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A disturbing trend in the use of lesbian relationships


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#426
BlueMagitek

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Jayne126 wrote...

Pff, all this lovey dovey stuff *yawn*.

I'm all for equal suffering~


I am offended by the lack of inter-species Dwarf/Elf and Dwaf/Qunari relationships.  Why is it that the developers refuse to show Dwarves interacting with others in their game? 

:o

#427
RedArmyShogun

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What Bioware needs is LI Deaths.

#428
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RedArmyShogun wrote...

What Bioware needs is LI Deaths.

They already have them.

Modifié par HJF4, 01 avril 2013 - 11:04 .


#429
BouncyFrag

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HJF4 wrote...

RedArmyShogun wrote...

What Bioware needs is LI Deaths.

They already have them.

Yeah, but with explosions.

#430
RedArmyShogun

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BouncyFrag wrote...

HJF4 wrote...

RedArmyShogun wrote...

What Bioware needs is LI Deaths.

They already have them.

Yeah, but with explosions.



No fools!

I mean Automatic Deaths, Deaths Errrywhere, to Errrybody!

You take and bang your LI, then *BAM* Dude with a giant Sword cuts em in half!  Or A demon takes them over. Yeah like, yeah thats a great idea, like with the Homomances hate groups or jealous milkmen kill them!  Then like you side with the Templars a swordsmen cuts them. Then with the mages, they turn into an abomination, then you finish the game chasing there ghosts and spend the rest of you life depressed running an orphanage.

That Sounds Boss Mode!

#431
Renmiri1

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What about the disgraceful treatment of mothers ?

Hawke's mother - Frankenbride
Warden's mother - pincusshion for Arl Howe's swords
Fenris mother, Isabella's mother, Varric's mother, Aveline's mother,... - dead
It is a veritable matricide!

Or Thedas is a dangerous place, take your pick ;)

#432
Sylvianus

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In Mass Effect, Bioware has issues with daddys lol. ( Jacob, Miranda, docteur Kenson, Garrus, Tali, Ashley's grandfather, Kaidan, James Vega, )

So I think it's only fair in Dragon age :)

Modifié par Sylvianus, 02 avril 2013 - 12:12 .


#433
RedArmyShogun

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^ Exactly DA has a proven history of spouse deaths! And just think of all the space the forum will save if your LI DIES. No more fanfics, no more who's hotter, no more can I have babies with the elf.

DEATH FOR ALL.

#434
LobselVith8

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Jayne126 wrote...

Pff, all this lovey dovey stuff *yawn*.

I'm all for equal suffering~


You don't have to make a reply if you're not interested in the topic of this thread.

#435
Fast Jimmy

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RedArmyShogun wrote...

^ Exactly DA has a proven history of spouse deaths! And just think of all the space the forum will save if your LI DIES. No more fanfics, no more who's hotter, no more can I have babies with the elf.

DEATH FOR ALL.


I would actually think this would be really cool. Every companion of your's lives... unless you romance them. Then, for reasons that are somewhere on the McGuffin scale of being more silly than the Dark Ritual but less ridiculous than the Crucible plans, they die. 

In DA2, this could be that Anders is killed by Meredith on sight after the big Kaboom. For Fenris, this could be that he is murder-knifed by his sister. For Merril, her clan refuses to take the peaceful route and an arrow pieces her through the chest by a dying Dalish. For Isabella... Super-Syphyllis. For Sebastian... well, he's DLC. If you pay extra money for the character, you can romance them without death. That seems like a strategy EA would be happy to endorse.

Its almost too easy...

#436
legbamel

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You can't sleep with Sebastian so he gets a pass.

#437
Fast Jimmy

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legbamel wrote...

You can't sleep with Sebastian so he gets a pass.


Yeah, but they won't tell you that until you've paid for the Romance DLC.


Mwuahahahahahaaaaa!!!

#438
In Exile

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Faerunner wrote...
Their problems have nothing to do with their sexual orientation, but they are still the only F/F relationships the PC is not involved with and they both have significant moral and mental health problems. If the only F/F relationships that all players can see are depicted as horribly unhealthy, then it doesn't send a very positive message of F/F relationships.


