~ himegoto's Final Tier list. 2013-04-03. Builds included ~
#26
Posté 03 avril 2013 - 02:52
#27
Posté 03 avril 2013 - 02:59
GohanOwns wrote...
And Human Sentinel has trouble with phantoms? Acolyte + throw is the answer to every solution.
Obviously you could also acolyte to strip her shields, get in close and TECH ARMOR!!
I've come to the conclusion that Human sentinel is one of the worst classes in the game, at least off host. I tried the class again last night and it just blows for one reason, warp and particularly throw get dodged so often it is ridiculous.
#28
Posté 03 avril 2013 - 03:00
Beerfish wrote...
GohanOwns wrote...
And Human Sentinel has trouble with phantoms? Acolyte + throw is the answer to every solution.
Obviously you could also acolyte to strip her shields, get in close and TECH ARMOR!!
I've come to the conclusion that Human sentinel is one of the worst classes in the game, at least off host. I tried the class again last night and it just blows for one reason, warp and particularly throw get dodged so often it is ridiculous.
Phantoms can't dodge throw if they're hit by an acolyte shot just before.
#29
Posté 03 avril 2013 - 03:00
You know you are comparing an inflitrator to a QFE. Right?Computron2000 wrote...
Human infiltrator better than HE, QME, Demolisher, Volus engineer, KroSent, TSent? I run all those and i don't feel it. The HI is closer to the QFE than anything
And the HI does one of the best burst armor damage in game. Sticky nades.
I dont know. Enlighten us how a Hurricane is bad with a infiltrator class?GohanOwns wrote...
QMI with a hurricane..
The fail in this one is quite high
Like I said I use different guns depending on mood. I take on him the saber, wraith, harriar, claymore, hurricane etc.
No I really want to hear it gohan. Some of us may be curious too with your logic.
How is the Hurricane bad on the QMI?
He is very good. But as a whole I cannot say he's better than the DV or DA. Which is why I put the DI there with them.Dark Tlaloc wrote...
Drell Infiltrator is DEFINITELY a top
tier kit. An Infiltrator with Drell Speed + Recon Mine spam every 3
seconds (damage and debuffing) absolutely owns.
Also, I too am a
little leery of putting the Collector in tier 3; it's an extremely
powerful and versatile kit if used well.
#30
Posté 03 avril 2013 - 03:04
Star fury wrote...
b00g13man wrote...
I don't agree with the list at all, but one thing I'd like to understand is why the human sentinel is in a higher tier than the AA.
That's because OP is a fanboy of the human sentinel.
- Human sentinel. Troublesome again with phantoms and dragoons. Depending on the weapons. Lancer X here. Maybe tier 2 worthy?
Sure, why not, put HS to the god tier.
There are some good discussion but a few silly people?megabeast37215 wrote...
That's an awful lot of Reegar classes. Scrub.
You 2 amongst them.
I placed the Hsent in tier 3 and I'm a fanboy.
And I dont know whats your deal with the Reegar mega. Why so butthurt and immature?
#31
Posté 03 avril 2013 - 03:06
It's better for you to pass on this build TBH. If you dont know what you're doing.Grotaiche wrote...
Asari Vanguard http://narida.pytalh...niperRifleAmp5/ (kishock sniper)
Yyyyeah... I'll pass.
#32
Posté 03 avril 2013 - 03:07
Deerber wrote...
Beerfish wrote...
GohanOwns wrote...
And Human Sentinel has trouble with phantoms? Acolyte + throw is the answer to every solution.
Obviously you could also acolyte to strip her shields, get in close and TECH ARMOR!!
I've come to the conclusion that Human sentinel is one of the worst classes in the game, at least off host. I tried the class again last night and it just blows for one reason, warp and particularly throw get dodged so often it is ridiculous.
Phantoms can't dodge throw if they're hit by an acolyte shot just before.
I'm not at all worried about phantoms. I'm worried about every other mook in the game like geth bombers, pyros, geth rocketeers, cannibals, marauders, any single freaking mook in the game dodges a ridiculous amount making what seems like a great power combo of warp and throw pure crap unless you are fighting stationary bosses.
#33
Posté 03 avril 2013 - 03:07
himegoto wrote...
And I dont know whats your deal with the Reegar mega. Why so butthurt and immature?
I use it on some classes... but not THAT many classes. It's a crutch weapon, so is the Acolyte to some extent... and it's on a bunch of your builds too.
I'm sure you're a good player... but having so many crutches in your builds makes you look like a scrub.
I'm also starting the think the LOLhurrdurrcane is a crutch too... but that's kind of an unpopular opinion even among my circle of friends.
Modifié par megabeast37215, 03 avril 2013 - 03:09 .
#34
Posté 03 avril 2013 - 03:09
#35
Posté 03 avril 2013 - 03:09
Beerfish wrote...
Deerber wrote...
Beerfish wrote...
GohanOwns wrote...
And Human Sentinel has trouble with phantoms? Acolyte + throw is the answer to every solution.
Obviously you could also acolyte to strip her shields, get in close and TECH ARMOR!!
