AFAIK it is the only dialogue where the crucible is labeled as a "dark energy" weapon, which seems like a remainder of a concept that was scrapped. It's just strange that neither Hackett nor Liara nor anyone else ever uses theses words in connection with the crucible.
Originally, I thought it is a remnant of Drew's "dark energy ending" (see e.g. http://forum.bioware...-energy-ending/), but that's probably wrong, because that concept was seemingly abandoned before the ME:3 dialogue for Conrad Verner was written? I'm not sure.
Good observation. Why not post that in the 'what i discovered in ME' thread?
she is now frustrated at how difficult it is as an engineer to break the scoreboard at the Armax Arsenal Arena, if you can't employ biotic explosions, as her sentinel alter ego always did. But she does want to win the awesome (and sexy) cerberus spirit armor before venturing out to meet the Quarians.
Engineer Shepard has Sabotage, Overload, and Incinerate. More than enough to break the scoreboard. Sabotage with the Tech Vulnerability evolution at rank 6 is your best power. Tech Vulnerability increases all tech damage by +100% for 10 seconds, including the damage of Sabotage itself (the Backfire damage) plus tech burst damage. Sabotage > Overload should be your go-to power combo for shielded enemies or health-only enemies. For armored enemies like Brutes, go Sabotage > Incinerate > Overload.
I think spirit armor is.... meh, as are the other Cerberus armors available in the arena. Personally, I always think you are better off using the mix-and-max armor pieces to stack up on a single bonus. Unless you plan to use Defense Matrix/Barrier/Fortification with max damage reduction bonuses (so max cooldown penalty) and use a weapon that reduces weapon weight below +200%, then having some cooldown bonuses from armor is okay if you still want to detonate your own explosions. Otherwise you can ignore the cooldown bonuses from armor entirely.
I would guess that it's along the lines of Bioware's habit of assuming that everyone will read the codex and know how mass effect works, even when hardly anyone in the game ever talks about it.
Oh, I read the codex. I also wouldn't be surprised if Shepard mentioned dark matter or mass effect fields in the engine room on the Normandy in a conversation with Tali. But the way the dialogue is written, Shepard inserts "dark energy" only in this specific dialogue, obviously to give Conrad an opportunity to mention his dissertation Makes me wonder how Shepard knows that? Obviously Liara must have told her while I was in the kitchen.
Engineer Shepard has Sabotage, Overload, and Incinerate. More than enough to break the scoreboard. Sabotage with the Tech Vulnerability evolution at rank 6 is your best power. Tech Vulnerability increases all tech damage by +100% for 10 seconds, including the damage of Sabotage itself (the Backfire damage) plus tech burst damage. Sabotage > Overload should be your go-to power combo for shielded enemies or health-only enemies. For armored enemies like Brutes, go Sabotage > Incinerate > Overload.
Thanks, I'll try that. In ME:2, I ignored AI-hacking, because synthetics weren't the toughest nut to crack, but the collectors were. I somehow transferred that to Sabotage and ignored that, too. Obviously that's a mistake
Thanks, I'll try that. In ME:2, I ignored AI-hacking, because synthetics weren't the toughest nut to crack, but the collectors were. I somehow transferred that to Sabotage and ignored that, too. Obviously that's a mistake
RedCeasar has listed the ways for you to combo with your self. You should also consider your team mates. I broke the scoreboard as soon as I got the Super Elite enemies with my last engineer by using Ashley and Garrus to combo off me with their Concussive Shot. CS has a 6.5 second cool down so you can be putting out either a fire explosion or tech burst every 3 seconds or so. If you don't have Ashley around, then EDI pairs well with an Engineer: Shepard-Sabotage>(wait 1.5 seconds)>EDI-Incinerate (tech burst)>Shepard-Overload (fire explosion).
“Shepard you look like crap this morning. Still having those nightmares, are you?”
Shepard to Garrus:
“Nothing new here, except in this dream I heard my Father’s faint whisper calling out to me.”
Garrus to Shepard:
“What are they whispering, again,” he asks inquisitively.
Shepard to Garrus:
“He says the same thing that I hear from Kaidan and Morton, each time…..Shepard?!? The just call out my name in a whisper.”
Garrus to Shepard:
“How come you have never spoken of your father? Is it a painful memory?”
Shepard to Garrus:
“Not really Garrus. He died when I was very young during the First Contact War. “He was on a recon mission on Palaven’s moon, when they were ambushed by a platoon of Turian Black Ops.”
