Darth Brotarian wrote...
Neither DAO or DA2 are what I would call realistic in terms of their artstyles, so I don't see why people are citing DAO as an example of the realism the OP was talking about.
The Eclipse engine was never a very detailed graphics engine, which is why characters in both DAO and DA2 tended to have a bit of a plasticy look to them. Now in regards to the Frostbyte engine, which is quite capable of photorealism, I would lean towards more style and less toward realism.
Modifié par TheJediSaint, 30 mars 2013 - 12:13 .





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