Do you plan on buying Mass Effect '4'? (state reasons why/not below)
#126
Posté 04 avril 2013 - 04:25
#127
Posté 04 avril 2013 - 04:56
#128
Posté 04 avril 2013 - 05:01
reason mass effect 3s ending
#129
Posté 04 avril 2013 - 05:19
Nay. The endings. MP support severed.Modius Prime wrote...
So what do you guys think about Mass Effect 4 (I'm calling it ME 4 for now)? Yay/nay?
#130
Posté 04 avril 2013 - 05:22
I am open to any expansion upon the ME universe, but I would be hesitant in regards to a prequel.
#131
Posté 04 avril 2013 - 05:22
#132
Posté 04 avril 2013 - 06:31
QFTYestare7 wrote...
ABSOLUTELY.
because of the tremendous epic that is MEU.
#133
Posté 04 avril 2013 - 06:34
#134
Posté 04 avril 2013 - 06:54
#135
Posté 04 avril 2013 - 07:08
Darkcless wrote...
Sort of new to the forum but I honestly hoped to find the post in whch to pitch ideas for Mass effect 4 but this one isn't a bad place to start. Although it is early to pose the question, the developers normallycheck frums for fan base ideas to incorporate in the hopes to apeal to the masses in subjects just like this. I have playe just abou every biowaregame I could get my hands on and mass effect was one of the first ajor franchises that gaveme a reason to sit down and naturally enjoy a game where my consquences truely effected my game and the way I felt hen playing it. The old Kotor (aka. Kights of the old republic) wereso of the first to really give me that odd and satisfying story telling, not because of the main character's growth but rather the character growth created between members of your party. At times your chatsbetween characters often helpeddarken their resolve and their perception of you not just by your actions but also by the small tie-in when you could control other characters for short periods i the story.Mass effect 1 had a little of his involving Gauras and Wrex, butnever really let you control any othr characters till mass effect 2 with Joker. Ultimately if we had a little more interaction and control over the changing and developement in the characters whom with fight aside, the game dynamic for the next one would be a game changer f say a team member suddnly switced his alliance from you due to a choice you made or rather not agreeing with your phiosphy of current events, and suddenly becomes your enemy. And notjust because of key plotpoints, but because he has become fed up with you and imagine having to continue your quest without their skill even if that skill isrequired for certain side missions or hiddien parts of the game. Another Thing I really enjoyed was te exploration of Mass effect 1. It gave me areasongto go back ad play itover and over again because there was so much that could be missed and so many side missions that could be done. Sure the Mako was a clunky driving mechanic but exploring the worlds ave me more expansion to the game then I could get out of an DLC. If there is one main thing I ask out of Mass Effect 4 is please bring back that kind of expansive world and god please no more probes, I don't care if you leave the gas thing for relism just ditch the mining its incredibly boring. Another mjor change is maybe keeping the current combat system as is but make it geared a little more towards how it plays in Mass Effect 3's multiplayer... and what I mean by tat brings me to my number one request for mass effect 4... MAKE IT A SEQUEL. Seriously there really i very little need to back track into the past when you set the building blocks for the future. All the games cooperate and spreada gorgeous story and slew of events by transfering all decision making in mass effect 1,2 and 3. And with said sequel and the absence of our main shepard, allow the players to be able to choose the race in which the next galaxies champion an unfold there story,.. And this can be possible as it was attempted and successfu in games lie Dragon Age Origins, so please allow yourselves time and a chance to really givea story of choice the ultimate role in choice. The last decisons made in Mass effect three can unfold what transpires to the world of say the Krogan, If the geno****e is cured; krogan character is on the brink of a civil war between clans and the rival clan seeks to stay in peace with an over populated planet while the other clan demand the race seeks out new planets to conquer to avoid their resources diminishing giving you an immediate chage of pace for the political and moral choices aboud from decision 1 in Mass effect 4... or if the genophage was not cured; Krogan race has become a dyng breed of mercenaries, as said krogan the world has become you battlezone, no mater the planet your on like decision 2... Or ven if everyo was synthesized, krogans no longer fear obliteraton as they have adapted to comunicating as one unit. But you seem to feel odd about always being connected to everyone, and feel it s unnatural and manage to break free from your programming, labeling you as rouge and dangerous you seek out others who share your cause to release and free your race and other races from the shackles of synthetics, reversing what once savedthe galaxy in your own moral