In BW's opinion, their game is not flawed. The fans just can't understand or appreciate 'art'. That is what drove me away from BW.