I wasn't planning on it since he's not a squadmate. I like shooting him in the foot on Ilium.
What did you do today in the Mass Effect trilogy
#951
Posté 08 avril 2014 - 11:44
#952
Posté 08 avril 2014 - 11:53
I wasn't planning on it since he's not a squadmate. I like shooting him in the foot on Ilium.
I used to avoid that option because it wasn't clear whether or not I would actually injure him, and I'd rather scare him than hurt him. It's ironic how the more severe of the renegade options on the dialogue wheel is the one that does not inflict physical pain. I admit though, I felt a little guilty doing that after hearing the announcement of how Conrad started the "Shepards" organization to help refugees and orphans lol
#953
Posté 08 avril 2014 - 11:57
Found some bodies and dumped them down a well.
Oh and smeared blood on some doors.
#954
Posté 09 avril 2014 - 12:04
Did you talk with Isabela? If not, wait till you have a LI and master coercion(high cunning score) and go back to the Pearl to talk with Isabela for a nice surprise. ![]()
#955
Posté 09 avril 2014 - 12:07
Although I think shotgun_julia has just spoilt the ending; I hope not
#956
Posté 09 avril 2014 - 12:10
Yes I did, she made me a duellist. Also met the head of the crows.
Although I think shotgun_julia has just spoilt the ending; I hope not
Since you can't talk with her again I will tell you. If you have a LI or not you could talk her into going some where more private and get to know each other a lot better.
#957
Posté 09 avril 2014 - 12:15
#958
Posté 09 avril 2014 - 12:32
And if you have Zevran and a hardened Leliana there is even more fun.
#959
Posté 09 avril 2014 - 05:16
Did some of the side missions, completed the Feros mission. 3 of the colonist died in the cross fire. I was going to kill sheila, but let her live after all. had to decide between Liara or Ash, I guess they did not want to share. Now on Virmire and will have to decide who lives. Played my first multi player, That was a lot of fun. Puts a whole new effect on mass effects!
#960
Posté 09 avril 2014 - 06:08
I put a hit out on Jona Sederis. Threatening a Spectre while in prison is a bad idea.
#961
Posté 09 avril 2014 - 06:12
#962
Posté 09 avril 2014 - 09:09
Recovered some reaper tech from a Cerberus lab in Sigurd's Cradle (drawing a blank on the planet name). Killed a mess of Cerberus troops. Bit embarrassed to say that James did most of the heavy lifting. Still... number of reloads: 0. Yesssss... getting better at this insanity stuff.
Went to Menae and fought reapers for the first time since Earth. If husks are partly synthetic why won't sabotage work on them? Grrr... I guess maybe because they don't have actual weapons?
On the plus side, I
Garrus. I also
squad incendiary ammo+incinerate on those brutes. Explosions everywhere.
On the minus side, number of reloads: 1. Dammit. I thought I was behind cover and some frakking cannibal proved I wasn't. I couldn't find him in time.
#963
Posté 09 avril 2014 - 11:16
Sabotage does work on husks, and all organics for that matter. It has a backfire effect that take about 1.5 seconds to kick in before it causes damage. For unprotected enemies like Cannibals, Troopers, and Marauders and Centurians that have had their shields stripped it also stuns them for a few seconds.
#964
Posté 09 avril 2014 - 05:09
Sabotage does work on husks, and all organics for that matter. It has a backfire effect that take about 1.5 seconds to kick in before it causes damage. For unprotected enemies like Cannibals, Troopers, and Marauders and Centurians that have had their shields stripped it also stuns them for a few seconds.
Ya, Sabotage is a really good ability. Not only does it deal good damage, it stuns Organics, hacks AI, tech vulnerability, primes tech bursts, and has a 3m radius.
#965
Posté 09 avril 2014 - 06:25
I couldn't use it on them, the icon was all red whenever I targeted a husk. With Marauders, cannibals, any Cerberus baddies it worked just fine, but not husks.

#966
Posté 09 avril 2014 - 06:28
Attempted to play some MP. Booted up my PS3 and put the disc in. At that moment the blu-ray drive decided to die on me. Buggerarse.
Ouch. Makes me wonder how long my fat PS3 has left. Hopefully it'll last until PS4 in November.