holy war. Ulitmately if I was giving a game with these kids of qualities I would buy it and give it more replay value then any other game on my shelf. The replay value couldn't be higher with the grasp a game like that, especially if it could take it from it's predeccesors. The DLC Overlord was probably my first hope that the previous ME2 and ME3 would have incorperated this but alas it wasn't so. And I honestly hope that they look t make more DLC that was as amazing as Overlord as it was not only a amazing side story but a greatlypaced one at that. As much as Shadow broker gave me Lara, I still think Overlord over shadowed it but amazing storytelling and exploration. Lastly if MassEffect 4 is to be a true successor, please DO NOT GIVE IT MULTPLAYER. Honestly I get it if EA believes it is a money makig cash cow and hell, it may be, but make it a DLC or a stand alone. To be honest I loved Mass Effect 3... The story was amazingly well pacedand it had some awesome and amazing fights against the reapers... but I can't elp but feel that the end result was rushed and really I believe that multiplayer played the biggest part to that. The game was geat till the end... where the storytook such a drstic turn that it felt soforced that it honestly felt, well fake and to me the biggest let down to one of the greatst games I had ever played. YesI know the extended cut was made to aleviate the mases but evenwith it, I felt very little closer to this master peice that felt like it could have been far more epic. A final fight against soverign became a choice of afor in the road that ultimately ended the series, but even if shepard a to die, I would much rather see him firing his cannon dow thethroat of soverign in a blaze of glory ad with te arefforts being hih enough, maybe the races succeded, but at a cost of great loss, laying way to a future of rebuiding and post apocolyptic galaxies have arisen from the carnage. Instead we only got a radio tansmission, no change no matter how hard we got our war efforts. I undestan it isn't the developer's fault and EA may have pushed multiplayer more to help the sales which cut back on the production o the ending, could be possible and absolutely forgivable... but for a sequel as big as this to a trilogy as massive as this, woud it not be wiser to focus on the core gaming experience first and make ME 4 a single player first, that after the success of te first two weeks, start production on multilayer DLC, then micro transactions and the main DLC. If you lyer up your marketing you wil see not only your increase in sales but the fandom and then that very fandom as it grows so does the money rolling in because you took the time to deliver what core gamers wanted and allowed multiplayer gamers to get a feel for the game and dive into multiplayer with the hope of new content which micro transactions ca follow, and deliver DLC to expand your core game afterwards so that both fandoms can be happier and more willing to lay down more money, instead of bombarding the with day one dlc and mulitplayer that is somehow relevant to he war efforts, but the war effforts do little to change theout come of the story, ultimately upsetting the core fandom and leading them astray while multiplayer fandom focus on just mulitplayer and doesn't bothe rwith core based dlc. Again this is just a fellow core player speaking but wold it not be better to give your gamers that choice, especially when it is a game about coice? Ultimately I see no reason that it would hurt to allow the core game to remain single player and then just add multiplayer to the mix after, everyone wouldstill get it, and everyone woud still buy the dlc for it, and core gamers may also feel up to going multiplayer after feeling a success in their core experience, they may look to multiplayer to kill more time and thus buy the dlc for it. All I ask is don't make it the focus of ME4, take your time with till the polish relect show amazing your game is compared to all the other games out there. I honestly don'tmind the wait because he game itself will be worth every penny I give it. These are just my ideas and there are many of them out there for Mass Effect 4, I could name so many great ways to change the focus and the story, maybe even the way it can branch out to possble sequels. All I ask is for bioware is to look and see that fans want their games and our ideas are theirs to use, We just want a game that reflects them and the quality the bioware has been known to cretae far before the mass effect franchise. Hopefully a developer sees ths and who knows, maybe incoporates it, because if an game industry hope to thrive, it will be the fans that carry them to the race, but it's their devotion to them that finishes it.
They are called Paragraphs. Pa-ra-graphs.
Y
#136
Posté 04 avril 2013 - 08:16
#137
Posté 04 avril 2013 - 08:25
#138
Posté 04 avril 2013 - 08:26
They've got me by the scrote.
#139
Posté 04 avril 2013 - 08:28
AlanC9 wrote...
Jeez, Darkcless..... paragraphs!
I tried to read that post. But my eyes started to bleed so I had to stop
Modifié par anorling, 04 avril 2013 - 08:28 .
