P.S. Satan is overpowered and needs a nerf.
Christian video games - Are they marketable to a mature audience?
#76
Posté 02 avril 2013 - 09:36
#77
Posté 02 avril 2013 - 12:50
Vortex13 wrote...
I would think that a (correctly) marketed game, especially one that delt with more mature themes could generate a fairly size able turn out. I mean look at "The Bible" series on History, the viewers on that show was large enough to garner attention from mainstream broadcasters so that is something. Granted not everyone who tuned in would be interested in an M for mature Christian based video game, but the market is there.
Oh, definitely. There's no lack of interest in the religion. The popularity of "The Bible" series, "The Ten Commandments", even "Jesus Christ Superstar". I only read the first book of the "Left Behind" series and saw the first movie based on it some years ago, but they've been popular too. With the possible exception of the LB game, which I haven't played, I think most games that one would consider Christian have been made for kids as educational tools.
How a mature Christian game could be marketed would probably greatly depend on the game itself, that's an entirely different discussion.
#78
Posté 02 avril 2013 - 12:53
Shadow of Light Dragon wrote...
*snip*
Oh, definitely. There's no lack of interest in the religion. The popularity of "The Bible" series, "The Ten Commandments", even "Jesus Christ Superstar". I only read the first book of the "Left Behind" series and saw the first movie based on it some years ago, but they've been popular too. With the possible exception of the LB game, which I haven't played, I think most games that one would consider Christian have been made for kids as educational tools.
How a mature Christian game could be marketed would probably greatly depend on the game itself, that's an entirely different discussion.
I would like to confess that I would probably buy a rythme game based on Jesus Christ Superstar.
#79
Posté 02 avril 2013 - 01:22
Dante's Inferno and Darksiders aren't the places you want to look for this though.
Knights of the Temple is one such game though. You play as a knight templar who embarks on a crusade to slay a bishop possessed by Satan. You receive miraculous powers to help you. Unlike Dante's Inferno the game makes it clear that God is love.
El Shaddai Ascension of The Metatron has you play as Enoch while the fallen angels roam Earth.
Castlevania games perhaps? God is always presented as good within them and you even get to kick Satan's ass sometimes (Lords of Shadow has Gabriel strangling him at the end). Lament of Innocence shows how Dracula became what he was to spite and hate God. He lost his wife so he became a vampire as revenge against God. Leon Belmont on the otherhand lost his wife too but doesn't blame God for it.
So you can certainly find Christian values and parables or generally stuff inspired from The Bible in video games.
If you're asking for a proper mature Christian game whose whole team is composed of Christians then you're not going to find anything mature in this department. All of these Christian games in these regards are aimed at children to educate them on the scripture.
If there's going to be a Christian video game then it has to be about the most badass King ever: King David. His history means that the game could be both an RPG and RTS. You start in the village of Bethlehem fighting lions/bandits and defending your sheep (thus leveling up) while performing mundane tasks. Goliath incident happens and your first quest begins which puts you as the King of Israel where you get to level David up, engage in RTS battles (and real-time action battles) and manage the kingdom.
Oh and then there's the romance feature (because we all know of David's wives) which will be familiar to those who have played Bioware games...
Or do the "House of David" saga which starts with David and as the game progresses you play as his descendants (with items and experience being passed down RPG style) with it ending with Christ - a vast departure from the gameplay of the previous kings as you wouldn't be able to use violence as Christ.
Bang! Best Bible Christian game ever and marketable to everyone. I don't get those small Christian groups who go on about violence in video games. The Bible mentions violence and doesn't avoid intricate descriptions and the movies displaying events from The Bible can be just as graphical. If there's a Bible video game why then censor David cutting Goliath's head off or Ehud the Judge assassinating Eglon?
Video games can be a mature medium for story-telling if people leave the "video games are for children" garbage behind. TV series/shows and movies have been created from The Bible which are for mature audiences and created by Christians. One day I'm sure there will be a video game done too and not a crap one like the Left Behind series LOOSELY based on The Book of Revelations.
#80
Posté 02 avril 2013 - 02:21
I mean saying that Dante's Inferno isn't based on Christian mythology would be like saying God of War isn't based on Greek Mythology, how true they stay to the source material is debatable but regardless both games are based on one or the other. What exactly do you want?
#81
Posté 02 avril 2013 - 02:38
Mr Mxyzptlk wrote...
