From the journal of David Shepard:
I went to go help Kasumi with her heist. She had me wear a suit (I hate suits) and we joined a party filled with criminals, mercenaries, assassins, and other lowlifes. What a charming bunch of villians! (Note to future me reading this: I am being sarcastic when I write that.)
Anyway, she wanted to get back a greybox that used to belong to her boyfriend before this Donovan Hock guy killed him and took it. It apparently contains a big bad secret that needs to stay hidden. Okay, sure.
At the party, we cased the vault. After a bunch of running around getting DNA samples, voice samples, shutting down the security and shutting off the security grid, we finally made it into the vault, only for Donovan Hock to be ready for us. He had recognized Kasumi at the door and saw an opportunity. He wanted the information in the greybox but needed Kasumi to get it since the key was tied to her memories. Great.
Kasumi was not giving up without a fight which meant I was not going out without a fight which meant I fought a huge contingent of Hock's personal guard/mercenary force. We killed dozens of them before making it outside for pickup when he showed up in a gunship and started sending in more mercs. It was tough battle, but Kasumi managed to disable the gunship shields and then I destroyed the gunship, ending the fight.
I let Kasumi keep the greybox.
I am now currently planning my next move. Do I go pick up this Krogan Warlord named Okeer, or go after this prisoner named Jack?





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