#140
Posté 04 avril 2013 - 08:35
#141
Posté 04 avril 2013 - 08:53
Their writing credibility is not there anymore, they have shoot themselves in the foot too many times
#142
Posté 04 avril 2013 - 09:11
#143
Posté 04 avril 2013 - 10:35
cause in all honesty I can't see them putting out another serious ME game anytime soon. I mean seriously if anything they need to maybe make a few silly or simple games in the ME universe before touching a market that seems to be still "Hot" from ME3 stuff.
#144
Posté 04 avril 2013 - 10:43
atheelogos wrote...
QFTYestare7 wrote...
ABSOLUTELY.
because of the tremendous epic that is MEU.
Thanks bud!
and I wanna see in a few years, all the nay-sayers....
#145
Posté 04 avril 2013 - 11:19
#146
Posté 04 avril 2013 - 11:20
#147
Posté 04 avril 2013 - 11:26
#148
Posté 04 avril 2013 - 11:29
Darkcless wrote...
Sort of new to the forum but I honestly hoped to find the post in whch to pitch ideas for Mass effect 4 but this one isn't a bad place to start.
Although it is early to pose the question, the developers normally check forums for fan base ideas to incorporate in the hopes to apeal to the masses in subjects just like this. I have played just about every bioware game I could get my hands on and mass effect was one of the first ajor franchises that gave me a reason to sit down and naturally enjoy a game where my consquences truely effected my game and the way I felt hen playing it.
The old Kotor (aka. Kights of the old republic) were some of the first to really give me that odd and satisfying story telling, not because of the main character's growth but rather the character growth created between members of your party. At times your chats between characters often helpedd arken their resolve and their perception of you not just by your actions but also by the small tie-in when you could control other characters for short periods. In the story Mass effect 1 had a little of his involving Gauras and Wrex, but never really let you control any other characters till mass effect 2 with Joker. Ultimately if we had a little more interaction and control over the changing and developement in the characters whom with fight aside, the game dynamic for the next one would be a game changer if, say, a team member suddenly switced his alliance from you due to a choice you made or rather not agreeing with your philosophy of current events, and suddenly becomes your enemy.
And not just because of key plotpoints, but because he has become fed up with you and imagine having to continue your quest without their skill even if that skill isrequired for certain side missions or hidden parts of the game.
Another Thing I really enjoyed was te exploration of Mass effect 1. It gave me a reason to go back and play it over and over again because there was so much that could be missed and so many side missions that could be done. Sure the Mako was a clunky driving mechanic but exploring the worlds gave me more expansion to the game then I could get out of an DLC.
If there is one main thing I ask out of Mass Effect 4 is please bring back that kind of expansive world and god please no more probes, I don't care if you leave the gas thing for relism just ditch the mining its incredibly boring.
Another major change is maybe keeping the current combat system as is but make it geared a little more towards how it plays in Mass Effect 3's multiplayer... and what I mean by that brings me to my number one request for mass effect 4...
MAKE IT A SEQUEL.
Seriously there really is very little need to back track into the past when you set the building blocks for the future. All the games cooperate and spread a gorgeous story and slew of events by transfering all decision making in mass effect 1,2 and 3. And with said sequel and the absence of our main shepard, allow the players to be able to choose the race in which the next galaxies champion an unfold there story,.. And this can be possible as it was attempted and successful in games lie Dragon Age Origins, so please allow yourselves time and a chance to really givea story of choice the ultimate role in choice.
The last decisons made in Mass effect three can unfold what transpires to the world of say the Krogan, If the geno****e
HAHAHAAHA you spelled genophage wrong and I know how you did it because of the asterisks HAHAHAHAHA!
is cured; krogan character is on the brink of a civil war between clans and the rival clan seeks to stay in peace with an over populated planet while the other clan demand the race seeks out new planets to conquer to avoid their resources diminishing giving you an immediate chage of pace for the political and moral choices abouT from decision 1 in Mass effect 4... or if the genophage was not cured; Krogan race has become a dyng breed of mercenaries, as said krogan the world has become you battlezone, no mater the planet your on like decision 2...
Or Even if everyoNE was synthesized, krogans no longer fear obliteraton as they have adapted to comunicating as one unit. But you seem to feel odd about always being connected to everyone, and feel it s unnatural and manage to break free from your programming, labeling you as rouge and dangerous you seek out others who share your cause to release and free your race and other races from the shackles of synthetics, reversing what once savedthe galaxy in your own moral holy war.