So if Dante's Inferno isn't considered to be based on Christianity what exactly do you mean by "Christian video games"? What exactly do you want here?
I mean saying that Dante's Inferno isn't based on Christian mythology would be like saying God of War isn't based on Greek Mythology, how true they stay to the source material is debatable but regardless both games are based on one or the other. What exactly do you want?
Yes Dante's Inferno takes inspiration from Christianity, insomuch as it has the Devil and Hell in it, but like you said its not true to source material. This doesn't mean that any games would have to be an exact word for word repeat of the Bible, but any artistic licenses you take can't fly in direct controdiction to what the religion teaches.
The movie Legion, has angels and demons in it, but it is not a Christian movie.
#82
Posté 02 avril 2013 - 04:00
Vortex13 wrote...
Mr Mxyzptlk wrote...
So if Dante's Inferno isn't considered to be based on Christianity what exactly do you mean by "Christian video games"? What exactly do you want here?
I mean saying that Dante's Inferno isn't based on Christian mythology would be like saying God of War isn't based on Greek Mythology, how true they stay to the source material is debatable but regardless both games are based on one or the other. What exactly do you want?
Yes Dante's Inferno takes inspiration from Christianity, insomuch as it has the Devil and Hell in it, but like you said its not true to source material.
Well technically the source material is Dante Alighieri's Divine Comedy and while the game might not stay true to the story (the game was based more on Dante's depiction of hell (which in itself was a straight rip from Greek Mythology) rather than the actual story that he told) however the game still featured a strong Christian theme so you are going to have to tell me what part exactly it was that you feel didn't accurately depict Christian mythology?
#83
Posté 02 avril 2013 - 04:01
#84
Posté 02 avril 2013 - 04:14
Mr Mxyzptlk wrote...
Well technically the source material is Dante Alighieri's Divine Comedy and while the game might not stay true to the story (the game was based more on Dante's depiction of hell (which in itself was a straight rip from Greek Mythology) rather than the actual story that he told) however the game still featured a strong Christian theme so you are going to have to tell me what part exactly it was that you feel didn't accurately depict Christian mythology?
Well of the top of my head, I can pick two instances were the game goes against what Christianity teaches.
The idea that the Devil could "infiltrate" heaven, or a sinful man being able to redeem a person's soul (whom they more or less sold to the Devil).
At best, it's a Hollywood version of how they think Christianity would work.
#85
Posté 02 avril 2013 - 05:08
Vortex13 wrote...
Mr Mxyzptlk wrote...
Well technically the source material is Dante Alighieri's Divine Comedy and while the game might not stay true to the story (the game was based more on Dante's depiction of hell (which in itself was a straight rip from Greek Mythology) rather than the actual story that he told) however the game still featured a strong Christian theme so you are going to have to tell me what part exactly it was that you feel didn't accurately depict Christian mythology?
Well of the top of my head, I can pick two instances were the game goes against what Christianity teaches.
The idea that the Devil could "infiltrate" heaven, or a sinful man being able to redeem a person's soul (whom they more or less sold to the Devil).
At best, it's a Hollywood version of how they think Christianity would work.
And how would you say Christianity actually works provided that it isn't all nonsense and that it actually works at all?
#86
Posté 02 avril 2013 - 05:25
Mr Mxyzptlk wrote...
Vortex13 wrote...
Mr Mxyzptlk wrote...
Well technically the source material is Dante Alighieri's Divine Comedy and while the game might not stay true to the story (the game was based more on Dante's depiction of hell (which in itself was a straight rip from Greek Mythology) rather than the actual story that he told) however the game still featured a strong Christian theme so you are going to have to tell me what part exactly it was that you feel didn't accurately depict Christian mythology?
Well of the top of my head, I can pick two instances were the game goes against what Christianity teaches.
The idea that the Devil could "infiltrate" heaven, or a sinful man being able to redeem a person's soul (whom they more or less sold to the Devil).
At best, it's a Hollywood version of how they think Christianity would work.
And how would you say Christianity actually works provided that it isn't all nonsense and that it actually works at all?
In relation to the two points I brought up?
Well, Christianity states that Satan is a defeated foe, and that all of his power and authority over the Earth that he was granted by Adam, was stripped by Jesus after he rose from the dead; so the notion that he could 'sneak' into heaven is condtradictory since it would imply that he would have more power then an omnipotent God. Plus the Bible states that there is no evil in heaven, no sin, no lies; so the Devil couldn't have entered anyway because evil and sin can not exist in God's presence.