Garrus to Shepard:
“Sorry to hear that Shepard. That was a long time ago and we both know that war is hell and that we lose people that we care about.”
Shepard to Garrus:
“I know Garrus. I also know that if anyone has my back it is you. It is damn good to have you back.”
(Rather simplistic I know, but you get the point?!?)
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Marika respecced her Omni-Tool, throwing out the turret and installing the "Sabotage" packet instead, as advised.
Minutes later she was called by an Elkoss Combine employee, asking if she would reconsider if offered the "premium platinum turret package"? which would include a free installation of the "defiant 2.0 VI", who would drop witty one-liners on enemies to make the turret less ignorable? Marika told him that she had seen roman candles packing more of a punch, and that she didn't consider "the enemy is everywhere!" or "taking casualties!" to be witty.
She chose Geth as training partners, and was able to break the scoreboard of the AAA with the help of Ashley (and her disruptor ammo) and Garrus with his black widow, with removed medigel and removed ammo crates, simply by spamming sabotage, the occasional drone summoning and firing with the trusted Lancer during cool downs. The fancy explosions that she read about in her OmniTool's man pages would have to wait for the next mission.
Equipped with the stylish phantom armor, she met with the Quarians and was surprised by Admiral Xen's spontaneous offer to join her on the dreadnought mission. While Ashley and Garrus would have been the natural choice, both had seen enough of geth already, so she picked James and Liara instead.
While looking at Rannoch, a sudden sense of loss overcame her: "Tali would have loved this," to which Joker's answer "Well...let's win this one for her." was only a cold comfort.
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New playthrough, Naomi Shepard, Spacer, War Hero, Engineer. (Real life intruded and determined that the Butcher of Torfan is not a great way to spend my leisure time, so this will be as fluffy a Paragon playthrough as I can manage with all the death around. Also if anyone has tips on playing an Engineer that would be great.)
- Got called to Earth for some reason.
- Oh, hey, Anderson. Nice ship you've got here.
- This Jenkins kid might turn out all right if he doesn't do something stupid.
- Eden Prime is under attack.
- Uh oh. The Spectre is dead.
- Dude, don't sleep at work. And give me that stuff you stole. What is it with you guys?
- Dammit, Kaidan.
- This is a hell of a headache.
- Soooooo, Doc. What's the story with the Lieutenant?
Engineer Shepard has Sabotage, Overload, and Incinerate. More than enough to break the scoreboard. Sabotage with the Tech Vulnerability evolution at rank 6 is your best power. Tech Vulnerability increases all tech damage by +100% for 10 seconds, including the damage of Sabotage itself (the Backfire damage) plus tech burst damage. Sabotage > Overload should be your go-to power combo for shielded enemies or health-only enemies. For armored enemies like Brutes, go Sabotage > Incinerate > Overload.
I think spirit armor is.... meh, as are the other Cerberus armors available in the arena. Personally, I always think you are better off using the mix-and-max armor pieces to stack up on a single bonus. Unless you plan to use Defense Matrix/Barrier/Fortification with max damage reduction bonuses (so max cooldown penalty) and use a weapon that reduces weapon weight below +200%, then having some cooldown bonuses from armor is okay if you still want to detonate your own explosions. Otherwise you can ignore the cooldown bonuses from armor entirely.
I use a mod to add the Cerberus Nightmare armour for my Shepard, all decked out in the alliance colours. You need to add 'invisible' pieces to replace the arms, shoulders, etc and those can be given any bonus you want.
Weirdly I find the standard mix and match armour pieces too bulky in ME3, something that never bothered me in the second game.
New playthrough, Naomi Shepard, Spacer, War Hero, Engineer. (Real life intruded and determined that the Butcher of Torfan is not a great way to spend my leisure time, so this will be as fluffy a Paragon playthrough as I can manage with all the death around. Also if anyone has tips on playing an Engineer that would be great.)
- Got called to Earth for some reason.
- Oh, hey, Anderson. Nice ship you've got here.
- This Jenkins kid might turn out all right if he doesn't do something stupid.
- Eden Prime is under attack.
- Uh oh. The Spectre is dead.
- Dude, don't sleep at work. And give me that stuff you stole. What is it with you guys?
- Dammit, Kaidan.
- This is a hell of a headache.
