Aller au contenu

Photo

Replaying trilogy and it seems nostalgia has caught some on BSN.


  • Veuillez vous connecter pour répondre
359 réponses à ce sujet

#1
PSUHammer

PSUHammer
  • Members
  • 3 302 messages
Don't get me wrong, I love ME1.  One of the best games in one of the best series I have ever played.  But...people can't honestly think that the series didn't improve as it went along.  I haven't played ME1 in about 4 years so I feel like I am coming into it fresh.

Some thoughts:

*  The inventory micro management is pretty bad.  I like customization as much as the next guy but there really isn't anything different then numbered levels of armor and guns.  I do like the different ammo types, though.

*  The combat is just not good, in hindsight.  I remember thinking it was OK at the time, but the refinements with ME2 then 3 are SOOO much better.  Cover system in ME1 is bad.

*  Graphics are surprisingly not all that different other than special effects, lighting and textures.

*  Biotics and tech no where near as fun without combos.

*  No Infiltrator cloak

*  Grinding with the Mako.  Fun to drive but lame and repetitive mineral gathering.

*  Recycled environments.  Reminds me of DA2.

*  Mark Meer isn't as bad as I thought...but he did improve by ME3.

*  Garrus still rules

*  Wrex had no sense of humor in ME1

*  Love the lore and people you run across...interesting going back from ME3.  Some people I forgot about and was like "OHHHH...there is that guy!"

*  Saren plot still great.  Love ME1 main storyline.


All in all, I feel that ME3 improves gameplay in almost every way (aside from fetch quests for war assets).  Taken as a whole, I really see the evolution of the game.  Especially combat, music, Voice Acting and cinematics.  Can't wait to see what the next Mass Effect game will be like now that they have ditched the aging Unreal engine.

Image IPB

#2
Jewlie Ghoulie

Jewlie Ghoulie
  • Members
  • 2 845 messages
I agree with all of that really. BUT, I love it too. I plan on doing a play through again soon as well. I miss my biotics [did my infiltrator play through and it felt empty with out the booms].
But, in ME1 the Biotics weren't as fun to me.

#3
Wulfram

Wulfram
  • Members
  • 18 950 messages
I don't agree with you on Biotics, I like them in ME1. More broadly I think the gameplay is pretty fun at low levels, though it gets broken later on.

And there's no need to grind with the Mako. Just go find the relevant stuff (IIRC the stuff with exclmation marks on the map) and ignore the rubbish.

#4
PSUHammer

PSUHammer
  • Members
  • 3 302 messages
Yeah...just read that the only thing that carries over are the Matriarch writings. SO...looks like my game got a lot more fun...no MAKO grinding!

One area I feel improved as the games went along is the humor. ME3's humor is what makes the game, for me. ME1 seems to take itself pretty seriously.

All in all, though, still having a blast with it. Can't wait to get to the Cerberus stuff and meet the rogue AI (EDI). Will have a new perspective, now!

#5
Mcfly616

Mcfly616
  • Members
  • 8 996 messages
I don't downgrade a game based on how old it is. I like games of all generations. If I thought it was good in 95, I probably still consider it good today. Same goes for ME1.

I'm about to play Virmire and Ilos tonight......and I'm pumped. Never gets old.



Sure, there have been improvements across the board. But I still consider the original to be the best overall game in the series, due to many things that were completely absent in the sequels.

#6
fizzypop

fizzypop
  • Members
  • 1 043 messages
I actually played this series completely out of order. I played ME3 (I got it free) then later purchased ME1 and ME2 because I wanted to know more about the past events. I found that I actually really enjoyed ME2 more than ME1 or 3. I think they struck a perfect balance in ME2. I found ME1 kind of campy sometimes, but it wasn't overall too bad.

#7
Aaleel

Aaleel
  • Members
  • 4 427 messages
Well ME1 was the the most recent of the three games I've done a playthrough of and the series still never quite got back to where it started. They brought back some stuff in three, but never had the feeling I had the first game.

I love longer missions, landing in the Mako, getting through the outer defenses, doing things like disarming AA towers so the Normandy could land, planning the next stage of the missions, assaulting the base on foot. Loved it. Getting dropped off right at the back door like in ME2 never really did it for me. At least in ME3 you had to get dropped back from the zone, or you landed under fire.