But why is it "all players" and "can" see? Not all players can see Leliana/Marjolane. Only the subset of players who progress that far in her quest and pick her up. Which is very likely more than play F!Warden and romance Leliana.

I think this point is important. Why? Because certainly not all players will see Wade/Herren and they (if threads here are any indication) will not figure out that Wade/Herren are an M/M couple. So even if we had their F/F equivalent, there's no guarantee players would actually see it as a positive example. 

That's where my concern re: having to make a plot significant F/F relationship that is positive comes in, to counter B/H and L/M if that is a concern. 

And I disagree because the people wanting to pursue a F/F Romance with their PC already know and desire to have healthy F/F relationships, whereas people who don't know, or might have some subconscious prejudices, might find those prejudices consciously or subconsciously fed because the only F/F relationships they see in the world turn out to be miserable, amoral and/or tragic over and over.


I'm not sure I agree. How many dudebros have you seen post (though this is more common in the ME forum) that they play as a female because "they don't want to stare at a dude's behind"? This is absolutely a sexualized choice for the wrong reasons. But it's precisely those guys who would most benefit by seeing a positive portrayal of F!Shepard/Traynor. 

Now, again, I agree wholeheartedly that Bioware should have S/S NPCs more promminetly displayed to set a posie message. I just disagree with you that having these options for the protagonist is not  significant and public endorsement of the importance of inclusion in games. 

Providing positive F/F relationships ONLY for Female Players in the said F/F relationship is not making a "stand" at all because they already know about and/or desire positive portrayals. It's like if I made a "stand" for LGBT treatment at my local LGBT Club Meeting. Not really going to do anything since the people there are obvsiously already LGBT friendly. Meanwhile the masses outside remain blissfully unaware because we haven't brought any of our ideas to their attention.


Speaking as someone who comes from a particular minority, the fact that a group representing my ethnic background exists I can find people like me, and that there is something in society that counters the prevailing message that I shouldn't take pride in my identity is a big deal. 

I think you're underselling the importance of this sort of support. Yes, it doesn't send a message (necessarily) to the masses beyond everyone is equal and we support them. But even saying that is very important, and the sense of inclusion that you foster for your audience is important.

Leliana's background happened regardless of whether the player character talks to her about it; that's why it's "inherent" in the world as opposed to only springing into existence when the player gets involved.  


I thought we were talking about content that players experience? 

Some players might learn about it while others can't, but all players of all genders and orientations can learn about her tragic F/F relationship past whereas ONLY Female Wardens entering a romance with her can experience a positive F/F relationship.  


You still haven't explained why the contingency matters beyond the fact that it is more likely people will see the negative portrayal but not the positive. 

I think it would be more useful if it's a couple stuck in a location that the player character has to pass by at least once, and if they speak within earshot of the player.  


Of course, I agree. The point of my example was to show that a positive portrayal doesn't mean anything if most players don't see it. And the same applies to a negative one. If the issue is that negative portrayals are front and centre in DA:O, I just don't buy that this one off conversation that most players could just walk by and dismiss in a rush for more plot is a counter-balance. 

Sorry, I'm with them. Al and Zev are great characters, but I just don't see them together.


Alistair just so wants to lick a lampost in winter, and DA:O refuses to give him that chance... 

#439
Xilizhra

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I think you're underselling the importance of this sort of support. Yes, it doesn't send a message (necessarily) to the masses beyond everyone is equal and we support them. But even saying that is very important, and the sense of inclusion that you foster for your audience is important.

This is true, but what's also true is that we really need both messages to be sent. I know it can be tempting to tell the lowest common denominator to just go hang themselves, but we need the masses, ultimately.

Of course, I agree. The point of my example was to show that a positive portrayal doesn't mean anything if most players don't see it. And the same applies to a negative one. If the issue is that negative portrayals are front and centre in DA:O, I just don't buy that this one off conversation that most players could just walk by and dismiss in a rush for more plot is a counter-balance.

Then make it somewhat more prominent so that it can't be missed, perhaps?

#440
esper

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Fast Jimmy wrote...

RedArmyShogun wrote...

^ Exactly DA has a proven history of spouse deaths! And just think of all the space the forum will save if your LI DIES. No more fanfics, no more who's hotter, no more can I have babies with the elf.

DEATH FOR ALL.