- Soooooo, Doc. What's the story with the Lieutenant?
I'm really gutted right now. I replayed Tuchanka: Bomb probably 20+ times today to get all of Vega's dialogue and it seems... I can't get everything
Apparently, since I'm on PS3, it somehow screws up Javik's dialogue in the shuttle. It seems he should be the one who says something on the mission or Tarquin Victus first, and then you have a Paragon and Renegade choice to which James either answers:
"At least they died for something. I knew good people that got killed for nothing at all.
You've been to war, Commander. You know what I'm talking about."
and
"Only question is, who's gonna pay the bill?"
It makes me so sad. I'm running out of ideas on how to trigger this dialogue and I guess I'll give up for now. And play around with the idea to get ME3 for PC (haha, I guess not, that would be too crazy, eh?).
PS: I know birefringent saw this dialogue once since you posted it in the "Your favourite lines" thread Any advice/idea? I'm desperate here, hahaha.
All right, so after that disappointment with the Vega dialogue, I fired up ME1 again and my new MShep
Meet Idan Shepard, Earthborn, War Hero, Soldier Class for the next Insanity run. Bonus talent Hacking, yeeah
First pictures:
Spoiler
A summary about his character for those interested:
Spoiler
He is a friendly guy and socializes easily. At times he has a big mouth and lets people know when he's pissed off, sucks at diplomacy, does not pass up the opportunity to drink, and flirts with pretty girls whenever he can. This stems from his time when he still ran with gangs. He used to sell red sand and had a regular customer base, and was privy to a lot of sex, getting high with girls on his drugs.
After one night being completely wasted like never before, wandering around and falling asleep in the streets not knowing where he was, he woke up in a puddle of his own vomit. When he got up with a fierce headache, he saw an Alliance ad across the street. He sat there staring at it for minutes, finally reconsidering his life. He had achieved nothing, wasted his life away with drugs, alcohol and sex. It was time for a change.
He is considered a war hero for what he has done on Elysium, but this will remain the peak of his career. I plan for him to not make the right calls in the course of the Trilogy from time to time, which leads to losing some people.
He doesn't care about fraternization regulations and flirts pretty offensive with the female Normandy crew.
He's pretty open-minded about aliens, especially the beautiful asari, but considers some races as a threat, too (I'm being a bit anti-krogan again, and see if I actually have the balls to not cure the genophage with Wrex around... ouch).
I actually got this idea from aoibhealfae's thread why MShep is such a chick magnet, so I decided I'd play someone like him for once
Trying to keep the write-ups shorter this time, for your and my own sanity
Today I was sent to Eden Prime with Richard L. Jenkins and Kaidan Alenko by Captain Anderson. We are to secure a Prothean beacon. It sounded like an easy mission, but things went wrong pretty quick. We lost Jenkins right away, poor sod. He'll get a proper burial once we're outta here. Alenko and I pressed on and soon stumbled over a female soldier, the one I saw in a transmission I've watched with Captain Anderson and a turian named Nihlus earlier on the Normandy. Her squad had been attacked, and now she was fighting geth. We helped her and I made sure she's okay. Can't see much under that helmet besides a pair of beautiful big brown eyes and her lips are... wow.
We headed towards the starport and arrived shortly, just witnessing the departure of a weird-looking giant ship. What is that thing?
We discovered Nihlus's body, and met a worker who had taken a nap behind some crates - lucky for him, or else he would've likely been dead. Also lucky for us since he could tell us that another turian shot Nihlus, and that they seemed to have known each other.
Our next destination was the beacon location, which we reached via train. After dealing with some more geth and disabling bombs, we finally stood in front of it. The female soldier, Ashley Williams, got a bit too close, and I immediately ran to her and hurled her away. Then I couldn't move.
I woke up in the Normandy's med bay, with Dr. Chakwas and Ashley standing right there. I'm fine. Had some... weird dream, or a vision, I don't know. Anderson stopped by as well and we discussed what happened, then he told me to go see Joker. We're heading to the Citadel.
I died twice today during the disarm the bombs section, haha. The beginning of each Insanity run is never too much fun for me
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PS: I know birefringent saw this dialogue once since you posted it in the "Your favourite lines" thread Any advice/idea? I'm desperate here, hahaha.
That was some time ago
I looked at my screenshots from that time period. It's a bit tricky since I very rarely play with subtitles on but this is what I could make out of the pics:
- Imported Femshep engineer all the way from ME1.
