flibber89-2 wrote...
They did so much right otherwise there wouldn't be so many people with 500 plus hours sunk into the game.
You know most people couldn't figure out why people would put so many hours into grinding White Knight chronicles 2 either. They made a game which required people to grind endless hours to get simple items and wondered why the game failed miserably and was scraped. They literally had sales so bad that they never released 70% of the DLC on disc and even held back multi releases to the US for 2 months. After all this die hard fans still stick around to this day pathetically hoping for a DLC that will never come and playing the same old maps over and over.
Point being some people will play anything wether it is good or not. I liked the ME3 multi for a few months until reality set in and it became obvious that it was going to just be another horde mode like zombies with a few extras. Personally i would have created a multi tied into the Single player that directly influences individual outcomes during the final battle for Earth. (Like holding back enemies in key areas like the Missile launcher or saving Shepard from being Laser hit in the final run because tanks managed to push Harbinger back etc)
Furthermore i would have made it stages rather then maps. (Areas Shepard can visit i consider stages in opposed to simple maps with horde mode like multi) Give the N7 teams real missions for crying out loud, push them back into other maps when the fight gets tough, infiltrate Reaper hive ships, missions where you are not allowed to be seen or you fail, missions where you need to save stranded allies by holding off enemies, fixing turrets/equipment or even bringing supplies! So much potential and yet we get
horde mode. -.- yay
Modifié par Raiden Storm, 04 avril 2013 - 02:56 .