MissOuJ wrote...
I mean, we can't (or at least I can't) find a simple example of NPC female SS relationship that doesn't end badly - I'm glad the relationships exist (which is, again, more than most gaming companies do) but that doesn't mean we should stop asking for improvements if and when we find problematic tropes.
It's right that we shouldn't stop asking for improvements. They aren't prominent enough, and there was a thread just recently on having more promminent same-sex NPC relationships. I think it's absolutely fair to say that we need more NPC SS relationships , whether F/F or M/M.
I think you would find a lot less resistance if the definition of "happy" female SS relationship didn't mean eternally toghether without absolutely any external drama or otherwise any kind of pressure, complication, or otherwise negative content.
Take PC relationships, for example. The counterpoint has been either: (i) the PC doesn't count (which I think is a fair objection); or (ii) the PC relationships end unhappy too, even though in-game they were quite happy (which is where is where I feel quite a lot of resistance is appropriate).
It's an abitrary line.
Let's look at NPCs. Hawke might murder Aveline in the DA2 ending (after having set her up with her love), and Aveline either had to kill Wesley herself or watch Hawke do it. Yet somehow Aveline is an example of a happy relationship heterosexual, with positive relationships.