Ah sweet vengeance. Let's see. In the last few days I've destroyed a Cerberus lab and fighter base and rescued some ex-Cerberus scientists (who were being pretty ineffectually guarded by Jacob of all people). And killed lots of Cerberus flunkies. And, in the middle of all that, I ran into Samara while investigating the events at an Asari monastery. One of her 2 remaining daughters died detonating a huge bomb and she almost killed herself because she believed her code required her to kill her remaining daughter. Thankfully I stopped her in time and she and her daughter worked out a solution where everybody remained alive. At least the daughter who died didn't become one of those monsters we had to deal with in the monastery. Those Banshees are nasty pieces of work that can kill people quick if you let them get to close (or so I hear
). There was a lot of running away and whittling down of barriers before those things were finally killed.
I must say, one of the few good things about that Cerberus clusterf**k on the Citadel is the amount of stuff that was just laying around waiting for someone to pick it up. I found what seems like 4 or 5 brand new weapons and all sorts of mods. And, of course, while destroying everything Cerberus-related out in space I did keep my eye out for random weapon and armor and mods because, regardless of their motivations and actions, Cerberus people always have great gear. So I feel well supplied at least.
Now I just have to decide if I want to head back to the Citadel and meet up with what seems like every single member of my current and past crew or go off and see if we can find this Garneau guy and figure out what Dr. Bryson was up to. Really, talking to them after every freaking mission isn't enough so now they all want me to spend time with them off the ship as well. Maybe I'd better stay away from the Citadel until I can keep a civil tongue in my head.