- She did an anti-female playthrough and did nearly everything with James & Garrus.
- Sur'Kesh with James and Garrus. Sparred with James after this mission.
- Didn't talk to Garrus at all until after Tuchanka Bomb.
- Rescued Turian platoon with James & Garrus.
- Talked to James on Citadel after 1st meeting with the Council.
- Looks like she gave more attention to James than Garrus on the Normandy overall.
- Almost forgot: Tuchanka Bomb mission with James and Garrus.
Don't know if it will help you get the dialogue you wanted
Wow, thank you so much! That is a lot of details and I hope it will work this way Gonna try it out over the course of the day. Usually Garrus always comments on the bomb situation afterwards in the shuttle for me and I don't even get the choice to pick an answer, but then I actually haven't tried out taking him both on the platoon mission and to the bomb mission with James. Here's to hoping this might do the trick!
Another question to everyone (maybe Mike? ). Is it possible to achieve peace between the geth and the quarians with a non-import character?
Another question to everyone (maybe Mike? ). Is it possible to achieve peace between the geth and the quarians with a non-import character?
Your main problem is going to be the lack of Legion (loyal) from ME2. Non-imports get to have fun with Geth VI. There are of course other things you need, like a loyal Tali (if I remember she's not-loyal exiled in non-import). Those are your two main killers that will stop you from ever getting peace. Unless you mod the game
Your main problem is going to be the lack of Legion (loyal) from ME2. Non-imports get to have fun with Geth VI. There are of course other things you need, like a loyal Tali (if I remember she's not-loyal exiled in non-import). Those are your two main killers that will stop you from ever getting peace. Unless you mod the game
Ah sh*t, no chance modding it since I'm not on PC and I'm not even gonna try and do something to my PS3 save files
Gonna try and do it on my current run then, seems like a good fit to do all that Thanks again!
You need 4+ bars of reputation and you need to do the Geth Consensus mission. In addition you need 5 points from the following (from the wiki):
(+2 points) Destroying the heretic geth in Legion: A House Divided. In shipboard conversation, you can ask Legion about the repercussions of your decision, and it will mention that the absence of the Heretics made the consensus to join the "Old Machines" more difficult to achieve. Geth forces are also considerably weakened without the aid of the Heretics, giving the Migrant Fleet an edge in the battle and reducing the quarians' overall casualties.
(+2 points) Preventing Tali's exile in Tali: Treason without presenting evidence of Admiral Rael'Zorah's experiments on the geth. While it's possible to present the evidence and still be able to broker peace, it adds its own problem in that it makes Tali far less likely to survive the attack on the Collector Base. (this statement is wrong)
(+1 point) Brokering a peace in the Tali/Legion loyalty argument. If the player did not have sufficient Paragon/Renegade points at that time, loyalty of either Tali or Legion would have been lost. In that case -- even if loyalty had been regained later -- this "point" will not count towards the five needed to pass the Reputation check (and broker the ceasefire).
Added: As you can see, you do not need a loyal Tali or loyal Legion to achieve peace. You can side with one or the other in the loyalty dispute and still achieve the needed number of points. You can destroy the Heretics and have Tali exiled and still achieve peace. The one thing you cannot do is present the evidence of Rael'Zorah's experiments during the trial. If you do that, Tali will not be loyal and as a result you will not get the loyalty dispute between Tali and Legion. Therefore you can, at most, score 4 points out of the 5 needed. *The statement I italicized from the wiki is wrong.
You need 4+ bars of reputation and you need to do the Geth Consensus mission. In addition you need 5 points from the following (from the wiki):
(+2 points) Destroying the heretic geth in Legion: A House Divided. In shipboard conversation, you can ask Legion about the repercussions of your decision, and it will mention that the absence of the Heretics made the consensus to join the "Old Machines" more difficult to achieve. Geth forces are also considerably weakened without the aid of the Heretics, giving the Migrant Fleet an edge in the battle and reducing the quarians' overall casualties.
(+2 points) Preventing Tali's exile in Tali: Treason without presenting evidence of Admiral Rael'Zorah's experiments on the geth. While it's possible to present the evidence and still be able to broker peace, it adds its own problem in that it makes Tali far less likely to survive the attack on the Collector Base. (this statement is wrong)
(+1 point) Brokering a peace in the Tali/Legion loyalty argument. If the player did not have sufficient Paragon/Renegade points at that time, loyalty of either Tali or Legion would have been lost. In that case -- even if loyalty had been regained later -- this "point" will not count towards the five needed to pass the Reputation check (and broker the ceasefire).
