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What did you do today in the Mass Effect trilogy


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#5476
Vazgen

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I think I prefer her Before, the After has unrealistic shading as if she always has bright clothes that glow in the dark. It lacks realistic shadows.

The location and lighting is different so there may be that. I'm not a big fan of pink color though :) The detail is certainly better!



#5477
von uber

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The location and lighting is different so there may be that. I'm not a big fan of pink color though :) The detail is certainly better!

 

Yes, it's the lighting I think. I have resolved my favourite armour of her too (click to enlarge and see the difference):

 

Before:

 

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After:

 

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Argh, I feel like i need to redo all of Tali's shot's now :D

 

 

Right, one last thing to do - stop the dress swapping during the Sushi scene.. it's driving me mad. I'm not sure there is a workaround either..



#5478
Melbella

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Working my way thru ME2 again, planning to do a few things I haven't done before, like romance Jacob. Actually once I got past Shep's annoying "I just want to talk for a bit" dialogue, making the guy squirm was pretty amusing. Alas, he isn't going to survive the suicide mission. No, not the vents....he will be swooped up by the seekers when Miranda proves she's not as capable as she thinks she is. I'm also going to turn over the evidence at Tali's trial but I'm undecided on whether to activate Legion or not. The only time I haven't had him in ME3 was on my 1 non-import (uber-depressing) game. Sure does make picking Destroy a lot easier though.


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#5479
birefringent

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#5480
SporkFu

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:lol: I've never taken Javik on that mission before. Does he actually say that? ... If not, then he should. That's perfect. Applause. 


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#5481
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#5482
birefringent

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:lol: I've never taken Javik on that mission before. Does he actually say that? ... If not, then he should. That's perfect. Applause. 

Sadly the squadmates don't comment in that scene.


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#5483
SporkFu

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Sadly the squadmates don't comment in that scene.

Too bad. That would have been Javik's best troll. 



#5484
Farangbaa

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Toby, lol :D

#5485
Vazgen

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DauCh5_32_zpsf1e9d7c2.jpgNow it makes sense why Kai Leng's sword breaks like that. It is not a whole piece of metal, it's made from parts like this Phantom's sword :)


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#5486
FairfaxGal

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Ah sweet vengeance. Let's see. In the last few days I've destroyed a Cerberus lab and fighter base and rescued some ex-Cerberus scientists (who were being pretty ineffectually guarded by Jacob of all people). And killed lots of Cerberus flunkies. And, in the middle of all that, I ran into Samara while investigating the events at an Asari monastery. One of her 2 remaining daughters died detonating a huge bomb and she almost killed herself because she believed her code required her to kill her remaining daughter. Thankfully I stopped her in time and she and her daughter worked out a solution where everybody remained alive. At least the daughter who died didn't become one of those monsters we had to deal with in the monastery. Those Banshees are nasty pieces of work that can kill people quick if you let them get to close (or so I hear :whistle:). There was a lot of running away and whittling down of barriers before those things were finally killed.

 

I must say, one of the few good things about that Cerberus clusterf**k on the Citadel is the amount of stuff that was just laying around waiting for someone to pick it up. I found what seems like 4 or 5 brand new weapons and all sorts of mods. And, of course, while destroying everything Cerberus-related out in space I did keep my eye out for random weapon and armor and mods because, regardless of their motivations and actions, Cerberus people always have great gear. So I feel well supplied at least.

 

Now I just have to decide if I want to head back to the Citadel and meet up with what seems like every single member of my current and past crew or go off and see if we can find this Garneau guy and figure out what Dr. Bryson was up to. Really, talking to them after every freaking mission isn't enough so now they all want me to spend time with them off the ship as well. Maybe I'd better stay away from the Citadel until I can keep a civil tongue in my head.


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#5487
von uber

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Was there some massive texture corruption going on there? Or is it a mod I aint seen yet?



#5488
birefringent

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Was there some massive texture corruption going on there? Or is it a mod I aint seen yet?

Nope, it was all intentional, more or less. I dumped the Ajax armor texture on Kaidan. The texture and mesh don't match, which is why they look mixed.

I'm not making a new mod, only did it for this part of my silly fanfiction :lol:


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#5489
Excella Gionne

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Helped Grace Sato from the Alliance Communication Hub. This is like my 100th time. Girl, stop getting yourself into deep s***!

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#5490
Kurt M.

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I started yet another new game of the trilogy (with the goddess' blessing, this will definitely be the last ME1/2' one...although I really want to re-play ME2 as a Mattock-wielding Soldier), so I can finally play a ME3 Soldier, something I never did before and that I kinda have to do before officially and darn definitely ending my SP playthoughts of this series (although I also do wanna try an Anhiliation Field Novaguard, so I still expect 3 ME3 playthoughts at least. But I won't redo ME1 and 2 with that Novaguard. I'll just pick the Soldier saves and change it's class at the beginning of ME3).