I've come to the conclusion that Human sentinel is one of the worst classes in the game, at least off host. I tried the class again last night and it just blows for one reason, warp and particularly throw get dodged so often it is ridiculous.
Phantoms can't dodge throw if they're hit by an acolyte shot just before.
I'm not at all worried about phantoms. I'm worried about every other mook in the game like geth bombers, pyros, geth rocketeers, cannibals, marauders, any single freaking mook in the game dodges a ridiculous amount making what seems like a great power combo of warp and throw pure crap unless you are fighting stationary bosses.
That's why you shouldn't bother detonating those powers on mooks. They die easily anyway. Bring a gun and gun them down. Warp + throw is for thing with over 6k armor.
The acolyte trick works on every mook in the game, by the way.
#36
Posté 03 avril 2013 - 03:10
Notorious P I G wrote...
Is tier 1 supposed to be the best? Why is the batarian vanguard there over the soldier?
Probably because of DR and LOLreegar... I imagine he's a better LOLreegar platform than the Kroguard.
#37
Posté 03 avril 2013 - 03:10
It's just game mechanics. And there's a really easy way to counter it in close to mid range.Beerfish wrote...
GohanOwns wrote...
And Human Sentinel has trouble with phantoms? Acolyte + throw is the answer to every solution.
Obviously you could also acolyte to strip her shields, get in close and TECH ARMOR!!
I've come to the conclusion that Human sentinel is one of the worst classes in the game, at least off host. I tried the class again last night and it just blows for one reason, warp and particularly throw get dodged so often it is ridiculous.
Use an AR and do headshots to stagger the mooks. They wouldn't be able to dodge it then cast your warp or throw. Very reason why I like the Lancer on those kits. (Hsent, Batadept..)
#38
Posté 03 avril 2013 - 03:12
megabeast37215 wrote...
Notorious P I G wrote...
Is tier 1 supposed to be the best? Why is the batarian vanguard there over the soldier?
Probably because of DR and LOLreegar... I imagine he's a better LOLreegar platform than the Kroguard.
Only painforest would take a buttarian over the broguard.
#39
Posté 03 avril 2013 - 03:12
megabeast37215 wrote...
Notorious P I G wrote...
Is tier 1 supposed to be the best? Why is the batarian vanguard there over the soldier?
Probably because of DR and LOLreegar... I imagine he's a better LOLreegar platform than the Kroguard.
Lol, and why on earth would that be?
#40
Guest_GohanOwns_*
Posté 03 avril 2013 - 03:12
Guest_GohanOwns_*
So you use the reegar on a dozen or so classes and want me to tell you this?himegoto wrote...
I dont know. Enlighten us how a Hurricane is bad with a infiltrator class?GohanOwns wrote...
QMI with a hurricane..
The fail in this one is quite high
Like I said I use different guns depending on mood. I take on him the saber, wraith, harriar, claymore, hurricane etc.
No I really want to hear it gohan. Some of us may be curious too with your logic.
How is the Hurricane bad on the QMI?
46664 reegar incendiary with a power amp and grenade capacity. Empty reegar clip on boss and throw arc nade for FE. Dead boss in seconds.
QMI has no stability rof or accuracy bonuses so using hurricane is a huge fail.
#41
Posté 03 avril 2013 - 03:13
Deerber wrote...
Beerfish wrote...
Deerber wrote...
Beerfish wrote...
GohanOwns wrote...
And Human Sentinel has trouble with phantoms? Acolyte + throw is the answer to every solution.
Obviously you could also acolyte to strip her shields, get in close and TECH ARMOR!!
I've come to the conclusion that Human sentinel is one of the worst classes in the game, at least off host. I tried the class again last night and it just blows for one reason, warp and particularly throw get dodged so often it is ridiculous.
Phantoms can't dodge throw if they're hit by an acolyte shot just before.
I'm not at all worried about phantoms. I'm worried about every other mook in the game like geth bombers, pyros, geth rocketeers, cannibals, marauders, any single freaking mook in the game dodges a ridiculous amount making what seems like a great power combo of warp and throw pure crap unless you are fighting stationary bosses.
That's why you shouldn't bother detonating those powers on mooks. They die easily anyway. Bring a gun and gun them down. Warp + throw is for thing with over 6k armor.
The acolyte trick works on every mook in the game, by the way.
If the answer is don't use a characters bell cow abilites on most units in the game then my next question is why the heck would I ever want to play that class at all? I'll just take a weapons based class instead or a biotic class that can wreck things. You shouldn't have to use a charged shot with a weapon to be able to make use of your biotic abilites.
#42
Posté 03 avril 2013 - 03:15
I just dont understand why you're so butthurt over it.megabeast37215 wrote...
himegoto wrote...
And I dont know whats your deal with the Reegar mega. Why so butthurt and immature?
I use it on some classes... but not THAT many classes. It's a crutch weapon, so is the Acolyte to some extent... and it's on a bunch of your builds too.
I'm sure you're a good player... but having so many crutches in your builds makes you look like a scrub.
I'm also starting the think the LOLhurrdurrcane is a crutch too... but that's kind of an unpopular opinion even among my circle of friends.