I would actually think this would be really cool. Every companion of your's lives... unless you romance them. Then, for reasons that are somewhere on the McGuffin scale of being more silly than the Dark Ritual but less ridiculous than the Crucible plans, they die. 

In DA2, this could be that Anders is killed by Meredith on sight after the big Kaboom. For Fenris, this could be that he is murder-knifed by his sister. For Merril, her clan refuses to take the peaceful route and an arrow pieces her through the chest by a dying Dalish. For Isabella... Super-Syphyllis. For Sebastian... well, he's DLC. If you pay extra money for the character, you can romance them without death. That seems like a strategy EA would be happy to endorse.

Its almost too easy...


No, if your companion has to die because they were you LI then it has to be because they were your LI. None of these death are related to the romance.

A plausible reason could of course be the big bad targeting the LI, because they are your LI, but all these consequence have nothing to do with the choice.

#441
In Exile

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Xilizhra wrote...
This is true, but what's also true is that we really need both messages to be sent. I know it can be tempting to tell the lowest common denominator to just go hang themselves, but we need the masses, ultimately.


I didn't mean to suggest otherwise. But consider the portrayal of characters who aren't cis-gendered in a Bioware game (read: not good, played for laughs, though Bioware admited MOTA was a scripting mistake). Even player specific content based on choosing a particular identity would be a leap forward on this front.  

I'm not disagreeing with you, Xil, on what Bioware needs to do moving forward.  I just think that they carried the torch quite well over the last few years, especially in this industry (whose treatment of women seems to be, OMG, is this the 1950s?). 

Then make it somewhat more prominent so that it can't be missed, perhaps?


That's what I've been suggesting since DA:O came out. It's why I support, for example, gay/lesbian companions rather than bi companions. It's a chance for the devs. to send a message. 

Hell, it can be a non-romanceable companion. 

#442
Xilizhra

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I didn't mean to suggest otherwise. But consider the portrayal of characters who aren't cis-gendered in a Bioware game (read: not good, played for laughs, though Bioware admited MOTA was a scripting mistake). Even player specific content based on choosing a particular identity would be a leap forward on this front.

Unfortunately also true. Although I'm not entirely for adding transgendered PC options to DA, because the character alteration it'd lead to would almost have to require a completely different writing and psyche, and I don't think that anyone at Bioware is skilled enough to pull that off yet (better NPC ones, however, I'm all for).

I'm not disagreeing with you, Xil, on what Bioware needs to do moving forward. I just think that they carried the torch quite well over the last few years, especially in this industry (whose treatment of women seems to be, OMG, is this the 1950s?).

They've carried it... relatively well. This may sound like damning with faint praise, and maybe it is, but there still is room for improvement, which isn't to say that the progress they have made isn't relatively impressive.

That's what I've been suggesting since DA:O came out. It's why I support, for example, gay/lesbian companions rather than bi companions. It's a chance for the devs. to send a message.

Hell, it can be a non-romanceable companion.

So someone like Aveline, but gay? Unfortunately, we already have reasons as to why that won't work for romanceable companions.

#443
rapscallioness

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n7stormrunner wrote...

Reznore57 wrote...

About Wade and Herren , I didn't even pick up they were a couple.



really?, 


tbh, I had no idea either. I just thought they were business partners. Maybe I missed sum dialogue referencing this? *shrugs*

Modifié par rapscallioness, 02 avril 2013 - 04:48 .


#444
In Exile

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Xilizhra wrote...
Unfortunately also true. Although I'm not entirely for adding transgendered PC options to DA, because the character alteration it'd lead to would almost have to require a completely different writing and psyche, and I don't think that anyone at Bioware is skilled enough to pull that off yet (better NPC ones, however, I'm all for).


In the end, I agree. I just wanted to illustrate what I meant by the PC-specific options being valuable. 

They've carried it... relatively well. This may sound like damning with faint praise, and maybe it is, but there still is room for improvement, which isn't to say that the progress they have made isn't relatively impressive.


On that, we agree (well, except the faint praise part. :P)

So someone like Aveline, but gay? Unfortunately, we already have reasons as to why that won't work for romanceable companions.


Actually, I'd rather it have been Bethany. Given our unforunate society, I think Aveline would just fall into a butch stereotype, and carry more negative than positive associations. 

