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Tank Juggernaut weapon options?


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#1
Feldon Cross

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 I recently started Gold pugs with great success with my Tanky Juggernaut build but i am kinda still feeling a bit uneasy with my weapon selection. I mostly use Striker with Cryo ammo for freezing everything up and i still don't have my particle rifle ( which i thought it fits him more). Any advice on a more aggressive weapon choice?

#2
SimulatedSnowman

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I like to use the Typhoon and the Reegar

#3
BACON4BREAKFAST

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I don't always play the Juggernaut, but when I do it's with a PPR.

Striker is probably a terrible choice because it runs out of ammo very quickly, and mobility isn't exactly your strong suit.

#4
tjbearpig

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If you lack rare/UR weapons that do good deeps, a Mattock can compensate until you get that PPR or a Lancer. It can do near-harrier dps if you have an itchy trigger finger.

Good luck with the carpel tunnel though.

#5
dysturbed0ne

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Reegar + SG spare clip mod/SG omni-blade (a must) + Incendiary ammo/AP ammo for easy mode.

Modifié par dysturbed0ne, 02 avril 2013 - 06:48 .


#6
ToLazy4Name

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The best weapons for the Juggernaut, in my opinion, are the Reegar or a high level PPR/Lancer.

#7
ACRAZEDMONKEY

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spitfire and typhoon work for me

#8
Amusingthree93

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PPR is ideal, but you dont have it. Lancer is excellent too.

Typhoon is great but you will have some ammo resupply issues.
Geth spitfire is great too, if you are okay with its low damage, and you are tanking for your teammembers who in turn are using the good guns.

On "small" maps like glacier, giant and even white, use claymore. Now that I think about it, crusader might work well too because of its good damage, something which the juggernaut js not very well known fot.

Finally, dont use the harrier unless you are willing to hump the ammo boxes.

Modifié par Amusingthree93, 02 avril 2013 - 06:52 .


#9
TJLenz

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The PPR is a good choice.

What weapons do you have?

Modifié par TJLenz, 02 avril 2013 - 06:54 .


#10
Learn To Love Yourself

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I like the PPR or Claymore and like to detonate FEs with Siege Pulse. I do HM, but only for survivability and don't use any melee attachments.

You'll be very effective with the lolreegar if you are one with the dark side. I also have friends who like the Typhoon on him.

I'd personally say you're better off with a gun that can be used at all distances which also has an ample suppy of ammo, just to be ready for any map.

#11
mykejm

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I'd play him as a mobile tank and put a high DPS shotgun on him. You should be killing dangerous things up close with him.

#12
The fool you should have eaten

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The only gripe that I have with the PPR, is that it really doesn't take advantage of the +40% ammo cappacity.

#13
mykejm

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Amusingthree93 wrote...

Geth spitfire is great too, if you are okay with its low damage, and you are tanking for your teammembers who in turn are using the good guns.


I used him to complete the Geth spitfire challenge, but I don't think I'd ever recommend it. With the movement penalty he goes from being slow to being essentially stationary. If you and your team are okay playing that way I guess that's fine, but he's much more fun as a mobile tank.

#14
k1ngl1ves

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PPR, Lancer, Typhoon are ideal. Shottie sidearm like a Reegar or Raider.

Sniper/Shottie Juggs are pretty fun too. I recently had a game where a guy was using only a Kishock on a Juggy. It was actually hilariously effective. No hipfire penalty, so you can do max damage near or far. Might want to host if you're gonna try that...

#15
Amusingthree93

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mykejm wrote...

Amusingthree93 wrote...

Geth spitfire is great too, if you are okay with its low damage, and you are tanking for your teammembers who in turn are using the good guns.


I used him to complete the Geth spitfire challenge, but I don't think I'd ever recommend it. With the movement penalty he goes from being slow to being essentially stationary. If you and your team are okay playing that way I guess that's fine, but he's much more fun as a mobile tank.

Juggernaut doesnot suffer a movement speed penalty. Him, and non sentinel krogans. They can move at normal speed with spitfire. Juggernaut it already slow to begin with; he doesnt get any slower by carrying spitfire or pizzas. He is not a "mobile" tank to begin with.

The N7 destroyer on the other hand...

#16
mykejm

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Amusingthree93 wrote...

mykejm wrote...

Amusingthree93 wrote...

Geth spitfire is great too, if you are okay with its low damage, and you are tanking for your teammembers who in turn are using the good guns.


I used him to complete the Geth spitfire challenge, but I don't think I'd ever recommend it. With the movement penalty he goes from being slow to being essentially stationary. If you and your team are okay playing that way I guess that's fine, but he's much more fun as a mobile tank.

Juggernaut doesnot suffer a movement speed penalty. Him, and non sentinel krogans. They can move at normal speed with spitfire. Juggernaut it already slow to begin with; he doesnt get any slower by carrying spitfire or pizzas. He is not a "mobile" tank to begin with.

The N7 destroyer on the other hand...


Ah ok, thanks for clarifying. So yeah, Spitfire would work then, but I'd prefer a gun that can dispatch things quickly in between rag-dolling things.

As for mobility, if you throw an Adrenaline Module III on the Jugg, he is most definitely a mobile tank. What else are you going to use them for? :happy:

#17
UKStory135

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I like the Javelin + Reegar combo personally.

#18
Pyroninja42

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Vindicator with HVB and piercing mod.

#19
ryoldschool

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To, please link your manifest, so its hard to recommend what you should use if we don't know the choices.

I actually prefer the spitfire, using incendiary 4 ammo ( ap modem+ damage barrel ). I equip a raider for those darn dragoons.

I tried the javelin, but nothing good to reload cancel with. Also, after using the spitfire, I found I hardly ever used the shotgun, so i use the assault 3 gun rail instead of sg rail.

#20
crashmatusow

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Ok...a little out of left field, but kishock. It can be rc'ed so fast (and he's good at that) has a ton of ammo and he can take his time lining up a good shot.

#21
hawkera_prime

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PPR

#22
OMG it's G

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I like the Particle Rifle, saves you having to go to ammo boxes.

#23
Feldon Cross

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Thanks for all ur advices :)

I just finished a gold pug runing with Typhoon/Reeghar and i was impressed on the ouput dmg. I think i am gonna keep this till i get PPR or Lancer

#24
Blue Face Beast

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I now always use the Crusader shotgun with my Jug.

That shotgun is deadly at any range, it reloads fast ( if like me you don't use Reload Cancel ) and once you are proficient with it's aiming, you get ultra easy headshots because the Jug can stand just about anywhere and take all the time it needs to aim a perfect shot.

Yes, it weights alot but if you never fire your Pulse Cannon and only activate it for the DR bonus, weight becomes irrelevant. No need for a Smart Choke either so you can put the Omni Blade and the dual DMG/Piercing mod. The Crusader also has innate piercing which even add up to it.

#25
Gunboat Diplomat

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Reegar+incendiary+siege pulse is always fun