The second point would be incorrect because it shows an ordinary (sinful) man is able to redeem not only another sinful (she made a deal with the Devil) person, but also himself. This flies in the face of what Christianity is founded on; that only Jesus could redeem the sins of mankind.
Taking an artistic license with the material is fine, but if it goes against what your source material says, then it becomes a game with Christian references, not a Christian based game.
#87
Posté 02 avril 2013 - 05:28
A game based in Islam would be more popular and exciting than a Jewish and Christian game combined.Legatus Arianus wrote...
Conclusion made by comments in this thread:
A Jewish game is more popular and exciting than a Christian game.
#88
Posté 02 avril 2013 - 09:51
TheJediSaint wrote...
I would like to confess that I would probably buy a rythme game based on Jesus Christ Superstar.
Superstar has awesome music. Have you seen/heard the latest rendition of it, with Tim Minchin as Judas? It's fantastic.
#89
Posté 02 avril 2013 - 10:04
#90
Posté 03 avril 2013 - 08:25
Vortex13 wrote...
Mr Mxyzptlk wrote...
Vortex13 wrote...
Mr Mxyzptlk wrote...
Well technically the source material is Dante Alighieri's Divine Comedy and while the game might not stay true to the story (the game was based more on Dante's depiction of hell (which in itself was a straight rip from Greek Mythology) rather than the actual story that he told) however the game still featured a strong Christian theme so you are going to have to tell me what part exactly it was that you feel didn't accurately depict Christian mythology?
Well of the top of my head, I can pick two instances were the game goes against what Christianity teaches.
The idea that the Devil could "infiltrate" heaven, or a sinful man being able to redeem a person's soul (whom they more or less sold to the Devil).
At best, it's a Hollywood version of how they think Christianity would work.
And how would you say Christianity actually works provided that it isn't all nonsense and that it actually works at all?
In relation to the two points I brought up?
Well, Christianity states that Satan is a defeated foe, and that all of his power and authority over the Earth that he was granted by Adam, was stripped by Jesus after he rose from the dead; so the notion that he could 'sneak' into heaven is condtradictory since it would imply that he would have more power then an omnipotent God. Plus the Bible states that there is no evil in heaven, no sin, no lies; so the Devil couldn't have entered anyway because evil and sin can not exist in God's presence.
But if God created Adam and the Devil then God basically created sin and created man with the capacity to sin. How can sin not exist in God's presence if God himself created it? Do you not see this as somewhat of a contradiction?
Vortex13 wrote...
The second point would be incorrect because it shows an ordinary (sinful) man is able to redeem not only another sinful (she made a deal with the Devil) person, but also himself. This flies in the face of what Christianity is founded on; that only Jesus could redeem the sins of mankind.
Taking an artistic license with the material is fine, but if it goes against what your source material says, then it becomes a game with Christian references, not a Christian based game.
I see, so what you are saying is that no matter what a man does to right his wrongs and become a better man he can not be redeemed unless he accepts the teachings of Jesus? Basically accept Christ or go to Hell? The deed doesn't matter so long as you accept Christ in your heart your slate is wiped clean with god, righting the wrongs done to your victims is somebody else's problem now? This alone is the most selfish belief I have ever seen, how can you Christians claim to have good moral values when you believe that you can perform a misdeed and wipe the slate clean by confessing to a preacher who is no more virtuous than the man who commits the sin?
"Whoops, looks like I just murdered someone, oh well time to go confess my sin and wipe the slate clean, suck it victim's family"
If you truly had good moral values then you would know that God isn't the one you need to seek forgiveness from. If these are truly the people who go to Heaven then Heaven must be a horrendous place.
I have no problem with a game based on Christian mythology but when you start trying to preach Christian morals and values that is where we are going to have a problem. It is rare to see a product created to teach Christian values that doesn't push the agenda "unless you believe what we tell you to believe you are damned for all eternity". I have no problem with people having different beliefs to myself so long as those beliefs aren't destructive to society but when you start forcing your beliefs down everyone's throats under the threat of damnation then we are going to have a problem.
#91
Posté 03 avril 2013 - 08:41
That's not to say that a game with a Christian message couldn't be made, or that one that was fun to play wouldn't be well-received. However, I think that the organizations most likely to try just aren't very good at appealing to non-Christians or to people to whom Christianity is not a major part of their self-concept, judging by the current state of Christian music.
