Phantoms are cheap
#76
Posté 07 avril 2013 - 05:25
#77
Guest_Air Quotes_*
Posté 07 avril 2013 - 05:38
Guest_Air Quotes_*
Guardian - Joke
Nemeis - Joke
Atlas - needed multiple buffs and still is the easiet boss of them all.
Engineer, without a turret - joke
Centurions and Troopers are the weakest of them all. Marauders and Captains destroy them
They slapped everyhin on the Phantom. DR, dodge, cloak, speed, insta-kill, insane damage, no grabs, no freeze, no stagger from many powers.
Even after adding LOLgoons they didn't dare to nerf them
Why couldn't Nemesis have cloak? Why couldn't Guardians have armor? Then they could make the Phantom a bit more even to other units and not a thing that basically carries all Cerberus. And then there would be no need for rapist goons.
Modifié par Air Quotes, 07 avril 2013 - 05:38 .
#78
Posté 07 avril 2013 - 05:44
#79
Posté 07 avril 2013 - 05:52
When I'm novaguarding, Nemeses get me killed more times than any other enemy. Charge a group of mooks and just when I'm about to nova, my shields are gone thanks to a stupid nemesis.Computron2000 wrote...
Nemesis is a joke only when alone or you're close enough to trigger her headless chicken run. When she is at the back and you're rushing the enemy, you go down fast when your shields go and the 2 troopers and a centurion helpfully grant you the peace and quiet of the floor.
#80
Guest_Air Quotes_*
Posté 07 avril 2013 - 06:33
Guest_Air Quotes_*
Domnuxx wrote...
When I'm novaguarding, Nemeses get me killed more times than any other enemy. Charge a group of mooks and just when I'm about to nova, my shields are gone thanks to a stupid nemesis.Computron2000 wrote...
Nemesis is a joke only when alone or you're close enough to trigger her headless chicken run. When she is at the back and you're rushing the enemy, you go down fast when your shields go and the 2 troopers and a centurion helpfully grant you the peace and quiet of the floor.
Still she's nowhere near as good a sniper as a Phantom. Or GRT. GRT is actually an awesome CQC unit too. He's more deadly up close than at range, because you get no time to dodge rockets up close. And that's even without double tap.
#81
Posté 07 avril 2013 - 06:39
Air Quotes wrote...
Domnuxx wrote...
When I'm novaguarding, Nemeses get me killed more times than any other enemy. Charge a group of mooks and just when I'm about to nova, my shields are gone thanks to a stupid nemesis.Computron2000 wrote...
Nemesis is a joke only when alone or you're close enough to trigger her headless chicken run. When she is at the back and you're rushing the enemy, you go down fast when your shields go and the 2 troopers and a centurion helpfully grant you the peace and quiet of the floor.
Still she's nowhere near as good a sniper as a Phantom. Or GRT. GRT is actually an awesome CQC unit too. He's more deadly up close than at range, because you get no time to dodge rockets up close. And that's even without double tap.
She's good in the sense that she takes you down when you least expect it.
And just think of the time wasted in solos looking for the hiding Nemesis! You could chalk up an extra 2 minutes total running around looking for that sly girl.
#82
Posté 03 mai 2013 - 07:50
Because I just got synced by a phantom that never primed. I had my eyes on her the entire time, so she didn't melee a teammate or anything. Phantom pls.
#83
Posté 10 mai 2013 - 11:28
#84
Posté 10 mai 2013 - 11:55
They just silently swing their swords at some of my teammates, and then I got sync killed.
Working as intended, I guess.
#85
Guest_Aotearas_*
Posté 10 mai 2013 - 11:56
Guest_Aotearas_*
#86
Posté 10 mai 2013 - 11:59
Tokenusername wrote...
Phantoms are a cheap date. They don't want to go out to dinner, they just skip right to the action.
Phantom don't play no games.
Phantom don't care. Phantom does what it wants.
#87
Posté 10 mai 2013 - 12:11
#88
Posté 11 mai 2013 - 10:21
Clips7 wrote...
Yeah..they are still pretty cheap...i was shooting at one yesterday on gold (destroyer) saw her about to do her melee, so i turned around and started running, but was magnetically sucked back into her sword.
Had something similar happen to me when I was fighting Collectors/Gold/Reactor Hazard. I was playing as my Turian Havoc and I used Havoc Strike on a Scion and immediately dodged back (he had swung and started shooting its damn cannon at me) and I was dragged back right after the dodge animation finished and was synch-killed. Pissed me off beyond belief.<_<
#89
Posté 11 mai 2013 - 10:33
#90
Posté 27 juin 2013 - 10:28
Because they shouldn't be allowed to use their bubble of invulnerability, flip for invulnerability, and shoot their palm cobras all at the same freakin time (not even exaggerating). They even double flip with no pause sometimes! I'm an experienced player, but damn....wtf.
Modifié par Simba501, 27 juin 2013 - 10:28 .
#91
Guest_Ghostknife72_*
Posté 27 juin 2013 - 11:17
Guest_Ghostknife72_*
#92
Posté 27 juin 2013 - 11:37
#93
Guest_Ghostknife72_*
Posté 27 juin 2013 - 11:56
Guest_Ghostknife72_*
#94
Posté 27 juin 2013 - 11:59
#95
Posté 28 juin 2013 - 01:54
poonts wrote...
fury is easily the best anti phantom kit. cast DC, then simply walk up to them (sometimes getting them in your AF isn't even necessary), and throw. even on host.
really any kit + scorpion or acolyte is fine off-host. hosting sucks tho, agreed.
Tru dat on the FURY. The AF will sparkle and let you know they are near (spec'd for radius) even when they are behind, around a corner, or on the other side of a wall... As soon as they are primed by AF follow with a throw, and get rewarded with a BE BOOM, and an instant barrier recharge for you (AF spec for drain)!!! Get close while they are laying down/stunned from the first BE, light em' up and BE again!!!... They should be DONE after that. It's actually easier to kill a phantom with a FURY at medium to close range, as they tend not to spam their hand cannons. At medium to long range, keep yer freakin head down, and maybe DC followed by a throw to weaken their bariers BEFORE they ever reach you.
Off host a higher level talon is another good weapon option in before/after and in between BEs.
#96
Posté 28 juin 2013 - 02:20
#97
Posté 28 juin 2013 - 02:23
#98
Posté 28 juin 2013 - 02:32
Crimson Vanguard wrote...
Hey let create a cheap and broken enemy, then give the players weapon like Scorpion, Acolyte and Falcon to completely turn that enemy into a joke.
As fun a game as it is, there's a lot of broken sh!t in there. Insta-grab teleporting Banshee says hello!
I wish I could have the same love for the acolyte I had when it was a non-charge weapon... Thems were some sweet days.
#99
Posté 28 juin 2013 - 02:37
Sinful Force wrote...
Why my fave faction are the Collectors. No enemies like Phantoms and other annoyances that seem more cheap then hard of other factions.
??? Collectors, the faction that brings you the seeker plague, abomo-bombs, and the multiple enemies that on the brink of death go "possesed" and get fully restored health/barriers. Collectors are the worst for powers based kits.
Modifié par quebra, 28 juin 2013 - 02:37 .
#100
Posté 28 juin 2013 - 03:39





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