Some days I think I'm playing a different game than the rest of you
#26
Posté 01 avril 2013 - 02:47
I know that feeling.
Cheer up killer.
#27
Posté 01 avril 2013 - 02:49
Wave 10 Geth Silver has 2 Primes, like every other faction.Hakumen wrote...
Nope. 2 Atlases at a time for Cerbs, 2 Banshees for Reapers, 1 Prime for Geth, 2 Praetorians for Collectors. Same for Gold, with the exception of 2 Primes.
#28
Posté 01 avril 2013 - 02:49
But I would have bet large sums of real cash that there was more than 1 prime on the map at the same time on that second game. I was perched in cover above the pit trying to whittle down a prime, then turned left to see the rest of my teams dealing with a prime. At least that is what I remember, I don't think I was hallucinating.
I'm going to run some Geth/Hydra silver matches now and pay more attention.
#29
Posté 01 avril 2013 - 02:49
Geth Plat Wave 2. Three Primes at once at all times.MP-Ryan wrote...
There are no circumstances under which more than two top-tier bosses of the same type will spawn at the same time.
However, one more can spawn at precisely the moment its predecessor is killed in roughly the same area, which can cause this confusion.
#30
Posté 01 avril 2013 - 02:55
False. Geth/Silver Wave 10 has 1 Prime active at once with maximum of 2 in total. There are less Primes on Wave 10, than it's on Wave 9.Luyza wrote...
Wave 10 Geth Silver has 2 Primes, like every other faction.Hakumen wrote...
Nope. 2 Atlases at a time for Cerbs, 2 Banshees for Reapers, 1 Prime for Geth, 2 Praetorians for Collectors. Same for Gold, with the exception of 2 Primes.
#31
Posté 01 avril 2013 - 02:56
Luyza wrote...
Wave 10 Geth Silver has 2 Primes, like every other faction.Hakumen wrote...
Nope. 2 Atlases at a time for Cerbs, 2 Banshees for Reapers, 1 Prime for Geth, 2 Praetorians for Collectors. Same for Gold, with the exception of 2 Primes.
False. Wave 9 has two active Primes, wave 10 only has one. There's no way he could've ran into two of them at the same time on an objective wave.
edit: ninja'd
Modifié par tivesz, 01 avril 2013 - 02:57 .
#32
Posté 01 avril 2013 - 03:17
Also according to cyonan's wave budget document: wave nine geth gold has 3 primes
#33
Posté 01 avril 2013 - 03:22
We're not. We're just talking about wave budget and compositions. Which leads to an obvious advice - try to learn compositions of the waves, depending on what difficulty you're playing most. It's really helpful.Moseph Jones wrote...
Why are we trying to pick apart his feelings about the game? He isn't trying to lie to get attention. We should be offering assistance to help with advice. Not to tear him apart.
Also according to cyonan's wave budget document: wave nine geth gold has 3 primes
Also, Cyonan's document either outdated or just has a lot of mistakes. Practicing and experimenting is a much better way to learn about the stuff in this game.
#34
Posté 01 avril 2013 - 03:24
As for the first game, it was wave 10, I know because I was waddling with the pizza on my back. I did pass a prime in the pit, and I did meet a prime coming out of the control room. I can easily believe that someone killed the prime behind me, and I met a respawn.
Even with this disaster, it could have been salvaged if someone other than the QFE lying face down had been willing to use a rocket.
The really sad part is I play the QFE best *laugh*
#35
Posté 01 avril 2013 - 03:31
One of the things that bugs me is I feel I should equip gear for a Silver match; I'm not good enough to just go in without having something equipped. But I don't have tons of extra stuff, so even burning level I items feels wasteful if it is a match that won't make it past wave 2.
I've tried getting into silver matches, but nothing is coming up recently, so I've taken to hosting them just have a game going, even if I'm alone and trying to practice some techniques. This leads to having a team show up halfway through the first wave, or even on the second wave, but I have no consumables equipped.
Should I really be striving for being able to play effectively with only gear on in a silver match?
#36
Posté 01 avril 2013 - 03:36
Gold veteran:

It's kind of like that.
Edit: OP, add Cirvante on Origin. I'll play some gold with you.
Modifié par Cirvante, 01 avril 2013 - 03:39 .
#37
Posté 01 avril 2013 - 03:40
Priceless *laughing*
Now take picture 1, that is me playing Silver. Picture 2 is me playing Bronze.
#38
Posté 01 avril 2013 - 03:47
Moseph Jones wrote...
Why are we trying to pick apart his feelings about the game? He isn't trying to lie to get attention. We should be offering assistance to help with advice. Not to tear him apart.
Also according to cyonan's wave budget document: wave nine geth gold has 3 primes
Yesterday, me and my two friends were playing Geth/Gold for the Gauntlet Tournament about 6 times in a row, and I can tell you from first-hand fresh experience, that there are no 3 active Primes at the same time, even on Gold. They must've adjusted the waves since Cyonan last updated the spreadsheet. But feel free to tun a Gold/Geth game anytime and you can experience it yourself.
#39
Posté 01 avril 2013 - 04:07
#40
Posté 01 avril 2013 - 04:12
hyperthreadz wrote...