My advice to the would-be Christian game developer is to consider compromises in things like, let's say, the depiction of (possibly graphic) violence, the use of themes with more heroic curb appeal to their narrative than "becoming Christian and going to Heaven," and gameplay mechanics which in one form or another allow characters to use magical powers supposedly forbidden to Christians.
I would cite as an example the Chronicles of Narnia, written by the explicitly Christian C.S. Lewis as pro-Christian allegory. The heroes discover an unusual magical world, where they take on the role of the mythical "sons of Adam" and "daughters of Eve" and are tasked with rescuing a world of mythical creatures and talking animals from the depredations of the "White Queen," a superficially appealing magician who is full of deceit and wickedness. The White Queen is able to seduce one of their number whom she has isolated, with promises of power and worldly rewards, which leads him into first betrayal of his family and Aslan, and then finally true repentance and redemption.
In the midst of all this there is a symbolic re-enactment of the Crucifixion (where a lion is ritually killed on a stone table), and there are climactic battles where the children fight with magical weapons given to them by a myth figure.
There is, however, too much excitement, and by far too much violence and magic, in that concept for the typical Christian media company.
#92
Posté 03 avril 2013 - 09:45
#93
Posté 03 avril 2013 - 10:23
Like if you were to adapt the Chronicles of Narnia, say, there are folks who'd argue with your decision to put a talking lion or Saint Nicholas into your game, because they encourage children to believe in powers other than Jesus Christ Our Lord And Savior. (PBUH)
#94
Posté 03 avril 2013 - 10:47
M25105 wrote...
So Christian's can't be mature? I'm not even a Christian and I find the pretentious "Atheists are smarter" attitude going on to be annoying
Did someone actually say that? I didn't see it, but i'm just catching up here. I think part of what you may be seeing in attitude is most (but not all) atheists tend to be well educated and quite intelligent, but not always good debaters, so they end up sounding elitist.
Anyway, yeh, I have to think that a Christian game would not deal realistically with mature themes (sex). But DAO is one of the few games where I saw a game even beginning to approach a realistic depiction of sexual relationships so that in and of itself is not a deal breaker.
Modifié par ejoslin, 03 avril 2013 - 10:49 .
#95
Posté 03 avril 2013 - 11:44
Mr Mxyzptlk wrote...
Vortex13 wrote...
Mr Mxyzptlk wrote...
Vortex13 wrote...
Mr Mxyzptlk wrote...
Well technically the source material is Dante Alighieri's Divine Comedy and while the game might not stay true to the story (the game was based more on Dante's depiction of hell (which in itself was a straight rip from Greek Mythology) rather than the actual story that he told) however the game still featured a strong Christian theme so you are going to have to tell me what part exactly it was that you feel didn't accurately depict Christian mythology?
Well of the top of my head, I can pick two instances were the game goes against what Christianity teaches.
The idea that the Devil could "infiltrate" heaven, or a sinful man being able to redeem a person's soul (whom they more or less sold to the Devil).
At best, it's a Hollywood version of how they think Christianity would work.
And how would you say Christianity actually works provided that it isn't all nonsense and that it actually works at all?
In relation to the two points I brought up?
Well, Christianity states that Satan is a defeated foe, and that all of his power and authority over the Earth that he was granted by Adam, was stripped by Jesus after he rose from the dead; so the notion that he could 'sneak' into heaven is condtradictory since it would imply that he would have more power then an omnipotent God. Plus the Bible states that there is no evil in heaven, no sin, no lies; so the Devil couldn't have entered anyway because evil and sin can not exist in God's presence.
But if God created Adam and the Devil then God basically created sin and created man with the capacity to sin. How can sin not exist in God's presence if God himself created it? Do you not see this as somewhat of a contradiction?Vortex13 wrote...
The second point would be incorrect because it shows an ordinary (sinful) man is able to redeem not only another sinful (she made a deal with the Devil) person, but also himself. This flies in the face of what Christianity is founded on; that only Jesus could redeem the sins of mankind.
Taking an artistic license with the material is fine, but if it goes against what your source material says, then it becomes a game with Christian references, not a Christian based game.
