So what you want is for them to still be s/s romance options, but not come across as having that be the reason for their existence, for... whatever reason? I don't know, I never got that impression in the slightest, so I don't really know what you're talking about.Implementing the romances into the main plot and story would be a good thing, yes. Having the romancable characters be written as real characters with an integral role in the plot would also be a big step forward. Some characters in the BioWare games are clearly just written and implemented to be there as a (same-sex) romance option. And other characters are simply turned into (same-sex) romance options just for the sake of having more romance options. It gets to a point where almost every party member is romancable by either a male Hawke or a female Hawke, which gives me the impression everyone in Dragon Age is not heterosexual, neither homosexual, not even bisexual, but Hawkesexual.
I did consider a "two straight, two gay" possibility, but the trouble is that romance is then not really an option for anyone except for bisexual players; there's only one person you can actually go for. And I think that more choice there is seen as a good thing by most.For the sake of realism I would actually like to see LESS romancable characters in my games. I want both male and female party-members ot say NO to Hawke when Hawke tries to hit on them, like Aveline. Dragon Age would be a lot more mature with more characters like Aveline in it, characters who AREN'T into Hawke and DON'T want to get romantically involved with Hawke, for whatever reasons.




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