For a guy, I'd say Varric. Because he's just made of awesome. A good example in media (IMO) is Omar. Absolutely my favourite character on the Wire. 

#445
Xilizhra

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In the end, I agree. I just wanted to illustrate what I meant by the PC-specific options being valuable.

I won't deny that they're valuable... but they don't serve the same role as NPC relationships, and we need both.

Actually, I'd rather it have been Bethany. Given our unforunate society, I think Aveline would just fall into a butch stereotype, and carry more negative than positive associations.

I meant as in Aveline's romance arc. But yes, I'd find that quite interesting coming from Bethany.

#446
AlexandraK

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andy69156915 wrote...

The Warden disappearing doesn't mean the relationship went to hell. For all we know, they hook up again at a later date after the Warden reappears and they go on living together.


I hope so) But so far only one protagonist had, well maybe it's hard to say it was true happy ending but something like that - Hawke.
And no, I don't mind sad endings, I love Max Payne 2 ending for example, but now when I play BioWare game I just wait what happen in the end, and how bad it'll be for my character. I think since we have some choices during the game, we should have choice how to end this. Like in DA:O, I loved endings there.

Xilizhra wrote...
No. As previously mentioned, we
have relationships like Aveline/Donnic for straight ones, as well as the
one (out of maybe two or three even presented) for gay men
in Wade/Herren.


Like I said - we should have choice, and some people could have sad endings if they like that, and some happy)

#447
Dasher1010

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I'm pretty sure that if romanced Leliana, Isabela and Merril can all get happy endings.


As far as NPCs in the background, regardless of what happens in the story, either they'll break up or one of them will die first. That's how all relationships end unless you want to see two girls become immortal lovers who'll never die just because its two girls. I'm still up for more types of characters to be shown in the game as long as its not contrived and inserted just for the sake of, "diversity" and comes across as tacked on.

I strongly disapprove of tokenism and trying to add something in to fill a quota isn't tolerant, it's patronizing. I liked how Isabela in DA2 was from Rivain but not evil which is probably the first good-aligned Arab character in fiction that I've seen in years but I didn't like her because of it, rather despite it.

On a similar note, I don't mind the new X-Men relaunch which is all female. Not because it's an all female cast but because they're popular characters who've been around for decades and fans want to see more of them.

Adding in another stable same-sex couple alongside Herren and Wade is a good goal as long as its not shoehorned in and comes naturally with the story. If a character mentions having a gay lover in the story and hates being away from home to serve as a Grey Warden and that character is an important NPC who helps guide the story along or is heavily involved with a side-quest, I'd feel that that's the best direction to take.

#448
Maria Caliban

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In Exile wrote...

For a guy, I'd say Varric. Because he's just made of awesome. A good example in media (IMO) is Omar. Absolutely my favourite character on the Wire.

I could get behind a same-sex Varric romance.

#449
Allan Schumacher

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Fuggyt wrote...

Xilizhra wrote...

And yes, if you can include more positive lesbian relationship examples, that'll be enough.


How many examples will be enough?  One?  That's a token.  Two?  That's pandering.  Three?  That's an agenda. 

I see your point, Xil, I assume you see mine.


This isn't Xilizhra's problem, it's ours.  If we're going to include something that is against the status quo and potentially controversial, we need to accept the responsibility of any potential reactions to our portrayals and decisions.

It might not be good enough for her, or maybe it  will.  That bridge will get crossed when people play DA3.  The request itself is fine as is, and extrapolating ulterior motives and/or expected reactions isn't very useful either.

The request is in and it's perfectly fair and valid, if for no other reason than it is important for her.

#450
Palathas

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I know in ME3 there are plenty of relationships all over that go pear shaped.

Anderson and Kahlee Sanders,
The Krogan scout and the Asari "Blue Rose" from Illium,
potentially Eve and Grunt/Wreav,
Cortez and his husband,
Ashley's sister and her husband.

There are 5 straight up. In DA 2 there was that elf you have to hunt that turned to Blood magic and he killed his wife right in front of you.

I don't think it's just lesbian relationships, I think it's relationships in general. :P

Modifié par Palathas, 03 avril 2013 - 01:25 .