I see, so what you are saying is that no matter what a man does to right his wrongs and become a better man he can not be redeemed unless he accepts the teachings of Jesus? Basically accept Christ or go to Hell? The deed doesn't matter so long as you accept Christ in your heart your slate is wiped clean with god, righting the wrongs done to your victims is somebody else's problem now? This alone is the most selfish belief I have ever seen, how can you Christians claim to have good moral values when you believe that you can perform a misdeed and wipe the slate clean by confessing to a preacher who is no more virtuous than the man who commits the sin?
"Whoops, looks like I just murdered someone, oh well time to go confess my sin and wipe the slate clean, suck it victim's family"
If you truly had good moral values then you would know that God isn't the one you need to seek forgiveness from. If these are truly the people who go to Heaven then Heaven must be a horrendous place.
I have no problem with a game based on Christian mythology but when you start trying to preach Christian morals and values that is where we are going to have a problem. It is rare to see a product created to teach Christian values that doesn't push the agenda "unless you believe what we tell you to believe you are damned for all eternity". I have no problem with people having different beliefs to myself so long as those beliefs aren't destructive to society but when you start forcing your beliefs down everyone's throats under the threat of damnation then we are going to have a problem.
I don't want to turn this into a religious debate and get the thread locked. You asked why the two points I brought up are contradictory to Christianity and I answered.
How an individual person chooses to view those points does not change that they are part of the religion being discussed.
#96
Posté 03 avril 2013 - 11:58
Megaton_Hope wrote...
I've only ever seen one set of Christian-themed games I would actually play, that is, the Wisdom Tree platformer games for the NES. And those were playable precisely because NES games in general weren't all that complex, which allows a person playing them not to engage too thoroughly with the content.
That's not to say that a game with a Christian message couldn't be made, or that one that was fun to play wouldn't be well-received. However, I think that the organizations most likely to try just aren't very good at appealing to non-Christians or to people to whom Christianity is not a major part of their self-concept, judging by the current state of Christian music.
My advice to the would-be Christian game developer is to consider compromises in things like, let's say, the depiction of (possibly graphic) violence, the use of themes with more heroic curb appeal to their narrative than "becoming Christian and going to Heaven," and gameplay mechanics which in one form or another allow characters to use magical powers supposedly forbidden to Christians.
I would cite as an example the Chronicles of Narnia, written by the explicitly Christian C.S. Lewis as pro-Christian allegory. The heroes discover an unusual magical world, where they take on the role of the mythical "sons of Adam" and "daughters of Eve" and are tasked with rescuing a world of mythical creatures and talking animals from the depredations of the "White Queen," a superficially appealing magician who is full of deceit and wickedness. The White Queen is able to seduce one of their number whom she has isolated, with promises of power and worldly rewards, which leads him into first betrayal of his family and Aslan, and then finally true repentance and redemption.
In the midst of all this there is a symbolic re-enactment of the Crucifixion (where a lion is ritually killed on a stone table), and there are climactic battles where the children fight with magical weapons given to them by a myth figure.
There is, however, too much excitement, and by far too much violence and magic, in that concept for the typical Christian media company.
Good point about the Chronicles of Narnia series, that is a perfect example of a Christian based allegory set in a fantasy realm. A developer seeking to make an original IP founded on Christianity should look to the more supernatural, or allegorical side when creating a mature game (IMO).
You can't run around battling bad guys in a real world setting wit the level of violence people expect in most video games, but you could in something like Narnia.
Then again movies like The Passion of the Christ, or most recently the History Channel series The Bible have been pretty graphic in their depictions of violence, so maybe a real world setting isn't too far fetched, it would just have to be handled better.
#97
Posté 03 avril 2013 - 12:13
Vortex13 wrote...
Mr Mxyzptlk wrote...
Vortex13 wrote...
Mr Mxyzptlk wrote...
Vortex13 wrote...
Mr Mxyzptlk wrote...
Well technically the source material is Dante Alighieri's Divine Comedy and while the game might not stay true to the story (the game was based more on Dante's depiction of hell (which in itself was a straight rip from Greek Mythology) rather than the actual story that he told) however the game still featured a strong Christian theme so you are going to have to tell me what part exactly it was that you feel didn't accurately depict Christian mythology?
Well of the top of my head, I can pick two instances were the game goes against what Christianity teaches.
The idea that the Devil could "infiltrate" heaven, or a sinful man being able to redeem a person's soul (whom they more or less sold to the Devil).
