AlanC9 wrote...
Ryzaki wrote...
I don't see how this choice should be in the game but peace the one Shep discusses in ME2 and ME3 shouldn't. It confuses me.
It's not complicated. Bio simply didn't want to put in an ideal option. (Judging from other material in this thread, Gaider isn't all that fond of such endings himself ).
BioWare did put in both endings though.
Also how is Synthesis not an ideal ending? Only blot on it is that Shep dies.

And given that Shep dies in every single ending that's not high EMS destroy that's not something special. Otherwise, massive advancements, Reapers are a part of galatic society and people are learning from them, synthetics and organics have reached an understanding and just....

Anyway, my point was that there's no irony here. Gaider's character picks the best option available, as he sees it, because Gaider isn't role-playing an idiot. On later playthroughs, of course, you may want to.RP an idiot, or at least someone who has different beliefs about what the best choice would be; otherwise, your characters would always make the same choice.
Alas we all are forced to RP idiots in the last 10 minutes of the game. I fail to see how any Shep would see shooting a exploding tube (while walking towards it), jumping into a beam of light to be disintergrated, or grabbing handles to be electrocuted to death because the ruler of the Reapers says doing so will activate the cruicible isn't an idiot.
Also...how is Synthesis a less idiotic choice than control or destroy?

Well I can kind of see control but destroy? How so?
Modifié par Ryzaki, 02 avril 2013 - 09:12 .