 

At least, having played ME1 at least 30 times (yeah...not exaggerating), I'm doing it pretty quickly. I began, cheated some Spectre weapons X and a Predator M/H X (an old tradition of mine), and did Eden Prime, all Citadel missions, Therum and Noveria, all in a row today. Tomorrow I'll be doing Luna and Feros at least. Then all the Uncharted Planets, then Virmire and the finale :D


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#5491
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Tonight, Amy finally did this, to this:

 

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#5492
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Tonight, Amy also did this, to this:

 

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Bugger me but getting that to work was a pain in the arse, the dress during the Sushi cutscene kept defaulting to the horrible original, and the wouldn't change back afterwards. In addition, Joker's and Brooks' uniforms both default to really low-res versions, which is very strange.

Also, having Ash appear works seamlessly as the dialgoue has exactly the same line for both male and female shep.


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#5493
Excella Gionne

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Journey with the Prothean! 

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#5494
Excella Gionne

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The Tango with Garrus. :)

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#5495
Excella Gionne

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Coalesced HAXING has come to this! <3

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#5496
SporkFu

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Coalesced HAXING has come to this! <3

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Man, that ammo in a black widow, for an infiltratorshep built as a sniper? Shiny. Then make it squad ammo and bring Garrus and Ashley along for three times the sniping fun.  :D

 

EDIT: Even a soldiershep with adrenaline rush would still be pretty damn powerful, cause there'd be ammo damage bonuses in the build.

 

EDIT#2: I wonder if you could gib a harvester, heh. Or at least a brute. 

 

EDIT#3: Hell, I'd love to do that rannoch fight against the three geth primes with that ammo.... okay, gonna stop adding to the post now. 


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#5497
Excella Gionne

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Man, that ammo in a black widow, for an infiltratorshep built as a sniper? Shiny. Then make it squad ammo and bring Garrus and Ashley along for three times the sniping fun.  :D

 

EDIT: Even a soldiershep with adrenaline rush would still be pretty damn powerful, cause there'd be ammo damage bonuses in the build.

It'd be even better if you use the Javelin which has an innate piercing of a meter, whereas, Black Widow's innate piercing is only 1/4 of the Javelin's piercing which is .25 meters. The Javelin's scope will only see through as much as it can pierce. On stages like the Cerberus Lab, you might be able to see every enemy on the stage with the armor piercing ammo on. It's a good thing that guns with innate piercing don't get damage penalties when firing through walls, objects, and etc.

 

I messed around with some other powers too... :S


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#5498
SporkFu

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It'd be even better if you use the Javelin which has an innate piercing of a meter, whereas, Black Widow's innate piercing is only 1/4 of the Javelin's piercing which is .25 meters. The Javelin's scope will only see through as much as it can pierce. On stages like the Cerberus Lab, you might be able to see every enemy on the stage with the armor piercing ammo on. It's a good thing that guns with innate piercing don't get damage penalties when firing through walls, objects, and etc.

 

I messed around with some other powers too... :S

I'm sold. Javelin it is.... too bad you can't have Marksman and AP ammo. You can build that skill for a 70% rate of fire bonus. That + Javelin would be very shiny. 


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#5499
Excella Gionne

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I'm sold. Javelin it is.... too bad you can't have Marksman and AP ammo. You can build that skill for a 70% rate of fire bonus. That + Javelin would be very shiny. 

I mostly use the MP version of Marksman since that reloads my gun just like Adrenaline Rush. The SP version was never buffed which is why it doesn't reload your gun upon activation. If I'm correct, Rate of Fire doesn't affect guns that need to charge to shoot, but it does decrease their reload animation time so that you can reload cancel faster and aim for another shot quickly after the other. You could slap Marksman and AP ammo on at once either using the in-game console or save editor since they're both bonus powers, but in order to stop the game from resetting your points after each loading screen, you have to make sure you do not spec into one power you don't need, and not fully spec into another power you may not use often. Basically, you have to consider two powers you may not use at all or often.


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#5500
SporkFu

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I mostly use the MP version of Marksman since that reloads my gun just like Adrenaline Rush. The SP version was never buffed which is why it doesn't reload your gun upon activation. If I'm correct, Rate of Fire doesn't affect guns that need to charge to shoot, but it does decrease their reload animation time so that you can reload cancel faster and aim for another shot quickly after the other. You could slap Marksman and AP ammo on at once either using the in-game console or save editor since they're both bonus powers, but in order to stop the game from resetting your points after each loading screen, you have to make sure you do not spec into one power you don't need, and not fully spec into another power you may not use often. Basically, you have to consider two powers you may not use at all or often.

For an infiltrator -- or a soldier for that matter -- you wouldn't have to spec any other ammo power. That makes it easy. 


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