At best, it's a Hollywood version of how they think Christianity would work.
And how would you say Christianity actually works provided that it isn't all nonsense and that it actually works at all?
In relation to the two points I brought up?
Well, Christianity states that Satan is a defeated foe, and that all of his power and authority over the Earth that he was granted by Adam, was stripped by Jesus after he rose from the dead; so the notion that he could 'sneak' into heaven is condtradictory since it would imply that he would have more power then an omnipotent God. Plus the Bible states that there is no evil in heaven, no sin, no lies; so the Devil couldn't have entered anyway because evil and sin can not exist in God's presence.
But if God created Adam and the Devil then God basically created sin and created man with the capacity to sin. How can sin not exist in God's presence if God himself created it? Do you not see this as somewhat of a contradiction?Vortex13 wrote...
The second point would be incorrect because it shows an ordinary (sinful) man is able to redeem not only another sinful (she made a deal with the Devil) person, but also himself. This flies in the face of what Christianity is founded on; that only Jesus could redeem the sins of mankind.
Taking an artistic license with the material is fine, but if it goes against what your source material says, then it becomes a game with Christian references, not a Christian based game.
I see, so what you are saying is that no matter what a man does to right his wrongs and become a better man he can not be redeemed unless he accepts the teachings of Jesus? Basically accept Christ or go to Hell? The deed doesn't matter so long as you accept Christ in your heart your slate is wiped clean with god, righting the wrongs done to your victims is somebody else's problem now? This alone is the most selfish belief I have ever seen, how can you Christians claim to have good moral values when you believe that you can perform a misdeed and wipe the slate clean by confessing to a preacher who is no more virtuous than the man who commits the sin?
"Whoops, looks like I just murdered someone, oh well time to go confess my sin and wipe the slate clean, suck it victim's family"
If you truly had good moral values then you would know that God isn't the one you need to seek forgiveness from. If these are truly the people who go to Heaven then Heaven must be a horrendous place.
I have no problem with a game based on Christian mythology but when you start trying to preach Christian morals and values that is where we are going to have a problem. It is rare to see a product created to teach Christian values that doesn't push the agenda "unless you believe what we tell you to believe you are damned for all eternity". I have no problem with people having different beliefs to myself so long as those beliefs aren't destructive to society but when you start forcing your beliefs down everyone's throats under the threat of damnation then we are going to have a problem.
I don't want to turn this into a religious debate and get the thread locked. You asked why the two points I brought up are contradictory to Christianity and I answered.
How an individual person chooses to view those points does not change that they are part of the religion being discussed.
But you say Dante's Inferno cant be based on Christianity because it contradicts the bible however the bible contradicts itself so how exactly do you propose that works? The bible isn't based on Christianity either?
Modifié par Mr Mxyzptlk, 03 avril 2013 - 12:14 .
#98
Posté 03 avril 2013 - 12:31
Kind of a minefield, there.
Fantasy worlds are generally (but not always) safe because all the details are or can be invented. Take Andraste, for example. Blatant analogue to Christ, with her urn a stand-in for the cross. That was a pretty viable way to couch normally Christian sentiments in a setting in which Christ could not possibly appear directly because Jesus had not been born, lived, taught and died in the world in question. There are things about that version for Christians not to like, of course. The church is hidebound, inflexible and oppressive, not to mention actively violent. It still actively engages in crusading, or "exalted marching" in that case. The Templars are a secret army being built to wage a future war. The Chantry is possessed of its own spies and assassins.
But in theory, you invent the world, you can put whatever you want in it, hence the lion-Christ.
#99
Posté 03 avril 2013 - 12:59
ejoslin wrote...
Anyway, yeh, I have to think that a Christian game would not deal realistically with mature themes (sex). But DAO is one of the few games where I saw a game even beginning to approach a realistic depiction of sexual relationships so that in and of itself is not a deal breaker.
I would think that a Christian game, movie, ect. could handle themes like sexual relationships. Granted these things are generally not discussed in church services, but Christianity has no problems with a healthy sex life, once a person is married. It's sex outside of marriage that Christianity has a problem with.
#100
Posté 03 avril 2013 - 01:20
The Binding of Isaac is a great example of Christianity within videogames.

Currently on Steam, Cheap!
Modifié par Gandalf-the-Fabulous, 03 avril 2013 - 01:25 .





Retour en haut