I liked exploring planets in the Mako, I would take that over the monotony of scanning planets, and firing probes. Then they dumbed this down even more in ME3 and just had you follow an arrow.

I liked being able to use whatever ammo I wanted. Never liked the whole ammo as a power, and having to bring a long certain squadmates just to be able to use the ammo I wanted.

There's never been an antagonist that lived up to either Saren or Sovereign in the following two games.

Squadmates actually were customizable, and wore armor not leather catsuits. Helmets and not little breathing masks.

You actually talked to people and received quests, you actually had to talk to your squadmates to get their loyalty quests. You didn't eavesdrop or have squadmates coming to you for help even if you've never talked to them before or disagreed with everything they ever said.

I didn't even find the combat that bad. Biotics were fun to the point of almost being overpowered at points. I played the game on Xbox first and it was choppy and unresponsive at times, and the decryption mini game was horrendous. But once I got it on PC the only real problem I had was the inventory.

Has nothing to do with nostalgia for me, I just think the first is the best game in the trilogy for the above listed reasons and others.

#8
PSUHammer

PSUHammer
  • Members
  • 3 302 messages

Mcfly616 wrote...

I don't downgrade a game based on how old it is. I like games of all generations. If I thought it was good in 95, I probably still consider it good today. Same goes for ME1.

I'm about to play Virmire and Ilos tonight......and I'm pumped. Never gets old.



Sure, there have been improvements across the board. But I still consider the original to be the best overall game in the series, due to many things that were completely absent in the sequels.



I am not "downgrading" it, per say.  Just commenting on this feeling of nostalgia on these forums for how great the game was and totally ignoring the flaws it had.  I think people like to look back with rose tinted glasses when they are complaining about the new kid on the block but they forget all the things that have improved along the way.

Honestly, if you would put ME3 combat and inventory system in ME1, that would be almost the perfect game, for me.

#9
DeinonSlayer

DeinonSlayer
  • Members
  • 8 441 messages
No biotic combos? Lift + Throw is still the single best combo in the trilogy! :lol:

"HUUUUUUUUUUuuuuuuuuuuussssssk!"

*thump*

#10
PSUHammer

PSUHammer
  • Members
  • 3 302 messages

Aaleel wrote...
You actually talked to people and received quests, you actually had to talk to your squadmates to get their loyalty quests. You didn't eavesdrop or have squadmates coming to you for help even if you've never talked to them before or disagreed with everything they ever said.


You actually get quests by listening to elevator news clips in ME1.  I do hate the fetch quests on the Citadel in ME3.  Cheap way to get war assets.

I will say, though, and I know many people feel differently, that I like the ambient dialog with squad mates.  I like hearing them hang out in the lounge on the Normandy and talk to each other.  It would be weird to have a dialog wheel in those situations.  There is some ambient dialog in ME1, but they are silent a lot more and they never leave their "posts."

Modifié par PSUHammer, 05 avril 2013 - 12:56 .


#11
PSUHammer

PSUHammer
  • Members
  • 3 302 messages

DeinonSlayer wrote...

No biotic combos? Lift + Throw is still the single best combo in the trilogy! :lol:

"HUUUUUUUUUUuuuuuuuuuuussssssk!"

*thump*


Yeah...I guess I am referring to the cool effects that evolved over the games.  Who doesn't love the sonic boom of a biotic explosion?

#12
Tron Mega

Tron Mega
  • Members
  • 709 messages
ME1s combat was tactical and alot of that had to do with individual cooldowns. and i will always miss the overheating weapons. i thought that concept was awesome.

ME2/ME3 combat revolves around 1 maybe 2 overused abilities. i dont need to know the situation in the room im walking into, i already know im gonna charge and nova untill credits roll.

honestly, i think its kindof funny i try to convince myself ME3s combat was the best. but im not so sure. it must not be because ive replayed more games i really dont even care about rather then replaying ME3 just for the combat. id rather go buy dark sector for $3 and cut peoples heads off with my glaive. or continue flying around in my wingsuitin farcry 3.

im not getting into bioshock infinite as much as i had hoped. i like the story, i just dont like the abilities. and the game is so god damned easy. i use nothing but the RPG, its rediculous.

Modifié par Tron Mega, 05 avril 2013 - 01:19 .


#13
spirosz

spirosz
  • Members
  • 16 356 messages
Of course things improved over time, but certain quality aspects that were born from the original seemed to have diminished in favour of appealing to a wider audience or too much favourtism with certain budget decisions and focus.