Added: As you can see, you do not need a loyal Tali or loyal Legion to achieve peace. You can side with one or the other in the loyalty dispute and still achieve the needed number of points. You can destroy the Heretics and have Tali exiled and still achieve peace. The one thing you cannot do is present the evidence of Rael'Zorah's experiments during the trial. If you do that, Tali will not be loyal and as a result you will not get the loyalty dispute between Tali and Legion. Therefore you can, at most, score 4 points out of the 5 needed. *The statement I italicized from the wiki is wrong.
It's good to refresh my memory on this, I checked all of this after my second run (the one where I couldn't broker peace and asked myself why, because in my first run I could ), it's just a pity it's gonna take me a while to get there (whenever I start in ME1, I can't wait to get to ME3 again ).
On the Geth dreadnough, Admiral Xen continued her evil scientist stance, making fun of the Geth and how she could manipulate them. Liara didn't like it ("her attitude does not instill confidence"), but Renegae engineer Shep did and made some Geth dance herself with her "Sabotage" module (and Liara was probably right that one shouldn't tell jokes about this to people who are just being shot at by Geth).
Shep called the Geth "bastards", surprisingly, and Liara surprised everyone with her ability to read Geth monitors (and we thought she had all but forgotten about her electronic skills from three years ago). In the center of the dreadnought, they found what seemed to be a restored backup of Legion from a time before it met Shepard, which confusingly seemed to imitate Legion in every aspect including both the hole and the Shep N7 uniform patch on its platform with a hologram.
After the escape Shep punched Han'Gerrel in the guts and went to talk to backup Legion, but information was sparse. It could not even explain the holographic N7 patch. Did it or didn't it remember anything about Legion's time on the Normandy? Shep never found out.
Shep went on to shut down some Geth servers and to save Admiral Koris, while continuing to call backup Legion "Legion" and being corrected by it ("We are not Legion."). It obviously didn't help that even her universal translator recognized the voice and labelled the erratic, but surprisingly trusting overall, new ally "Legion" consistently in every subtitle.
After defeating the Reaper and freeing the Geth from Reaper influence, Shep didn't see any possibility to achieve peace between Geth and Quarians (if only Legion and Tali had been alive), so she chose the Quarians. While it seemed hypocritical, vis-à-vis indocrination, to kill the Geth for being influenced by the Reapers, Shep could not forget that they surrendered their free will voluntarily and lied about it. Also, Eden Prime, the lack of true regret and the inapplicability of redemption.
These thoughts weighed heavily on Shep's mind, so heavily indeed that she did not anticipate any hostile action from backup Legion at all, even after telling it that she just decided to send all Geth to their death (maybe she should have at least taken a step backwards here), so she was caught completely offguard when it jumped her - but luckily Adminral Xen and her trusted shotgun provided a firing solution.
The Geth were annihilated - as Shep drank in the fantastic Rannoch sunset, with the occasional falling star from Geth debis, she contemplated what the Rannoch Reaper would have said to this outcome - if it hadn't been shot in the face after being marked by Shep, who had maybe prematurely grown tired of the conversation. But then she thought that, geez, people should just stop trash-talking when they lie helplessly on the ground with a boot hovering over their face, because context matters.
Went back to my latest ME3 save (with about 5 hours in) after a week, played it 10 minutes then remade that Shepard because my dislike for the mouth I picked for her grew and grew. And now I'm 3 something hours in with this one and I'm having doubts about the eyebrows now...
Today I fought my way through the Feros colony (I'm doing a renegade playthrough). Destroyed the Thorian (I hope there's one in ME:A), let Shiala go.
I then heard a story about some Krogan testicles, killed some mutant zombies and let Garrus shoot Doctor 'Heart' Saleon.
Next, I landed on Asteroid X57, decimated some Varren and some scummy Batarian terrorists, shut down two Fusion Torches and found two missing engineer corpses.
Oh, and I listened to some X57 radio in the shack on a mountain.
I would guess that it's along the lines of Bioware's habit of assuming that everyone will read the codex and know how mass effect works, even when hardly anyone in the game ever talks about it.
But individual groups at Bioware didn't read the codex. Most of it is minor but things contradict the codex all the time.