Are you going to murder a kitten if I tell you I only use the aco and reegar on every kit? Why do you care what I use or what any other person use?
Snap out of it already and grow up.
#43
Posté 03 avril 2013 - 03:15
Notorious P I G wrote...
megabeast37215 wrote...
Notorious P I G wrote...
Is tier 1 supposed to be the best? Why is the batarian vanguard there over the soldier?
Probably because of DR and LOLreegar... I imagine he's a better LOLreegar platform than the Kroguard.
Only painforest would take a buttarian over the broguard.
What happened to that filthy batarian lover.
#44
Posté 03 avril 2013 - 03:15
himegoto wrote...
It's just game mechanics. And there's a really easy way to counter it in close to mid range.Beerfish wrote...
GohanOwns wrote...
And Human Sentinel has trouble with phantoms? Acolyte + throw is the answer to every solution.
Obviously you could also acolyte to strip her shields, get in close and TECH ARMOR!!
I've come to the conclusion that Human sentinel is one of the worst classes in the game, at least off host. I tried the class again last night and it just blows for one reason, warp and particularly throw get dodged so often it is ridiculous.
Use an AR and do headshots to stagger the mooks. They wouldn't be able to dodge it then cast your warp or throw. Very reason why I like the Lancer on those kits. (Hsent, Batadept..)
What I would love to see is the following. As a weapons based class you miss with all of your shots unless you first cast a biotic power. I don't want to use an assault rifle on essentially a biotic class and I don't want to hace tio shoot something to be able to affect it with a biotic attack at least 50% of the time. If I am forced to shoot then I'll just skip out on that class and take a batarian with an assualt rifle or a fury or drell.
#45
Guest_GohanOwns_*
Posté 03 avril 2013 - 03:17
Guest_GohanOwns_*
yeah, Carry a csmg for armoured units
Modifié par GohanOwns, 03 avril 2013 - 03:21 .
#46
Posté 03 avril 2013 - 03:19
#47
Posté 03 avril 2013 - 03:19
#48
Posté 03 avril 2013 - 03:20
himegoto wrote...
You know you are comparing an inflitrator to a QFE. Right?Computron2000 wrote...
Human infiltrator better than HE, QME, Demolisher, Volus engineer, KroSent, TSent? I run all those and i don't feel it. The HI is closer to the QFE than anything
And the HI does one of the best burst armor damage in game. Sticky nades.I dont know. Enlighten us how a Hurricane is bad with a infiltrator class?GohanOwns wrote...
QMI with a hurricane..
The fail in this one is quite high
Like I said I use different guns depending on mood. I take on him the saber, wraith, harriar, claymore, hurricane etc.
No I really want to hear it gohan. Some of us may be curious too with your logic.
How is the Hurricane bad on the QMI?He is very good. But as a whole I cannot say he's better than the DV or DA. Which is why I put the DI there with them.Dark Tlaloc wrote...
Drell Infiltrator is DEFINITELY a top
tier kit. An Infiltrator with Drell Speed + Recon Mine spam every 3
seconds (damage and debuffing) absolutely owns.
Also, I too am a
little leery of putting the Collector in tier 3; it's an extremely
powerful and versatile kit if used well.
While I agree that with burst DPS the Drell Infi isn’t
better than the Adept or Vanguard per se, he doesn’t require any of the
variables that they do to be full effective. He doesn’t need [a grenade pack +
thermal clips + a map where grenades spawn decently + teammates who don’t hog
grenades] to be fully effective, and he’s 10x as survivable as both of them,
and since he can provide “intel” in the form of scanning enemies, as well as a
powerful debuff to them, I’d say that all-in-all, he’s a better class. Don’t
get me wrong; the other two Drell can technically out DPS him, but only in
ideal circumstances, and with the best players. The Drell Infiltrator is a
better overall class because it’s instantly powerful in the hands of any player
that has even a decent idea how to use an infiltrator.
#49
Posté 03 avril 2013 - 03:20
So basically the Hurricane is bad because in your opinion it isn't as good as the Reegar. Neglecting the range advantage and so on.GohanOwns wrote...
So you use the reegar on a dozen or so classes and want me to tell you this?himegoto wrote...
I dont know. Enlighten us how a Hurricane is bad with a infiltrator class?GohanOwns wrote...
QMI with a hurricane..
The fail in this one is quite high
Like I said I use different guns depending on mood. I take on him the saber, wraith, harriar, claymore, hurricane etc.
No I really want to hear it gohan. Some of us may be curious too with your logic.
How is the Hurricane bad on the QMI?
46664 reegar incendiary with a power amp and grenade capacity. Empty reegar clip on boss and throw arc nade for FE. Dead boss in seconds.
QMI has no stability rof or accuracy bonuses so using hurricane is a huge fail.
My bad I guess. I shouldn't have taken you seriously.
You should be friends with mega.
#50
Posté 03 avril 2013 - 03:20
Probably, because that's not how I use to play the Asari Vanguard (as a stasis/sniper, I mean).himegoto wrote...
It's better for you to pass on this build TBH. If you dont know what you're doing.





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