I had three Primes on a u/u/Silver on Rio this weekend. I can't explain it, but just as I finish one off, two more are on the ramp coming up on the back side. Whether or not they were all three there at the same time, I'll never know, but there were three there on that wave. I can assure this.
Yes, you finish one off, and two appear, because on wave 9, there can be 2 active Primes at the same time. It makes perfect sense.
#41
Posté 01 avril 2013 - 04:23
Reapers stuns; Basic melee, brutes, banshees, husk grab = 4
Collector stuns; Basic melee, scion, praetorian, abomination grab = 4
Cerberus stuns: Basic melee, phantom, dragoon, atlas = 4
Geth: Basic melee, missile trooper rockets, hunter shots, prime pulse, prime drone, bomber shock..... = 6 stuns....
#42
Posté 01 avril 2013 - 04:25
My only concern is the distance from where they were and they typical spawn point. (as they are slow-er moving). They were near the top of the ramp, and I typically don't see them spawn there. While spawning two at a time after one is killed is plausible, I was concerned here; although we still killed them.tivesz wrote...
hyperthreadz wrote...
I had three Primes on a u/u/Silver on Rio this weekend. I can't explain it, but just as I finish one off, two more are on the ramp coming up on the back side. Whether or not they were all three there at the same time, I'll never know, but there were three there on that wave. I can assure this.
Yes, you finish one off, and two appear, because on wave 9, there can be 2 active Primes at the same time. It makes perfect sense.
#43
Posté 01 avril 2013 - 07:07
#44
Posté 01 avril 2013 - 07:23
NuclearTech76 wrote...
Geth Plat Wave 2. Three Primes at once at all times.MP-Ryan wrote...
There are no circumstances under which more than two top-tier bosses of the same type will spawn at the same time.
However, one more can spawn at precisely the moment its predecessor is killed in roughly the same area, which can cause this confusion.
I know it's in Cyonan's spreadsheet, but I have never seen it and BioWare has a post (somewhere) explaining that top tier bosses spawn at a maximum of two active at once.
So either I'm incredibly lucky, or the spreadsheet is wrong =)
#45
Posté 01 avril 2013 - 07:26
Unless it's some sort of tweaking with .INI files, there CAN'T be 3 bosses at a time, unless it's Platinum. No spawn nuking or any sort of insane behavior of the teammates can change that. During the Wave 10 all factions, except Geth, can only have 4 bosses (and by bosses I mean "big guys" - Primes, Banshees, Atlases, Praetorians) maximum with limit of 2 at a time. Geth faction has 1 Prime at once and 2 in total. When you kill all 4 bosses on Silver during the wave 10 (2 in case of Geth), they stop to spawn and replaces themselves with lesser mooks. You can try it yourself. Nuke the spawn, kill it with regular stuff, it will always be the same. Silver also has very dependable budget when it comes to bosses.baldmop wrote...
I won't doubt the OP when he says three Primes were present only because I have seen some really screwed up waves . I think Hydra is the easiest hard map if that make any sense . Geth and Collectors are probably the hardest on this map . I think the game has issues when spawns get nuked and doesn't take into account when something survives the blast radius or if you take down two bosses from different spawns at same time . The only level with dependable wave budget is bronze after that it is a crap shoot on wave make up because so much is going down at once . Silver can be one of the toughest levels out there when a squad gets over extended , mid level mooks and fire power wise . Solid team play you don't see crazy waves hard to get all of the time on pugs but that is what makes pugs interesting . Playing pugs you never play the same game twice so this is the answer to you post be ready for anything.
The spreadsheet is just outdated, I believe. I found 3 mistakes just while posting in this thread. I'm sure there's much more than that. So I wouldn't count on it too much if I were you.MP-Ryan wrote...
So either I'm incredibly lucky, or the spreadsheet is wrong =)
Modifié par Hakumen, 01 avril 2013 - 07:30 .
#46
Posté 01 avril 2013 - 07:30
MP-Ryan wrote...
I know it's in Cyonan's spreadsheet, but I have never seen it and BioWare has a post (somewhere) explaining that top tier bosses spawn at a maximum of two active at once.
So either I'm incredibly lucky, or the spreadsheet is wrong =)
his spreadsheet has mistakes (like saying lolgoons don't show up on wave 11 Cerberus), but not wrong about triple Prime spawns
I don't begrudge you for not voluntarily playing Geth platinum
#47
Posté 01 avril 2013 - 07:31
#48
Posté 01 avril 2013 - 07:36
WaffleCrab wrote...
simple math why the geth suck on hydra no matter how you look at it:
Reapers stuns; Basic melee, brutes, banshees, husk grab = 4
Collector stuns; Basic melee, scion, praetorian, abomination grab = 4
Cerberus stuns: Basic melee, phantom, dragoon, atlas = 4
Geth: Basic melee, missile trooper rockets, hunter shots, prime pulse, prime drone, bomber shock..... = 6 stuns....
actually prime pulses don't stun lock anymore
#49
Posté 01 avril 2013 - 07:57
Depends on if your shields are up IIRC.viper_veteran wrote...
actually prime pulses don't stun lock anymore
#50
Posté 01 avril 2013 - 09:33





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