#967
Posté 10 avril 2014 - 01:31
Honey Shepard continued her 'kill all male squadmate' playthrough by saving Feros and shooting Jeong in the face. Never liked that guy. She got the Cipher from Shiala. Went back to the Citadel and had her picture taken by Conrad, gave Fist's files to Emily Wong and helped out Rita's sister Jenna. Later on she will go to Noveria and see what's going on there.
#968
Posté 10 avril 2014 - 01:43
- Animositisomina et SwobyJ aiment ceci
#969
Posté 10 avril 2014 - 01:47
It starting to feel like it's been too long since I last finish the trilogy, have to start a new game soon.
#970
Posté 10 avril 2014 - 02:04
#971
Posté 10 avril 2014 - 03:07
I couldn't use it on them, the icon was all red whenever I targeted a husk. With Marauders, cannibals, any Cerberus baddies it worked just fine, but not husks.
I find that the "can't use this" colour is a lie most of the time.
It tells me for example I can't use Carnage on shielded enemies but it certainly takes their shields down a decent amount.
- SporkFu aime ceci
#972
Posté 10 avril 2014 - 03:52
Honey Shepard continued her "kill all male squadmate" playthrough by visiting Noveria. Some day she will visit there to do some skiing in the mountains, but for now she helped Giannia Parasini. Killed a lot of bugs and machines.
She laughed when Benezia says that stupid line "Have you ever seen an Asari commando unit before? Few humans have. Too bad I couldn't say to her before I killed her "Have you seen a human commando unit before? Few asari have." That would fit well especially if you have Ashley and Kaidan on your squad. Whatever. I let the Queen go free
Talked with Khalisah and told her Saren was responsible for the attack on Eden Prime. Hackett didn't like it. Too bad.
Later today she will travel to Therum to rescue an archaeologist that may be able to help, but for now I will play a little bit of DAO.
#973
Posté 10 avril 2014 - 04:24
I couldn't use it on them, the icon was all red whenever I targeted a husk. With Marauders, cannibals, any Cerberus baddies it worked just fine, but not husks.
Hmm, I'm a console user and usually only use abilities that are mapped out on the controller so I don't see the color effectiveness. However, I think the color effectiveness is based on efficiency of a move on the target, so like voteDC said Carnage is red against shielded enemies because it does extra damage to armor.
In Sabotage's case it deals damage by making an enemies weapon backfire. I'm not sure if it would work on husks (and why it's greyed out) because they don't technically have a gun. Although I think it still does damage to things like Banshees, you might have to check the wiki on that one.
- SporkFu aime ceci
#974
Posté 10 avril 2014 - 05:37
I have watched lots of husks die in MP from sabotage, and I am pretty sure I have seen them die in SP as well.
- SporkFu aime ceci
#975
Posté 10 avril 2014 - 06:51
I find that the "can't use this" colour is a lie most of the time.
It tells me for example I can't use Carnage on shielded enemies but it certainly takes their shields down a decent amount.
Hmm, I'm a console user and usually only use abilities that are mapped out on the controller so I don't see the color effectiveness. However, I think the color effectiveness is based on efficiency of a move on the target, so like voteDC said Carnage is red against shielded enemies because it does extra damage to armor.
In Sabotage's case it deals damage by making an enemies weapon backfire. I'm not sure if it would work on husks (and why it's greyed out) because they don't technically have a gun. Although I think it still does damage to things like Banshees, you might have to check the wiki on that one.
I have watched lots of husks die in MP from sabotage, and I am pretty sure I have seen them die in SP as well.
Okay thanks everyone, I'll try again when I get around to fighting reapers again. It's not a big deal if husks are the only ones I can't use sabotage on, it's just that it's a big part of the engineer's arsenal.
Made it through Grissom Academy today. Number of reloads: 4, all at the beginning, and two of which were because shep kept ducking behind the wrong cover, also because normal difficulty bad habits are hard to break, heh.
Took EDI and Garrus along for the triple overload threat, but I missed James and his Typhoon. For an insanity noob like me, that was pretty intense. I mean, who sends an entire army to capture a school? Next time I talk to TIM, I'm bringing up allocation of resources.
Out of curiosity, if you're in a 'mech and it explodes do you die, or do you just exit it? It was close when the other 'mech and I started trading rockets.





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