I do not miss the combat in ME1, I do not miss the inventory system, I do not miss the re-used environments, etc.

#14
spirosz

spirosz
  • Members
  • 16 356 messages

Tron Mega wrote...

ME1s combat was tactical and alot of that had to do with individual cooldowns. and i will always miss the overheating weapons. i thought that concept was awesome.

ME2/ME3 combat revolves around 1 maybe 2 overused abilities. i dont need to know the situation in the room im walking into, i already know im gonna charge and nova untill credits roll.

honestly, i think its kindof funny i try to convince myself ME3s combat was the best. but im not so sure. it must not be because ive replayed more games i really dont even care about rather then replaying ME3 just for the combat. id rather go buy dark sector for $3 and cut peoples heads off with my glaive. or continue flying around in my wingsuitin farcry 3.

im not getting into bioshock infinite as much as i had hoped. i like the story, i just dont like the abilities. and the game is so god damned easy. i use nothing but the RPG, its rediculous.


ME1 Tactical?  Enemy spams immunity, battle takes 15 minutes on insanity.  Yes. 

#15
Tron Mega

Tron Mega
  • Members
  • 709 messages

spirosz wrote...

Tron Mega wrote...

ME1s combat was tactical and alot of that had to do with individual cooldowns. and i will always miss the overheating weapons. i thought that concept was awesome.

ME2/ME3 combat revolves around 1 maybe 2 overused abilities. i dont need to know the situation in the room im walking into, i already know im gonna charge and nova untill credits roll.

honestly, i think its kindof funny i try to convince myself ME3s combat was the best. but im not so sure. it must not be because ive replayed more games i really dont even care about rather then replaying ME3 just for the combat. id rather go buy dark sector for $3 and cut peoples heads off with my glaive. or continue flying around in my wingsuitin farcry 3.

im not getting into bioshock infinite as much as i had hoped. i like the story, i just dont like the abilities. and the game is so god damned easy. i use nothing but the RPG, its rediculous.


ME1 Tactical?  Enemy spams immunity, battle takes 15 minutes on insanity.  Yes. 


and ME2? varren shows up, adept uses shiruken. yay!

of corse, you can always not play insanity too.

#16
spirosz

spirosz
  • Members
  • 16 356 messages
Comparing Varren to immunity spam...

#17
schebobo

schebobo
  • Members
  • 200 messages

Aaleel wrote...

I love longer missions, landing in the Mako, getting through the outer defenses, doing things like disarming AA towers so the Normandy could land, planning the next stage of the missions, assaulting the base on foot. Loved it. Getting dropped off right at the back door like in ME2 never really did it for me.  

I liked exploring planets in the Mako, I would take that over the monotony of scanning planets, and firing probes. Then they dumbed this down even more in ME3 and just had you follow an arrow.


I had the impression that going from A to B was not planning. :/

And I know ME3 breaks its own rules a couple of times but full planet scanning with a mako while the reapers are molesting everyone? That would be a little too much.

#18
Cainhurst Crow

Cainhurst Crow
  • Members
  • 11 374 messages
Me1 didn't have power spam? I'm sorry, but what do you call lift + throw?

#19
Aaleel

Aaleel
  • Members
  • 4 427 messages

schebobo wrote...

Aaleel wrote...

I love longer missions, landing in the Mako, getting through the outer defenses, doing things like disarming AA towers so the Normandy could land, planning the next stage of the missions, assaulting the base on foot. Loved it. Getting dropped off right at the back door like in ME2 never really did it for me.  

I liked exploring planets in the Mako, I would take that over the monotony of scanning planets, and firing probes. Then they dumbed this down even more in ME3 and just had you follow an arrow.


I had the impression that going from A to B was not planning. :/

And I know ME3 breaks its own rules a couple of times but full planet scanning with a mako while the reapers are molesting everyone? That would be a little too much.





A couple of times?  You were running errands for people who didn't even ask you for the entirety of the game.  You heard something in passing and decided to go do favors while "the reapers are molesting everyone"

#20
MetioricTest

MetioricTest
  • Members
  • 1 275 messages
I still think ME1 is the best game. But all 3 games have their strengths and weaknesses.

ME1 had a great story, and did a fantastic job creating a universe. You felt like you were a small part of a huge universe that was beyond you. And that you were exploring it.

