Aller au contenu

Photo

Phantoms are cheap


  • Veuillez vous connecter pour répondre
143 réponses à ce sujet

#76
Simba501

Simba501
  • Members
  • 2 292 messages
Bump.

#77
Guest_Air Quotes_*

Guest_Air Quotes_*
  • Guests
Bioware just put all pros in one character that practically has no cons at all. And made other Cerberus units a joke.

Guardian - Joke
Nemeis - Joke
Atlas - needed multiple buffs and still is the easiet boss of them all.
Engineer, without a turret - joke
Centurions and Troopers are the weakest of them all. Marauders and Captains destroy them

They slapped everyhin on the Phantom. DR, dodge, cloak, speed, insta-kill, insane damage, no grabs, no freeze, no stagger from many powers.

Even after adding LOLgoons they didn't dare to nerf them

Why couldn't Nemesis have cloak? Why couldn't Guardians have armor? Then they could make the Phantom a bit more even to other units and not a thing that basically carries all Cerberus. And then there would be no need for rapist goons. 

Modifié par Air Quotes, 07 avril 2013 - 05:38 .


#78
Computron2000

Computron2000
  • Members
  • 4 983 messages
Nemesis is a joke only when alone or you're close enough to trigger her headless chicken run. When she is at the back and you're rushing the enemy, you go down fast when your shields go and the 2 troopers and a centurion helpfully grant you the peace and quiet of the floor.

#79
Domnuxx

Domnuxx
  • Members
  • 1 589 messages

Computron2000 wrote...

Nemesis is a joke only when alone or you're close enough to trigger her headless chicken run. When she is at the back and you're rushing the enemy, you go down fast when your shields go and the 2 troopers and a centurion helpfully grant you the peace and quiet of the floor.

When I'm novaguarding, Nemeses get me killed more times than any other enemy. Charge a group of mooks and just when I'm about to nova, my shields are gone thanks to a stupid nemesis.

#80
Guest_Air Quotes_*

Guest_Air Quotes_*
  • Guests

Domnuxx wrote...

Computron2000 wrote...

Nemesis is a joke only when alone or you're close enough to trigger her headless chicken run. When she is at the back and you're rushing the enemy, you go down fast when your shields go and the 2 troopers and a centurion helpfully grant you the peace and quiet of the floor.

When I'm novaguarding, Nemeses get me killed more times than any other enemy. Charge a group of mooks and just when I'm about to nova, my shields are gone thanks to a stupid nemesis.

 

Still she's nowhere near as good a sniper as a Phantom. Or GRT. GRT is actually an awesome CQC unit too. He's more deadly up close than at range, because you get no time to dodge rockets up close. And that's even without double tap. 

#81
me0120

me0120
  • Members
  • 6 419 messages

Air Quotes wrote...

Domnuxx wrote...

Computron2000 wrote...

Nemesis is a joke only when alone or you're close enough to trigger her headless chicken run. When she is at the back and you're rushing the enemy, you go down fast when your shields go and the 2 troopers and a centurion helpfully grant you the peace and quiet of the floor.

When I'm novaguarding, Nemeses get me killed more times than any other enemy. Charge a group of mooks and just when I'm about to nova, my shields are gone thanks to a stupid nemesis.

 

Still she's nowhere near as good a sniper as a Phantom. Or GRT. GRT is actually an awesome CQC unit too. He's more deadly up close than at range, because you get no time to dodge rockets up close. And that's even without double tap. 


She's good in the sense that she takes you down when you least expect it.

And just think of the time wasted in solos looking for the hiding Nemesis! You could chalk up an extra 2 minutes total running around looking for that sly girl.

#82
Simba501

Simba501
  • Members
  • 2 292 messages
Bump.

Because I just got synced by a phantom that never primed. I had my eyes on her the entire time, so she didn't melee a teammate or anything. Phantom pls.

#83
BronzTrooper

BronzTrooper
  • Members
  • 5 020 messages

Simba501 wrote...

Bump.

Because I just got synced by a phantom that never primed. I had my eyes on her the entire time, so she didn't melee a teammate or anything. Phantom pls.



Image IPB

Image IPBImage IPB

#84
chcknwng

chcknwng
  • Members
  • 5 354 messages
I've been getting more and more silent Phantoms....On host.....on plat.

They just silently swing their swords at some of my teammates, and then I got sync killed.

Working as intended, I guess.

#85
Guest_Aotearas_*

Guest_Aotearas_*
  • Guests
Stupid necro.

#86
Draining Dragon

Draining Dragon
  • Members
  • 5 496 messages

Tokenusername wrote...

Phantoms are a cheap date. They don't want to go out to dinner, they just skip right to the action.

Phantom don't play no games.