Ulitmately if I was giving a game with these kinds of qualities I would buy it and give it more replay value then any other game on my shelf. The replay value couldn't be higher with the grasp a game like that, especially if it could take it from it's predeccesors.
The DLC Overlord was probably my first hope that the previous ME2 and ME3 would have incorperated this but alas it wasn't so. And I honestly hope that they look to make more DLC that was as amazing as Overlord as it was not only a amazing side story but a greatlypaced one at that.
As much as Shadow broker gave me Liara, I still think Overlord over shadowed it but amazing storytelling and exploration.
Lastly if MassEffect 4 is to be a true successor, please DO NOT GIVE IT MULTPLAYER. Honestly I get it if EA believes it is a money makig cash cow and hell, it may be, but make it a DLC or a stand alone. To be honest I loved Mass Effect 3... The story was amazingly well pacedand it had some awesome and amazing fights against the reapers... but I can't elp but feel that the end result was rushed and really I believe that multiplayer played the biggest part to that. The game was geat till the end... where the story took such a drastic turn that it felt so forced that it honestly felt, well fake and to me the biggest let down to one of the greatest games I had ever played.
YesI know the extended cut was made to aleviate the mases but even with it, I felt very little closer to this master peice that felt like it could have been far more epic. A final fight against soverign became a choice of afor in the road that ultimately ended the series, but even if shepard has to die, I would much rather see him firing his cannon down the throat of soverign in a blaze of glory and with
te arefforts being hih enough,
OKAY LEMME TRY TO DECODE THIS
THE WAR EFFORTS BEING HIGH ENOUGH
maybe the races succeded, but at a cost of great loss, laying way to a future of rebuiding and post apocolyptic galaxies have arisen from the carnage. Instead we only got a radio tansmission, no change no matter how hard we got our war efforts.
I undestand it isn't the developer's fault and EA may have pushed multiplayer more to help the sales which cut back on the production of the ending, could be possible and absolutely forgivable... but for a sequel as big as this to a trilogy as massive as this, woud it not be wiser to focus on the core gaming experience first and make ME 4 a single player first, that after the success of te first two weeks, start production on multilayer DLC, then micro transactions and the main DLC.
If you layer up your marketing you will see not only your increase in sales but the fandom and then that very fandom as it grows so does the money rolling in because you took the time to deliver what core gamers wanted and allowed multiplayer gamers to get a feel for the game and dive into multiplayer with the hope of new content which micro transactions can follow, and deliver DLC to expand your core game afterwards so that both fandoms can be happier and more willing to lay down more money, instead of bombarding the with day one dlc and mulitplayer that is somehow relevant to he war efforts, but the war effforts do little to change the out come of the story, ultimately upsetting the core fandom and leading them astray while multiplayer fandom focus on just mulitplayer and doesn't bother with core based dlc.
WTF RUNON SENTENCE LEAVES ME BREATHLESS AND I AM READING WITH MY BRAIN
Again this is just a fellow core player speaking but would it not be better to give your gamers that choice, especially when it is a game about coice?
Ultimately I see no reason that it would hurt to allow the core game to remain single player and then just add multiplayer to the mix after, everyone would still get it, and everyone woud still buy the dlc for it, and core gamers may also feel up to going multiplayer after feeling a success in their core experience, they may look to multiplayer to kill more time and thus buy the dlc for it.
All I ask is don't make it the focus of ME4, take your time with till the polish relect show amazing your game is compared to all the other games out there. I honestly don'tmind the wait because he game itself will be worth every penny I give it. These are just my ideas and there are many of them out there for Mass Effect 4, I could name so many great ways to change the focus and the story, maybe even the way it can branch out to possble sequels. All I ask is for bioware is to look and see that fans want their games and our ideas are theirs to use, We just want a game that reflects them and the quality the bioware has been known to cretae far before the mass effect franchise. Hopefully a developer sees ths and who knows, maybe incoporates it, because if an game industry hope to thrive, it will be the fans that carry them to the race, but it's their devotion to them that finishes it.
So I tried to make it more reader friendly because you make a lot of good points but dude- do you type with your thumbs? Spaces showing up in the wrong spot vowel eliminations out the wazoo and your love affair with the run on sentence surpasses my own- I AM IN THE PRESENCE OF A MASTER- IM NOT WORTHY!!!
Hope people will read it.
And your welcome.:happy:
#149
Posté 04 avril 2013 - 11:34
#150
Posté 04 avril 2013 - 11:44





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