It was a familiar refrain, but still a valuable one: Sure, it may be widely held that games with female protagonists make less money, but does that line of thinking even make sense?
Another video game writer, BioWare's David Gaider, addressed that line of thinking directly. In the middle of his talk titled "Sex in Video Games," the Dragon Age and Baldur's Gate writer put up a slide showing six video games with female protagonists featured on the cover, games like Beyond Good & Evil, No One Lives Forever and the new Tomb Raider.
"Is conventional industry wisdom correct?" Gaider asked, referring to the idea that games with women on the cover don't sell. "There's been a lot of discussion about female protagonists, especially putting them on the box. "This is not a large number of titles," he said, gesturing to the six games on the slide.
"This is over how many years? Are we supposed to accept the opposite, that a game that has a male protagonist and sells well sells well because it had a male protagonist? What about the ones with male protagonists that don't sell well? Are those for other reasons?
"What would be the bar at which the industry would change its mind about a female protagonist? Do we need a title to sell ten million copies? Is that the bar, at which suddenly they're marketable? Are we requiring the female protagonist to work harder and sell more in order to prove herself? What kind of bull**** is that?"
kotaku.com/and-then-the-video-game-industry-woke-up-464888949
One of the many reasons I respect and am a fan of David Gaider and Bioware.




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