So what's the deal? I always use to armor up my mages but now I'm not sure it's the right thing to do.
Edit: I mean since Fatigue goes up with your armor.
Modifié par cJohnOne, 01 avril 2013 - 08:20 .
Modifié par cJohnOne, 01 avril 2013 - 08:20 .
Modifié par Riverdaleswhiteflash, 01 avril 2013 - 08:40 .
Modifié par cJohnOne, 02 avril 2013 - 03:18 .
Modifié par TBastian, 13 avril 2013 - 11:48 .
TBastian wrote...
Armor actually gimps a mage unless it's a sword-wielding, frontline melee-type-with-lots-of-sustaineds Arcane Warrior built specifically to complement a warrior/rogue party. Robes potentially offer significantly better protection than most other gear and is comparable to the very best armor (of any type) in the game when combined with spells like Rock Armor and Arcane Shield.
Caster-type Arcane Warriors in particular should avoid heavy armor entirely, seeing as Shimmering Shield on top of everything else mentioned previously is all but overkill when it comes to stacking defensive gear/buffs. If your mage is still dying by this point, then your problem has more to do with other factors like DPS or bad party composition.
Bottomline is that there should only be two reasons why your mage is using heavy armor: either because you expect him/her to be grabbed/overwhelmed/hit by really powerful melee attacks often (as is the case for most frontliners) or because not a single warrior in your party has the Taunt skill and you plan to keep it that way (roleplaying/challenge reasons, perhaps).
Modifié par mousestalker, 20 avril 2013 - 01:41 .