I also liked the Mako and preferred the overheating to generic ammo. But I know I am in a minority on both counts.

And then ME2 came out. Obviously there was a big graphics update (Never cared much for graphics personally) and it had a fantastic character focus. A squad of 12 people, all with their own loyalty missions and half of them with good recruitment mission was fantastic. It also had great DLC and call backs to ME1, making it really feel like a sequel. Also the suicide mission was great. Not to mention the fact they gave the squadmates more dialogue lines

But it had major flaws. I didn't like the move from RPG with shooter elements to Shooter with RPG elements. And the main story was a bit of a joke, ME1 ended with "The Reapers are coming." ME2 ended with "The Reapers are coming." nothing happened apart from a solving a minor self-created problem that ended up being irrelevant in ME3.

On top of that the upgrade system was pretty awful and so much of the gameplay seemed repetitive and uninspired.

Then with ME3 the story is much better than 2, but they don't have that amazing character focus or anything like the Suicide Mission. Meanwhile Gameplay is largely the same save for some cool tweaks like the Combat Roll.

And then there's the ending which has been discussed to death, brought back to life by Cerberus, then talked to death again.

But overall I'd say it goes ME1 > ME3 > ME2. And I love all three of them.

Sure ME1 had flaws, some minor, some immensely ****ing major. But overal it was just so damn fun.

#21
Han Shot First

Han Shot First
  • Members
  • 21 206 messages
The series got progressively better in my opinion.

While this is most evident in gameplay, the series also improved in character interaction. The characters are the heart of the series, and in Mass Effect 3 they are all more interesting and 'alive' than they were in Mass Effect 1.

#22
Mcfly616

Mcfly616
  • Members
  • 8 996 messages

PSUHammer wrote...

Mcfly616 wrote...

I don't downgrade a game based on how old it is. I like games of all generations. If I thought it was good in 95, I probably still consider it good today. Same goes for ME1.

I'm about to play Virmire and Ilos tonight......and I'm pumped. Never gets old.



Sure, there have been improvements across the board. But I still consider the original to be the best overall game in the series, due to many things that were completely absent in the sequels.



I am not "downgrading" it, per say.  Just commenting on this feeling of nostalgia on these forums for how great the game was and totally ignoring the flaws it had.  I think people like to look back with rose tinted glasses when they are complaining about the new kid on the block but they forget all the things that have improved along the way.

Honestly, if you would put ME3 combat and inventory system in ME1, that would be almost the perfect game, for me.

I don't think its so much that they're looking back with rose tinted glasses. I think its that everybody is so nitpicky about what's in the present. All the games are good games. Each has their flaws. People will always just be overly critical of what's in the here and now.

#23
dreamgazer

dreamgazer
  • Members
  • 15 759 messages
They sure do. I adore ME1, but it's occasionally pretty amazing to see what's attacked in the later games and what's justified or ignored in the first.

#24
Megaton_Hope

Megaton_Hope
  • Members
  • 1 441 messages
As far as the inventory system in the first game...it could have been more streamlined, but there's a lot more to it than numbered guns and armors. Upgrades were actually the most versatile and important inventory mechanism, since they gave you things like health regeneration, quicker firing cooldowns, electronic countermeasures to overcome jamming, and stronger armor. The best weapons and armors had more slots to accept upgrades.

I think that ME3 strikes the best balance between being overburdened with extraneous items, and having literally no options to customize what you're carrying. (Although customizing armor was a good addition, I liked that.) I think that armor customization could definitely be better than it is in ME3, though. I think that rather than equip slots, they should think of things like armor plates, shields, and power amplifiers / health boosts as separate systems, rather than having each glove/chestplate/boot offer a tiny slice of the same bonuses/penalties for each "set" of armor pieces.

#25
EnvyTB075

EnvyTB075
  • Members
  • 3 108 messages
What platform did you play it on? The inventory system wasn't nearly as bad on PC as it was console. You also have to consider that its not nostalgia, its a reasonable set of expectations.

If you go into the first game of any series years after its initial release, you're insane if you think you can hold it to the same standards as the sequel titles, especially since ME1 established the ME universe from the ground up. With ME2 and ME3 BioWare didn't need to spend time on most of the codex because most of it was already there. They had already built the universe, and their one simple task was to not **** it up.

Yet they still did.

Modifié par EnvyTB075, 05 avril 2013 - 02:30 .