Xilizhra wrote...
billy the squid wrote...
Xilizhra wrote...
billy the squid wrote...
Plaintiff wrote...
Androme wrote...
Video game developers needs to stop turning the gaming industry into a same-sex romance, ''race & ethnicity is a social construct'', transsexual-industry thing. And do what they do best: Games.
Media exploring social issues? What madness is this?!
http://youtu.be/JwsjALh2vYA?t=16m10s
The line at 17: 42 "not every game has to be a political statement or a work of art" from Ken Levine should be foremost in people's minds
This is true. Angry Birds and its ilk will always have their niche.
So you imply that anything which isn't similar to the above must innovate and should deal with certain topics, and bodies and developers should decide which games are okay and which ones aren't. Seems to be the same line of thought that the female developer had in the discussion with Kevin Levine. This topic should be included because... because games should bring up the politics of equality and blah, blah, blah?
Really, every aspect of media now has to deal with the social mores and new aspects of society?
It's closer to what I would prefer, yes. Not all of them have to address such directly, of course, but current issues should at the very least be kept in mind. I also believe that it's selling oneself short to give up on the idea of games as an artistic endeavor.
And that is were your points start to fall down. Listen to the interview, particularly in the full context about when he talks about the practicalities and difficulties of development and how the original BioShock wouldn't have even been published in the current climate.
Games are not an artistic endevour, they are an intellectual property, developed and commercialised, that is the legal definition, I should know I studied copyright law. It doesn't stop them dealing with the ideas and concepts like the Bioshock series does or Tomb Raider highlights, to an extent.
And what you're are implying equates to, Games as an aspect of media entertainment, must keep in mind current issues. But, also be artistic. By dictating what they should keep in mind it undermines the concept of being artistic, and not being constrained by a specific ideology, agenda, prevailing interest.
but, all you've done is replace commercial interests with a social ideological emphasis. They, in effect, have functionally the same impact. Dictating the path of an "artistic" product. There is no difference between the two, in terms of effect. The only one being the latter is divorced from the realities of a business world, and your own personal prefrence and bias towards the sociological aspects.