Phantom don't care. Phantom does what it wants.

#87
Clips7

Clips7
  • Members
  • 1 926 messages
Yeah..they are still pretty cheap...i was shooting at one yesterday on gold (destroyer) saw her about to do her melee, so i turned around and started running, but was magnetically sucked back into her sword.

#88
BronzTrooper

BronzTrooper
  • Members
  • 5 020 messages

Clips7 wrote...

Yeah..they are still pretty cheap...i was shooting at one yesterday on gold (destroyer) saw her about to do her melee, so i turned around and started running, but was magnetically sucked back into her sword.


Had something similar happen to me when I was fighting Collectors/Gold/Reactor Hazard.  I was playing as my Turian Havoc and I used Havoc Strike on a Scion and immediately dodged back (he had swung and started shooting its damn cannon at me) and I was dragged back right after the dodge animation finished and was synch-killed.  Pissed me off beyond belief.<_<

#89
sobit

sobit
  • Members
  • 1 066 messages
just got synched by a phantom after i staggered her and she walked towards me. not even sure if she did a full melee. the whole concept would be fine if she tended to the rules, but that is bs.

#90
Simba501

Simba501
  • Members
  • 2 292 messages
Bump.

Because they shouldn't be allowed to use their bubble of invulnerability, flip for invulnerability, and shoot their palm cobras all at the same freakin time (not even exaggerating). They even double flip with no pause sometimes! I'm an experienced player, but damn....wtf.

Modifié par Simba501, 27 juin 2013 - 10:28 .


#91
Guest_Ghostknife72_*

Guest_Ghostknife72_*
  • Guests
Phantoms are a marvellous supper dish. At least that is what MegaBiggsPig said once.

#92
robarcool

robarcool
  • Members
  • 6 608 messages
Yes, they are. Right behind geth primes on my **** list.

#93
Guest_Ghostknife72_*

Guest_Ghostknife72_*
  • Guests
MegaBiggsPig handles PRIMES.

#94
DarkseidXIII

DarkseidXIII
  • Members
  • 2 434 messages
Hackolyte!!

#95
quebra

quebra
  • Members
  • 809 messages

poonts wrote...

fury is easily the best anti phantom kit. cast DC, then simply walk up to them (sometimes getting them in your AF isn't even necessary), and throw. even on host.

really any kit + scorpion or acolyte is fine off-host. hosting sucks tho, agreed.


Tru dat on the FURY.  The AF will sparkle and let you know they are near (spec'd for radius) even when they are behind, around a corner, or on the other side of a wall... As soon as they are primed by AF follow with a throw, and get rewarded with a BE BOOM, and an instant barrier recharge for you (AF spec for drain)!!!  Get close while they are laying down/stunned from the first BE, light em' up and BE again!!!... They should be DONE after that.  It's actually easier to kill a phantom with a FURY at medium to close range, as they tend not to spam their hand cannons.  At medium to long range, keep yer freakin head down, and maybe DC followed by a throw to weaken their bariers BEFORE they ever reach you.

Off host a higher level talon is another good weapon option in before/after and in between BEs.

#96
Crimson Vanguard

Crimson Vanguard
  • Members
  • 6 130 messages
Hey let create a cheap and broken enemy, then give the players weapon like Scorpion, Acolyte and Falcon to completely turn that enemy into a joke.

#97
Terminator Force

Terminator Force
  • Members
  • 6 079 messages
Why my fave faction are the Collectors. No enemies like Phantoms and other annoyances that seem more cheap then hard of other factions.

#98
quebra

quebra
  • Members
  • 809 messages

Crimson Vanguard wrote...

Hey let create a cheap and broken enemy, then give the players weapon like Scorpion, Acolyte and Falcon to completely turn that enemy into a joke.


As fun a game as it is, there's a lot of broken sh!t in there.  Insta-grab teleporting Banshee says hello!

I wish I could have the same love for the acolyte I had when it was a non-charge weapon... Thems were some sweet days.  :)  I think the Scorpion should have been a detonate on demand weapon (second trigger pull detonates), I hate waiting for the orbs to go off.

#99
quebra

quebra
  • Members
  • 809 messages

Sinful Force wrote...

Why my fave faction are the Collectors. No enemies like Phantoms and other annoyances that seem more cheap then hard of other factions.


???  Collectors, the faction that brings you the seeker plague, abomo-bombs, and the multiple enemies that on the brink of death go "possesed" and get fully restored health/barriers.  Collectors are the worst for powers based kits.  :(

Modifié par quebra, 28 juin 2013 - 02:37 .


#100
Titus Thongger

Titus Thongger
  • Members
  • 6 086 messages
I've been magnet sworded by phantoms quite a few times this last few days.