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Cannot view my module, other campaigns.


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3 réponses à ce sujet

#1
lebleh

lebleh
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 Hey guys I hope this will recieve eyes. I've been creating cutscenes with the toolkit in the past, and always viewing in game "other campaigns" running my scripts for cutscene triggers fine all this time.

However just recently that's not the case, my module won't even show up in other campaigns after exporting properly,  I was wondering if this happened before, or if anyone could give me a helping hand, would grately appreciate it.

Thx.

#2
klusi95

klusi95
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Did you gernerate Module XML and Manifest xml?
It can cause problems if you haven't done it yet.
And try to go on : tools/Export/ Empty Export Directorys and export again (without dependent recources!).
If nothing helps, post the module Properties

#3
lebleh

lebleh
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Hi Klusi, yes I figured out why it wasn't appearing, I didn't set the proper info in my module properties Manage module' section.

However it seems more problems appear every time I make progress, now the cutscene when I trigger it, has a black screen in the background, doesn't appear to have the proper area info, and getting several cutscenes mixed up.

I programed a few cutscenes, and basically they all intertwined. I tripple checked all my proper waypoints/scripts. All that's ok, I've played cutscenes before without a problem, this time however getting a lot of interference.

Any ideas?

#4
klusi95

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It's hard to tell without seeing your scripts.
How do you start you cutsceens? Are you using triggers or do they start via conversation?
Triggers can be a little tricky and should be used senseful.
Did you really export everything right? (Check in everything you need/export without dependent recources)
Check your cutsceens!
Did you select an Area in the Setting-Section (Object Inspector)?